UltimateZoneBuilder/Source/Interface/DelayedForm.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
#endregion
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// This Form is a workaround for the slow drawing of the .NET Forms.
// By showing the Form at 0% Opacity it allows the .NET framework to complete
// drawing the Form first, then we set it to 100% Opacity to actually show it.
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// To use this class properly, set the initial Opacity of your Form to 0.
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namespace CodeImp.DoomBuilder.Interface
{
public class DelayedForm : Form
{
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// Variables
private Timer formshowtimer;
// Constructor
public DelayedForm()
{
// Create a timer that we need to show the form
formshowtimer = new Timer();
formshowtimer.Interval = 1;
formshowtimer.Tick += new EventHandler(formshowtimer_Tick);
}
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// When form is shown
protected override void OnShown(EventArgs e)
{
// Let the base class know
base.OnShown(e);
// Start the timer to show the form
formshowtimer.Enabled = true;
}
// When the form is to be shown
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private void formshowtimer_Tick(object sender, EventArgs e)
{
// Get rid of the timer
formshowtimer.Dispose();
formshowtimer = null;
// Make the form visible
this.Opacity = 100;
}
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// Block this
protected override bool ProcessCmdKey(ref Message msg, Keys keyData)
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{
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//return base.ProcessCmdKey(ref msg, keyData);
return false;
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}
}
}