mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-24 05:11:08 +00:00
197243140f
update SDL2 to v2.30.0
91 lines
4.1 KiB
C
91 lines
4.1 KiB
C
/**
|
|
* Joystick test suite
|
|
*/
|
|
|
|
#include "SDL.h"
|
|
#include "SDL_test.h"
|
|
#include "../src/joystick/usb_ids.h"
|
|
|
|
/* ================= Test Case Implementation ================== */
|
|
|
|
/* Test case functions */
|
|
|
|
/**
|
|
* @brief Check virtual joystick creation
|
|
*
|
|
* @sa SDL_JoystickAttachVirtualEx
|
|
*/
|
|
static int
|
|
TestVirtualJoystick(void *arg)
|
|
{
|
|
SDL_VirtualJoystickDesc desc;
|
|
SDL_Joystick *joystick = NULL;
|
|
int device_index;
|
|
|
|
SDLTest_AssertCheck(SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) == 0, "SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER)");
|
|
|
|
SDL_zero(desc);
|
|
desc.version = SDL_VIRTUAL_JOYSTICK_DESC_VERSION;
|
|
desc.type = SDL_JOYSTICK_TYPE_GAMECONTROLLER;
|
|
desc.naxes = SDL_CONTROLLER_AXIS_MAX;
|
|
desc.nbuttons = SDL_CONTROLLER_BUTTON_MAX;
|
|
desc.vendor_id = USB_VENDOR_NVIDIA;
|
|
desc.product_id = USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V104;
|
|
desc.name = "Virtual NVIDIA SHIELD Controller";
|
|
device_index = SDL_JoystickAttachVirtualEx(&desc);
|
|
SDLTest_AssertCheck(device_index >= 0, "SDL_JoystickAttachVirtualEx()");
|
|
SDLTest_AssertCheck(SDL_JoystickIsVirtual(device_index), "SDL_JoystickIsVirtual()");
|
|
if (device_index >= 0) {
|
|
joystick = SDL_JoystickOpen(device_index);
|
|
SDLTest_AssertCheck(joystick != NULL, "SDL_JoystickOpen()");
|
|
if (joystick) {
|
|
SDLTest_AssertCheck(SDL_strcmp(SDL_JoystickName(joystick), desc.name) == 0, "SDL_JoystickName()");
|
|
SDLTest_AssertCheck(SDL_JoystickGetVendor(joystick) == desc.vendor_id, "SDL_JoystickGetVendor()");
|
|
SDLTest_AssertCheck(SDL_JoystickGetProduct(joystick) == desc.product_id, "SDL_JoystickGetProduct()");
|
|
SDLTest_AssertCheck(SDL_JoystickGetProductVersion(joystick) == 0, "SDL_JoystickGetProductVersion()");
|
|
SDLTest_AssertCheck(SDL_JoystickGetFirmwareVersion(joystick) == 0, "SDL_JoystickGetFirmwareVersion()");
|
|
SDLTest_AssertCheck(SDL_JoystickGetSerial(joystick) == NULL, "SDL_JoystickGetSerial()");
|
|
SDLTest_AssertCheck(SDL_JoystickGetType(joystick) == desc.type, "SDL_JoystickGetType()");
|
|
SDLTest_AssertCheck(SDL_JoystickNumAxes(joystick) == desc.naxes, "SDL_JoystickNumAxes()");
|
|
SDLTest_AssertCheck(SDL_JoystickNumBalls(joystick) == 0, "SDL_JoystickNumBalls()");
|
|
SDLTest_AssertCheck(SDL_JoystickNumHats(joystick) == desc.nhats, "SDL_JoystickNumHats()");
|
|
SDLTest_AssertCheck(SDL_JoystickNumButtons(joystick) == desc.nbuttons, "SDL_JoystickNumButtons()");
|
|
|
|
SDLTest_AssertCheck(SDL_JoystickSetVirtualButton(joystick, SDL_CONTROLLER_BUTTON_A, SDL_PRESSED) == 0, "SDL_JoystickSetVirtualButton(SDL_CONTROLLER_BUTTON_A, SDL_PRESSED)");
|
|
SDL_JoystickUpdate();
|
|
SDLTest_AssertCheck(SDL_JoystickGetButton(joystick, SDL_CONTROLLER_BUTTON_A) == SDL_PRESSED, "SDL_JoystickGetButton(SDL_CONTROLLER_BUTTON_A) == SDL_PRESSED");
|
|
SDLTest_AssertCheck(SDL_JoystickSetVirtualButton(joystick, SDL_CONTROLLER_BUTTON_A, SDL_RELEASED) == 0, "SDL_JoystickSetVirtualButton(SDL_CONTROLLER_BUTTON_A, SDL_RELEASED)");
|
|
SDL_JoystickUpdate();
|
|
SDLTest_AssertCheck(SDL_JoystickGetButton(joystick, SDL_CONTROLLER_BUTTON_A) == SDL_RELEASED, "SDL_JoystickGetButton(SDL_CONTROLLER_BUTTON_A) == SDL_RELEASED");
|
|
|
|
SDL_JoystickClose(joystick);
|
|
}
|
|
SDLTest_AssertCheck(SDL_JoystickDetachVirtual(device_index) == 0, "SDL_JoystickDetachVirtual()");
|
|
}
|
|
SDLTest_AssertCheck(!SDL_JoystickIsVirtual(device_index), "!SDL_JoystickIsVirtual()");
|
|
|
|
SDL_QuitSubSystem(SDL_INIT_GAMECONTROLLER);
|
|
|
|
return TEST_COMPLETED;
|
|
}
|
|
|
|
/* ================= Test References ================== */
|
|
|
|
/* Joystick routine test cases */
|
|
static const SDLTest_TestCaseReference joystickTest1 = {
|
|
(SDLTest_TestCaseFp)TestVirtualJoystick, "TestVirtualJoystick", "Test virtual joystick functionality", TEST_ENABLED
|
|
};
|
|
|
|
/* Sequence of Joystick routine test cases */
|
|
static const SDLTest_TestCaseReference *joystickTests[] = {
|
|
&joystickTest1,
|
|
NULL
|
|
};
|
|
|
|
/* Joystick routine test suite (global) */
|
|
SDLTest_TestSuiteReference joystickTestSuite = {
|
|
"Joystick",
|
|
NULL,
|
|
joystickTests,
|
|
NULL
|
|
};
|