UltimateZoneBuilder/Source/Core/Compilers/AccCompiler.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using CodeImp.DoomBuilder.Config;
using System.Windows.Forms;
using System.Text.RegularExpressions;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.ZDoom.Scripting;
#endregion
namespace CodeImp.DoomBuilder.Compilers
{
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internal class AccCompiler : Compiler
{
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#region ================== Internal classes
protected class CompileContext { }
#endregion
#region ================== Constants
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private const string ACS_ERROR_FILE = "acs.err";
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#endregion
#region ================== Variables
private AcsParserSE parser; //mxd
#endregion
#region ================== Properties
public bool SourceIsMapScriptsLump; //mxd
internal AcsParserSE Parser { get { return parser; } } //mxd
#endregion
#region ================== Constructor
// Constructor
public AccCompiler(CompilerInfo info) : base(info, false)
{
}
// Disposer
public override void Dispose()
{
// Not already disposed?
if (!isdisposed)
{
// Clean up
// Done
base.Dispose();
}
}
#endregion
#region ================== Methods
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protected virtual CompileContext OnBeforeProcessStart(ProcessStartInfo info)
{
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return new CompileContext();
}
protected virtual void OnCheckError(HashSet<string> includes, ProcessStartInfo processinfo, Process process, CompileContext context)
{
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int line = 0;
// Now find the error file
string errfile = Path.Combine(this.workingdir, ACS_ERROR_FILE);
if (File.Exists(errfile))
{
try
{
// Regex to find error lines
Regex errlinematcher = new Regex(":[0-9]+: ", RegexOptions.Compiled | RegexOptions.CultureInvariant);
// Read all lines
bool erroradded = false; //mxd
string[] errlines = File.ReadAllLines(errfile);
string temppath = this.tempdir.FullName + Path.DirectorySeparatorChar.ToString(); //mxd. Need trailing slash..
while (line < errlines.Length)
{
// Check line
string linestr = errlines[line];
Match match = errlinematcher.Match(linestr);
if (match.Success && (match.Index > 0))
{
CompilerError err = new CompilerError();
// The match without spaces and semicolon is the line number
string linenr = match.Value.Replace(":", "").Trim();
if (!int.TryParse(linenr, out err.linenumber))
err.linenumber = CompilerError.NO_LINE_NUMBER;
else
err.linenumber--;
// Everything before the match is the filename
err.filename = linestr.Substring(0, match.Index).Replace(Path.AltDirectorySeparatorChar, Path.DirectorySeparatorChar);
//mxd. Get rid of temp directory path
if (err.filename.StartsWith(temppath)) err.filename = err.filename.Replace(temppath, string.Empty);
if (!Path.IsPathRooted(err.filename))
{
//mxd. If the error is in an include file, try to find it in loaded resources
if (includes.Contains(err.filename))
{
foreach (DataReader dr in General.Map.Data.Containers)
{
if (dr is DirectoryReader && dr.FileExists(err.filename))
{
err.filename = Path.Combine(dr.Location.location, err.filename);
break;
}
}
}
else
{
// Add working directory to filename, so it could be recognized as map namespace lump in MapManager.CompileLump()
err.filename = Path.Combine(processinfo.WorkingDirectory, err.filename);
}
}
// Everything after the match is the description
err.description = linestr.Substring(match.Index + match.Length).Trim();
// Report the error
ReportError(err);
erroradded = true; //mxd
}
// Next line
line++;
}
//mxd. Some ACC errors are not properly formatted. If that's the case, threat the whole acs.err as an error...
if (!erroradded && errlines.Length > 0)
{
ReportError(new CompilerError(string.Join(Environment.NewLine, errlines)));
}
}
catch (Exception e)
{
// Error reading errors (ironic, isn't it)
ReportError(new CompilerError("Failed to retrieve compiler error report. " + e.GetType().Name + ": " + e.Message));
}
}
}
// This runs the compiler
public override bool Run()
{
Process process;
string sourcedir = Path.GetDirectoryName(sourcefile);
// Preprocess the file
parser = new AcsParserSE
{
IsMapScriptsLump = SourceIsMapScriptsLump,
OnInclude = delegate (AcsParserSE se, string includefile, AcsParserSE.IncludeType includetype)
{
TextResourceData data = General.Map.Data.GetTextResourceData(includefile);
if (data == null)
{
se.ReportError("Unable to find include file \"" + includefile + "\".");
return false; // Fial
}
return se.Parse(data, true, includetype, false);
}
};
string inputfilepath = Path.Combine(this.tempdir.FullName, inputfile);
using (FileStream stream = File.OpenRead(inputfilepath))
{
// Map SCRIPTS lump is empty. Abort the process without generating any warnings or errors.
if (SourceIsMapScriptsLump && stream.Length == 0) return false;
DataLocation dl = new DataLocation(DataLocation.RESOURCE_DIRECTORY, Path.GetDirectoryName(inputfilepath), false, false, false, null);
//mxd. TextResourceData must point to temp path when compiling WAD lumps for lump to be recognized as map lump when reporting errors...
TextResourceData data = new TextResourceData(stream, dl, (SourceIsMapScriptsLump ? inputfile : sourcefile));
if (!parser.Parse(data, info.Files, true, AcsParserSE.IncludeType.NONE, false))
{
// Check for errors
if (parser.HasError) ReportError(new CompilerError(parser.ErrorDescription, parser.ErrorSource, parser.ErrorLine));
return true;
}
}
//mxd. External lumps should be libraries
if (!SourceIsMapScriptsLump && !parser.IsLibrary)
{
ReportError(new CompilerError("External ACS files can only be compiled as libraries.", sourcefile));
return true;
}
//mxd. Update script names if we are compiling the map SCRIPTS lump
if (SourceIsMapScriptsLump)
{
General.Map.UpdateScriptNames(parser);
}
//xabis
// Copy includes from the resources into the compiler's folder, preserving relative pathing and naming
HashSet<string> includes = parser.GetIncludes(); //mxd
foreach (string include in includes)
{
// Grab the script text from the resources
TextResourceData data = General.Map.Data.GetTextResourceData(include);
if (data != null && data.Stream != null)
{
// Pull the pk3 or directory sub folder out if applicable
FileInfo fi = new FileInfo(Path.Combine(this.tempdir.FullName, include));
// Do not allow files to be overwritten, either accidentally or maliciously
if (!fi.Exists)
{
General.WriteLogLine("Copying script include: " + include);
// Create the directory path as needed
if (!string.IsNullOrEmpty(fi.DirectoryName)) Directory.CreateDirectory(fi.DirectoryName);
// Dump the script into the target file
BinaryReader reader = new BinaryReader(data.Stream);
File.WriteAllBytes(fi.FullName, reader.ReadBytes((int)data.Stream.Length));
}
}
}
// Create parameters
string args = this.parameters;
args = args.Replace("%FI", inputfile);
args = args.Replace("%FO", outputfile);
args = args.Replace("%FS", sourcefile);
args = args.Replace("%PT", this.tempdir.FullName);
args = args.Replace("%PS", sourcedir);
args = args.Replace(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar); //mxd. This fixes include path when the map is in a root directory
// Setup process info
ProcessStartInfo processinfo = new ProcessStartInfo();
processinfo.Arguments = args;
processinfo.FileName = Path.Combine(info.Path, info.ProgramFile); //mxd
processinfo.CreateNoWindow = false;
processinfo.ErrorDialog = false;
processinfo.UseShellExecute = true;
processinfo.WindowStyle = ProcessWindowStyle.Hidden;
processinfo.WorkingDirectory = this.workingdir;
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CompileContext context = OnBeforeProcessStart(processinfo);
// Output info
General.WriteLogLine("Running compiler...");
General.WriteLogLine("Program: " + processinfo.FileName);
General.WriteLogLine("Arguments: " + processinfo.Arguments);
try
{
// Start the compiler
process = Process.Start(processinfo);
}
catch (Exception e)
{
// Unable to start the compiler
General.ShowErrorMessage("Unable to start the compiler (" + info.Name + "). " + e.GetType().Name + ": " + e.Message, MessageBoxButtons.OK);
return false;
}
// Wait for compiler to complete
process.WaitForExit();
TimeSpan deltatime = TimeSpan.FromTicks(process.ExitTime.Ticks - process.StartTime.Ticks);
General.WriteLogLine("Compiler process has finished.");
General.WriteLogLine("Compile time: " + deltatime.TotalSeconds.ToString("########0.00") + " seconds");
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OnCheckError(includes, processinfo, process, context);
return true;
}
#endregion
}
}