UltimateZoneBuilder/Source/Core/Windows/ScriptEditorForm.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Drawing;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Controls;
#endregion
namespace CodeImp.DoomBuilder.Windows
{
internal partial class ScriptEditorForm : Form
{
#region ================== Variables
// Position/size
private Point lastposition;
private Size lastsize;
// Closing?
private bool appclose;
#endregion
#region ================== Properties
public ScriptEditorPanel Editor { get { return editor; } }
#endregion
#region ================== Constructor
// Constructor
public ScriptEditorForm()
{
InitializeComponent();
editor.Initialize();
}
#endregion
#region ================== Methods
// This asks to save files and returns the result
// Also does implicit saves
// Returns false when cancelled by the user
public bool AskSaveAll()
{
// Implicit-save the script lumps
editor.ImplicitSave();
// Save other scripts
return editor.AskSaveAll();
}
// Close the window
new public void Close()
{
appclose = true;
base.Close();
}
#endregion
#region ================== Events
// Window is loaded
private void ScriptEditorForm_Load(object sender, EventArgs e)
{
this.SuspendLayout();
this.Location = new Point(General.Settings.ReadSetting("scriptswindow.positionx", this.Location.X),
General.Settings.ReadSetting("scriptswindow.positiony", this.Location.Y));
this.Size = new Size(General.Settings.ReadSetting("scriptswindow.sizewidth", this.Size.Width),
General.Settings.ReadSetting("scriptswindow.sizeheight", this.Size.Height));
this.WindowState = (FormWindowState)General.Settings.ReadSetting("scriptswindow.windowstate", (int)FormWindowState.Normal);
this.ResumeLayout(true);
// Normal windowstate?
if(this.WindowState == FormWindowState.Normal)
{
// Keep last position and size
lastposition = this.Location;
lastsize = this.Size;
}
// Apply panel settings
editor.ApplySettings();
}
// Window is shown
private void ScriptEditorForm_Shown(object sender, EventArgs e)
{
// Focus to script editor
editor.ForceFocus();
}
// Window is closing
private void ScriptEditorForm_FormClosing(object sender, FormClosingEventArgs e)
{
int windowstate;
// Determine window state to save
if(this.WindowState != FormWindowState.Minimized)
windowstate = (int)this.WindowState;
else
windowstate = (int)FormWindowState.Normal;
// Save window settings
General.Settings.WriteSetting("scriptswindow.positionx", lastposition.X);
General.Settings.WriteSetting("scriptswindow.positiony", lastposition.Y);
General.Settings.WriteSetting("scriptswindow.sizewidth", lastsize.Width);
General.Settings.WriteSetting("scriptswindow.sizeheight", lastsize.Height);
General.Settings.WriteSetting("scriptswindow.windowstate", windowstate);
editor.SaveSettings();
// Only when closed by the user
if(!appclose)
{
// Remember if scipts are changed
General.Map.ApplyScriptChanged();
// Ask to save scripts
if(AskSaveAll())
{
// Let the general call close the editor
General.Map.CloseScriptEditor(true);
}
else
{
// Cancel
e.Cancel = true;
}
}
// Not cancelling?
if(!e.Cancel) editor.OnClose();
}
// Window resized
private void ScriptEditorForm_ResizeEnd(object sender, EventArgs e)
{
// Normal windowstate?
if(this.WindowState == FormWindowState.Normal)
{
// Keep last position and size
lastposition = this.Location;
lastsize = this.Size;
}
}
// Window moved
private void ScriptEditorForm_Move(object sender, EventArgs e)
{
// Normal windowstate?
if(this.WindowState == FormWindowState.Normal)
{
// Keep last position and size
lastposition = this.Location;
lastsize = this.Size;
}
}
// Help
private void ScriptEditorForm_HelpRequested(object sender, HelpEventArgs hlpevent)
{
General.ShowHelp("w_scripteditor.html");
hlpevent.Handled = true;
}
#endregion
}
}