UltimateZoneBuilder/Source/Windows/GridSetupForm.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.IO;
using System.IO;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Editing;
using CodeImp.DoomBuilder.Controls;
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#endregion
namespace CodeImp.DoomBuilder.Windows
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{
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internal partial class GridSetupForm : DelayedForm
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{
// Variables
private string backgroundname;
private int backgroundsource;
// Constructor
public GridSetupForm()
{
// Initialize
InitializeComponent();
// Show grid size
gridsize.Value = General.Map.Grid.GridSize;
// Background image?
if((General.Map.Grid.Background != null) &&
!(General.Map.Grid.Background is NullImage))
{
// Show background image
showbackground.Checked = true;
backgroundname = General.Map.Grid.BackgroundName;
backgroundsource = General.Map.Grid.BackgroundSource;
General.DisplayZoomedImage(backgroundimage, General.Map.Grid.Background.Bitmap);
}
else
{
// No background image
showbackground.Checked = false;
}
// Show background offset
backoffsetx.Value = General.Map.Grid.BackgroundX;
backoffsety.Value = General.Map.Grid.BackgroundY;
}
// Show Background changed
private void showbackground_CheckedChanged(object sender, EventArgs e)
{
// Enable/disable controls
selecttexture.Enabled = showbackground.Checked;
selectflat.Enabled = showbackground.Checked;
backoffset.Enabled = showbackground.Checked;
backoffsetx.Enabled = showbackground.Checked;
backoffsety.Enabled = showbackground.Checked;
}
// Browse texture
private void selecttexture_Click(object sender, EventArgs e)
{
string result;
// Browse for texture
result = TextureBrowserForm.Browse(this, backgroundname);
if(result != null)
{
// Set this texture as background
backgroundname = result;
backgroundsource = GridSetup.SOURCE_TEXTURES;
General.DisplayZoomedImage(backgroundimage, General.Map.Data.GetTextureImage(result).GetPreview());
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}
}
// Browse flat
private void selectflat_Click(object sender, EventArgs e)
{
string result;
// Browse for flat
result = FlatBrowserForm.Browse(this, backgroundname);
if(result != null)
{
// Set this flat as background
backgroundname = result;
backgroundsource = GridSetup.SOURCE_FLATS;
General.DisplayZoomedImage(backgroundimage, General.Map.Data.GetFlatImage(result).GetPreview());
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}
}
// Cancelled
private void cancel_Click(object sender, EventArgs e)
{
DialogResult = DialogResult.Cancel;
this.Close();
}
// Apply
private void apply_Click(object sender, EventArgs e)
{
// Apply
General.Map.Grid.SetGridSize((int)gridsize.Value);
General.Map.Grid.SetBackgroundOffset((int)backoffsetx.Value, (int)backoffsety.Value);
// Background image?
if(showbackground.Checked)
{
// Set background image
General.Map.Grid.SetBackground(backgroundname, backgroundsource);
}
else
{
// No background image
General.Map.Grid.SetBackground(null, 0);
}
// Done
DialogResult = DialogResult.OK;
this.Close();
}
}
}