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https://git.do.srb2.org/STJr/SRB2.git
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866 lines
23 KiB
C
866 lines
23 KiB
C
// SONIC ROBO BLAST 2
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//-----------------------------------------------------------------------------
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// Copyright (C) 2006 by Graue.
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// Copyright (C) 2006-2021 by Sonic Team Junior.
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//
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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/// \file z_zone.c
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/// \brief Zone memory allocation.
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/// This file does zone memory allocation. Each allocation is done with a
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/// tag, and this file keeps track of all the allocations made. Later, you
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/// can purge everything with a given tag.
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///
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/// Some tags (PU_CACHE, for example) may be automatically purged whenever
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/// the space is needed, so memory allocated with these tags is no longer
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/// guaranteed to be valid after another call to Z_Malloc().
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///
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/// The original implementation allocated a large block (48 MB, as of the
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/// last version of SRB2 that did this) upfront, and Z_Malloc() carved
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/// pieces out of that. Unfortunately, this had the effect of masking a
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/// lot of read/write past end of buffer type bugs which we have since
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/// caught with this direct-malloc version. We also suspected that SRB2's
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/// allocator was fragmenting badly. Finally, this version is a bit
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/// simpler (about half the lines of code).
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#include "doomdef.h"
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#include "doomstat.h"
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#include "r_patch.h"
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#include "r_picformats.h"
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#include "i_system.h" // I_GetFreeMem
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#include "i_video.h" // rendermode
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#include "z_zone.h"
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#include "m_misc.h" // M_Memcpy
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#include "lua_script.h"
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#ifdef HWRENDER
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#include "hardware/hw_main.h" // For hardware memory info
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#endif
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#ifdef HAVE_VALGRIND
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#include "valgrind.h"
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static boolean Z_calloc = false;
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#include "memcheck.h"
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#endif
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#define ZONEID 0xa441d13d
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#ifdef ZDEBUG
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//#define ZDEBUG2
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#endif
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struct memblock_s;
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typedef struct
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{
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struct memblock_s *block; // Describing this memory
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UINT32 id; // Should be ZONEID
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} ATTRPACK memhdr_t;
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// Some code might want aligned memory. Assume it wants memory n bytes
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// aligned -- then we allocate n-1 extra bytes and return a pointer to
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// the first byte aligned as requested.
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// Thus, "real" is the pointer we get from malloc() and will free()
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// later, but "hdr" is where the memhdr_t starts.
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// For non-aligned allocations they will be the same.
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typedef struct memblock_s
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{
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void *real;
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memhdr_t *hdr;
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void **user;
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INT32 tag; // purgelevel
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size_t size; // including the header and blocks
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size_t realsize; // size of real data only
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#ifdef ZDEBUG
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const char *ownerfile;
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INT32 ownerline;
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#endif
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struct memblock_s *next, *prev;
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} ATTRPACK memblock_t;
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// both the head and tail of the zone memory block list
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static memblock_t head;
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//
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// Function prototypes
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//
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static void Command_Memfree_f(void);
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#ifdef ZDEBUG
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static void Command_Memdump_f(void);
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#endif
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// --------------------------
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// Zone memory initialisation
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// --------------------------
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/** Initialises zone memory.
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* Used at game startup.
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*
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* \sa I_GetFreeMem, Command_Memfree_f, Command_Memdump_f
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*/
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void Z_Init(void)
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{
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UINT32 total, memfree;
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memset(&head, 0x00, sizeof(head));
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head.next = head.prev = &head;
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memfree = I_GetFreeMem(&total)>>20;
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CONS_Printf("System memory: %uMB - Free: %uMB\n", total>>20, memfree);
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// Note: This allocates memory. Watch out.
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COM_AddCommand("memfree", Command_Memfree_f);
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#ifdef ZDEBUG
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COM_AddCommand("memdump", Command_Memdump_f);
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#endif
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}
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// ----------------------
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// Zone memory allocation
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// ----------------------
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/** Returns the corresponding memblock_t for a given memory block.
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*
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* \param ptr A pointer to allocated memory,
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* assumed to have been allocated with Z_Malloc/Z_Calloc.
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* \param func A string containing the name of the function that called this,
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* to be printed if the function I_Errors
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* \return A pointer to the memblock_t for the given memory.
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* \sa Z_Free, Z_ReallocAlign
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*/
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#ifdef ZDEBUG
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#define Ptr2Memblock(s, f) Ptr2Memblock2(s, f, __FILE__, __LINE__)
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static memblock_t *Ptr2Memblock2(void *ptr, const char* func, const char *file, INT32 line)
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#else
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static memblock_t *Ptr2Memblock(void *ptr, const char* func)
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#endif
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{
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memhdr_t *hdr;
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memblock_t *block;
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if (ptr == NULL)
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return NULL;
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#ifdef ZDEBUG2
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CONS_Printf("%s %s:%d\n", func, file, line);
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#endif
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hdr = (memhdr_t *)((UINT8 *)ptr - sizeof *hdr);
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#ifdef VALGRIND_MAKE_MEM_DEFINED
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VALGRIND_MAKE_MEM_DEFINED(hdr, sizeof *hdr);
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#endif
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#ifdef VALGRIND_MEMPOOL_EXISTS
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if (!VALGRIND_MEMPOOL_EXISTS(hdr->block))
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{
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#ifdef ZDEBUG
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I_Error("%s: bad memblock from %s:%d", func, file, line);
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#else
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I_Error("%s: bad memblock", func);
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#endif
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}
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#endif
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if (hdr->id != ZONEID)
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{
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#ifdef ZDEBUG
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I_Error("%s: wrong id from %s:%d", func, file, line);
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#else
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I_Error("%s: wrong id", func);
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#endif
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}
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block = hdr->block;
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#ifdef VALGRIND_MAKE_MEM_NOACCESS
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VALGRIND_MAKE_MEM_NOACCESS(hdr, sizeof *hdr);
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#endif
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return block;
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}
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/** Frees allocated memory.
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*
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* \param ptr A pointer to allocated memory,
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* assumed to have been allocated with Z_Malloc/Z_Calloc.
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* \sa Z_FreeTags
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*/
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#ifdef ZDEBUG
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void Z_Free2(void *ptr, const char *file, INT32 line)
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#else
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void Z_Free(void *ptr)
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#endif
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{
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memblock_t *block;
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if (ptr == NULL)
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return;
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#ifdef ZDEBUG2
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CONS_Debug(DBG_MEMORY, "Z_Free %s:%d\n", file, line);
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#endif
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#ifdef ZDEBUG
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block = Ptr2Memblock2(ptr, "Z_Free", file, line);
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#else
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block = Ptr2Memblock(ptr, "Z_Free");
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#endif
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#ifdef ZDEBUG
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// Write every Z_Free call to a debug file.
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CONS_Debug(DBG_MEMORY, "Z_Free at %s:%d\n", file, line);
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#endif
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// anything that isn't by lua gets passed to lua just in case.
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if (block->tag != PU_LUA)
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LUA_InvalidateUserdata(ptr);
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// TODO: if zdebugging, make sure no other block has a user
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// that is about to be freed.
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// Clear the user's mark.
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if (block->user != NULL)
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*block->user = NULL;
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// Free the memory and get rid of the block.
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free(block->real);
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#ifdef VALGRIND_DESTROY_MEMPOOL
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VALGRIND_DESTROY_MEMPOOL(block);
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#endif
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block->prev->next = block->next;
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block->next->prev = block->prev;
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free(block);
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}
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/** malloc() that doesn't accept failure.
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*
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* \param size Amount of memory to be allocated, in bytes.
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* \return A pointer to the allocated memory.
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*/
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static void *xm(size_t size)
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{
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const size_t padedsize = size+sizeof (size_t);
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void *p;
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if (padedsize < size)/* overflow check */
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I_Error("You are allocating memory too large!");
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p = malloc(padedsize);
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if (p == NULL)
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{
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// Oh crumbs: we're out of heap. Try purging the cache and reallocating.
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Z_FreeTags(PU_PURGELEVEL, INT32_MAX);
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p = malloc(padedsize);
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if (p == NULL)
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{
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I_Error("Out of memory allocating %s bytes", sizeu1(size));
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}
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}
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return p;
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}
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/** The Z_MallocAlign function.
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* Allocates a block of memory, adds it to a linked list so we can keep track of it.
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*
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* \param size Amount of memory to be allocated, in bytes.
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* \param tag Purge tag.
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* \param user The address of a pointer to the memory to be allocated.
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* When the memory is freed by Z_Free later,
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* the pointer at this address will then be automatically set to NULL.
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* \param alignbits The alignment of the memory to be allocated, in bits. Can be 0.
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* \note You can pass Z_Malloc() a NULL user if the tag is less than PU_PURGELEVEL.
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* \sa Z_CallocAlign, Z_ReallocAlign
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*/
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#ifdef ZDEBUG
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void *Z_Malloc2(size_t size, INT32 tag, void *user, INT32 alignbits,
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const char *file, INT32 line)
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#else
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void *Z_MallocAlign(size_t size, INT32 tag, void *user, INT32 alignbits)
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#endif
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{
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size_t extrabytes = (1<<alignbits) - 1;
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size_t padsize = 0;
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memblock_t *block;
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void *ptr;
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memhdr_t *hdr;
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void *given;
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size_t blocksize = extrabytes + sizeof *hdr + size;
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#ifdef ZDEBUG2
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CONS_Debug(DBG_MEMORY, "Z_Malloc %s:%d\n", file, line);
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#endif
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if (blocksize < size)/* overflow check */
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I_Error("You are allocating memory too large!");
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block = xm(sizeof *block);
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#ifdef HAVE_VALGRIND
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padsize += (1<<sizeof(size_t))*2;
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#endif
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ptr = xm(blocksize + padsize*2);
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// This horrible calculation makes sure that "given" is aligned
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// properly.
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given = (void *)((size_t)((UINT8 *)ptr + extrabytes + sizeof *hdr + padsize/2)
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& ~extrabytes);
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// The mem header lives 'sizeof (memhdr_t)' bytes before given.
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hdr = (memhdr_t *)((UINT8 *)given - sizeof *hdr);
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#ifdef HAVE_VALGRIND
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Z_calloc = false;
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#endif
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block->next = head.next;
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block->prev = &head;
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head.next = block;
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block->next->prev = block;
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block->real = ptr;
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block->hdr = hdr;
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block->tag = tag;
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block->user = NULL;
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#ifdef ZDEBUG
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block->ownerline = line;
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block->ownerfile = file;
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#endif
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block->size = blocksize;
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block->realsize = size;
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#ifdef VALGRIND_CREATE_MEMPOOL
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VALGRIND_CREATE_MEMPOOL(block, padsize, Z_calloc);
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#endif
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//#ifdef VALGRIND_MEMPOOL_ALLOC
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// VALGRIND_MEMPOOL_ALLOC(block, hdr, size + sizeof *hdr);
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//#endif
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hdr->id = ZONEID;
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hdr->block = block;
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#ifdef VALGRIND_MAKE_MEM_NOACCESS
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VALGRIND_MAKE_MEM_NOACCESS(hdr, sizeof *hdr);
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#endif
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if (user != NULL)
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{
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block->user = user;
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*(void **)user = given;
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}
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else if (tag >= PU_PURGELEVEL)
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I_Error("Z_Malloc: attempted to allocate purgable block "
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"(size %s) with no user", sizeu1(size));
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return given;
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}
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/** The Z_CallocAlign function.
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* Allocates a block of memory, adds it to a linked list so we can keep track of it.
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* Unlike Z_MallocAlign, this also initialises the bytes to zero.
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*
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* \param size Amount of memory to be allocated, in bytes.
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* \param tag Purge tag.
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* \param user The address of a pointer to the memory to be allocated.
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* When the memory is freed by Z_Free later,
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* the pointer at this address will then be automatically set to NULL.
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* \param alignbits The alignment of the memory to be allocated, in bits. Can be 0.
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* \note You can pass Z_Calloc() a NULL user if the tag is less than PU_PURGELEVEL.
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* \sa Z_MallocAlign, Z_ReallocAlign
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*/
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#ifdef ZDEBUG
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void *Z_Calloc2(size_t size, INT32 tag, void *user, INT32 alignbits, const char *file, INT32 line)
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#else
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void *Z_CallocAlign(size_t size, INT32 tag, void *user, INT32 alignbits)
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#endif
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{
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#ifdef VALGRIND_MEMPOOL_ALLOC
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Z_calloc = true;
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#endif
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#ifdef ZDEBUG
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return memset(Z_Malloc2 (size, tag, user, alignbits, file, line), 0, size);
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#else
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return memset(Z_MallocAlign(size, tag, user, alignbits ), 0, size);
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#endif
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}
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/** The Z_ReallocAlign function.
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* Reallocates a block of memory with a new size.
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*
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* \param ptr A pointer to allocated memory,
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* assumed to have been allocated with Z_Malloc/Z_Calloc.
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* If NULL, this function instead acts as a wrapper for Z_CallocAlign.
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* \param size New size of memory block, in bytes.
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* If zero, then the memory is freed and NULL is returned.
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* \param tag New purge tag.
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* \param user The address of a pointer to the memory to be reallocated.
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* This can be a different user to the one originally assigned to the memory block.
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* \param alignbits The alignment of the memory to be allocated, in bits. Can be 0.
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* \return A pointer to the reallocated memory. Can be NULL if memory was freed.
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* \note You can pass Z_Realloc() a NULL user if the tag is less than PU_PURGELEVEL.
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* \sa Z_MallocAlign, Z_CallocAlign
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*/
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#ifdef ZDEBUG
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void *Z_Realloc2(void *ptr, size_t size, INT32 tag, void *user, INT32 alignbits, const char *file, INT32 line)
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#else
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void *Z_ReallocAlign(void *ptr, size_t size, INT32 tag, void *user, INT32 alignbits)
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#endif
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{
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void *rez;
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memblock_t *block;
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size_t copysize;
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#ifdef ZDEBUG2
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CONS_Debug(DBG_MEMORY, "Z_Realloc %s:%d\n", file, line);
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#endif
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if (!size)
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{
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Z_Free(ptr);
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return NULL;
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}
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if (!ptr)
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{
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#ifdef ZDEBUG
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return Z_Calloc2(size, tag, user, alignbits, file , line);
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#else
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return Z_CallocAlign(size, tag, user, alignbits);
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#endif
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}
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#ifdef ZDEBUG
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block = Ptr2Memblock2(ptr, "Z_Realloc", file, line);
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#else
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block = Ptr2Memblock(ptr, "Z_Realloc");
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#endif
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if (block == NULL)
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return NULL;
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#ifdef ZDEBUG
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// Write every Z_Realloc call to a debug file.
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DEBFILE(va("Z_Realloc at %s:%d\n", file, line));
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rez = Z_Malloc2(size, tag, user, alignbits, file, line);
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#else
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rez = Z_MallocAlign(size, tag, user, alignbits);
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#endif
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if (size < block->realsize)
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copysize = size;
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else
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copysize = block->realsize;
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M_Memcpy(rez, ptr, copysize);
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#ifdef ZDEBUG
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Z_Free2(ptr, file, line);
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#else
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Z_Free(ptr);
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#endif
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// Need to set the user in case the old block had the same one, in
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// which case the Z_Free will just have NULLed it out.
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if (user)
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*((void**)user) = rez;
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if (size > copysize)
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memset((char*)rez+copysize, 0x00, size-copysize);
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return rez;
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}
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/** Frees all memory for a given set of tags.
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*
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* \param lowtag The lowest tag to consider.
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* \param hightag The highest tag to consider.
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*/
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void Z_FreeTags(INT32 lowtag, INT32 hightag)
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{
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memblock_t *block, *next;
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Z_CheckHeap(420);
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for (block = head.next; block != &head; block = next)
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{
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next = block->next; // get link before freeing
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if (block->tag >= lowtag && block->tag <= hightag)
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Z_Free((UINT8 *)block->hdr + sizeof *block->hdr);
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}
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}
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/** Iterates through all memory for a given set of tags.
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*
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* \param lowtag The lowest tag to consider.
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* \param hightag The highest tag to consider.
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* \param iterfunc The iterator function.
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*/
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void Z_IterateTags(INT32 lowtag, INT32 hightag, boolean (*iterfunc)(void *))
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{
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memblock_t *block, *next;
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if (!iterfunc)
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I_Error("Z_IterateTags: no iterator function was given");
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for (block = head.next; block != &head; block = next)
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{
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next = block->next; // get link before possibly freeing
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if (block->tag >= lowtag && block->tag <= hightag)
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{
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void *mem = (UINT8 *)block->hdr + sizeof *block->hdr;
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boolean free = iterfunc(mem);
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if (free)
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Z_Free(mem);
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}
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}
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}
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// -----------------
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// Utility functions
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// -----------------
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// starting value of nextcleanup
|
|
#define CLEANUPCOUNT 2000
|
|
|
|
// number of function calls left before next cleanup
|
|
static INT32 nextcleanup = CLEANUPCOUNT;
|
|
|
|
/** This was in Z_Malloc, but was freeing data at
|
|
* unsafe times. Now it is only called when it is safe
|
|
* to cleanup memory.
|
|
*
|
|
* \todo Currently blocks >= PU_PURGELEVEL are freed every
|
|
* CLEANUPCOUNT. It might be better to keep track of
|
|
* the total size of all purgable memory and free it when the
|
|
* size exceeds some value.
|
|
*/
|
|
void Z_CheckMemCleanup(void)
|
|
{
|
|
if (nextcleanup-- == 0)
|
|
{
|
|
nextcleanup = CLEANUPCOUNT;
|
|
Z_FreeTags(PU_PURGELEVEL, INT32_MAX);
|
|
}
|
|
}
|
|
|
|
|
|
/** Checks the heap, as well as the memhdr_ts, for any corruption or
|
|
* other problems.
|
|
* \param i Identifies from where in the code Z_CheckHeap was called.
|
|
* \author Graue <graue@oceanbase.org>
|
|
*/
|
|
void Z_CheckHeap(INT32 i)
|
|
{
|
|
memblock_t *block;
|
|
memhdr_t *hdr;
|
|
UINT32 blocknumon = 0;
|
|
void *given;
|
|
|
|
for (block = head.next; block != &head; block = block->next)
|
|
{
|
|
blocknumon++;
|
|
hdr = block->hdr;
|
|
given = (UINT8 *)hdr + sizeof *hdr;
|
|
#ifdef ZDEBUG2
|
|
CONS_Debug(DBG_MEMORY, "block %u owned by %s:%d\n",
|
|
blocknumon, block->ownerfile, block->ownerline);
|
|
#endif
|
|
#ifdef VALGRIND_MEMPOOL_EXISTS
|
|
if (!VALGRIND_MEMPOOL_EXISTS(block))
|
|
{
|
|
I_Error("Z_CheckHeap %d: block %u"
|
|
#ifdef ZDEBUG
|
|
"(owned by %s:%d)"
|
|
#endif
|
|
" should not exist", i, blocknumon
|
|
#ifdef ZDEBUG
|
|
, block->ownerfile, block->ownerline
|
|
#endif
|
|
);
|
|
}
|
|
#endif
|
|
if (block->user != NULL && *(block->user) != given)
|
|
{
|
|
I_Error("Z_CheckHeap %d: block %u"
|
|
#ifdef ZDEBUG
|
|
"(owned by %s:%d)"
|
|
#endif
|
|
" doesn't have a proper user", i, blocknumon
|
|
#ifdef ZDEBUG
|
|
, block->ownerfile, block->ownerline
|
|
#endif
|
|
);
|
|
}
|
|
if (block->next->prev != block)
|
|
{
|
|
I_Error("Z_CheckHeap %d: block %u"
|
|
#ifdef ZDEBUG
|
|
"(owned by %s:%d)"
|
|
#endif
|
|
" lacks proper backlink", i, blocknumon
|
|
#ifdef ZDEBUG
|
|
, block->ownerfile, block->ownerline
|
|
#endif
|
|
);
|
|
}
|
|
if (block->prev->next != block)
|
|
{
|
|
I_Error("Z_CheckHeap %d: block %u"
|
|
#ifdef ZDEBUG
|
|
"(owned by %s:%d)"
|
|
#endif
|
|
" lacks proper forward link", i, blocknumon
|
|
#ifdef ZDEBUG
|
|
, block->ownerfile, block->ownerline
|
|
#endif
|
|
);
|
|
}
|
|
#ifdef VALGRIND_MAKE_MEM_DEFINED
|
|
VALGRIND_MAKE_MEM_DEFINED(hdr, sizeof *hdr);
|
|
#endif
|
|
if (hdr->block != block)
|
|
{
|
|
I_Error("Z_CheckHeap %d: block %u"
|
|
#ifdef ZDEBUG
|
|
"(owned by %s:%d)"
|
|
#endif
|
|
" doesn't have linkback from allocated memory",
|
|
i, blocknumon
|
|
#ifdef ZDEBUG
|
|
, block->ownerfile, block->ownerline
|
|
#endif
|
|
);
|
|
}
|
|
if (hdr->id != ZONEID)
|
|
{
|
|
I_Error("Z_CheckHeap %d: block %u"
|
|
#ifdef ZDEBUG
|
|
"(owned by %s:%d)"
|
|
#endif
|
|
" have the wrong ID", i, blocknumon
|
|
#ifdef ZDEBUG
|
|
, block->ownerfile, block->ownerline
|
|
#endif
|
|
);
|
|
}
|
|
#ifdef VALGRIND_MAKE_MEM_NOACCESS
|
|
VALGRIND_MAKE_MEM_NOACCESS(hdr, sizeof *hdr);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
// ------------------------
|
|
// Zone memory modification
|
|
// ------------------------
|
|
|
|
/** Changes a memory block's purge tag.
|
|
*
|
|
* \param ptr A pointer to allocated memory,
|
|
* assumed to have been allocated with Z_Malloc/Z_Calloc.
|
|
* \param tag The new tag.
|
|
* \sa Z_SetUser
|
|
*/
|
|
#ifdef PARANOIA
|
|
void Z_ChangeTag2(void *ptr, INT32 tag, const char *file, INT32 line)
|
|
#else
|
|
void Z_ChangeTag(void *ptr, INT32 tag)
|
|
#endif
|
|
{
|
|
memblock_t *block;
|
|
memhdr_t *hdr;
|
|
|
|
if (ptr == NULL)
|
|
return;
|
|
|
|
hdr = (memhdr_t *)((UINT8 *)ptr - sizeof *hdr);
|
|
|
|
#ifdef VALGRIND_MAKE_MEM_DEFINED
|
|
VALGRIND_MAKE_MEM_DEFINED(hdr, sizeof *hdr);
|
|
#endif
|
|
|
|
#ifdef VALGRIND_MEMPOOL_EXISTS
|
|
if (!VALGRIND_MEMPOOL_EXISTS(hdr->block))
|
|
{
|
|
#ifdef PARANOIA
|
|
I_Error("Z_CT at %s:%d: bad memblock", file, line);
|
|
#else
|
|
I_Error("Z_CT: bad memblock");
|
|
#endif
|
|
}
|
|
#endif
|
|
#ifdef PARANOIA
|
|
if (hdr->id != ZONEID) I_Error("Z_CT at %s:%d: wrong id", file, line);
|
|
#endif
|
|
|
|
block = hdr->block;
|
|
|
|
#ifdef VALGRIND_MAKE_MEM_NOACCESS
|
|
VALGRIND_MAKE_MEM_NOACCESS(hdr, sizeof *hdr);
|
|
#endif
|
|
|
|
if (tag >= PU_PURGELEVEL && block->user == NULL)
|
|
I_Error("Internal memory management error: "
|
|
"tried to make block purgable but it has no owner");
|
|
|
|
block->tag = tag;
|
|
}
|
|
|
|
/** Changes a memory block's user.
|
|
*
|
|
* \param ptr A pointer to allocated memory,
|
|
* assumed to have been allocated with Z_Malloc/Z_Calloc.
|
|
* \param newuser The new user for the memory block.
|
|
* \sa Z_ChangeTag
|
|
*/
|
|
#ifdef PARANOIA
|
|
void Z_SetUser2(void *ptr, void **newuser, const char *file, INT32 line)
|
|
#else
|
|
void Z_SetUser(void *ptr, void **newuser)
|
|
#endif
|
|
{
|
|
memblock_t *block;
|
|
memhdr_t *hdr;
|
|
|
|
if (ptr == NULL)
|
|
return;
|
|
|
|
hdr = (memhdr_t *)((UINT8 *)ptr - sizeof *hdr);
|
|
|
|
#ifdef VALGRIND_MAKE_MEM_DEFINED
|
|
VALGRIND_MAKE_MEM_DEFINED(hdr, sizeof *hdr);
|
|
#endif
|
|
|
|
#ifdef PARANOIA
|
|
if (hdr->id != ZONEID) I_Error("Z_CT at %s:%d: wrong id", file, line);
|
|
#endif
|
|
|
|
block = hdr->block;
|
|
|
|
#ifdef VALGRIND_MAKE_MEM_NOACCESS
|
|
VALGRIND_MAKE_MEM_NOACCESS(hdr, sizeof *hdr);
|
|
#endif
|
|
|
|
if (block->tag >= PU_PURGELEVEL && newuser == NULL)
|
|
I_Error("Internal memory management error: "
|
|
"tried to make block purgable but it has no owner");
|
|
|
|
block->user = (void*)newuser;
|
|
*newuser = ptr;
|
|
}
|
|
|
|
// -----------------
|
|
// Zone memory usage
|
|
// -----------------
|
|
|
|
/** Calculates memory usage for a given set of tags.
|
|
*
|
|
* \param lowtag The lowest tag to consider.
|
|
* \param hightag The highest tag to consider.
|
|
* \return Number of bytes currently allocated in the heap for the
|
|
* given tags.
|
|
*/
|
|
size_t Z_TagsUsage(INT32 lowtag, INT32 hightag)
|
|
{
|
|
size_t cnt = 0;
|
|
memblock_t *rover;
|
|
|
|
for (rover = head.next; rover != &head; rover = rover->next)
|
|
{
|
|
if (rover->tag < lowtag || rover->tag > hightag)
|
|
continue;
|
|
cnt += rover->size + sizeof *rover;
|
|
}
|
|
|
|
return cnt;
|
|
}
|
|
|
|
// -----------------------
|
|
// Miscellaneous functions
|
|
// -----------------------
|
|
|
|
/** The function called by the "memfree" console command.
|
|
* Prints the memory being used by each part of the game to the console.
|
|
*/
|
|
static void Command_Memfree_f(void)
|
|
{
|
|
UINT32 freebytes, totalbytes;
|
|
|
|
Z_CheckHeap(-1);
|
|
CONS_Printf("\x82%s", M_GetText("Memory Info\n"));
|
|
CONS_Printf(M_GetText("Total heap used : %7s KB\n"), sizeu1(Z_TotalUsage()>>10));
|
|
CONS_Printf(M_GetText("Static : %7s KB\n"), sizeu1(Z_TagUsage(PU_STATIC)>>10));
|
|
CONS_Printf(M_GetText("Static (sound) : %7s KB\n"), sizeu1(Z_TagUsage(PU_SOUND)>>10));
|
|
CONS_Printf(M_GetText("Static (music) : %7s KB\n"), sizeu1(Z_TagUsage(PU_MUSIC)>>10));
|
|
CONS_Printf(M_GetText("Patches : %7s KB\n"), sizeu1(Z_TagUsage(PU_PATCH)>>10));
|
|
CONS_Printf(M_GetText("Patches (low priority) : %7s KB\n"), sizeu1(Z_TagUsage(PU_PATCH_LOWPRIORITY)>>10));
|
|
CONS_Printf(M_GetText("Patches (rotated) : %7s KB\n"), sizeu1(Z_TagUsage(PU_PATCH_ROTATED)>>10));
|
|
CONS_Printf(M_GetText("Sprites : %7s KB\n"), sizeu1(Z_TagUsage(PU_SPRITE)>>10));
|
|
CONS_Printf(M_GetText("HUD graphics : %7s KB\n"), sizeu1(Z_TagUsage(PU_HUDGFX)>>10));
|
|
CONS_Printf(M_GetText("Locked cache : %7s KB\n"), sizeu1(Z_TagUsage(PU_CACHE)>>10));
|
|
CONS_Printf(M_GetText("Level : %7s KB\n"), sizeu1(Z_TagUsage(PU_LEVEL)>>10));
|
|
CONS_Printf(M_GetText("Special thinker : %7s KB\n"), sizeu1(Z_TagUsage(PU_LEVSPEC)>>10));
|
|
CONS_Printf(M_GetText("All purgable : %7s KB\n"),
|
|
sizeu1(Z_TagsUsage(PU_PURGELEVEL, INT32_MAX)>>10));
|
|
|
|
#ifdef HWRENDER
|
|
if (rendermode == render_opengl)
|
|
{
|
|
CONS_Printf(M_GetText("Patch info headers : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPATCHINFO)>>10));
|
|
CONS_Printf(M_GetText("Cached textures : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRCACHE)>>10));
|
|
CONS_Printf(M_GetText("Texture colormaps : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPATCHCOLMIPMAP)>>10));
|
|
CONS_Printf(M_GetText("Model textures : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRMODELTEXTURE)>>10));
|
|
CONS_Printf(M_GetText("Plane polygons : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPLANE)>>10));
|
|
CONS_Printf(M_GetText("All GPU textures : %7d KB\n"), HWR_GetTextureUsed()>>10);
|
|
}
|
|
#endif
|
|
|
|
CONS_Printf("\x82%s", M_GetText("System Memory Info\n"));
|
|
freebytes = I_GetFreeMem(&totalbytes);
|
|
CONS_Printf(M_GetText(" Total physical memory: %7u KB\n"), totalbytes>>10);
|
|
CONS_Printf(M_GetText("Available physical memory: %7u KB\n"), freebytes>>10);
|
|
}
|
|
|
|
#ifdef ZDEBUG
|
|
/** The function called by the "memdump" console command.
|
|
* Prints zone memory debugging information (i.e. tag, size, location in code allocated).
|
|
* Can be all memory allocated in game, or between a set of tags (if -min/-max args used).
|
|
* This command is available only if ZDEBUG is enabled.
|
|
*/
|
|
static void Command_Memdump_f(void)
|
|
{
|
|
memblock_t *block;
|
|
INT32 mintag = 0, maxtag = INT32_MAX;
|
|
INT32 i;
|
|
|
|
if ((i = COM_CheckParm("-min")))
|
|
mintag = atoi(COM_Argv(i + 1));
|
|
|
|
if ((i = COM_CheckParm("-max")))
|
|
maxtag = atoi(COM_Argv(i + 1));
|
|
|
|
for (block = head.next; block != &head; block = block->next)
|
|
if (block->tag >= mintag && block->tag <= maxtag)
|
|
{
|
|
char *filename = strrchr(block->ownerfile, PATHSEP[0]);
|
|
CONS_Printf("[%3d] %s (%s) bytes @ %s:%d\n", block->tag, sizeu1(block->size), sizeu2(block->realsize), filename ? filename + 1 : block->ownerfile, block->ownerline);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/** Creates a copy of a string.
|
|
*
|
|
* \param s The string to be copied.
|
|
* \return A copy of the string, allocated in zone memory.
|
|
*/
|
|
char *Z_StrDup(const char *s)
|
|
{
|
|
return strcpy(ZZ_Alloc(strlen(s) + 1), s);
|
|
}
|