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216 lines
5.1 KiB
C++
216 lines
5.1 KiB
C++
// Game_Music_Emu 0.6.0. http://www.slack.net/~ant/
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#include "Gme_File.h"
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#include "blargg_endian.h"
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#include <string.h>
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/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
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can redistribute it and/or modify it under the terms of the GNU Lesser
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General Public License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version. This
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module is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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details. You should have received a copy of the GNU Lesser General Public
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License along with this module; if not, write to the Free Software Foundation,
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Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
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#include "blargg_source.h"
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const char* const gme_wrong_file_type = "Wrong file type for this emulator";
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void Gme_File::clear_playlist()
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{
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playlist.clear();
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clear_playlist_();
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track_count_ = raw_track_count_;
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}
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void Gme_File::unload()
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{
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clear_playlist(); // *before* clearing track count
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track_count_ = 0;
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raw_track_count_ = 0;
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file_data.clear();
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}
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Gme_File::Gme_File()
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{
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type_ = 0;
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user_data_ = 0;
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user_cleanup_ = 0;
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unload(); // clears fields
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blargg_verify_byte_order(); // used by most emulator types, so save them the trouble
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}
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Gme_File::~Gme_File()
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{
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if ( user_cleanup_ )
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user_cleanup_( user_data_ );
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}
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blargg_err_t Gme_File::load_mem_( byte const* data, long size )
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{
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require( data != file_data.begin() ); // load_mem_() or load_() must be overridden
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Mem_File_Reader in( data, size );
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return load_( in );
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}
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blargg_err_t Gme_File::load_( Data_Reader& in )
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{
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RETURN_ERR( file_data.resize( in.remain() ) );
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RETURN_ERR( in.read( file_data.begin(), file_data.size() ) );
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return load_mem_( file_data.begin(), file_data.size() );
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}
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// public load functions call this at beginning
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void Gme_File::pre_load() { unload(); }
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void Gme_File::post_load_() { }
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// public load functions call this at end
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blargg_err_t Gme_File::post_load( blargg_err_t err )
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{
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if ( !track_count() )
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set_track_count( type()->track_count );
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if ( !err )
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post_load_();
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else
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unload();
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return err;
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}
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// Public load functions
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blargg_err_t Gme_File::load_mem( void const* in, long size )
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{
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pre_load();
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return post_load( load_mem_( (byte const*) in, size ) );
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}
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blargg_err_t Gme_File::load( Data_Reader& in )
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{
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pre_load();
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return post_load( load_( in ) );
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}
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blargg_err_t Gme_File::load_file( const char* path )
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{
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pre_load();
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GME_FILE_READER in;
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RETURN_ERR( in.open( path ) );
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return post_load( load_( in ) );
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}
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blargg_err_t Gme_File::load_remaining_( void const* h, long s, Data_Reader& in )
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{
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Remaining_Reader rem( h, s, &in );
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return load( rem );
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}
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// Track info
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void Gme_File::copy_field_( char* out, const char* in, int in_size )
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{
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if ( !in || !*in )
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return;
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// remove spaces/junk from beginning
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while ( in_size && unsigned (*in - 1) <= ' ' - 1 )
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{
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in++;
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in_size--;
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}
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// truncate
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if ( in_size > max_field_ )
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in_size = max_field_;
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// find terminator
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int len = 0;
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while ( len < in_size && in [len] )
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len++;
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// remove spaces/junk from end
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while ( len && unsigned (in [len - 1]) <= ' ' )
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len--;
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// copy
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out [len] = 0;
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memcpy( out, in, len );
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// strip out stupid fields that should have been left blank
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if ( !strcmp( out, "?" ) || !strcmp( out, "<?>" ) || !strcmp( out, "< ? >" ) )
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out [0] = 0;
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}
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void Gme_File::copy_field_( char* out, const char* in )
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{
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copy_field_( out, in, max_field_ );
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}
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blargg_err_t Gme_File::remap_track_( int* track_io ) const
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{
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if ( (unsigned) *track_io >= (unsigned) track_count() )
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return "Invalid track";
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if ( (unsigned) *track_io < (unsigned) playlist.size() )
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{
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M3u_Playlist::entry_t const& e = playlist [*track_io];
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*track_io = 0;
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if ( e.track >= 0 )
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{
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*track_io = e.track;
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if ( !(type_->flags_ & 0x02) )
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*track_io -= e.decimal_track;
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}
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if ( *track_io >= raw_track_count_ )
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return "Invalid track in m3u playlist";
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}
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else
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{
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check( !playlist.size() );
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}
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return 0;
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}
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blargg_err_t Gme_File::track_info( track_info_t* out, int track ) const
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{
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out->track_count = track_count();
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out->length = -1;
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out->loop_length = -1;
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out->intro_length = -1;
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out->song [0] = 0;
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out->game [0] = 0;
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out->author [0] = 0;
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out->copyright [0] = 0;
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out->comment [0] = 0;
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out->dumper [0] = 0;
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out->system [0] = 0;
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copy_field_( out->system, type()->system );
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int remapped = track;
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RETURN_ERR( remap_track_( &remapped ) );
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RETURN_ERR( track_info_( out, remapped ) );
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// override with m3u info
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if ( playlist.size() )
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{
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M3u_Playlist::info_t const& i = playlist.info();
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copy_field_( out->game , i.title );
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copy_field_( out->author, i.engineer );
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copy_field_( out->author, i.composer );
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copy_field_( out->dumper, i.ripping );
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M3u_Playlist::entry_t const& e = playlist [track];
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copy_field_( out->song, e.name );
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if ( e.length >= 0 ) out->length = e.length * 1000L;
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if ( e.intro >= 0 ) out->intro_length = e.intro * 1000L;
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if ( e.loop >= 0 ) out->loop_length = e.loop * 1000L;
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}
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return 0;
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}
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