UltimateZoneBuilder/Source/Plugins/BuilderModes/General/HintLabel.cs

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using System;
using System.Drawing;
using CodeImp.DoomBuilder.Geometry;
namespace CodeImp.DoomBuilder.BuilderModes
{
public class HintLabel : LineLengthLabel
{
private const int TEXT_CAPACITY = 32;
private const float TEXT_SCALE = 10f;
private string text = "";
public string Text {
get {
return text;
}
set {
text = value;
Update();
}
}
public HintLabel() : base(false) {
label.Color = General.Colors.BrightColors[new Random().Next(General.Colors.BrightColors.Length - 1)];
}
protected override void Update() {
Vector2D delta = end - start;
float length = delta.GetLength();
label.Text = text;
label.Rectangle = new RectangleF(start.x + delta.x * 0.5f, start.y + delta.y * 0.5f, 0f, 0f);
}
}
}