SRB2/src/win32
Monster Iestyn a3b86a737e Merge branch 'public_next'
# Conflicts:
#	src/f_finale.c
#	src/hardware/hw_draw.c
#	src/hardware/hw_main.c
#	src/hardware/r_opengl/r_opengl.c
#	src/sdl12/hwsym_sdl.c
#	src/sdl12/i_video.c
2018-04-06 18:42:07 +01:00
..
afxres.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
CMakeLists.txt Fix generation of SRB2DD target. 2015-03-08 04:30:07 -05:00
dx_error.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
dx_error.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
fabdxlib.c MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
fabdxlib.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Makefile.cfg Makefile: disable win_dbg for DirectDraw 2017-12-26 20:42:37 -05:00
resource.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Srb2win-vc9.vcproj SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Srb2win-vc10.vcxproj MSVC2015: fixup 2018-01-02 13:22:10 -05:00
Srb2win-vc10.vcxproj.filters MSVC2015: fixup 2018-01-02 13:22:10 -05:00
Srb2win.dsp SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Srb2win.dsw SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Srb2win.ico New HD SRB2 icon by VAdaPEga. 2015-03-01 20:07:56 -05:00
Srb2win.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00
Srb2win.rc SRB2 2.1 release 2014-03-15 13:11:35 -04:00
win_cd.c Win32: pragma hell 2017-10-28 18:39:42 -04:00
win_dbg.c Win32 Debugger: no need for Win32 interface code for SDL 2016-12-22 19:40:02 -05:00
win_dbg.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
win_dll.c Optimise the screen texture setup for SDL2, Post-processor, and wipes. 2018-03-07 22:55:21 +00:00
win_dll.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
win_main.c Disable win_dbg 2017-12-26 20:24:08 -05:00
win_main.h DD: Mingw 3.4.5 build fix 2017-01-16 16:40:16 -05:00
win_net.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
win_snd.c Wiped out Wii (and Wii Linux) 2017-09-29 21:03:28 +01:00
win_sys.c TCP: remove BADSOCKET 2017-12-26 19:56:50 -05:00
win_vid.c Merge branch 'public_next' 2018-01-02 17:32:24 +00:00