UltimateZoneBuilder/Source/Plugins/BuilderModes/ErrorChecks/ResultUnknownThingAction.cs

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#region ================== Namespaces
using System;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
public class ResultUnknownThingAction : ErrorResult
{
#region ================== Variables
private readonly Thing thing;
#endregion
#region ================== Properties
public override int Buttons { get { return 2; } }
public override string Button1Text { get { return "Remove Action"; } }
public override string Button2Text { get { return "Browse Action..."; } } //mxd
#endregion
#region ================== Constructor / Destructor
// Constructor
public ResultUnknownThingAction(Thing t)
{
// Initialize
thing = t;
viewobjects.Add(t);
hidden = t.IgnoredErrorChecks.Contains(this.GetType()); //mxd
description = "This thing uses unknown action. This can potentially cause gameplay issues.";
}
#endregion
#region ================== Methods
// This sets if this result is displayed in ErrorCheckForm (mxd)
internal override void Hide(bool hide)
{
hidden = hide;
Type t = this.GetType();
if(hide) thing.IgnoredErrorChecks.Add(t);
else if(thing.IgnoredErrorChecks.Contains(t)) thing.IgnoredErrorChecks.Remove(t);
}
// This must return the string that is displayed in the listbox
public override string ToString()
{
return "Thing " + thing.Index + " uses unknown action " + thing.Action;
}
// Rendering
public override void RenderOverlaySelection(IRenderer2D renderer)
{
renderer.RenderThing(thing, General.Colors.Selection, General.Settings.ActiveThingsAlpha);
}
// Fix by removing action
public override bool Button1Click(bool batchmode)
{
if(!batchmode) General.Map.UndoRedo.CreateUndo("Unknown thing action removal");
thing.Action = 0;
General.Map.Map.Update();
return true;
}
// Fix by picking action
public override bool Button2Click(bool batchmode)
{
if(!batchmode) General.Map.UndoRedo.CreateUndo("Unknown thing action correction");
thing.Action = General.Interface.BrowseLinedefActions(BuilderPlug.Me.ErrorCheckForm, thing.Action);
General.Map.Map.Update();
return true;
}
#endregion
}
}