UltimateZoneBuilder/Source/Rendering/ID3DResource.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Reflection;
using System.Drawing;
using SlimDX.Direct3D;
using System.ComponentModel;
using CodeImp.DoomBuilder.Geometry;
using SlimDX;
#endregion
namespace CodeImp.DoomBuilder.Rendering
{
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internal interface ID3DResource
{
// This is used to unload the resouce
void UnloadResource();
// This is used to reload the resource
void ReloadResource();
}
}