Sonic Robo Blast 2 Public
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Sally Coolatta e19196a86e Use R_PointToDist2 instead
Apparently overflows less often

Actually, lets just fix FixedHypot instead.

Now FixedHypot uses the code from R_PointToDist2, and R_PointToDist2 just calls FixedHypot.

Ultimately, this branch was intended to get rid of a redundant way to retrieve distance and replace it with the one that was actually good at its job. So consolidating FixedHypot and R_PointToDist2 together is just an extension of that.
2020-12-12 14:49:26 -08:00
.circleci Fix some build errors 2020-08-29 18:08:41 -07:00
android
assets CMAKE improvements: optional asset install; exe.debug for RelWithDebInfo 2020-06-08 00:01:15 -04:00
bin WIP: Remove support for DOS 2020-07-25 18:55:51 -04:00
cmake CMAKE: Move launch-c into more sensible location 2020-06-10 15:08:09 -04:00
debian-template Support for http downloads 2020-05-13 17:25:52 -07:00
deployer
doc
extras Adapt POF_SPLAT to UDMF setup 2020-06-09 09:44:49 +02:00
libs Support for http downloads 2020-05-13 17:25:52 -07:00
objs WIP: Remove support for DOS 2020-07-25 18:55:51 -04:00
src Use R_PointToDist2 instead 2020-12-12 14:49:26 -08:00
tools Fix small inconsistency 2020-07-12 19:38:38 -05:00
.gitattributes
.gitignore
.travis.yml Support for http downloads 2020-05-13 17:25:52 -07:00
Android.mk
appveyor.yml Update appveyor.yml version 2020-10-02 18:05:12 -07:00
CMakeLists.txt Merge remote-tracking branch 'origin/master' into cmake-adjustments 2020-07-12 16:24:24 -07:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile Remove some more DOS related stuff 2020-07-25 19:15:54 -04:00
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.