.. |
r_minigl
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
r_opengl
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Revert "Fix screenshot functionality in fullscreen in SDL2"
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2018-03-18 18:33:53 +00:00 |
s_ds3d
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
s_fmod
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
s_openal
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MSVC: set SubSystem on DLLs to Windows
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2017-12-27 19:32:38 -05:00 |
hw3dsdrv.h
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
hw3sound.c
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*_Random is now *_RandomByte.
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2016-03-29 16:27:55 -07:00 |
hw3sound.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
hw_bsp.c
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
hw_cache.c
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Fix hardware / r_opengl warnings.
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2014-11-02 01:31:38 -04:00 |
hw_data.h
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Build: support building with clang 5.0
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2017-09-30 08:54:17 -04:00 |
hw_defs.h
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Better fog block colouring
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2018-03-15 23:58:37 +00:00 |
hw_dll.h
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added printf checks to hardware's I_Error
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2016-06-12 16:08:48 -04:00 |
hw_draw.c
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SRB2chat test rework
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2018-07-31 11:10:02 +02:00 |
hw_drv.h
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Revert "Fix screenshot functionality in fullscreen in SDL2"
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2018-03-18 18:33:53 +00:00 |
hw_glide.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
hw_glob.h
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Transform sprites in world space rather than screen space
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2018-03-21 19:45:37 +00:00 |
hw_light.c
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*_Random is now *_RandomByte.
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2016-03-29 16:27:55 -07:00 |
hw_light.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
hw_main.c
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Merge branch 'opengl-bigmap-fix' into 'master'
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2018-06-03 15:08:10 -04:00 |
hw_main.h
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Repositionning chat & bugfixes
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2018-07-31 15:57:19 +02:00 |
hw_md2.c
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DrawMD2i: change duration and tics to INT32, fix up any related code
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2017-10-30 19:12:51 +00:00 |
hw_md2.h
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Attempt loading of an MD2 only once; if we failed then don't bother again
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2016-11-03 21:06:23 +00:00 |
hw_trick.c
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Redwall sky gone
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2014-03-24 17:29:14 +00:00 |
hws_data.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |