SRB2/tools/SDL1.2.7_CE/SDL-1.27_CE.diff
2014-03-15 13:11:35 -04:00

2260 lines
64 KiB
Diff

diff -ruN SDL-1.2.7-orig/src/audio/windib/SDL_dibaudio.c SDL-1.2.7/src/audio/windib/SDL_dibaudio.c
--- SDL-1.2.7-orig/src/audio/windib/SDL_dibaudio.c Wed Feb 18 09:22:00 2004
+++ SDL-1.2.7/src/audio/windib/SDL_dibaudio.c Thu Nov 18 12:07:29 2004
@@ -146,8 +146,16 @@
/* Set high priority for the audio thread */
static void DIB_ThreadInit(_THIS)
-{
- SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST);
+{
+#ifdef _WIN32_WCE
+#ifdef SH3
+ SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_NORMAL);
+#else
+ SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL);
+#endif
+#else
+ SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST);
+#endif
}
void DIB_WaitAudio(_THIS)
diff -ruN SDL-1.2.7-orig/src/cpuinfo/SDL_cpuinfo.c SDL-1.2.7/src/cpuinfo/SDL_cpuinfo.c
--- SDL-1.2.7-orig/src/cpuinfo/SDL_cpuinfo.c Tue Feb 10 07:31:36 2004
+++ SDL-1.2.7/src/cpuinfo/SDL_cpuinfo.c Fri Nov 19 20:53:01 2004
@@ -38,6 +38,10 @@
#ifdef MACOSX
#include <sys/sysctl.h> /* For AltiVec check */
+#endif
+
+#if defined(_MSC_VER) && (defined(ARM) || defined(MIPS) || defined(SHx))
+#undef _MSC_VER
#endif
#define CPU_HAS_RDTSC 0x00000001
diff -ruN SDL-1.2.7-orig/src/joystick/win32/SDL_mmjoystick.c SDL-1.2.7/src/joystick/win32/SDL_mmjoystick.c
--- SDL-1.2.7-orig/src/joystick/win32/SDL_mmjoystick.c Wed Feb 18 09:22:02 2004
+++ SDL-1.2.7/src/joystick/win32/SDL_mmjoystick.c Fri Nov 19 20:47:22 2004
@@ -37,6 +37,7 @@
#include <windows.h>
#include <mmsystem.h>
+#include <regstr.h>
#define MAX_JOYSTICKS 16
#define MAX_AXES 6 /* each joystick can have up to 6 axes */
@@ -51,6 +52,7 @@
/* array to hold joystick ID values */
static UINT SYS_JoystickID[MAX_JOYSTICKS];
static JOYCAPS SYS_Joystick[MAX_JOYSTICKS];
+static char *SYS_JoystickName[MAX_JOYSTICKS];
/* The private structure used to keep track of a joystick */
struct joystick_hwdata
@@ -69,6 +71,78 @@
/* Convert a win32 Multimedia API return code to a text message */
static void SetMMerror(char *function, int code);
+static char *GetJoystickName(int index, const char *szRegKey)
+{
+ /* added 7/24/2004 by Eckhard Stolberg */
+ /*
+ see if there is a joystick for the current
+ index (1-16) listed in the registry
+ */
+ char *name = NULL;
+ HKEY hKey;
+ DWORD regsize;
+ LONG regresult;
+ unsigned char regkey[256];
+ unsigned char regvalue[256];
+ unsigned char regname[256];
+
+ sprintf(regkey, "%s\\%s\\%s",
+ REGSTR_PATH_JOYCONFIG,
+ szRegKey,
+ REGSTR_KEY_JOYCURR);
+ regresult = RegOpenKeyExA(HKEY_LOCAL_MACHINE,
+ (LPTSTR) &regkey, 0, KEY_READ, &hKey);
+ if (regresult == ERROR_SUCCESS)
+ {
+ /*
+ find the registry key name for the
+ joystick's properties
+ */
+ regsize = sizeof(regname);
+ sprintf(regvalue,
+ "Joystick%d%s", index+1,
+ REGSTR_VAL_JOYOEMNAME);
+ regresult = RegQueryValueExA(hKey,
+ regvalue, 0, 0, (LPBYTE) &regname,
+ (LPDWORD) &regsize);
+ RegCloseKey(hKey);
+ if (regresult == ERROR_SUCCESS)
+ {
+ /* open that registry key */
+ sprintf(regkey, "%s\\%s",
+ REGSTR_PATH_JOYOEM, regname);
+ regresult = RegOpenKeyExA(HKEY_LOCAL_MACHINE,
+ regkey, 0, KEY_READ, &hKey);
+ if (regresult == ERROR_SUCCESS)
+ {
+ /* find the size for the OEM name text */
+ regsize = sizeof(regvalue);
+ regresult =
+ RegQueryValueExA(hKey,
+ REGSTR_VAL_JOYOEMNAME,
+ 0, 0, NULL,
+ (LPDWORD) &regsize);
+ if (regresult == ERROR_SUCCESS)
+ {
+ /*
+ allocate enough memory
+ for the OEM name text ...
+ */
+ name = (char *) malloc(regsize);
+ /* ... and read it from the registry */
+ regresult =
+ RegQueryValueExA(hKey,
+ REGSTR_VAL_JOYOEMNAME, 0, 0,
+ (LPBYTE) name,
+ (LPDWORD) &regsize);
+ RegCloseKey(hKey);
+ }
+ }
+ }
+ }
+ return(name);
+}
+
/* Function to scan the system for joysticks.
* This function should set SDL_numjoysticks to the number of available
@@ -94,6 +168,7 @@
for ( i = 0; i < MAX_JOYSTICKS; i++ ) {
SYS_JoystickID[i] = JOYSTICKID1 + i;
+ SYS_JoystickName[i] = NULL;
}
@@ -110,6 +185,7 @@
if ( result == JOYERR_NOERROR ) {
SYS_JoystickID[numdevs] = SYS_JoystickID[i];
SYS_Joystick[numdevs] = joycaps;
+ SYS_JoystickName[numdevs] = GetJoystickName(numdevs, joycaps.szRegKey);
numdevs++;
}
}
@@ -120,8 +196,11 @@
/* Function to get the device-dependent name of a joystick */
const char *SDL_SYS_JoystickName(int index)
{
- /***-> test for invalid index ? */
+ if ( SYS_JoystickName[index] != NULL ) {
+ return(SYS_JoystickName[index]);
+ } else {
return(SYS_Joystick[index].szPname);
+ }
}
/* Function to open a joystick for use.
@@ -292,7 +371,12 @@
/* Function to perform any system-specific joystick related cleanup */
void SDL_SYS_JoystickQuit(void)
{
- return;
+ int i;
+ for (i = 0; i < MAX_JOYSTICKS; i++) {
+ if ( SYS_JoystickName[i] != NULL ) {
+ free(SYS_JoystickName[i]);
+ }
+ }
}
diff -ruN SDL-1.2.7-orig/src/video/SDL_sysvideo.h SDL-1.2.7/src/video/SDL_sysvideo.h
--- SDL-1.2.7-orig/src/video/SDL_sysvideo.h Wed Feb 18 09:22:04 2004
+++ SDL-1.2.7/src/video/SDL_sysvideo.h Thu Nov 18 12:08:48 2004
@@ -361,6 +361,9 @@
#endif
#ifdef ENABLE_WINDIB
extern VideoBootStrap WINDIB_bootstrap;
+#endif
+#ifdef ENABLE_WINGAPI
+extern VideoBootStrap WINGAPI_bootstrap;
#endif
#ifdef ENABLE_DIRECTX
extern VideoBootStrap DIRECTX_bootstrap;
diff -ruN SDL-1.2.7-orig/src/video/SDL_video.c SDL-1.2.7/src/video/SDL_video.c
--- SDL-1.2.7-orig/src/video/SDL_video.c Wed Feb 18 09:22:04 2004
+++ SDL-1.2.7/src/video/SDL_video.c Thu Nov 18 12:11:01 2004
@@ -80,6 +80,9 @@
#endif
#ifdef ENABLE_DIRECTX
&DIRECTX_bootstrap,
+#endif
+#ifdef ENABLE_WINGAPI
+ &WINGAPI_bootstrap,
#endif
#ifdef ENABLE_WINDIB
&WINDIB_bootstrap,
diff -ruN SDL-1.2.7-orig/src/video/wincommon/SDL_sysevents.c SDL-1.2.7/src/video/wincommon/SDL_sysevents.c
--- SDL-1.2.7-orig/src/video/wincommon/SDL_sysevents.c Wed Feb 18 09:22:10 2004
+++ SDL-1.2.7/src/video/wincommon/SDL_sysevents.c Thu Nov 18 12:28:03 2004
@@ -40,6 +40,9 @@
#include "SDL_lowvideo.h"
#include "SDL_syswm_c.h"
#include "SDL_main.h"
+#ifdef _WIN32_CE
+#include "SDL_dibvideo.h"
+#endif
#ifdef WMMSG_DEBUG
#include "wmmsg.h"
@@ -173,6 +176,39 @@
SDL_SetModState(state);
#endif /* !NO_GETKEYBOARDSTATE */
}
+
+#ifdef _WIN32_CE
+void transform(SDL_RotateAttr rotate, char ozone, Sint16 *x, Sint16 *y) {
+ Sint16 rotatedX;
+ Sint16 rotatedY;
+
+ if (ozone) {
+ *x = *x * 2;
+ *y = *y * 2;
+ }
+
+ switch(rotate) {
+ case SDL_ROTATE_NONE:
+ break;
+ case SDL_ROTATE_LEFT:
+ if (!SDL_VideoSurface)
+ break;
+ rotatedX = SDL_VideoSurface->w - *y;
+ rotatedY = *x;
+ *x = rotatedX;
+ *y = rotatedY;
+ break;
+ case SDL_ROTATE_RIGHT:
+ if (!SDL_VideoSurface)
+ break;
+ rotatedX = *y;
+ rotatedY = SDL_VideoSurface->h - *x;
+ *x = rotatedX;
+ *y = rotatedY;
+ break;
+ }
+}
+#endif
/* The main Win32 event handler
DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it
@@ -273,7 +309,11 @@
SetCursorPos(center.x, center.y);
posted = SDL_PrivateMouseMotion(0, 1, x, y);
}
- } else {
+ } else {
+#ifdef _WIN32_CE
+ if (SDL_VideoSurface)
+ transform(rotation, ozoneHack, &x, &y);
+#endif
posted = SDL_PrivateMouseMotion(0, 0, x, y);
}
}
@@ -361,8 +401,16 @@
x = 0; y = 0;
} else {
x = (Sint16)LOWORD(lParam);
- y = (Sint16)HIWORD(lParam);
- }
+ y = (Sint16)HIWORD(lParam);
+#ifdef _WIN32_CE
+ if (SDL_VideoSurface)
+ transform(rotation, ozoneHack, &x, &y);
+#endif
+ }
+#ifdef _WIN32_WCE
+ /* Since stylus movements are not continuous */
+ posted = SDL_PrivateMouseMotion(0, 0, x, y);
+#endif
posted = SDL_PrivateMouseButton(
state, button, x, y);
}
diff -ruN SDL-1.2.7-orig/src/video/wincommon/SDL_sysmouse.c SDL-1.2.7/src/video/wincommon/SDL_sysmouse.c
--- SDL-1.2.7-orig/src/video/wincommon/SDL_sysmouse.c Sat Aug 30 13:13:12 2003
+++ SDL-1.2.7/src/video/wincommon/SDL_sysmouse.c Thu Nov 18 12:29:20 2004
@@ -250,12 +250,16 @@
/* Check to see if we need to enter or leave mouse relative mode */
void WIN_CheckMouseMode(_THIS)
-{
+{
+#ifdef _WIN32_WCE
+ mouse_relative = 0;
+#else
/* If the mouse is hidden and input is grabbed, we use relative mode */
if ( !(SDL_cursorstate & CURSOR_VISIBLE) &&
(this->input_grab != SDL_GRAB_OFF) ) {
mouse_relative = 1;
} else {
mouse_relative = 0;
- }
+ }
+#endif
}
diff -ruN SDL-1.2.7-orig/src/video/windib/SDL_dibevents.c SDL-1.2.7/src/video/windib/SDL_dibevents.c
--- SDL-1.2.7-orig/src/video/windib/SDL_dibevents.c Wed Feb 18 09:22:10 2004
+++ SDL-1.2.7/src/video/windib/SDL_dibevents.c Thu Nov 18 13:12:28 2004
@@ -58,6 +58,29 @@
/* DJM: If the user setup the window for us, we want to save his window proc,
and give him a chance to handle some messages. */
static WNDPROC userWindowProc = NULL;
+
+#ifdef _WIN32_WCE
+
+WPARAM rotateKey(WPARAM key, SDL_RotateAttr direction) {
+ if (direction != SDL_ROTATE_LEFT)
+ return key;
+
+ switch (key) {
+ case 0x26: /* up */
+ return 0x27;
+ case 0x27: /* right */
+ return 0x28;
+ case 0x28: /* down */
+ return 0x25;
+ case 0x25: /* left */
+ return 0x26;
+ }
+
+ return key;
+}
+
+#endif
+
/* The main Win32 event handler */
LONG
@@ -69,6 +92,16 @@
case WM_SYSKEYDOWN:
case WM_KEYDOWN: {
SDL_keysym keysym;
+
+#ifdef _WIN32_WCE
+ // Drop GAPI artefacts
+ if (wParam == 0x84 || wParam == 0x5B)
+ return 0;
+
+ // Rotate key if necessary
+ if (rotation != SDL_ROTATE_NONE)
+ wParam = rotateKey(wParam, rotation);
+#endif
/* Ignore repeated keys */
if ( lParam&REPEATED_KEYMASK ) {
@@ -129,6 +162,16 @@
case WM_KEYUP: {
SDL_keysym keysym;
+#ifdef _WIN32_WCE
+ // Drop GAPI artefacts
+ if (wParam == 0x84 || wParam == 0x5B)
+ return 0;
+
+ // Rotate key if necessary
+ if (rotation != SDL_ROTATE_NONE)
+ wParam = rotateKey(wParam, rotation);
+#endif
+
switch (wParam) {
case VK_CONTROL:
if ( lParam&EXTENDED_KEYMASK )
@@ -333,7 +376,16 @@
VK_keymap[VK_APPS] = SDLK_MENU;
prev_shiftstates[0] = FALSE;
- prev_shiftstates[1] = FALSE;
+ prev_shiftstates[1] = FALSE;
+
+#ifdef _WIN32_WCE
+ /* Hardcode the 4 magic keys to F1 F2 F3 F4 - the actual location of the keys varies ... */
+ VK_keymap[0xC1] = SDLK_F1;
+ VK_keymap[0xC2] = SDLK_F2;
+ VK_keymap[0xC3] = SDLK_F3;
+ VK_keymap[0xC4] = SDLK_F4;
+#endif
+
}
static SDL_keysym *TranslateKey(UINT vkey, UINT scancode, SDL_keysym *keysym, int pressed)
@@ -364,9 +416,15 @@
{
#ifndef CS_BYTEALIGNCLIENT
#define CS_BYTEALIGNCLIENT 0
+#endif
+#ifdef _WIN32_CE
+ SDL_RegisterApp("SDL_app", CS_BYTEALIGNCLIENT | CS_HREDRAW | CS_VREDRAW, 0);
+#else
+ SDL_RegisterApp("SDL_app", CS_BYTEALIGNCLIENT, 0);
#endif
- SDL_RegisterApp("SDL_app", CS_BYTEALIGNCLIENT, 0);
- if ( SDL_windowid ) {
+ if ( SDL_windowid ) {
+// FIXME
+#ifndef _WIN32_WCE
SDL_Window = (HWND)strtol(SDL_windowid, NULL, 0);
/* DJM: we want all event's for the user specified
@@ -375,11 +433,19 @@
if (SDL_Window) {
userWindowProc = (WNDPROC)GetWindowLong(SDL_Window, GWL_WNDPROC);
SetWindowLong(SDL_Window, GWL_WNDPROC, (LONG)WinMessage);
- }
- } else {
+ }
+ #endif
+ } else {
+#ifdef _WIN32_WCE
+
+ SDL_Window = CreateWindow(SDL_Appname, SDL_Appname, (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
+ 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN),
+ NULL, NULL, SDL_Instance, NULL);
+#else
SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
(WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
- CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL);
+ CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL);
+#endif
if ( SDL_Window == NULL ) {
SDL_SetError("Couldn't create window");
return(-1);
diff -ruN SDL-1.2.7-orig/src/video/windib/SDL_dibvideo.c SDL-1.2.7/src/video/windib/SDL_dibvideo.c
--- SDL-1.2.7-orig/src/video/windib/SDL_dibvideo.c Wed Feb 18 09:22:10 2004
+++ SDL-1.2.7/src/video/windib/SDL_dibvideo.c Mon Aug 8 18:27:52 2005
@@ -29,15 +29,26 @@
#include <stdlib.h>
#include <malloc.h>
#include <windows.h>
-#if defined(WIN32_PLATFORM_PSPC)
+#if (defined (UNDER_CE) && (UNDER_CE >= 420))
#include <aygshell.h> // Add Pocket PC includes
#pragma comment( lib, "aygshell" ) // Link Pocket PC library
#endif
+
+#ifdef _MSC_VER
+#pragma warning(disable: 4244)
+#define inline __inline
+#endif
+
/* Not yet in the mingw32 cross-compile headers */
#ifndef CDS_FULLSCREEN
#define CDS_FULLSCREEN 4
#endif
+
+#ifndef WS_THICKFRAME
+#define WS_THICKFRAME 0
+#endif
+
#include "SDL.h"
#include "SDL_mutex.h"
@@ -55,7 +66,18 @@
#ifdef _WIN32_WCE
#define NO_GETDIBITS
#define NO_CHANGEDISPLAYSETTINGS
-#define NO_GAMMA_SUPPORT
+#define NO_GAMMA_SUPPORT
+
+/* uncomment this line if you target WinCE 3.x platform: */
+//#define NO_SETDIBCOLORTABLE
+
+/* these 2 variables are used to suport paletted DIBs on WinCE 3.x that
+ does not implement SetDIBColorTable, and when SetDIBColorTable is not working.
+ Slow. DIB is recreated every time.
+*/
+static BITMAPINFO *last_bitmapinfo;
+static void** last_bits;
+
#endif
#ifndef WS_MAXIMIZE
#define WS_MAXIMIZE 0
@@ -96,6 +118,13 @@
/* helper fn */
static int DIB_SussScreenDepth();
+
+#ifdef _WIN32_WCE
+void DIB_ShowTaskBar(BOOL taskBarShown);
+#ifdef ENABLE_WINGAPI
+extern void GAPI_GrabHardwareKeys(BOOL grab);
+#endif
+#endif
/* DIB driver bootstrap functions */
@@ -352,6 +381,9 @@
/* Fill in some window manager capabilities */
this->info.wm_available = 1;
+
+ /* Rotation information */
+ rotation = SDL_ROTATE_NONE;
/* We're done! */
return(0);
@@ -370,7 +402,43 @@
}
#endif
}
-
+
+#ifdef _WIN32_WCE
+
+void DIB_ShowTaskBar(BOOL taskBarShown) {
+#if (UNDER_CE < 420)
+ // Hide taskbar, WinCE 2.x style - from EasyCE
+ HKEY hKey=0;
+ DWORD dwValue = 0;
+ unsigned long lSize = sizeof( DWORD );
+ DWORD dwType = REG_DWORD;
+ HWND hWnd;
+
+ RegOpenKeyEx( HKEY_LOCAL_MACHINE, TEXT("\\software\\microsoft\\shell"), 0, KEY_ALL_ACCESS, &hKey );
+ RegQueryValueEx( hKey, TEXT("TBOpt"), 0, &dwType, (BYTE*)&dwValue, &lSize );
+ if (taskBarShown)
+ dwValue &= 0xFFFFFFFF - 8; // reset bit to show taskbar
+ else
+ dwValue |= 8; // set bit to hide taskbar
+ RegSetValueEx( hKey, TEXT("TBOpt"), 0, REG_DWORD, (BYTE*)&dwValue, lSize );
+ hWnd = FindWindow( TEXT("HHTaskBar"), NULL );
+ SendMessage(hWnd, WM_COMMAND, 0x03EA, 0 );
+ SetForegroundWindow(SDL_Window);
+#else
+ if (taskBarShown)
+ SHFullScreen(SDL_Window, SHFS_SHOWTASKBAR | SHFS_SHOWSIPBUTTON | SHFS_SHOWSTARTICON);
+ else
+ SHFullScreen(SDL_Window, SHFS_HIDETASKBAR | SHFS_HIDESIPBUTTON | SHFS_HIDESTARTICON);
+#endif
+ if (FindWindow(TEXT("HHTaskBar"), NULL)) { // is it valid for HPC ?
+ if (taskBarShown)
+ ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOWNORMAL);
+ else
+ ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE);
+ }
+}
+
+#endif
/*
Helper fn to work out which screen depth windows is currently using.
@@ -444,7 +512,8 @@
/* Various screen update functions available */
-static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
+static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
+static void DIB_RotatedUpdate(_THIS, int numrects, SDL_Rect *rects);
SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
int width, int height, int bpp, Uint32 flags)
@@ -463,12 +532,20 @@
HDC hdc;
RECT bounds;
int x, y;
- Uint32 Rmask, Gmask, Bmask;
-
+ Uint32 Rmask, Gmask, Bmask;
+#ifdef _WIN32_CE
+ int screenWidth, screenHeight;
+#endif
+#ifdef UNDER_CE
+ int i;
+#endif
+
+#ifdef HAVE_OPENGL
/* Clean up any GL context that may be hanging around */
if ( current->flags & SDL_OPENGL ) {
WIN_GL_ShutDown(this);
- }
+ }
+#endif
/* Recalculate the bitmasks if necessary */
if ( bpp == current->format->BitsPerPixel ) {
@@ -517,20 +594,16 @@
video->h = height;
video->pitch = SDL_CalculatePitch(video);
-#ifdef WIN32_PLATFORM_PSPC
+#ifdef _WIN32_CE
/* Stuff to hide that $#!^%#$ WinCE taskbar in fullscreen... */
if ( flags & SDL_FULLSCREEN ) {
if ( !(prev_flags & SDL_FULLSCREEN) ) {
- SHFullScreen(SDL_Window, SHFS_HIDETASKBAR);
- SHFullScreen(SDL_Window, SHFS_HIDESIPBUTTON);
- ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE);
+ DIB_ShowTaskBar(FALSE);
}
video->flags |= SDL_FULLSCREEN;
} else {
if ( prev_flags & SDL_FULLSCREEN ) {
- SHFullScreen(SDL_Window, SHFS_SHOWTASKBAR);
- SHFullScreen(SDL_Window, SHFS_SHOWSIPBUTTON);
- ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOWNORMAL);
+ DIB_ShowTaskBar(TRUE);
}
}
#endif
@@ -640,28 +713,82 @@
((Uint32*)binfo->bmiColors)[0] = video->format->Rmask;
((Uint32*)binfo->bmiColors)[1] = video->format->Gmask;
((Uint32*)binfo->bmiColors)[2] = video->format->Bmask;
- } else {
+ } else {
+#ifdef UNDER_CE
+ binfo->bmiHeader.biCompression = BI_RGB; /* 332 */
+ if ( video->format->palette ) {
+ binfo->bmiHeader.biClrUsed = video->format->palette->ncolors;
+ for(i=0; i<video->format->palette->ncolors; i++)
+ {
+ binfo->bmiColors[i].rgbRed=i&(7<<5);
+ binfo->bmiColors[i].rgbGreen=(i&(7<<2))<<3;
+ binfo->bmiColors[i].rgbBlue=(i&3)<<5;
+ binfo->bmiColors[i].rgbReserved=0;
+ }
+ }
+#else
binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */
if ( video->format->palette ) {
memset(binfo->bmiColors, 0,
video->format->palette->ncolors*sizeof(RGBQUAD));
- }
+ }
+#endif
}
/* Create the offscreen bitmap buffer */
- hdc = GetDC(SDL_Window);
+ hdc = GetDC(SDL_Window);
+#ifdef _WIN32_CE
+ /* See if we need to rotate the buffer (WinCE specific) */
+ screenWidth = GetDeviceCaps(hdc, HORZRES);
+ screenHeight = GetDeviceCaps(hdc, VERTRES);
+ rotation = SDL_ROTATE_NONE;
+ work_pixels = NULL;
+ if (rotation_pixels) {
+ free(rotation_pixels);
+ rotation_pixels = NULL;
+ }
+
+ if ((flags & SDL_FULLSCREEN) && (width>height) && (width > screenWidth) ) {
+ /* OK, we rotate the screen */
+ video->pixels = malloc(video->h * video->pitch);
+ rotation_pixels = video->pixels;
+ if (video->pixels)
+ rotation = SDL_ROTATE_LEFT;
+ OutputDebugString(TEXT("will rotate\r\n"));
+ }
+ screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS,
+ (rotation == SDL_ROTATE_NONE ? (void **)(&video->pixels) : (void**)&work_pixels), NULL, 0);
+#else
screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS,
- (void **)(&video->pixels), NULL, 0);
- ReleaseDC(SDL_Window, hdc);
- free(binfo);
+ (void **)(&video->pixels), NULL, 0);
+#endif
+ ReleaseDC(SDL_Window, hdc);
+#ifdef UNDER_CE
+/* keep bitmapinfo for palette in 8-bit modes for devices that don't have SetDIBColorTable */
+ last_bits = (rotation == SDL_ROTATE_NONE ? (void **)(&video->pixels) : (void**)&work_pixels);
+ if(last_bitmapinfo)
+ free(last_bitmapinfo);
+ if(is16bitmode)
+ {
+ last_bitmapinfo = 0;
+ free(binfo);
+ } else
+ last_bitmapinfo = binfo;
+#else
+ free(binfo);
+#endif
if ( screen_bmp == NULL ) {
if ( video != current ) {
SDL_FreeSurface(video);
}
SDL_SetError("Couldn't create DIB section");
return(NULL);
- }
- this->UpdateRects = DIB_NormalUpdate;
+ }
+#ifdef _WIN32_CE
+ this->UpdateRects = (work_pixels ? DIB_RotatedUpdate : DIB_NormalUpdate);
+#else
+ this->UpdateRects = DIB_NormalUpdate;
+#endif
/* Set video surface flags */
if ( bpp <= 8 ) {
@@ -695,7 +822,15 @@
bounds.left = SDL_windowX;
bounds.top = SDL_windowY;
bounds.right = SDL_windowX+video->w;
- bounds.bottom = SDL_windowY+video->h;
+ bounds.bottom = SDL_windowY+video->h;
+#ifdef UNDER_CE
+ if(rotation != SDL_ROTATE_NONE)
+ {
+ int t=bounds.right;
+ bounds.right = bounds.bottom;
+ bounds.bottom=t;
+ }
+#endif
AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE, 0);
width = bounds.right-bounds.left;
height = bounds.bottom-bounds.top;
@@ -709,8 +844,10 @@
x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
} else {
- x = y = -1;
- swp_flags |= SWP_NOMOVE;
+ x = y = -1;
+#ifndef UNDER_CE
+ swp_flags |= SWP_NOMOVE;
+#endif
}
if ( y < 0 ) { /* Cover up title bar for more client area */
y -= GetSystemMetrics(SM_CYCAPTION)/2;
@@ -719,19 +856,44 @@
top = HWND_TOPMOST;
} else {
top = HWND_NOTOPMOST;
- }
- SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags);
+ }
+#ifdef _WIN32_CE
+ if (flags & SDL_FULLSCREEN) {
+/* When WinCE program switches resolution from larger to smaller we should move its window so it would be visible in fullscreen */
+// SetWindowPos(SDL_Window, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
+ DIB_ShowTaskBar(FALSE);
+ if(x>0) x=0; // remove space from the left side of a screen in 320x200 mode
+ if(y>0) y=0;
+ SetWindowPos(SDL_Window, HWND_TOPMOST, x, y, width, height, SWP_NOCOPYBITS);
+ ShowWindow(SDL_Window, SW_SHOW);
+ }
+ else
+ SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags);
+#else
+ SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags);
+#endif
SDL_resizing = 0;
SetForegroundWindow(SDL_Window);
}
/* Set up for OpenGL */
- if ( flags & SDL_OPENGL ) {
+ if ( flags & SDL_OPENGL ) {
+#ifdef HAVE_OPENGL
if ( WIN_GL_SetupWindow(this) < 0 ) {
return(NULL);
}
- video->flags |= SDL_OPENGL;
- }
+ video->flags |= SDL_OPENGL;
+#else
+ return NULL;
+#endif
+ }
+
+#ifdef ENABLE_WINGAPI
+ /* Grab hardware keys if necessary */
+ if ( flags & SDL_FULLSCREEN ) {
+ GAPI_GrabHardwareKeys(TRUE);
+ }
+#endif
/* We're live! */
return(video);
@@ -754,22 +916,169 @@
{
return;
}
+
+#ifdef _WIN32_CE
+
+static inline void rotateBlit(unsigned short *src, unsigned short *dest, SDL_Rect *rect, int pitch) {
+ int i=rect->w, j=rect->h;
+ src+=i;
+
+ for (;i--;) {
+ register unsigned short *S=src--;
+// I use loop unrolling to spedup things a little
+ int cnt = j;
+ if(cnt&1)
+ {
+ *(dest++) = *S;
+ S+=pitch;
+ }
+ cnt>>=1;
+ if(cnt&1)
+ {
+ *(dest++) = *S;
+ S+=pitch;
+ *(dest++) = *S;
+ S+=pitch;
+ }
+ cnt>>=1;
+ for (; cnt--; ) {
+ *(dest++) = *S;
+ S+=pitch;
+ *(dest++) = *S;
+ S+=pitch;
+ *(dest++) = *S;
+ S+=pitch;
+ *(dest++) = *S;
+ S+=pitch;
+ }
+ }
+/* tiny optimization
+ int i, j;
+ src+=rect->w;
+
+ for (i=0; i<rect->w; i++) {
+ register unsigned short *S=src--;
+ for (j=0; j<rect->h; j++) {
+ *(dest++) = *S;
+ S+=pitch;
+ }
+ }
+*/
+/* original unoptimized version
+ int i, j;
+
+ for (i=0; i<rect->w; i++) {
+ for (j=0; j<rect->h; j++) {
+ dest[i * rect->h + j] = src[pitch * j + (rect->w - i)];
+ }
+ }
+*/
+}
+
+static inline void rotateBlit8(unsigned char *src, unsigned char *dest, SDL_Rect *rect, int pitch) {
+ int i=rect->w, j=rect->h;
+ src+=i;
+
+ for (;i--;) {
+ register unsigned char *S=src--;
+// I use loop unrolling to spedup things a little
+ int cnt = j;
+ if(cnt&1)
+ {
+ *(dest++) = *S;
+ S+=pitch;
+ }
+ cnt>>=1;
+ if(cnt&1)
+ {
+ *(dest++) = *S;
+ S+=pitch;
+ *(dest++) = *S;
+ S+=pitch;
+ }
+ cnt>>=1;
+ for (; cnt--; ) {
+ *(dest++) = *S;
+ S+=pitch;
+ *(dest++) = *S;
+ S+=pitch;
+ *(dest++) = *S;
+ S+=pitch;
+ *(dest++) = *S;
+ S+=pitch;
+ }
+ }
+}
+
+static void DIB_RotatedUpdate(_THIS, int numrects, SDL_Rect *rects)
+{
+ HDC hdc, mdc;
+ HBITMAP hb, old;
+ int i;
+
+ hdc = GetDC(SDL_Window);
+ if ( screen_pal ) {
+ SelectPalette(hdc, screen_pal, FALSE);
+ }
+ mdc = CreateCompatibleDC(hdc);
+ /*SelectObject(mdc, screen_bmp);*/
+ if(this->screen->format->BytesPerPixel == 2) {
+ for ( i=0; i<numrects; ++i ) {
+ unsigned short *src = (unsigned short*)this->screen->pixels;
+ rotateBlit(src + (this->screen->w * rects[i].y) + rects[i].x, work_pixels, &rects[i], this->screen->w);
+ hb = CreateBitmap(rects[i].h, rects[i].w, 1, 16, work_pixels);
+ old = (HBITMAP)SelectObject(mdc, hb);
+ BitBlt(hdc, rects[i].y, this->screen->w - (rects[i].x + rects[i].w), rects[i].h, rects[i].w,
+ mdc, 0, 0, SRCCOPY);
+ SelectObject(mdc, old);
+ DeleteObject(hb);
+ }
+ } else {
+ if ( screen_pal ) {
+ SelectPalette(mdc, screen_pal, FALSE);
+ }
+ for ( i=0; i<numrects; ++i ) {
+ unsigned char *src = (unsigned char*)this->screen->pixels;
+ rotateBlit8(src + (this->screen->w * rects[i].y) + rects[i].x, work_pixels, &rects[i], this->screen->w);
+ hb = CreateBitmap(rects[i].h, rects[i].w, 1, 8, work_pixels);
+ old = (HBITMAP)SelectObject(mdc, hb);
+ BitBlt(hdc, rects[i].y, this->screen->w - (rects[i].x + rects[i].w), rects[i].h, rects[i].w,
+ mdc, 0, 0, SRCCOPY);
+ SelectObject(mdc, old);
+ DeleteObject(hb);
+ }
+ }
+ DeleteDC(mdc);
+ ReleaseDC(SDL_Window, hdc);
+}
+#endif
+
static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
{
HDC hdc, mdc;
- int i;
+ int i;
+#ifdef _WIN32_CE
+ HBITMAP old;
+#endif
hdc = GetDC(SDL_Window);
if ( screen_pal ) {
SelectPalette(hdc, screen_pal, FALSE);
}
- mdc = CreateCompatibleDC(hdc);
- SelectObject(mdc, screen_bmp);
+ mdc = CreateCompatibleDC(hdc);
+#ifdef _WIN32_CE
+ old = (HBITMAP)SelectObject(mdc, screen_bmp);
+#else
+ SelectObject(mdc, screen_bmp);
+#endif
for ( i=0; i<numrects; ++i ) {
BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h,
mdc, rects[i].x, rects[i].y, SRCCOPY);
- }
+ }
+#ifdef _WIN32_CE
+ SelectObject(mdc, old);
+#endif
DeleteDC(mdc);
ReleaseDC(SDL_Window, hdc);
}
@@ -778,11 +1087,11 @@
{
RGBQUAD *pal;
int i;
-#ifndef _WIN32_WCE
- HDC hdc, mdc;
-#else
- HDC hdc;
-#endif
+ HDC hdc, mdc;
+#if defined(UNDER_CE) && defined(NO_SETDIBCOLORTABLE)
+ if(last_bitmapinfo==0)
+ return 0;
+#endif
/* Update the display palette */
hdc = GetDC(SDL_Window);
@@ -811,14 +1120,38 @@
}
/* Set the DIB palette and update the display */
-#ifndef _WIN32_WCE
- mdc = CreateCompatibleDC(hdc);
+ mdc = CreateCompatibleDC(hdc);
+#ifdef UNDER_CE
+#ifdef NO_SETDIBCOLORTABLE
+ if(1)
+#else
+/* BUG: For some reason SetDIBColorTable is not working when screen is not rotated */
+ if(rotation == SDL_ROTATE_NONE && last_bitmapinfo)
+#endif
+ {
+ DeleteObject(screen_bmp);
+ last_bitmapinfo->bmiHeader.biClrUsed=256;
+ for ( i=firstcolor; i<firstcolor+ncolors; ++i )
+ last_bitmapinfo->bmiColors[i]=pal[i];
+ screen_bmp = CreateDIBSection(hdc, last_bitmapinfo, DIB_RGB_COLORS,
+ last_bits, NULL, 0);
+ }
+#else
SelectObject(mdc, screen_bmp);
- SetDIBColorTable(mdc, firstcolor, ncolors, pal);
+ SetDIBColorTable(mdc, firstcolor, ncolors, pal);
+#endif
+#ifndef UNDER_CE
BitBlt(hdc, 0, 0, this->screen->w, this->screen->h,
- mdc, 0, 0, SRCCOPY);
+ mdc, 0, 0, SRCCOPY);
+#else
+ {
+ SDL_Rect rect;
+ rect.x=0; rect.y=0;
+ rect.w=this->screen->w; rect.h=this->screen->h;
+// Fixme: screen flickers: (this->UpdateRects)(this, 1, &rect) ;
+ }
+#endif
DeleteDC(mdc);
-#endif
ReleaseDC(SDL_Window, hdc);
return(1);
}
@@ -937,27 +1270,27 @@
void DIB_VideoQuit(_THIS)
{
- /* Destroy the window and everything associated with it */
+ /* Destroy the window and everything associated with it */
+#ifdef _WIN32_CE
+ DIB_ShowTaskBar(TRUE);
+#ifdef ENABLE_WINGAPI
+ GAPI_GrabHardwareKeys(FALSE);
+#endif
+#endif
if ( SDL_Window ) {
/* Delete the screen bitmap (also frees screen->pixels) */
if ( this->screen ) {
-#ifdef WIN32_PLATFORM_PSPC
- if ( this->screen->flags & SDL_FULLSCREEN ) {
- /* Unhide taskbar, etc. */
- SHFullScreen(SDL_Window, SHFS_SHOWTASKBAR);
- SHFullScreen(SDL_Window, SHFS_SHOWSIPBUTTON);
- ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOWNORMAL);
- }
-#endif
#ifndef NO_CHANGEDISPLAYSETTINGS
if ( this->screen->flags & SDL_FULLSCREEN ) {
ChangeDisplaySettings(NULL, 0);
ShowWindow(SDL_Window, SW_HIDE);
}
-#endif
+#endif
+#ifdef HAVE_OPENGL
if ( this->screen->flags & SDL_OPENGL ) {
WIN_GL_ShutDown(this);
- }
+ }
+#endif
this->screen->pixels = NULL;
}
if ( screen_bmp ) {
diff -ruN SDL-1.2.7-orig/src/video/windib/SDL_dibvideo.h SDL-1.2.7/src/video/windib/SDL_dibvideo.h
--- SDL-1.2.7-orig/src/video/windib/SDL_dibvideo.h Wed Feb 18 09:22:10 2004
+++ SDL-1.2.7/src/video/windib/SDL_dibvideo.h Thu Nov 18 13:13:42 2004
@@ -29,11 +29,26 @@
#define _SDL_dibvideo_h
#include <windows.h>
+
+//#ifdef _WIN32_CE
+/* Rotation direction */
+typedef enum {
+ SDL_ROTATE_NONE,
+ SDL_ROTATE_LEFT,
+ SDL_ROTATE_RIGHT
+} SDL_RotateAttr;
+//#endif
/* Private display data */
struct SDL_PrivateVideoData {
HBITMAP screen_bmp;
- HPALETTE screen_pal;
+ HPALETTE screen_pal;
+//#ifdef _WIN32_CE
+ void *work_pixels; /* if the display needs to be rotated, memory allocated by the API */
+ void *rotation_pixels; /* if the display needs to be rotated, memory allocated by the code */
+ SDL_RotateAttr rotation;
+ char ozoneHack; /* force stylus translation if running without Hi Res flag */
+//#endif
#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
int SDL_nummodes[NUM_MODELISTS];
@@ -43,6 +58,12 @@
#define screen_bmp (this->hidden->screen_bmp)
#define screen_pal (this->hidden->screen_pal)
#define SDL_nummodes (this->hidden->SDL_nummodes)
-#define SDL_modelist (this->hidden->SDL_modelist)
+#define SDL_modelist (this->hidden->SDL_modelist)
+//#ifdef _WIN32_CE
+#define work_pixels (this->hidden->work_pixels)
+#define rotation (this->hidden->rotation)
+#define rotation_pixels (this->hidden->rotation_pixels)
+#define ozoneHack (this->hidden->ozoneHack)
+//#endif
#endif /* _SDL_dibvideo_h */
diff -ruN SDL-1.2.7-orig/src/video/wingapi/SDL_gapivideo.c SDL-1.2.7/src/video/wingapi/SDL_gapivideo.c
--- SDL-1.2.7-orig/src/video/wingapi/SDL_gapivideo.c Wed Dec 31 19:00:00 1969
+++ SDL-1.2.7/src/video/wingapi/SDL_gapivideo.c Thu Nov 18 13:43:27 2004
@@ -0,0 +1,956 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id: SDL_gapivideo.c,v 1.5 2004/02/29 21:54:11 lemure Exp $";
+#endif
+
+/* Dummy SDL video driver implementation; this is just enough to make an
+ * SDL-based application THINK it's got a working video driver, for
+ * applications that call SDL_Init(SDL_INIT_VIDEO) when they don't need it,
+ * and also for use as a collection of stubs when porting SDL to a new
+ * platform for which you haven't yet written a valid video driver.
+ *
+ * This is also a great way to determine bottlenecks: if you think that SDL
+ * is a performance problem for a given platform, enable this driver, and
+ * then see if your application runs faster without video overhead.
+ *
+ * Initial work by Ryan C. Gordon (icculus@linuxgames.com). A good portion
+ * of this was cut-and-pasted from Stephane Peter's work in the AAlib
+ * SDL video driver. Renamed to "DUMMY" by Sam Lantinga.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <malloc.h>
+#include <windows.h>
+
+/* Not yet in the mingw32 cross-compile headers */
+#ifndef CDS_FULLSCREEN
+#define CDS_FULLSCREEN 4
+#endif
+
+#ifndef WS_THICKFRAME
+#define WS_THICKFRAME 0
+#endif
+
+#include "SDL.h"
+#include "SDL_mutex.h"
+#include "SDL_syswm.h"
+#include "SDL_sysvideo.h"
+#include "SDL_sysevents.h"
+#include "SDL_events_c.h"
+#include "SDL_pixels_c.h"
+#include "SDL_syswm_c.h"
+#include "SDL_sysmouse_c.h"
+#include "SDL_dibevents_c.h"
+#include "SDL_gapivideo.h"
+
+#if defined(WIN32_PLATFORM_PSPC)
+#include <aygshell.h> // Add Pocket PC includes
+#pragma comment( lib, "aygshell" ) // Link Pocket PC library
+#endif
+
+#ifdef _WIN32_WCE
+extern void DIB_ShowTaskBar(BOOL taskBarShown);
+#endif
+
+
+/* Initialization/Query functions */
+static int GAPI_VideoInit(_THIS, SDL_PixelFormat *vformat);
+static SDL_Rect **GAPI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
+static SDL_Surface *GAPI_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
+static int GAPI_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
+static void GAPI_VideoQuit(_THIS);
+
+
+/* Hardware surface functions */
+static int GAPI_AllocHWSurface(_THIS, SDL_Surface *surface);
+static int GAPI_LockHWSurface(_THIS, SDL_Surface *surface);
+static void GAPI_UnlockHWSurface(_THIS, SDL_Surface *surface);
+static void GAPI_FreeHWSurface(_THIS, SDL_Surface *surface);
+
+/* Windows message handling functions, will not be processed */
+static void GAPI_RealizePalette(_THIS);
+static void GAPI_PaletteChanged(_THIS, HWND window);
+static void GAPI_WinPAINT(_THIS, HDC hdc);
+
+static void GAPI_UpdateRects(_THIS, int numrects, SDL_Rect *rects);
+/*static void GAPI_UpdateRectsMono(_THIS, int numrects, SDL_Rect *rects);*/
+
+static int GAPI_Available(void);
+static SDL_VideoDevice *GAPI_CreateDevice(int devindex);
+
+void GAPI_GrabHardwareKeys(BOOL grab);
+
+VideoBootStrap WINGAPI_bootstrap = {
+ "wingapi", "WinCE GAPI",
+ GAPI_Available, GAPI_CreateDevice
+};
+
+/* 2003 SE GAPI emulation */
+
+#define GETRAWFRAMEBUFFER 0x00020001
+
+#define FORMAT_565 1
+#define FORMAT_555 2
+#define FORMAT_OTHER 3
+
+static void* _OzoneFrameBuffer = NULL;
+static struct GXDisplayProperties _OzoneDisplayProperties;
+static char _OzoneAvailable = 0;
+
+typedef struct _RawFrameBufferInfo
+{
+ WORD wFormat;
+ WORD wBPP;
+ VOID *pFramePointer;
+ int cxStride;
+ int cyStride;
+ int cxPixels;
+ int cyPixels;
+} RawFrameBufferInfo;
+
+
+struct GXDisplayProperties Ozone_GetDisplayProperties(void) {
+ return _OzoneDisplayProperties;
+}
+
+int Ozone_OpenDisplay(HWND window, unsigned long flag) {
+ return 1;
+}
+
+int Ozone_CloseDisplay(void) {
+ return 1;
+}
+
+void* Ozone_BeginDraw(void) {
+ return _OzoneFrameBuffer;
+}
+
+int Ozone_EndDraw(void) {
+ return 1;
+}
+
+int Ozone_Suspend(void) {
+ return 1;
+}
+
+int Ozone_Resume(void) {
+ return 1;
+}
+
+static HINSTANCE checkOzone(tGXDisplayProperties *gxGetDisplayProperties, tGXOpenDisplay *gxOpenDisplay,
+ tGXVoidFunction *gxCloseDisplay, tGXBeginDraw *gxBeginDraw,
+ tGXVoidFunction *gxEndDraw, tGXVoidFunction *gxSuspend, tGXVoidFunction *gxResume) {
+#ifdef ARM
+
+ int result;
+ RawFrameBufferInfo frameBufferInfo;
+ HDC hdc = GetDC(NULL);
+ result = ExtEscape(hdc, GETRAWFRAMEBUFFER, 0, NULL, sizeof(RawFrameBufferInfo), (char *)&frameBufferInfo);
+ ReleaseDC(NULL, hdc);
+ if (result < 0)
+ return NULL;
+ OutputDebugString(TEXT("Running on Ozone\r\n"));
+ _OzoneAvailable = 1;
+
+ // Initializing global parameters
+ _OzoneFrameBuffer = frameBufferInfo.pFramePointer;
+ _OzoneDisplayProperties.cBPP = frameBufferInfo.wBPP;
+ _OzoneDisplayProperties.cbxPitch = frameBufferInfo.cxStride;
+ _OzoneDisplayProperties.cbyPitch = frameBufferInfo.cyStride;
+ _OzoneDisplayProperties.cxWidth = frameBufferInfo.cxPixels;
+ _OzoneDisplayProperties.cyHeight = frameBufferInfo.cyPixels;
+ if (frameBufferInfo.wFormat == FORMAT_565)
+ _OzoneDisplayProperties.ffFormat = kfDirect565;
+ else
+ if (frameBufferInfo.wFormat == FORMAT_555)
+ _OzoneDisplayProperties.ffFormat = kfDirect555;
+ else {
+ OutputDebugString(TEXT("Ozone unknown screen format"));
+ return NULL;
+ }
+
+ if (gxGetDisplayProperties)
+ *gxGetDisplayProperties = Ozone_GetDisplayProperties;
+ if (gxOpenDisplay)
+ *gxOpenDisplay = Ozone_OpenDisplay;
+ if (gxCloseDisplay)
+ *gxCloseDisplay = Ozone_CloseDisplay;
+ if (gxBeginDraw)
+ *gxBeginDraw = Ozone_BeginDraw;
+ if (gxEndDraw)
+ *gxEndDraw = Ozone_EndDraw;
+ if (gxSuspend)
+ *gxSuspend = Ozone_Suspend;
+ if (gxResume)
+ *gxResume = Ozone_Resume;
+
+ return (HINSTANCE)1;
+
+#else
+
+ return NULL;
+
+#endif
+}
+
+int getScreenWidth() {
+ return (_OzoneFrameBuffer ? _OzoneDisplayProperties.cxWidth : GetSystemMetrics(SM_CXSCREEN));
+}
+
+int getScreenHeight() {
+ return (_OzoneFrameBuffer ? _OzoneDisplayProperties.cyHeight : GetSystemMetrics(SM_CYSCREEN));
+}
+
+
+/* Check GAPI library */
+
+#define IMPORT(Handle,Variable,Type,Function, Store) \
+ Variable = GetProcAddress(Handle, TEXT(Function)); \
+ if (!Variable) { \
+ FreeLibrary(Handle); \
+ return NULL; \
+ } \
+ if (Store) \
+ *Store = (Type)Variable;
+
+static HINSTANCE checkGAPI(tGXDisplayProperties *gxGetDisplayProperties, tGXOpenDisplay *gxOpenDisplay,
+ tGXVoidFunction *gxCloseDisplay, tGXBeginDraw *gxBeginDraw,
+ tGXVoidFunction *gxEndDraw, tGXVoidFunction *gxSuspend, tGXVoidFunction *gxResume,
+ BOOL bypassOzone) {
+ HMODULE gapiLibrary;
+ FARPROC proc;
+ HINSTANCE result;
+ // FIXME paletted !
+ tGXDisplayProperties temp_gxGetDisplayProperties;
+
+ // Workaround for Windows Mobile 2003 SE
+ _OzoneFrameBuffer = NULL;
+ if (!bypassOzone) {
+ result = checkOzone(gxGetDisplayProperties, gxOpenDisplay, gxCloseDisplay, gxBeginDraw, gxEndDraw, gxSuspend, gxResume);
+ if (result)
+ return result;
+ }
+
+ gapiLibrary = LoadLibrary(TEXT("gx.dll"));
+ if (!gapiLibrary)
+ return NULL;
+
+ IMPORT(gapiLibrary, proc, tGXDisplayProperties, "?GXGetDisplayProperties@@YA?AUGXDisplayProperties@@XZ", gxGetDisplayProperties)
+ IMPORT(gapiLibrary, proc, tGXOpenDisplay, "?GXOpenDisplay@@YAHPAUHWND__@@K@Z", gxOpenDisplay)
+ IMPORT(gapiLibrary, proc, tGXVoidFunction, "?GXCloseDisplay@@YAHXZ", gxCloseDisplay)
+ IMPORT(gapiLibrary, proc, tGXBeginDraw, "?GXBeginDraw@@YAPAXXZ", gxBeginDraw)
+ IMPORT(gapiLibrary, proc, tGXVoidFunction, "?GXEndDraw@@YAHXZ", gxEndDraw)
+ IMPORT(gapiLibrary, proc, tGXVoidFunction, "?GXSuspend@@YAHXZ", gxSuspend)
+ IMPORT(gapiLibrary, proc, tGXVoidFunction, "?GXResume@@YAHXZ", gxResume)
+
+ // FIXME paletted ! for the moment we just bail out
+ if (!gxGetDisplayProperties) {
+ IMPORT(gapiLibrary, proc, tGXDisplayProperties, "?GXGetDisplayProperties@@YA?AUGXDisplayProperties@@XZ", &temp_gxGetDisplayProperties)
+ if (temp_gxGetDisplayProperties().ffFormat & kfPalette) {
+ FreeLibrary(gapiLibrary);
+ return NULL;
+ }
+ FreeLibrary(gapiLibrary);
+ gapiLibrary = (HINSTANCE)1;
+ }
+
+ return gapiLibrary;
+}
+
+
+/* GAPI driver bootstrap functions */
+
+static int GAPI_Available(void)
+{
+ /* Check if the GAPI library is available */
+
+ if (!checkGAPI(NULL, NULL, NULL, NULL, NULL, NULL, NULL, FALSE)) {
+ OutputDebugString(TEXT("GAPI driver not available\r\n"));
+ return 0;
+ }
+ else {
+ OutputDebugString(TEXT("GAPI driver available\r\n"));
+ return 1;
+ }
+}
+
+static void GAPI_DeleteDevice(SDL_VideoDevice *device)
+{
+ if (device && device->hidden && device->hidden->gapiFuncs.dynamicGXCloseDisplay)
+ device->hidden->gapiFuncs.dynamicGXCloseDisplay();
+
+ if (device && device->hidden)
+ free(device->hidden);
+ if (device)
+ free(device);
+
+}
+
+static SDL_VideoDevice *GAPI_CreateDevice(int devindex)
+{
+ SDL_VideoDevice *device;
+
+ /* Initialize all variables that we clean on shutdown */
+ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
+ if ( device ) {
+ memset(device, 0, (sizeof *device));
+ device->hidden = (struct SDL_PrivateVideoData *)
+ malloc((sizeof *device->hidden));
+ }
+ if ( (device == NULL) || (device->hidden == NULL) ) {
+ SDL_OutOfMemory();
+ if ( device ) {
+ free(device);
+ }
+ return(0);
+ }
+ memset(device->hidden, 0, (sizeof *device->hidden));
+
+ /* Set GAPI pointers */
+
+ checkGAPI(&device->hidden->gapiFuncs.dynamicGXGetDisplayProperties,
+ &device->hidden->gapiFuncs.dynamicGXOpenDisplay,
+ &device->hidden->gapiFuncs.dynamicGXCloseDisplay,
+ &device->hidden->gapiFuncs.dynamicGXBeginDraw,
+ &device->hidden->gapiFuncs.dynamicGXEndDraw,
+ &device->hidden->gapiFuncs.dynamicGXSuspend,
+ &device->hidden->gapiFuncs.dynamicGXResume,
+ FALSE);
+ device->hidden->displayProps = device->hidden->gapiFuncs.dynamicGXGetDisplayProperties();
+
+ /* Set the function pointers */
+
+ device->VideoInit = GAPI_VideoInit;
+ device->ListModes = GAPI_ListModes;
+ device->SetVideoMode = GAPI_SetVideoMode;
+ device->UpdateMouse = WIN_UpdateMouse;
+ device->SetColors = GAPI_SetColors;
+ device->UpdateRects = NULL;
+ device->VideoQuit = GAPI_VideoQuit;
+ device->AllocHWSurface = GAPI_AllocHWSurface;
+ device->CheckHWBlit = NULL;
+ device->FillHWRect = NULL;
+ device->SetHWColorKey = NULL;
+ device->SetHWAlpha = NULL;
+ device->LockHWSurface = GAPI_LockHWSurface;
+ device->UnlockHWSurface = GAPI_UnlockHWSurface;
+ device->FlipHWSurface = NULL;
+ device->FreeHWSurface = GAPI_FreeHWSurface;
+ device->SetCaption = WIN_SetWMCaption;
+ device->SetIcon = WIN_SetWMIcon;
+ device->IconifyWindow = WIN_IconifyWindow;
+ device->GrabInput = WIN_GrabInput;
+ device->GetWMInfo = WIN_GetWMInfo;
+ device->FreeWMCursor = WIN_FreeWMCursor;
+ device->CreateWMCursor = WIN_CreateWMCursor;
+ device->ShowWMCursor = WIN_ShowWMCursor;
+ device->WarpWMCursor = WIN_WarpWMCursor;
+ device->CheckMouseMode = WIN_CheckMouseMode;
+ device->InitOSKeymap = DIB_InitOSKeymap;
+ device->PumpEvents = DIB_PumpEvents;
+
+ device->SetColors = GAPI_SetColors;
+
+ /* Set up the windows message handling functions */
+ WIN_RealizePalette = GAPI_RealizePalette;
+ WIN_PaletteChanged = GAPI_PaletteChanged;
+ WIN_WinPAINT = GAPI_WinPAINT;
+ HandleMessage = DIB_HandleMessage;
+
+ device->free = GAPI_DeleteDevice;
+
+
+ /*
+ device->VideoInit = GAPI_VideoInit;
+ device->ListModes = GAPI_ListModes;
+ device->SetVideoMode = GAPI_SetVideoMode;
+ device->CreateYUVOverlay = NULL;
+ device->SetColors = DUMMY_SetColors;
+ device->UpdateRects = DUMMY_UpdateRects;
+ device->VideoQuit = DUMMY_VideoQuit;
+ device->AllocHWSurface = DUMMY_AllocHWSurface;
+ device->CheckHWBlit = NULL;
+ device->FillHWRect = NULL;
+ device->SetHWColorKey = NULL;
+ device->SetHWAlpha = NULL;
+ device->LockHWSurface = DUMMY_LockHWSurface;
+ device->UnlockHWSurface = DUMMY_UnlockHWSurface;
+ device->FlipHWSurface = NULL;
+ device->FreeHWSurface = DUMMY_FreeHWSurface;
+ device->SetCaption = NULL;
+ device->SetIcon = NULL;
+ device->IconifyWindow = NULL;
+ device->GrabInput = NULL;
+ device->GetWMInfo = NULL;
+ device->InitOSKeymap = DUMMY_InitOSKeymap;
+ device->PumpEvents = DUMMY_PumpEvents;
+
+ device->free = DUMMY_DeleteDevice;
+ */
+
+ return device;
+}
+
+
+int GAPI_VideoInit(_THIS, SDL_PixelFormat *vformat)
+{
+
+ /* Create the window */
+ if ( DIB_CreateWindow(this) < 0 ) {
+ return(-1);
+ }
+
+ vformat->BitsPerPixel = (unsigned char)displayProperties.cBPP;
+
+ // Get color mask
+ if (displayProperties.ffFormat & kfDirect565) {
+ vformat->BitsPerPixel = 16;
+ vformat->Rmask = 0x0000f800;
+ vformat->Gmask = 0x000007e0;
+ vformat->Bmask = 0x0000001f;
+ videoMode = GAPI_DIRECT_565;
+ }
+ else
+ if (displayProperties.ffFormat & kfDirect555) {
+ vformat->BitsPerPixel = 16;
+ vformat->Rmask = 0x00007c00;
+ vformat->Gmask = 0x000003e0;
+ vformat->Bmask = 0x0000001f;
+ videoMode = GAPI_DIRECT_555;
+ }
+ else
+ if ((displayProperties.ffFormat & kfDirect) && (displayProperties.cBPP <= 8)) {
+ // We'll perform the conversion
+ vformat->BitsPerPixel = 24;
+ vformat->Rmask = 0x00ff0000;
+ vformat->Gmask = 0x0000ff00;
+ vformat->Bmask = 0x000000ff;
+ if (displayProperties.ffFormat & kfDirectInverted)
+ invert = (1 << displayProperties.cBPP) - 1;
+ colorscale = displayProperties.cBPP < 8 ? 8 - displayProperties.cBPP : 0;
+ videoMode = GAPI_MONO;
+ }
+ else
+ if (displayProperties.ffFormat & kfPalette) {
+ videoMode = GAPI_PALETTE;
+ }
+
+ /* Set UpdateRect callback */
+ // FIXME
+ /*
+ if (videoMode != GAPI_MONO)
+ this->UpdateRects = GAPI_UpdateRects;
+ else
+ this->UpdateRects = GAPI_UpdateRectsMono;
+ */
+
+ this->UpdateRects = GAPI_UpdateRects;
+
+ /* We're done! */
+ return(0);
+}
+
+SDL_Rect **GAPI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
+{
+ return (SDL_Rect **) -1;
+}
+
+SDL_Surface *GAPI_SetVideoMode(_THIS, SDL_Surface *current,
+ int width, int height, int bpp, Uint32 flags)
+{
+ SDL_Surface *video;
+ Uint32 Rmask, Gmask, Bmask;
+ Uint32 prev_flags;
+ DWORD style;
+ const DWORD directstyle =
+ (WS_POPUP);
+ const DWORD windowstyle =
+ (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX);
+ const DWORD resizestyle =
+ (WS_THICKFRAME|WS_MAXIMIZEBOX);
+ int screenWidth, screenHeight;
+ BOOL was_visible;
+
+ /* We negociate legacy GAPI if we want a screen that fits in QVGA */
+ if (_OzoneAvailable && _OzoneFrameBuffer && (width <= GetSystemMetrics(SM_CXSCREEN) || width <= GetSystemMetrics(SM_CYSCREEN)) &&
+ (height <= GetSystemMetrics(SM_CXSCREEN) || height <= GetSystemMetrics(SM_CYSCREEN))) {
+ OutputDebugString(TEXT("Ozone workaround, switching back to GAPI\r\n"));
+ ozoneHack = 0;
+ checkGAPI(&this->hidden->gapiFuncs.dynamicGXGetDisplayProperties,
+ &this->hidden->gapiFuncs.dynamicGXOpenDisplay,
+ &this->hidden->gapiFuncs.dynamicGXCloseDisplay,
+ &this->hidden->gapiFuncs.dynamicGXBeginDraw,
+ &this->hidden->gapiFuncs.dynamicGXEndDraw,
+ &this->hidden->gapiFuncs.dynamicGXSuspend,
+ &this->hidden->gapiFuncs.dynamicGXResume,
+ TRUE);
+ this->hidden->displayProps = this->hidden->gapiFuncs.dynamicGXGetDisplayProperties();
+ }
+ /* Otherwise we'll use the new system call */
+ if (_OzoneAvailable && !_OzoneFrameBuffer && (width > GetSystemMetrics(SM_CXSCREEN) && width > GetSystemMetrics(SM_CYSCREEN)) &&
+ (height > GetSystemMetrics(SM_CXSCREEN) && height > GetSystemMetrics(SM_CYSCREEN))) {
+ OutputDebugString(TEXT("Ozone workaround, switching back to true Ozone\r\n"));
+ checkGAPI(&this->hidden->gapiFuncs.dynamicGXGetDisplayProperties,
+ &this->hidden->gapiFuncs.dynamicGXOpenDisplay,
+ &this->hidden->gapiFuncs.dynamicGXCloseDisplay,
+ &this->hidden->gapiFuncs.dynamicGXBeginDraw,
+ &this->hidden->gapiFuncs.dynamicGXEndDraw,
+ &this->hidden->gapiFuncs.dynamicGXSuspend,
+ &this->hidden->gapiFuncs.dynamicGXResume,
+ FALSE);
+ this->hidden->displayProps = this->hidden->gapiFuncs.dynamicGXGetDisplayProperties();
+ }
+ /* Which will need a tiny input hack if the original code does not have the "Hi Res" aware ressource property set */
+ ozoneHack = 0;
+ if (_OzoneFrameBuffer && (GetSystemMetrics(SM_CXSCREEN) != (signed) _OzoneDisplayProperties.cxWidth ||
+ GetSystemMetrics(SM_CYSCREEN) != (signed) _OzoneDisplayProperties.cyHeight)) {
+ OutputDebugString(TEXT("Running true Ozone with stylus hack\r\n"));
+ ozoneHack = 1;
+ }
+
+ /* See whether or not we should center the window */
+ was_visible = IsWindowVisible(SDL_Window);
+
+ /* Recalculate bitmasks if necessary */
+ if (bpp == current->format->BitsPerPixel) {
+ video = current;
+ }
+ else {
+ switch(bpp) {
+ case 8:
+ Rmask = 0;
+ Gmask = 0;
+ Bmask = 0;
+ break;
+ case 15:
+ case 16:
+ /* Default is 565 unless the display is specifically 555 */
+ if (displayProperties.ffFormat & kfDirect555) {
+ Rmask = 0x00007c00;
+ Gmask = 0x000003e0;
+ Bmask = 0x0000001f;
+ }
+ else {
+ Rmask = 0x0000f800;
+ Gmask = 0x000007e0;
+ Bmask = 0x0000001f;
+ }
+ break;
+ case 24:
+ case 32:
+ Rmask = 0x00ff0000;
+ Gmask = 0x0000ff00;
+ Bmask = 0x000000ff;
+ break;
+ default:
+ SDL_SetError("Unsupported Bits Per Pixel format requested");
+ return NULL;
+ }
+ video = SDL_CreateRGBSurface(SDL_SWSURFACE,
+ 0, 0, bpp, Rmask, Gmask, Bmask, 0);
+ if ( video == NULL ) {
+ SDL_OutOfMemory();
+ return(NULL);
+ }
+ }
+
+ /* Fill in part of the video surface */
+ prev_flags = video->flags;
+ video->flags = 0; /* Clear flags */
+ video->w = width;
+ video->h = height;
+ video->pitch = SDL_CalculatePitch(video);
+ mainSurfaceWidth = width;
+ mainSurfaceHeight = height;
+
+//#ifdef WIN32_PLATFORM_PSPC
+ /* Hide taskbar */
+ if ( flags & SDL_FULLSCREEN ) {
+ if ( !(prev_flags & SDL_FULLSCREEN) ) {
+ //SHFullScreen(SDL_Window, SHFS_HIDETASKBAR | SHFS_HIDESIPBUTTON | SHFS_HIDESTARTICON);
+ //ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE);
+ DIB_ShowTaskBar(FALSE);
+ }
+ video->flags |= SDL_FULLSCREEN;
+ } else {
+ if ( prev_flags & SDL_FULLSCREEN ) {
+ //SHFullScreen(SDL_Window, SHFS_SHOWTASKBAR | SHFS_SHOWSIPBUTTON | SHFS_SHOWSTARTICON);
+ //ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOWNORMAL);
+ DIB_ShowTaskBar(TRUE);
+ }
+ }
+//#endif
+
+ /* Reset the palette and create a new one if necessary */
+ if (screenPal != NULL) {
+ DeleteObject(screenPal);
+ screenPal = NULL;
+ }
+
+ /* See if we need to create a translation palette */
+ if (convertPalette != NULL) {
+ free(convertPalette);
+ }
+ if (bpp == 8) {
+ OutputDebugString(TEXT("creating palette\r\n"));
+ convertPalette = (unsigned short*)malloc(256 * sizeof(unsigned short));
+ }
+
+ if (displayProperties.ffFormat & kfPalette) {
+ /* Will only be able to support 256 colors in this mode */
+ // FIXME
+ //screenPal = GAPI_CreatePalette();
+ }
+
+ /* Set Window style */
+ style = GetWindowLong(SDL_Window, GWL_STYLE);
+ if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
+ style &= ~windowstyle;
+ style |= directstyle;
+ } else {
+ if ( flags & SDL_NOFRAME ) {
+ style &= ~windowstyle;
+ style |= directstyle;
+ video->flags |= SDL_NOFRAME;
+ } else {
+ style &= ~directstyle;
+ style |= windowstyle;
+ if ( flags & SDL_RESIZABLE ) {
+ style |= resizestyle;
+ video->flags |= SDL_RESIZABLE;
+ }
+ }
+#if WS_MAXIMIZE
+ if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE;
+#endif
+ }
+
+ if (!SDL_windowid)
+ SetWindowLong(SDL_Window, GWL_STYLE, style);
+
+ /* Allocate bitmap */
+ if (gapiBuffer) {
+ free(gapiBuffer);
+ gapiBuffer = NULL;
+ }
+ gapiBuffer = malloc(video->h * video->pitch);
+ video->pixels = gapiBuffer;
+
+ /* See if we will rotate */
+ rotation = SDL_ROTATE_NONE;
+ screenWidth = getScreenWidth();
+ screenHeight = getScreenHeight();
+ if ((flags & SDL_FULLSCREEN) &&
+ (width > screenWidth && width <= screenHeight)
+ )
+ {
+ rotation = SDL_ROTATE_LEFT;
+ }
+ /* Compute the different drawing properties */
+ switch(rotation) {
+ case SDL_ROTATE_NONE:
+ dstPixelstep = displayProperties.cbxPitch;
+ dstLinestep = displayProperties.cbyPitch;
+ startOffset = 0;
+ break;
+ case SDL_ROTATE_LEFT:
+ dstPixelstep = -displayProperties.cbyPitch;
+ dstLinestep = displayProperties.cbxPitch;
+ startOffset = displayProperties.cbyPitch * (displayProperties.cyHeight - 1);
+ break;
+ case SDL_ROTATE_RIGHT:
+ dstPixelstep = displayProperties.cbyPitch;
+ dstLinestep = -displayProperties.cbxPitch;
+ startOffset = displayProperties.cbxPitch * (displayProperties.cxWidth - 1);
+ break;
+ }
+ /* Compute padding */
+ padWidth = 0;
+ padHeight = 0;
+ if (rotation == SDL_ROTATE_NONE) {
+ if (getScreenWidth() > width)
+ padWidth = (getScreenWidth() - width) / 2;
+ if (getScreenHeight() > height)
+ padHeight = (getScreenHeight() - height) / 2;
+ }
+ else {
+ if (getScreenWidth() > height)
+ padWidth = (getScreenWidth() - height) / 2;
+ if (getScreenHeight() > width)
+ padHeight = (getScreenHeight() - width) / 2;
+ }
+ srcLinestep = video->pitch;
+ srcPixelstep = (bpp == 15 ? 2 : bpp / 8);
+
+ MoveWindow(SDL_Window, 0, 0, getScreenWidth(), getScreenHeight(), FALSE);
+ ShowWindow(SDL_Window, SW_SHOW);
+
+ /* Resize the window */
+ //if ( SDL_windowid == NULL ) {
+ if (0) {
+ HWND top;
+ UINT swp_flags;
+ RECT bounds;
+ int x,y;
+
+ SDL_resizing = 1;
+ bounds.left = 0;
+ bounds.top = 0;
+ bounds.right = video->w;
+ bounds.bottom = video->h;
+ AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE, 0);
+ width = bounds.right-bounds.left;
+ height = bounds.bottom-bounds.top;
+ x = (getScreenWidth()-width)/2;
+ y = (getScreenHeight()-height)/2;
+ if ( y < 0 ) { /* Cover up title bar for more client area */
+ y -= GetSystemMetrics(SM_CYCAPTION)/2;
+ }
+ swp_flags = (SWP_FRAMECHANGED | SWP_SHOWWINDOW);
+ if ( was_visible && !(flags & SDL_FULLSCREEN) ) {
+ swp_flags |= SWP_NOMOVE;
+ }
+ if ( flags & SDL_FULLSCREEN ) {
+ top = HWND_TOPMOST;
+ } else {
+ top = HWND_NOTOPMOST;
+ }
+
+ if (flags & SDL_FULLSCREEN) {
+ SetWindowPos(SDL_Window, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
+ ShowWindow(SDL_Window, SW_SHOW);
+ }
+ else
+ SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags);
+
+ SDL_resizing = 0;
+ SetForegroundWindow(SDL_Window);
+ }
+
+ /* Open GAPI display */
+ GXOpenDisplay(SDL_Window, (flags & SDL_FULLSCREEN ? GX_FULLSCREEN : 0));
+
+ /* Grab hardware keys if necessary */
+ if (flags & SDL_FULLSCREEN)
+ GAPI_GrabHardwareKeys(TRUE);
+
+ /* Blank screen */
+ memset(GXBeginDraw(), 0, getScreenWidth() * getScreenHeight() * 2);
+ GXEndDraw();
+
+ /* We're done */
+ return(video);
+}
+
+/* We don't actually allow hardware surfaces other than the main one */
+static int GAPI_AllocHWSurface(_THIS, SDL_Surface *surface)
+{
+ return(-1);
+}
+static void GAPI_FreeHWSurface(_THIS, SDL_Surface *surface)
+{
+ return;
+}
+
+/* We need to wait for vertical retrace on page flipped displays */
+static int GAPI_LockHWSurface(_THIS, SDL_Surface *surface)
+{
+ return(0);
+}
+
+static void GAPI_UnlockHWSurface(_THIS, SDL_Surface *surface)
+{
+ return;
+}
+
+static void updateLine(_THIS, unsigned char *srcPointer, unsigned char *destPointer, int width) {
+ // FIXME, we assume everything is in the correct format, either 16 bits 565 or 555, or 8 bits
+ int i;
+ for (i=0; i<width; i++) {
+ if (!convertPalette) {
+ *(unsigned short*)destPointer = *(unsigned short*)srcPointer;
+ }
+ else {
+ *(unsigned short*)destPointer = convertPalette[*srcPointer];
+ }
+
+ destPointer += dstPixelstep;
+ srcPointer += srcPixelstep;
+ }
+}
+
+static void GAPI_UpdateRects(_THIS, int numrects, SDL_Rect *rects)
+{
+ int i;
+ unsigned char *screenBuffer;
+
+ screenBuffer = GXBeginDraw();
+
+ for (i=0; i<numrects; i++) {
+ unsigned char *destPointer = screenBuffer + startOffset + ((rects[i].x + padWidth) * dstPixelstep) + ((rects[i].y + padHeight) * dstLinestep);
+ unsigned char *srcPointer = (unsigned char*)gapiBuffer + (rects[i].x * srcPixelstep) + (rects[i].y * srcLinestep);
+ int height = rects[i].h;
+
+ while (height) {
+ updateLine(this, srcPointer, destPointer, rects[i].w);
+ destPointer += dstLinestep;
+ srcPointer += srcLinestep;
+ height--;
+ }
+ }
+
+ GXEndDraw();
+}
+
+/*
+#define ADVANCE_PARTIAL(address, step) \
+ bitshift += displayProperties.cBPP; \
+ if(bitshift >= 8) \
+ { \
+ bitshift = 0; \
+ bitmask = (1<<displayProperties.cBPP)-1; \
+ address += step; \
+ } \
+ else \
+ bitmask <<= displayProperties.cBPP;
+
+#define ADVANCE_REV_PARTIAL(address, step) \
+ bitshift -= gxdp.cBPP; \
+ if(bitshift < 0) \
+ { \
+ bitshift = 8-displayProperties.cBPP; \
+ bitmask = ((1<<displayProperties.cBPP)-1)<<bitshift; \
+ address += step; \
+ } \
+ else \
+ bitmask >>= displayProperties.cBPP;
+
+
+static void GAPI_UpdateRectsMono(_THIS, int numrects, SDL_Rect *rects)
+{
+ int i;
+ unsigned char *screenBuffer;
+
+ screenBuffer = GXBeginDraw();
+
+ for (i=0; i<numrects; i++) {
+ unsigned char *destPointer = screenBuffer + startOffset + (rects[i].x * dstPixelstep) + (rects[i].y * dstLinestep);
+ unsigned char *srcPointer = (unsigned char*)gapiBuffer + (rects[i].x * srcPixelstep) + (rects[i].y * srcLinestep);
+ unsigned char bitmask;
+ int bitshift;
+
+ int height = rects[i].h;
+ while (height) {
+ updateLine(_THIS, srcPointer, destPointer, rects[i].w);
+ destPointer += dstLinestep;
+ srcPointer += srcLinestep;
+ height--;
+ }
+ }
+
+ GXEndDraw();
+}
+*/
+
+/* -------------------------------------------------------------------------------- */
+// Global fixme for paletted mode !
+
+#define COLORCONV565(r,g,b) (((r&0xf8)<<(11-3))|((g&0xfc)<<(5-2))|((b&0xf8)>>3))
+
+#define COLORCONV555(r,g,b) (((r&0xf8)<<(10-3))|((g&0xf8)<<(5-2))|((b&0xf8)>>3))
+
+int GAPI_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
+{
+ int i;
+ /* Convert colors to appropriate 565 or 555 mapping */
+ for (i=0; i<ncolors; i++)
+ convertPalette[firstcolor + i] = (videoMode == GAPI_DIRECT_565 ?
+ COLORCONV565(colors[i].r, colors[i].g, colors[i].b) :
+ COLORCONV555(colors[i].r, colors[i].g, colors[i].b));
+ return(1);
+}
+
+static void GAPI_RealizePalette(_THIS)
+{
+ OutputDebugString(TEXT("GAPI_RealizePalette NOT IMPLEMENTED !\r\n"));
+}
+
+static void GAPI_PaletteChanged(_THIS, HWND window)
+{
+ OutputDebugString(TEXT("GAPI_PaletteChanged NOT IMPLEMENTED !\r\n"));
+}
+
+/* Exported for the windows message loop only */
+static void GAPI_WinPAINT(_THIS, HDC hdc)
+{
+ OutputDebugString(TEXT("GAPI_WinPAINT NOT IMPLEMENTED !\r\n"));
+}
+
+
+/* Note: If we are terminated, this could be called in the middle of
+ another SDL video routine -- notably UpdateRects.
+*/
+void GAPI_VideoQuit(_THIS)
+{
+ /* Destroy the window and everything associated with it */
+ if ( SDL_Window ) {
+ /* Delete the screen bitmap (also frees screen->pixels) */
+ if ( this->screen ) {
+//#ifdef WIN32_PLATFORM_PSPC
+ if ( this->screen->flags & SDL_FULLSCREEN ) {
+ /* Unhide taskbar, etc. */
+ //SHFullScreen(SDL_Window, SHFS_SHOWTASKBAR | SHFS_SHOWSIPBUTTON | SHFS_SHOWSTARTICON);
+ //ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOWNORMAL);
+ DIB_ShowTaskBar(TRUE);
+ GAPI_GrabHardwareKeys(FALSE);
+ }
+//#endif
+
+ if (this->screen->pixels != NULL)
+ {
+ free(this->screen->pixels);
+ this->screen->pixels = NULL;
+ }
+
+ if (GXCloseDisplay)
+ GXCloseDisplay();
+ }
+ }
+}
+
+void GAPI_GrabHardwareKeys(BOOL grab) {
+ HINSTANCE GAPI_handle;
+ tGXVoidFunction GAPIActionInput;
+
+ GAPI_handle = LoadLibrary(TEXT("gx.dll"));
+ if (!GAPI_handle)
+ return;
+ GAPIActionInput = (tGXVoidFunction)GetProcAddress(GAPI_handle, (grab ? TEXT("?GXOpenInput@@YAHXZ") : TEXT("?GXCloseInput@@YAHXZ")));
+ if (GAPIActionInput) {
+ GAPIActionInput();
+ }
+ FreeLibrary(GAPI_handle);
+}
diff -ruN SDL-1.2.7-orig/src/video/wingapi/SDL_gapivideo.h SDL-1.2.7/src/video/wingapi/SDL_gapivideo.h
--- SDL-1.2.7-orig/src/video/wingapi/SDL_gapivideo.h Wed Dec 31 19:00:00 1969
+++ SDL-1.2.7/src/video/wingapi/SDL_gapivideo.h Sun May 30 17:57:48 2004
@@ -0,0 +1,192 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id: SDL_gapivideo.h,v 1.1 2004/02/02 23:25:35 lemure Exp $";
+#endif
+
+#ifndef _SDL_gapivideo_h
+#define _SDL_gapivideo_h
+
+#include <windows.h>
+
+/* -------------------------------------------------------------------------------------------- */
+
+/* From gx.h, since it's not really C compliant */
+
+struct GXDisplayProperties {
+ DWORD cxWidth;
+ DWORD cyHeight; // notice lack of 'th' in the word height.
+ long cbxPitch; // number of bytes to move right one x pixel - can be negative.
+ long cbyPitch; // number of bytes to move down one y pixel - can be negative.
+ long cBPP; // # of bits in each pixel
+ DWORD ffFormat; // format flags.
+};
+
+struct GXKeyList {
+ short vkUp; // key for up
+ POINT ptUp; // x,y position of key/button. Not on screen but in screen coordinates.
+ short vkDown;
+ POINT ptDown;
+ short vkLeft;
+ POINT ptLeft;
+ short vkRight;
+ POINT ptRight;
+ short vkA;
+ POINT ptA;
+ short vkB;
+ POINT ptB;
+ short vkC;
+ POINT ptC;
+ short vkStart;
+ POINT ptStart;
+};
+
+#define kfLandscape 0x8 // Screen is rotated 270 degrees
+#define kfPalette 0x10 // Pixel values are indexes into a palette
+#define kfDirect 0x20 // Pixel values contain actual level information
+#define kfDirect555 0x40 // 5 bits each for red, green and blue values in a pixel.
+#define kfDirect565 0x80 // 5 red bits, 6 green bits and 5 blue bits per pixel
+#define kfDirect888 0x100 // 8 bits each for red, green and blue values in a pixel.
+#define kfDirect444 0x200 // 4 red, 4 green, 4 blue
+#define kfDirectInverted 0x400
+
+#define GX_FULLSCREEN 0x01 // for OpenDisplay()
+
+/* -------------------------------------------------------------------------------------------- */
+
+/* Rotation direction */
+typedef enum {
+ SDL_ROTATE_NONE,
+ SDL_ROTATE_LEFT,
+ SDL_ROTATE_RIGHT
+} SDL_RotateAttr;
+
+/* GAPI video mode */
+typedef enum {
+ GAPI_NONE = 0,
+ GAPI_DIRECT_565,
+ GAPI_DIRECT_555,
+ GAPI_MONO,
+ GAPI_PALETTE
+} SDL_GAPIVideoMode;
+
+
+/* Hidden "this" pointer for the video functions */
+#define _THIS SDL_VideoDevice *this
+
+/* GAPI functions definitions */
+
+typedef struct GXDisplayProperties (*tGXDisplayProperties)(void);
+typedef int (*tGXOpenDisplay)(HWND, unsigned long);
+typedef void* (*tGXBeginDraw)(void);
+typedef int (*tGXVoidFunction)(void);
+
+/* Private display data */
+
+struct GAPI_funcs {
+ tGXDisplayProperties dynamicGXGetDisplayProperties;
+ tGXOpenDisplay dynamicGXOpenDisplay;
+ tGXVoidFunction dynamicGXCloseDisplay;
+ tGXBeginDraw dynamicGXBeginDraw;
+ tGXVoidFunction dynamicGXEndDraw;
+ tGXVoidFunction dynamicGXSuspend;
+ tGXVoidFunction dynamicGXResume;
+};
+
+struct GAPI_properties {
+ unsigned char invert;
+ int colorscale;
+ int dstPixelstep;
+ int dstLinestep;
+ int startOffset;
+ SDL_GAPIVideoMode videoMode;
+};
+
+#define MAX_CLR 0x100
+
+struct palette_properties {
+ unsigned char *palRed;
+ unsigned char *palGreen;
+ unsigned char *palBlue;
+ unsigned short *pal;
+};
+
+
+struct SDL_PrivateVideoData {
+ /* --- <Hack> --- begin with DIB private structure to allow DIB events code sharing */
+ HBITMAP screen_bmp;
+ HPALETTE screen_pal;
+ void *work_pixels; /* if the display needs to be rotated, memory allocated by the API */
+ void *rotation_pixels; /* if the display needs to be rotated, memory allocated by the code */
+ SDL_RotateAttr rotation;
+ char ozoneHack; /* force stylus translation if running without Hi Res flag */
+
+#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
+ int SDL_nummodes[NUM_MODELISTS];
+ SDL_Rect **SDL_modelist[NUM_MODELISTS];
+
+ /* --- </Hack> --- */
+
+ int w, h;
+ void *gapiBuffer;
+ HPALETTE screenPal;
+ struct GAPI_funcs gapiFuncs;
+ struct GAPI_properties gapiProperties;
+ struct GXDisplayProperties displayProps;
+ int srcLinestep;
+ int srcPixelstep;
+
+ int padWidth;
+ int padHeight;
+
+ unsigned short *convertPalette;
+};
+
+#define gapiBuffer (this->hidden->gapiBuffer)
+#define mainSurfaceWidth (this->hidden->w)
+#define mainSurfaceHeight (this->hidden->h)
+#define rotation (this->hidden->rotation)
+#define ozoneHack (this->hidden->ozoneHack)
+#define displayProperties (this->hidden->displayProps)
+#define screenPal (this->hidden->screenPal)
+#define GXGetDisplayProperties (this->hidden->gapiFuncs.dynamicGXGetDisplayProperties)
+#define GXOpenDisplay (this->hidden->gapiFuncs.dynamicGXOpenDisplay)
+#define GXCloseDisplay (this->hidden->gapiFuncs.dynamicGXCloseDisplay)
+#define GXBeginDraw (this->hidden->gapiFuncs.dynamicGXBeginDraw)
+#define GXEndDraw (this->hidden->gapiFuncs.dynamicGXEndDraw)
+#define GXSuspend (this->hidden->gapiFuncs.dynamicGXSuspend)
+#define GXResume (this->hidden->gapiFuncs.dynamicGXResume)
+#define invert (this->hidden->gapiProperties.invert)
+#define colorscale (this->hidden->gapiProperties.colorscale)
+#define videoMode (this->hidden->gapiProperties.videoMode)
+#define srcPixelstep (this->hidden->srcPixelstep)
+#define srcLinestep (this->hidden->srcLinestep)
+#define dstPixelstep (this->hidden->gapiProperties.dstPixelstep)
+#define dstLinestep (this->hidden->gapiProperties.dstLinestep)
+#define startOffset (this->hidden->gapiProperties.startOffset)
+#define padWidth (this->hidden->padWidth)
+#define padHeight (this->hidden->padHeight)
+#define convertPalette (this->hidden->convertPalette)
+
+#endif /* _SDL_gapivideo_h */