SRB2/src/hardware
2018-07-31 15:57:19 +02:00
..
r_minigl SRB2 2.1 release 2014-03-15 13:11:35 -04:00
r_opengl Revert "Fix screenshot functionality in fullscreen in SDL2" 2018-03-18 18:33:53 +00:00
s_ds3d change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_fmod change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_openal MSVC: set SubSystem on DLLs to Windows 2017-12-27 19:32:38 -05:00
hw3dsdrv.h change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
hw3sound.c *_Random is now *_RandomByte. 2016-03-29 16:27:55 -07:00
hw3sound.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_bsp.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_cache.c Fix hardware / r_opengl warnings. 2014-11-02 01:31:38 -04:00
hw_data.h Build: support building with clang 5.0 2017-09-30 08:54:17 -04:00
hw_defs.h Better fog block colouring 2018-03-15 23:58:37 +00:00
hw_dll.h added printf checks to hardware's I_Error 2016-06-12 16:08:48 -04:00
hw_draw.c SRB2chat test rework 2018-07-31 11:10:02 +02:00
hw_drv.h Revert "Fix screenshot functionality in fullscreen in SDL2" 2018-03-18 18:33:53 +00:00
hw_glide.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_glob.h Transform sprites in world space rather than screen space 2018-03-21 19:45:37 +00:00
hw_light.c *_Random is now *_RandomByte. 2016-03-29 16:27:55 -07:00
hw_light.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_main.c Merge branch 'opengl-bigmap-fix' into 'master' 2018-06-03 15:08:10 -04:00
hw_main.h Repositionning chat & bugfixes 2018-07-31 15:57:19 +02:00
hw_md2.c DrawMD2i: change duration and tics to INT32, fix up any related code 2017-10-30 19:12:51 +00:00
hw_md2.h Attempt loading of an MD2 only once; if we failed then don't bother again 2016-11-03 21:06:23 +00:00
hw_trick.c Redwall sky gone 2014-03-24 17:29:14 +00:00
hws_data.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00