mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-12-22 18:51:33 +00:00
214 lines
5.3 KiB
C
214 lines
5.3 KiB
C
// SONIC ROBO BLAST 2
|
|
//-----------------------------------------------------------------------------
|
|
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
|
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
|
//
|
|
// This program is free software distributed under the
|
|
// terms of the GNU General Public License, version 2.
|
|
// See the 'LICENSE' file for more details.
|
|
//-----------------------------------------------------------------------------
|
|
/// \file r_draw16.c
|
|
/// \brief 16bpp (HIGHCOLOR) span/column drawer functions
|
|
/// \note no includes because this is included as part of r_draw.c
|
|
|
|
// ==========================================================================
|
|
// COLUMNS
|
|
// ==========================================================================
|
|
|
|
/// \brief kick out the upper bit of each component (we're in 5 : 5 : 5)
|
|
#define HIMASK1 0x7bde
|
|
|
|
/** \brief The R_DrawColumn_16 function
|
|
standard upto 128high posts column drawer
|
|
*/
|
|
void R_DrawColumn_16(void)
|
|
{
|
|
INT32 count;
|
|
INT16 *dest;
|
|
fixed_t frac, fracstep;
|
|
|
|
count = dc_yh - dc_yl + 1;
|
|
|
|
// Zero length, column does not exceed a pixel.
|
|
if (count <= 0)
|
|
return;
|
|
|
|
#ifdef RANGECHECK
|
|
if (dc_x >= vid.width || dc_yl < 0 || dc_yh >= vid.height)
|
|
I_Error("R_DrawColumn_16: %d to %d at %d", dc_yl, dc_yh, dc_x);
|
|
#endif
|
|
|
|
// Framebuffer destination address.
|
|
// Use ylookup LUT to avoid multiply with ScreenWidth.
|
|
// Use columnofs LUT for subwindows?
|
|
dest = (INT16 *)(void *)(ylookup[dc_yl] + columnofs[dc_x]);
|
|
|
|
// Determine scaling, which is the only mapping to be done.
|
|
fracstep = dc_iscale;
|
|
frac = dc_texturemid + (dc_yl - centery)*fracstep;
|
|
|
|
// Inner loop that does the actual texture mapping, e.g. a DDA-like scaling.
|
|
// This is as fast as it gets.
|
|
|
|
do
|
|
{
|
|
// Re-map color indices from wall texture column using a lighting/special effects LUT.
|
|
*dest = hicolormaps[((INT16 *)(void *)dc_source)[(frac>>FRACBITS)&127]>>1];
|
|
|
|
dest += vid.width;
|
|
frac += fracstep;
|
|
} while (--count);
|
|
}
|
|
|
|
/** \brief The R_DrawWallColumn_16 function
|
|
LAME cutnpaste: same as R_DrawColumn_16 but wraps around 256
|
|
instead of 128 for the tall sky textures (256x240)
|
|
*/
|
|
void R_DrawWallColumn_16(void)
|
|
{
|
|
INT32 count;
|
|
INT16 *dest;
|
|
fixed_t frac, fracstep;
|
|
|
|
count = dc_yh - dc_yl + 1;
|
|
|
|
// Zero length, column does not exceed a pixel.
|
|
if (count <= 0)
|
|
return;
|
|
|
|
#ifdef RANGECHECK
|
|
if (dc_x >= vid.width || dc_yl < 0 || dc_yh >= vid.height)
|
|
I_Error("R_DrawWallColumn_16: %d to %d at %d", dc_yl, dc_yh, dc_x);
|
|
#endif
|
|
|
|
dest = (INT16 *)(void *)(ylookup[dc_yl] + columnofs[dc_x]);
|
|
|
|
fracstep = dc_iscale;
|
|
frac = dc_texturemid + (dc_yl - centery)*fracstep;
|
|
|
|
do
|
|
{
|
|
*dest = hicolormaps[((INT16 *)(void *)dc_source)[(frac>>FRACBITS)&255]>>1];
|
|
|
|
dest += vid.width;
|
|
frac += fracstep;
|
|
} while (--count);
|
|
}
|
|
|
|
/** \brief The R_DrawTranslucentColumn_16 function
|
|
LAME cutnpaste: same as R_DrawColumn_16 but does
|
|
translucent
|
|
*/
|
|
void R_DrawTranslucentColumn_16(void)
|
|
{
|
|
INT32 count;
|
|
INT16 *dest;
|
|
fixed_t frac, fracstep;
|
|
|
|
// check out coords for src*
|
|
if ((dc_yl < 0) || (dc_x >= vid.width))
|
|
return;
|
|
|
|
count = dc_yh - dc_yl;
|
|
if (count < 0)
|
|
return;
|
|
|
|
#ifdef RANGECHECK
|
|
if (dc_x >= vid.width || dc_yl < 0 || dc_yh >= vid.height)
|
|
I_Error("R_DrawTranslucentColumn_16: %d to %d at %d", dc_yl, dc_yh, dc_x);
|
|
#endif
|
|
|
|
// FIXME. As above.
|
|
dest = (INT16 *)(void *)(ylookup[dc_yl] + columnofs[dc_x]);
|
|
|
|
// Looks familiar.
|
|
fracstep = dc_iscale;
|
|
frac = dc_texturemid + (dc_yl - centery)*fracstep;
|
|
|
|
// Here we do an additional index re-mapping.
|
|
do
|
|
{
|
|
*dest = (INT16)((INT16)((color8to16[dc_source[frac>>FRACBITS]]>>1) & 0x39ce)
|
|
+ (INT16)(((*dest & HIMASK1)) & 0x7fff));
|
|
|
|
dest += vid.width;
|
|
frac += fracstep;
|
|
} while (count--);
|
|
}
|
|
|
|
/** \brief The R_DrawTranslatedColumn_16 function
|
|
?
|
|
*/
|
|
void R_DrawTranslatedColumn_16(void)
|
|
{
|
|
INT32 count;
|
|
INT16 *dest;
|
|
fixed_t frac, fracstep;
|
|
|
|
count = dc_yh - dc_yl;
|
|
if (count < 0)
|
|
return;
|
|
|
|
#ifdef RANGECHECK
|
|
if (dc_x >= vid.width || dc_yl < 0 || dc_yh >= vid.height)
|
|
I_Error("R_DrawTranslatedColumn_16: %d to %d at %d", dc_yl, dc_yh, dc_x);
|
|
#endif
|
|
|
|
dest = (INT16 *)(void *)(ylookup[dc_yl] + columnofs[dc_x]);
|
|
|
|
// Looks familiar.
|
|
fracstep = dc_iscale;
|
|
frac = dc_texturemid + (dc_yl - centery)*fracstep;
|
|
|
|
// Here we do an additional index re-mapping.
|
|
do
|
|
{
|
|
*dest = color8to16[dc_colormap[dc_translation[dc_source[frac>>FRACBITS]]]];
|
|
dest += vid.width;
|
|
|
|
frac += fracstep;
|
|
} while (count--);
|
|
}
|
|
|
|
// ==========================================================================
|
|
// SPANS
|
|
// ==========================================================================
|
|
|
|
/** \brief The R_*_16 function
|
|
Draws the actual span.
|
|
*/
|
|
void R_DrawSpan_16(void)
|
|
{
|
|
fixed_t xfrac, yfrac;
|
|
INT16 *dest;
|
|
INT32 count, spot;
|
|
|
|
#ifdef RANGECHECK
|
|
if (ds_x2 < ds_x1 || ds_x1 < 0 || ds_x2 >= vid.width || ds_y > vid.height)
|
|
I_Error("R_DrawSpan_16: %d to %d at %d", ds_x1, ds_x2, ds_y);
|
|
#endif
|
|
|
|
xfrac = ds_xfrac;
|
|
yfrac = ds_yfrac;
|
|
|
|
dest = (INT16 *)(void *)(ylookup[ds_y] + columnofs[ds_x1]);
|
|
|
|
// We do not check for zero spans here?
|
|
count = ds_x2 - ds_x1;
|
|
|
|
if (count <= 0) // We do now!
|
|
return;
|
|
|
|
do
|
|
{
|
|
// Current texture index in u, v.
|
|
spot = ((yfrac>>(16-6))&(63*64)) + ((xfrac>>16)&63);
|
|
|
|
// Lookup pixel from flat texture tile, re-index using light/colormap.
|
|
*dest++ = hicolormaps[((INT16 *)(void *)ds_source)[spot]>>1];
|
|
|
|
// Next step in u, v.
|
|
xfrac += ds_xstep;
|
|
yfrac += ds_ystep;
|
|
} while (count--);
|
|
}
|