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https://git.do.srb2.org/STJr/SRB2.git
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51 lines
1.5 KiB
CMake
51 lines
1.5 KiB
CMake
## Assets Target Configuration ##
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if(${CMAKE_SYSTEM} MATCHES Linux)
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# Asset installation isn't part of the Linux target
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return()
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endif()
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if("${SRB2_CONFIG_ASSET_DIRECTORY}" STREQUAL "")
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message(WARNING "SRB2_CONFIG_ASSET_DIRECTORY is not set, so installation will not contain data files.")
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return()
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endif()
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get_filename_component(SRB2_ASSET_DIRECTORY_ABSOLUTE "${SRB2_CONFIG_ASSET_DIRECTORY}" ABSOLUTE)
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set(SRB2_ASSETS_DOCS
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"README.txt"
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"README-SDL.txt"
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"LICENSE.txt"
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"LICENSE-3RD-PARTY.txt"
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)
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list(TRANSFORM SRB2_ASSETS_DOCS PREPEND "/")
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list(TRANSFORM SRB2_ASSETS_DOCS PREPEND "${SRB2_ASSET_DIRECTORY_ABSOLUTE}")
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####################
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# POST-V2.2 NOTE: Do not forget to add patch.pk3 to the end of this list!
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####################
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set(SRB2_ASSETS_GAME
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"srb2.pk3"
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"player.dta"
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"zones.pk3"
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"patch.pk3"
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"music.dta"
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"models.dat"
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)
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list(TRANSFORM SRB2_ASSETS_GAME PREPEND "/")
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list(TRANSFORM SRB2_ASSETS_GAME PREPEND "${SRB2_ASSET_DIRECTORY_ABSOLUTE}")
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set(SRB2_ASSETS ${SRB2_ASSET_DOCS} ${SRB2_ASSETS_GAME})
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# Installation
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if(${CMAKE_SYSTEM} MATCHES Darwin)
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get_target_property(outname SRB2SDL2 OUTPUT_NAME)
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install(FILES ${SRB2_ASSETS} DESTINATION "${outname}.app/Contents/Resources")
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install(DIRECTORY "${SRB2_ASSET_DIRECTORY_ABSOLUTE}/models" DESTINATION "${outname}.app/Contents/Resources")
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install(FILES ${SRB2_ASSETS_DOCS} DESTINATION .)
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else()
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install(FILES ${SRB2_ASSETS} DESTINATION .)
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install(DIRECTORY "${SRB2_ASSET_DIRECTORY_ABSOLUTE}/models" DESTINATION .)
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endif()
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