mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-26 14:21:03 +00:00
957 lines
28 KiB
Text
957 lines
28 KiB
Text
;; SONIC ROBO BLAST 2
|
|
;;-----------------------------------------------------------------------------
|
|
;; Copyright (C) 1998-2000 by DooM Legacy Team.
|
|
;; Copyright (C) 1999-2020 by Sonic Team Junior.
|
|
;;
|
|
;; This program is free software distributed under the
|
|
;; terms of the GNU General Public License, version 2.
|
|
;; See the 'LICENSE' file for more details.
|
|
;;-----------------------------------------------------------------------------
|
|
;; FILE:
|
|
;; tmap.nas
|
|
;; DESCRIPTION:
|
|
;; Assembler optimised rendering code for software mode.
|
|
;; Draw wall columns.
|
|
|
|
|
|
[BITS 32]
|
|
|
|
%define FRACBITS 16
|
|
%define TRANSPARENTPIXEL 255
|
|
|
|
%ifdef LINUX
|
|
%macro cextern 1
|
|
[extern %1]
|
|
%endmacro
|
|
|
|
%macro cglobal 1
|
|
[global %1]
|
|
%endmacro
|
|
|
|
%else
|
|
%macro cextern 1
|
|
%define %1 _%1
|
|
[extern %1]
|
|
%endmacro
|
|
|
|
%macro cglobal 1
|
|
%define %1 _%1
|
|
[global %1]
|
|
%endmacro
|
|
|
|
%endif
|
|
|
|
|
|
; The viddef_s structure. We only need the width field.
|
|
struc viddef_s
|
|
resb 12
|
|
.width: resb 4
|
|
resb 44
|
|
endstruc
|
|
|
|
;; externs
|
|
;; columns
|
|
cextern dc_x
|
|
cextern dc_yl
|
|
cextern dc_yh
|
|
cextern ylookup
|
|
cextern columnofs
|
|
cextern dc_source
|
|
cextern dc_texturemid
|
|
cextern dc_texheight
|
|
cextern dc_iscale
|
|
cextern dc_hires
|
|
cextern centery
|
|
cextern centeryfrac
|
|
cextern dc_colormap
|
|
cextern dc_transmap
|
|
cextern colormaps
|
|
cextern vid
|
|
cextern topleft
|
|
|
|
; DELME
|
|
cextern R_DrawColumn_8
|
|
|
|
; polygon edge rasterizer
|
|
cextern prastertab
|
|
|
|
[SECTION .data]
|
|
|
|
;;.align 4
|
|
loopcount dd 0
|
|
pixelcount dd 0
|
|
tystep dd 0
|
|
|
|
[SECTION .text]
|
|
|
|
;;----------------------------------------------------------------------
|
|
;;
|
|
;; R_DrawColumn : 8bpp column drawer
|
|
;;
|
|
;; New optimised version 10-01-1998 by D.Fabrice and P.Boris
|
|
;; Revised by G. Dick July 2010 to support the intervening twelve years'
|
|
;; worth of changes to the renderer. Since I only vaguely know what I'm
|
|
;; doing, this is probably rather suboptimal. Help appreciated!
|
|
;;
|
|
;;----------------------------------------------------------------------
|
|
;; fracstep, vid.width in memory
|
|
;; eax = accumulator
|
|
;; ebx = colormap
|
|
;; ecx = count
|
|
;; edx = heightmask
|
|
;; esi = source
|
|
;; edi = dest
|
|
;; ebp = frac
|
|
;;----------------------------------------------------------------------
|
|
|
|
cglobal R_DrawColumn_8_ASM
|
|
; align 16
|
|
R_DrawColumn_8_ASM:
|
|
push ebp ;; preserve caller's stack frame pointer
|
|
push esi ;; preserve register variables
|
|
push edi
|
|
push ebx
|
|
;;
|
|
;; dest = ylookup[dc_yl] + columnofs[dc_x];
|
|
;;
|
|
mov ebp,[dc_yl]
|
|
mov edi,[ylookup+ebp*4]
|
|
mov ebx,[dc_x]
|
|
add edi,[columnofs+ebx*4] ;; edi = dest
|
|
;;
|
|
;; pixelcount = yh - yl + 1
|
|
;;
|
|
mov ecx,[dc_yh]
|
|
add ecx,1
|
|
sub ecx,ebp ;; pixel count
|
|
jle near .done ;; nothing to scale
|
|
;;
|
|
;; fracstep = dc_iscale; // But we just use [dc_iscale]
|
|
;; frac = (dc_texturemid + FixedMul((dc_yl << FRACBITS) - centeryfrac, fracstep));
|
|
;;
|
|
mov eax,ebp ;; dc_yl
|
|
shl eax,FRACBITS
|
|
sub eax,[centeryfrac]
|
|
imul dword [dc_iscale]
|
|
shrd eax,edx,FRACBITS
|
|
add eax,[dc_texturemid]
|
|
mov ebp,eax ;; ebp = frac
|
|
|
|
mov ebx,[dc_colormap]
|
|
|
|
mov esi,[dc_source]
|
|
;;
|
|
;; if (dc_hires) frac = 0;
|
|
;;
|
|
test byte [dc_hires],0x01
|
|
jz .texheightcheck
|
|
xor ebp,ebp
|
|
|
|
;;
|
|
;; Check for power of two
|
|
;;
|
|
.texheightcheck:
|
|
mov edx,[dc_texheight]
|
|
sub edx,1 ;; edx = heightmask
|
|
test edx,[dc_texheight]
|
|
jnz .notpowertwo
|
|
|
|
test ecx,0x01 ;; Test for odd no. pixels
|
|
jnz .odd
|
|
|
|
;;
|
|
;; Texture height is a power of two, so we get modular arithmetic by
|
|
;; masking
|
|
;;
|
|
.powertwo:
|
|
mov eax,ebp ;; eax = frac
|
|
sar eax,FRACBITS ;; Integer part
|
|
and eax,edx ;; eax &= heightmask
|
|
movzx eax,byte [esi + eax] ;; eax = texel
|
|
add ebp,[dc_iscale] ;; frac += fracstep
|
|
movzx eax,byte [ebx+eax] ;; Map through colormap
|
|
mov [edi],al ;; Write pixel
|
|
;; dest += vid.width
|
|
add edi,[vid + viddef_s.width]
|
|
|
|
.odd:
|
|
mov eax,ebp ;; eax = frac
|
|
sar eax,FRACBITS ;; Integer part
|
|
and eax,edx ;; eax &= heightmask
|
|
movzx eax,byte [esi + eax] ;; eax = texel
|
|
add ebp,[dc_iscale] ;; frac += fracstep
|
|
movzx eax,byte [ebx+eax] ;; Map through colormap
|
|
mov [edi],al ;; Write pixel
|
|
;; dest += vid.width
|
|
add edi,[vid + viddef_s.width]
|
|
|
|
|
|
sub ecx,2 ;; count -= 2
|
|
jg .powertwo
|
|
|
|
jmp .done
|
|
|
|
.notpowertwo:
|
|
add edx,1
|
|
shl edx,FRACBITS
|
|
test ebp,ebp
|
|
jns .notpowtwoloop
|
|
|
|
.makefracpos:
|
|
add ebp,edx ;; frac is negative; make it positive
|
|
js .makefracpos
|
|
|
|
.notpowtwoloop:
|
|
cmp ebp,edx ;; Reduce mod height
|
|
jl .writenonpowtwo
|
|
sub ebp,edx
|
|
jmp .notpowtwoloop
|
|
|
|
.writenonpowtwo:
|
|
mov eax,ebp ;; eax = frac
|
|
sar eax,FRACBITS ;; Integer part.
|
|
mov bl,[esi + eax] ;; ebx = colormap + texel
|
|
add ebp,[dc_iscale] ;; frac += fracstep
|
|
movzx eax,byte [ebx] ;; Map through colormap
|
|
mov [edi],al ;; Write pixel
|
|
;; dest += vid.width
|
|
add edi,[vid + viddef_s.width]
|
|
|
|
sub ecx,1
|
|
jnz .notpowtwoloop
|
|
|
|
;;
|
|
|
|
.done:
|
|
pop ebx ;; restore register variables
|
|
pop edi
|
|
pop esi
|
|
pop ebp ;; restore caller's stack frame pointer
|
|
ret
|
|
|
|
|
|
;;----------------------------------------------------------------------
|
|
;;
|
|
;; R_Draw2sMultiPatchColumn : Like R_DrawColumn, but omits transparent
|
|
;; pixels.
|
|
;;
|
|
;; New optimised version 10-01-1998 by D.Fabrice and P.Boris
|
|
;; Revised by G. Dick July 2010 to support the intervening twelve years'
|
|
;; worth of changes to the renderer. Since I only vaguely know what I'm
|
|
;; doing, this is probably rather suboptimal. Help appreciated!
|
|
;;
|
|
;;----------------------------------------------------------------------
|
|
;; fracstep, vid.width in memory
|
|
;; eax = accumulator
|
|
;; ebx = colormap
|
|
;; ecx = count
|
|
;; edx = heightmask
|
|
;; esi = source
|
|
;; edi = dest
|
|
;; ebp = frac
|
|
;;----------------------------------------------------------------------
|
|
|
|
cglobal R_Draw2sMultiPatchColumn_8_ASM
|
|
; align 16
|
|
R_Draw2sMultiPatchColumn_8_ASM:
|
|
push ebp ;; preserve caller's stack frame pointer
|
|
push esi ;; preserve register variables
|
|
push edi
|
|
push ebx
|
|
;;
|
|
;; dest = ylookup[dc_yl] + columnofs[dc_x];
|
|
;;
|
|
mov ebp,[dc_yl]
|
|
mov edi,[ylookup+ebp*4]
|
|
mov ebx,[dc_x]
|
|
add edi,[columnofs+ebx*4] ;; edi = dest
|
|
;;
|
|
;; pixelcount = yh - yl + 1
|
|
;;
|
|
mov ecx,[dc_yh]
|
|
add ecx,1
|
|
sub ecx,ebp ;; pixel count
|
|
jle near .done ;; nothing to scale
|
|
;;
|
|
;; fracstep = dc_iscale; // But we just use [dc_iscale]
|
|
;; frac = (dc_texturemid + FixedMul((dc_yl << FRACBITS) - centeryfrac, fracstep));
|
|
;;
|
|
mov eax,ebp ;; dc_yl
|
|
shl eax,FRACBITS
|
|
sub eax,[centeryfrac]
|
|
imul dword [dc_iscale]
|
|
shrd eax,edx,FRACBITS
|
|
add eax,[dc_texturemid]
|
|
mov ebp,eax ;; ebp = frac
|
|
|
|
mov ebx,[dc_colormap]
|
|
|
|
mov esi,[dc_source]
|
|
;;
|
|
;; if (dc_hires) frac = 0;
|
|
;;
|
|
test byte [dc_hires],0x01
|
|
jz .texheightcheck
|
|
xor ebp,ebp
|
|
|
|
;;
|
|
;; Check for power of two
|
|
;;
|
|
.texheightcheck:
|
|
mov edx,[dc_texheight]
|
|
sub edx,1 ;; edx = heightmask
|
|
test edx,[dc_texheight]
|
|
jnz .notpowertwo
|
|
|
|
test ecx,0x01 ;; Test for odd no. pixels
|
|
jnz .odd
|
|
|
|
;;
|
|
;; Texture height is a power of two, so we get modular arithmetic by
|
|
;; masking
|
|
;;
|
|
.powertwo:
|
|
mov eax,ebp ;; eax = frac
|
|
sar eax,FRACBITS ;; Integer part
|
|
and eax,edx ;; eax &= heightmask
|
|
movzx eax,byte [esi + eax] ;; eax = texel
|
|
add ebp,[dc_iscale] ;; frac += fracstep
|
|
cmp al,TRANSPARENTPIXEL ;; Is pixel transparent?
|
|
je .nextpowtwoeven ;; If so, advance.
|
|
movzx eax,byte [ebx+eax] ;; Map through colormap
|
|
mov [edi],al ;; Write pixel
|
|
.nextpowtwoeven:
|
|
;; dest += vid.width
|
|
add edi,[vid + viddef_s.width]
|
|
|
|
.odd:
|
|
mov eax,ebp ;; eax = frac
|
|
sar eax,FRACBITS ;; Integer part
|
|
and eax,edx ;; eax &= heightmask
|
|
movzx eax,byte [esi + eax] ;; eax = texel
|
|
add ebp,[dc_iscale] ;; frac += fracstep
|
|
cmp al,TRANSPARENTPIXEL ;; Is pixel transparent?
|
|
je .nextpowtwoodd ;; If so, advance.
|
|
movzx eax,byte [ebx+eax] ;; Map through colormap
|
|
mov [edi],al ;; Write pixel
|
|
.nextpowtwoodd:
|
|
;; dest += vid.width
|
|
add edi,[vid + viddef_s.width]
|
|
|
|
|
|
sub ecx,2 ;; count -= 2
|
|
jg .powertwo
|
|
|
|
jmp .done
|
|
|
|
.notpowertwo:
|
|
add edx,1
|
|
shl edx,FRACBITS
|
|
test ebp,ebp
|
|
jns .notpowtwoloop
|
|
|
|
.makefracpos:
|
|
add ebp,edx ;; frac is negative; make it positive
|
|
js .makefracpos
|
|
|
|
.notpowtwoloop:
|
|
cmp ebp,edx ;; Reduce mod height
|
|
jl .writenonpowtwo
|
|
sub ebp,edx
|
|
jmp .notpowtwoloop
|
|
|
|
.writenonpowtwo:
|
|
mov eax,ebp ;; eax = frac
|
|
sar eax,FRACBITS ;; Integer part.
|
|
mov bl,[esi + eax] ;; ebx = colormap + texel
|
|
add ebp,[dc_iscale] ;; frac += fracstep
|
|
cmp bl,TRANSPARENTPIXEL ;; Is pixel transparent?
|
|
je .nextnonpowtwo ;; If so, advance.
|
|
movzx eax,byte [ebx] ;; Map through colormap
|
|
mov [edi],al ;; Write pixel
|
|
.nextnonpowtwo:
|
|
;; dest += vid.width
|
|
add edi,[vid + viddef_s.width]
|
|
|
|
sub ecx,1
|
|
jnz .notpowtwoloop
|
|
|
|
;;
|
|
|
|
.done:
|
|
pop ebx ;; restore register variables
|
|
pop edi
|
|
pop esi
|
|
pop ebp ;; restore caller's stack frame pointer
|
|
ret
|
|
|
|
;;----------------------------------------------------------------------
|
|
;; R_DrawTranslucentColumnA_8
|
|
;;
|
|
;; Vertical column texture drawer, with transparency. Replaces Doom2's
|
|
;; 'fuzz' effect, which was not so beautiful.
|
|
;; Transparency is always impressive in some way, don't know why...
|
|
;;----------------------------------------------------------------------
|
|
|
|
cglobal R_DrawTranslucentColumn_8_ASM
|
|
R_DrawTranslucentColumn_8_ASM:
|
|
push ebp ;; preserve caller's stack frame pointer
|
|
push esi ;; preserve register variables
|
|
push edi
|
|
push ebx
|
|
;;
|
|
;; dest = ylookup[dc_yl] + columnofs[dc_x];
|
|
;;
|
|
mov ebp,[dc_yl]
|
|
mov ebx,ebp
|
|
mov edi,[ylookup+ebx*4]
|
|
mov ebx,[dc_x]
|
|
add edi,[columnofs+ebx*4] ;; edi = dest
|
|
;;
|
|
;; pixelcount = yh - yl + 1
|
|
;;
|
|
mov eax,[dc_yh]
|
|
inc eax
|
|
sub eax,ebp ;; pixel count
|
|
mov [pixelcount],eax ;; save for final pixel
|
|
jle near vtdone ;; nothing to scale
|
|
;;
|
|
;; frac = dc_texturemid - (centery-dc_yl)*fracstep;
|
|
;;
|
|
mov ecx,[dc_iscale] ;; fracstep
|
|
mov eax,[centery]
|
|
sub eax,ebp
|
|
imul eax,ecx
|
|
mov edx,[dc_texturemid]
|
|
sub edx,eax
|
|
mov ebx,edx
|
|
|
|
shr ebx,16 ;; frac int.
|
|
and ebx,0x7f
|
|
shl edx,16 ;; y frac up
|
|
|
|
mov ebp,ecx
|
|
shl ebp,16 ;; fracstep f. up
|
|
shr ecx,16 ;; fracstep i. ->cl
|
|
and cl,0x7f
|
|
push cx
|
|
mov ecx,edx
|
|
pop cx
|
|
mov edx,[dc_colormap]
|
|
mov esi,[dc_source]
|
|
;;
|
|
;; lets rock :) !
|
|
;;
|
|
mov eax,[pixelcount]
|
|
shr eax,0x2
|
|
test byte [pixelcount],0x3
|
|
mov ch,al ;; quad count
|
|
mov eax,[dc_transmap]
|
|
je vt4quadloop
|
|
;;
|
|
;; do un-even pixel
|
|
;;
|
|
test byte [pixelcount],0x1
|
|
je trf2
|
|
|
|
mov ah,[esi+ebx] ;; fetch texel : colormap number
|
|
add ecx,ebp
|
|
adc bl,cl
|
|
mov al,[edi] ;; fetch dest : index into colormap
|
|
and bl,0x7f
|
|
mov dl,[eax]
|
|
mov dl,[edx]
|
|
mov [edi],dl
|
|
pf: add edi,0x12345678
|
|
;;
|
|
;; do two non-quad-aligned pixels
|
|
;;
|
|
trf2: test byte [pixelcount],0x2
|
|
je trf3
|
|
|
|
mov ah,[esi+ebx] ;; fetch texel : colormap number
|
|
add ecx,ebp
|
|
adc bl,cl
|
|
mov al,[edi] ;; fetch dest : index into colormap
|
|
and bl,0x7f
|
|
mov dl,[eax]
|
|
mov dl,[edx]
|
|
mov [edi],dl
|
|
pg: add edi,0x12345678
|
|
|
|
mov ah,[esi+ebx] ;; fetch texel : colormap number
|
|
add ecx,ebp
|
|
adc bl,cl
|
|
mov al,[edi] ;; fetch dest : index into colormap
|
|
and bl,0x7f
|
|
mov dl,[eax]
|
|
mov dl,[edx]
|
|
mov [edi],dl
|
|
ph: add edi,0x12345678
|
|
;;
|
|
;; test if there was at least 4 pixels
|
|
;;
|
|
trf3: test ch,0xff ;; test quad count
|
|
je near vtdone
|
|
|
|
;;
|
|
;; ebp : ystep frac. upper 24 bits
|
|
;; edx : y frac. upper 24 bits
|
|
;; ebx : y i. lower 7 bits, masked for index
|
|
;; ecx : ch = counter, cl = y step i.
|
|
;; eax : colormap aligned 256
|
|
;; esi : source texture column
|
|
;; edi : dest screen
|
|
;;
|
|
vt4quadloop:
|
|
mov ah,[esi+ebx] ;; fetch texel : colormap number
|
|
mov [tystep],ebp
|
|
pi: add edi,0x12345678
|
|
mov al,[edi] ;; fetch dest : index into colormap
|
|
pj: sub edi,0x12345678
|
|
mov ebp,edi
|
|
pk: sub edi,0x12345678
|
|
jmp short inloop
|
|
align 4
|
|
vtquadloop:
|
|
add ecx,[tystep]
|
|
adc bl,cl
|
|
q1: add ebp,0x23456789
|
|
and bl,0x7f
|
|
mov dl,[eax]
|
|
mov ah,[esi+ebx] ;; fetch texel : colormap number
|
|
mov dl,[edx]
|
|
mov [edi],dl
|
|
mov al,[ebp] ;; fetch dest : index into colormap
|
|
inloop:
|
|
add ecx,[tystep]
|
|
adc bl,cl
|
|
q2: add edi,0x23456789
|
|
and bl,0x7f
|
|
mov dl,[eax]
|
|
mov ah,[esi+ebx] ;; fetch texel : colormap number
|
|
mov dl,[edx]
|
|
mov [ebp+0x0],dl
|
|
mov al,[edi] ;; fetch dest : index into colormap
|
|
|
|
add ecx,[tystep]
|
|
adc bl,cl
|
|
q3: add ebp,0x23456789
|
|
and bl,0x7f
|
|
mov dl,[eax]
|
|
mov ah,[esi+ebx] ;; fetch texel : colormap number
|
|
mov dl,[edx]
|
|
mov [edi],dl
|
|
mov al,[ebp] ;; fetch dest : index into colormap
|
|
|
|
add ecx,[tystep]
|
|
adc bl,cl
|
|
q4: add edi,0x23456789
|
|
and bl,0x7f
|
|
mov dl,[eax]
|
|
mov ah,[esi+ebx] ;; fetch texel : colormap number
|
|
mov dl,[edx]
|
|
mov [ebp],dl
|
|
mov al,[edi] ;; fetch dest : index into colormap
|
|
|
|
dec ch
|
|
jne vtquadloop
|
|
vtdone:
|
|
pop ebx
|
|
pop edi
|
|
pop esi
|
|
pop ebp
|
|
ret
|
|
|
|
;;----------------------------------------------------------------------
|
|
;; R_DrawShadeColumn
|
|
;;
|
|
;; for smoke..etc.. test.
|
|
;;----------------------------------------------------------------------
|
|
cglobal R_DrawShadeColumn_8_ASM
|
|
R_DrawShadeColumn_8_ASM:
|
|
push ebp ;; preserve caller's stack frame pointer
|
|
push esi ;; preserve register variables
|
|
push edi
|
|
push ebx
|
|
|
|
;;
|
|
;; dest = ylookup[dc_yl] + columnofs[dc_x];
|
|
;;
|
|
mov ebp,[dc_yl]
|
|
mov ebx,ebp
|
|
mov edi,[ylookup+ebx*4]
|
|
mov ebx,[dc_x]
|
|
add edi,[columnofs+ebx*4] ;; edi = dest
|
|
;;
|
|
;; pixelcount = yh - yl + 1
|
|
;;
|
|
mov eax,[dc_yh]
|
|
inc eax
|
|
sub eax,ebp ;; pixel count
|
|
mov [pixelcount],eax ;; save for final pixel
|
|
jle near shdone ;; nothing to scale
|
|
;;
|
|
;; frac = dc_texturemid - (centery-dc_yl)*fracstep;
|
|
;;
|
|
mov ecx,[dc_iscale] ;; fracstep
|
|
mov eax,[centery]
|
|
sub eax,ebp
|
|
imul eax,ecx
|
|
mov edx,[dc_texturemid]
|
|
sub edx,eax
|
|
mov ebx,edx
|
|
shr ebx,16 ;; frac int.
|
|
and ebx,byte +0x7f
|
|
shl edx,16 ;; y frac up
|
|
|
|
mov ebp,ecx
|
|
shl ebp,16 ;; fracstep f. up
|
|
shr ecx,16 ;; fracstep i. ->cl
|
|
and cl,0x7f
|
|
|
|
mov esi,[dc_source]
|
|
;;
|
|
;; lets rock :) !
|
|
;;
|
|
mov eax,[pixelcount]
|
|
mov dh,al
|
|
shr eax,2
|
|
mov ch,al ;; quad count
|
|
mov eax,[colormaps]
|
|
test dh,3
|
|
je sh4quadloop
|
|
;;
|
|
;; do un-even pixel
|
|
;;
|
|
test dh,0x1
|
|
je shf2
|
|
|
|
mov ah,[esi+ebx] ;; fetch texel : colormap number
|
|
add edx,ebp
|
|
adc bl,cl
|
|
mov al,[edi] ;; fetch dest : index into colormap
|
|
and bl,0x7f
|
|
mov dl,[eax]
|
|
mov [edi],dl
|
|
pl: add edi,0x12345678
|
|
;;
|
|
;; do two non-quad-aligned pixels
|
|
;;
|
|
shf2:
|
|
test dh,0x2
|
|
je shf3
|
|
|
|
mov ah,[esi+ebx] ;; fetch texel : colormap number
|
|
add edx,ebp
|
|
adc bl,cl
|
|
mov al,[edi] ;; fetch dest : index into colormap
|
|
and bl,0x7f
|
|
mov dl,[eax]
|
|
mov [edi],dl
|
|
pm: add edi,0x12345678
|
|
|
|
mov ah,[esi+ebx] ;; fetch texel : colormap number
|
|
add edx,ebp
|
|
adc bl,cl
|
|
mov al,[edi] ;; fetch dest : index into colormap
|
|
and bl,0x7f
|
|
mov dl,[eax]
|
|
mov [edi],dl
|
|
pn: add edi,0x12345678
|
|
;;
|
|
;; test if there was at least 4 pixels
|
|
;;
|
|
shf3:
|
|
test ch,0xff ;; test quad count
|
|
je near shdone
|
|
|
|
;;
|
|
;; ebp : ystep frac. upper 24 bits
|
|
;; edx : y frac. upper 24 bits
|
|
;; ebx : y i. lower 7 bits, masked for index
|
|
;; ecx : ch = counter, cl = y step i.
|
|
;; eax : colormap aligned 256
|
|
;; esi : source texture column
|
|
;; edi : dest screen
|
|
;;
|
|
sh4quadloop:
|
|
mov dh,0x7f ;; prep mask
|
|
mov ah,[esi+ebx] ;; fetch texel : colormap number
|
|
mov [tystep],ebp
|
|
po: add edi,0x12345678
|
|
mov al,[edi] ;; fetch dest : index into colormap
|
|
pp: sub edi,0x12345678
|
|
mov ebp,edi
|
|
pq: sub edi,0x12345678
|
|
jmp short shinloop
|
|
|
|
align 4
|
|
shquadloop:
|
|
add edx,[tystep]
|
|
adc bl,cl
|
|
and bl,dh
|
|
q5: add ebp,0x12345678
|
|
mov dl,[eax]
|
|
mov ah,[esi+ebx] ;; fetch texel : colormap number
|
|
mov [edi],dl
|
|
mov al,[ebp] ;; fetch dest : index into colormap
|
|
shinloop:
|
|
add edx,[tystep]
|
|
adc bl,cl
|
|
and bl,dh
|
|
q6: add edi,0x12345678
|
|
mov dl,[eax]
|
|
mov ah,[esi+ebx] ;; fetch texel : colormap number
|
|
mov [ebp],dl
|
|
mov al,[edi] ;; fetch dest : index into colormap
|
|
|
|
add edx,[tystep]
|
|
adc bl,cl
|
|
and bl,dh
|
|
q7: add ebp,0x12345678
|
|
mov dl,[eax]
|
|
mov ah,[esi+ebx] ;; fetch texel : colormap number
|
|
mov [edi],dl
|
|
mov al,[ebp] ;; fetch dest : index into colormap
|
|
|
|
add edx,[tystep]
|
|
adc bl,cl
|
|
and bl,dh
|
|
q8: add edi,0x12345678
|
|
mov dl,[eax]
|
|
mov ah,[esi+ebx] ;; fetch texel : colormap number
|
|
mov [ebp],dl
|
|
mov al,[edi] ;; fetch dest : index into colormap
|
|
|
|
dec ch
|
|
jne shquadloop
|
|
|
|
shdone:
|
|
pop ebx ;; restore register variables
|
|
pop edi
|
|
pop esi
|
|
pop ebp ;; restore caller's stack frame pointer
|
|
ret
|
|
|
|
|
|
;; ========================================================================
|
|
;; Rasterization of the segments of a LINEAR polygne textur of manire.
|
|
;; It is thus a question of interpolating coordinate them at the edges of texture in
|
|
;; the time that the X-coordinates minx/maxx for each line.
|
|
;; the argument ' dir' indicates which edges of texture are Interpol?:
|
|
;; 0: segments associs at edge TOP? and BOTTOM? (constant TY)
|
|
;; 1: segments associs at the LEFT and RIGHT edge (constant TX)
|
|
;; ========================================================================
|
|
;;
|
|
;; void rasterize_segment_tex( LONG x1, LONG y1, LONG x2, LONG y2, LONG tv1, LONG tv2, LONG tc, LONG dir );
|
|
;; ARG1 ARG2 ARG3 ARG4 ARG5 ARG6 ARG7 ARG8
|
|
;;
|
|
;; Pour dir = 0, (tv1,tv2) = (tX1,tX2), tc = tY, en effet TY est constant.
|
|
;;
|
|
;; Pour dir = 1, (tv1,tv2) = (tY1,tY2), tc = tX, en effet TX est constant.
|
|
;;
|
|
;;
|
|
;; Uses: extern struct rastery *_rastertab;
|
|
;;
|
|
|
|
MINX EQU 0
|
|
MAXX EQU 4
|
|
TX1 EQU 8
|
|
TY1 EQU 12
|
|
TX2 EQU 16
|
|
TY2 EQU 20
|
|
RASTERY_SIZEOF EQU 24
|
|
|
|
cglobal rasterize_segment_tex
|
|
rasterize_segment_tex:
|
|
push ebp
|
|
mov ebp,esp
|
|
|
|
sub esp,byte +0x8 ;; allocate the local variables
|
|
|
|
push ebx
|
|
push esi
|
|
push edi
|
|
o16 mov ax,es
|
|
push eax
|
|
|
|
;; #define DX [ebp-4]
|
|
;; #define TD [ebp-8]
|
|
|
|
mov eax,[ebp+0xc] ;; y1
|
|
mov ebx,[ebp+0x14] ;; y2
|
|
cmp ebx,eax
|
|
je near .L_finished ;; special (y1==y2) segment horizontal, exit!
|
|
|
|
jg near .L_rasterize_right
|
|
|
|
;;rasterize_left: ;; one rasterize a segment LEFT of the polygne
|
|
|
|
mov ecx,eax
|
|
sub ecx,ebx
|
|
inc ecx ;; y1-y2+1
|
|
|
|
mov eax,RASTERY_SIZEOF
|
|
mul ebx ;; * y2
|
|
mov esi,[prastertab]
|
|
add esi,eax ;; point into rastertab[y2]
|
|
|
|
mov eax,[ebp+0x8] ;; ARG1
|
|
sub eax,[ebp+0x10] ;; ARG3
|
|
shl eax,0x10 ;; ((x1-x2)<<PRE) ...
|
|
cdq
|
|
idiv ecx ;; dx = ... / (y1-y2+1)
|
|
mov [ebp-0x4],eax ;; DX
|
|
|
|
mov eax,[ebp+0x18] ;; ARG5
|
|
sub eax,[ebp+0x1c] ;; ARG6
|
|
shl eax,0x10
|
|
cdq
|
|
idiv ecx ;; tdx =((tx1-tx2)<<PRE) / (y1-y2+1)
|
|
mov [ebp-0x8],eax ;; idem tdy =((ty1-ty2)<<PRE) / (y1-y2+1)
|
|
|
|
mov eax,[ebp+0x10] ;; ARG3
|
|
shl eax,0x10 ;; x = x2<<PRE
|
|
|
|
mov ebx,[ebp+0x1c] ;; ARG6
|
|
shl ebx,0x10 ;; tx = tx2<<PRE d0
|
|
;; ty = ty2<<PRE d1
|
|
mov edx,[ebp+0x20] ;; ARG7
|
|
shl edx,0x10 ;; ty = ty<<PRE d0
|
|
;; tx = tx<<PRE d1
|
|
push ebp
|
|
mov edi,[ebp-0x4] ;; DX
|
|
cmp dword [ebp+0x24],byte +0x0 ;; ARG8 direction ?
|
|
|
|
mov ebp,[ebp-0x8] ;; TD
|
|
je .L_rleft_h_loop
|
|
;;
|
|
;; TY varies, TX is constant
|
|
;;
|
|
.L_rleft_v_loop:
|
|
mov [esi+MINX],eax ;; rastertab[y].minx = x
|
|
add ebx,ebp
|
|
mov [esi+TX1],edx ;; .tx1 = tx
|
|
add eax,edi
|
|
mov [esi+TY1],ebx ;; .ty1 = ty
|
|
|
|
;;addl DX, %eax // x += dx
|
|
;;addl TD, %ebx // ty += tdy
|
|
|
|
add esi,RASTERY_SIZEOF ;; next raster line into rastertab[]
|
|
dec ecx
|
|
jne .L_rleft_v_loop
|
|
pop ebp
|
|
jmp .L_finished
|
|
;;
|
|
;; TX varies, TY is constant
|
|
;;
|
|
.L_rleft_h_loop:
|
|
mov [esi+MINX],eax ;; rastertab[y].minx = x
|
|
add eax,edi
|
|
mov [esi+TX1],ebx ;; .tx1 = tx
|
|
add ebx,ebp
|
|
mov [esi+TY1],edx ;; .ty1 = ty
|
|
|
|
;;addl DX, %eax // x += dx
|
|
;;addl TD, %ebx // tx += tdx
|
|
|
|
add esi,RASTERY_SIZEOF ;; next raster line into rastertab[]
|
|
dec ecx
|
|
jne .L_rleft_h_loop
|
|
pop ebp
|
|
jmp .L_finished
|
|
;;
|
|
;; one rasterize a segment LINE of the polygne
|
|
;;
|
|
.L_rasterize_right:
|
|
mov ecx,ebx
|
|
sub ecx,eax
|
|
inc ecx ;; y2-y1+1
|
|
|
|
mov ebx,RASTERY_SIZEOF
|
|
mul ebx ;; * y1
|
|
mov esi,[prastertab]
|
|
add esi,eax ;; point into rastertab[y1]
|
|
|
|
mov eax,[ebp+0x10] ;; ARG3
|
|
sub eax,[ebp+0x8] ;; ARG1
|
|
shl eax,0x10 ;; ((x2-x1)<<PRE) ...
|
|
cdq
|
|
idiv ecx ;; dx = ... / (y2-y1+1)
|
|
mov [ebp-0x4],eax ;; DX
|
|
|
|
mov eax,[ebp+0x1c] ;; ARG6
|
|
sub eax,[ebp+0x18] ;; ARG5
|
|
shl eax,0x10
|
|
cdq
|
|
idiv ecx ;; tdx =((tx2-tx1)<<PRE) / (y2-y1+1)
|
|
mov [ebp-0x8],eax ;; idem tdy =((ty2-ty1)<<PRE) / (y2-y1+1)
|
|
|
|
mov eax,[ebp+0x8] ;; ARG1
|
|
shl eax,0x10 ;; x = x1<<PRE
|
|
|
|
mov ebx,[ebp+0x18] ;; ARG5
|
|
shl ebx,0x10 ;; tx = tx1<<PRE d0
|
|
;; ty = ty1<<PRE d1
|
|
mov edx,[ebp+0x20] ;; ARG7
|
|
shl edx,0x10 ;; ty = ty<<PRE d0
|
|
;; tx = tx<<PRE d1
|
|
push ebp
|
|
mov edi,[ebp-0x4] ;; DX
|
|
|
|
cmp dword [ebp+0x24], 0 ;; direction ?
|
|
|
|
mov ebp,[ebp-0x8] ;; TD
|
|
je .L_rright_h_loop
|
|
;;
|
|
;; TY varies, TX is constant
|
|
;;
|
|
.L_rright_v_loop:
|
|
|
|
mov [esi+MAXX],eax ;; rastertab[y].maxx = x
|
|
add ebx,ebp
|
|
mov [esi+TX2],edx ;; .tx2 = tx
|
|
add eax,edi
|
|
mov [esi+TY2],ebx ;; .ty2 = ty
|
|
|
|
;;addl DX, %eax // x += dx
|
|
;;addl TD, %ebx // ty += tdy
|
|
|
|
add esi,RASTERY_SIZEOF
|
|
dec ecx
|
|
jne .L_rright_v_loop
|
|
|
|
pop ebp
|
|
|
|
jmp short .L_finished
|
|
;;
|
|
;; TX varies, TY is constant
|
|
;;
|
|
.L_rright_h_loop:
|
|
mov [esi+MAXX],eax ;; rastertab[y].maxx = x
|
|
add eax,edi
|
|
mov [esi+TX2],ebx ;; .tx2 = tx
|
|
add ebx,ebp
|
|
mov [esi+TY2],edx ;; .ty2 = ty
|
|
|
|
;;addl DX, %eax // x += dx
|
|
;;addl TD, %ebx // tx += tdx
|
|
|
|
add esi,RASTERY_SIZEOF
|
|
dec ecx
|
|
jne .L_rright_h_loop
|
|
|
|
pop ebp
|
|
|
|
.L_finished:
|
|
pop eax
|
|
o16 mov es,ax
|
|
pop edi
|
|
pop esi
|
|
pop ebx
|
|
|
|
mov esp,ebp
|
|
pop ebp
|
|
ret
|