mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-12-20 18:01:04 +00:00
1057 lines
20 KiB
Text
1057 lines
20 KiB
Text
# Microsoft Developer Studio Project File - Name="Srb2SDL" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=Srb2SDL - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "Srb2SDL.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "Srb2SDL.mak" CFG="Srb2SDL - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Srb2SDL - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "Srb2SDL - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
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CPP=cl.exe
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RSC=rc.exe
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# ADD CPP /nologo /G5 /W3 /GX /Zi /Ot /Og /Oi /Op /Oy /Ob1 /I "..\..\libs\libpng-src" /I "..\..\libs\zlib" /D "NDEBUG" /D "SDLMAIN" /D "NO_STDIO_REDIRECT" /D "USE_WGL_SWAP" /D "DIRECTFULLSCREEN" /D "HAVE_SDL" /D "HWRENDER" /D "HW3SOUND" /D "HAVE_FILTER" /D "HAVE_MIXER" /D "USEASM" /D "HAVE_PNG" /FR /FD /GF /c
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# ADD LINK32 SDL.lib SDL_mixer.lib user32.lib advapi32.lib ws2_32.lib /nologo /subsystem:windows /pdb:"C:\srb2demo2\srb2sdl.pdb" /debug /machine:I386 /out:"C:\srb2demo2\srb2sdl.exe"
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# ADD LINK32 SDL.lib SDL_mixer.lib user32.lib advapi32.lib ws2_32.lib /nologo /subsystem:console /pdb:"C:\srb2demo2\srb2sdldebug.pdb" /debug /machine:I386 /out:"C:\srb2demo2\srb2sdldebug.exe" /pdbtype:sept
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