mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-29 23:52:30 +00:00
200 lines
5.3 KiB
C
200 lines
5.3 KiB
C
/*
|
|
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely.
|
|
*/
|
|
#include "SDL.h"
|
|
|
|
#include <stdio.h> /* for fflush() and stdout */
|
|
|
|
#ifdef __EMSCRIPTEN__
|
|
#include <emscripten/emscripten.h>
|
|
#endif
|
|
|
|
static SDL_AudioSpec spec;
|
|
static Uint8 *sound = NULL; /* Pointer to wave data */
|
|
static Uint32 soundlen = 0; /* Length of wave data */
|
|
|
|
typedef struct
|
|
{
|
|
SDL_AudioDeviceID dev;
|
|
int soundpos;
|
|
volatile int done;
|
|
} callback_data;
|
|
|
|
callback_data cbd[64];
|
|
|
|
void SDLCALL
|
|
play_through_once(void *arg, Uint8 * stream, int len)
|
|
{
|
|
callback_data *cbd = (callback_data *) arg;
|
|
Uint8 *waveptr = sound + cbd->soundpos;
|
|
int waveleft = soundlen - cbd->soundpos;
|
|
int cpy = len;
|
|
if (cpy > waveleft)
|
|
cpy = waveleft;
|
|
|
|
SDL_memcpy(stream, waveptr, cpy);
|
|
len -= cpy;
|
|
cbd->soundpos += cpy;
|
|
if (len > 0) {
|
|
stream += cpy;
|
|
SDL_memset(stream, spec.silence, len);
|
|
cbd->done++;
|
|
}
|
|
}
|
|
|
|
void
|
|
loop()
|
|
{
|
|
if(cbd[0].done) {
|
|
#ifdef __EMSCRIPTEN__
|
|
emscripten_cancel_main_loop();
|
|
#endif
|
|
SDL_PauseAudioDevice(cbd[0].dev, 1);
|
|
SDL_CloseAudioDevice(cbd[0].dev);
|
|
SDL_FreeWAV(sound);
|
|
SDL_Quit();
|
|
}
|
|
}
|
|
|
|
static void
|
|
test_multi_audio(int devcount)
|
|
{
|
|
int keep_going = 1;
|
|
int i;
|
|
|
|
#ifdef __ANDROID__
|
|
SDL_Event event;
|
|
|
|
/* Create a Window to get fully initialized event processing for testing pause on Android. */
|
|
SDL_CreateWindow("testmultiaudio", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 320, 240, 0);
|
|
#endif
|
|
|
|
if (devcount > 64) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Too many devices (%d), clamping to 64...\n",
|
|
devcount);
|
|
devcount = 64;
|
|
}
|
|
|
|
spec.callback = play_through_once;
|
|
|
|
for (i = 0; i < devcount; i++) {
|
|
const char *devname = SDL_GetAudioDeviceName(i, 0);
|
|
SDL_Log("playing on device #%d: ('%s')...", i, devname);
|
|
fflush(stdout);
|
|
|
|
SDL_memset(&cbd[0], '\0', sizeof(callback_data));
|
|
spec.userdata = &cbd[0];
|
|
cbd[0].dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL, 0);
|
|
if (cbd[0].dev == 0) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Open device failed: %s\n", SDL_GetError());
|
|
} else {
|
|
SDL_PauseAudioDevice(cbd[0].dev, 0);
|
|
#ifdef __EMSCRIPTEN__
|
|
emscripten_set_main_loop(loop, 0, 1);
|
|
#else
|
|
while (!cbd[0].done)
|
|
{
|
|
#ifdef __ANDROID__
|
|
/* Empty queue, some application events would prevent pause. */
|
|
while (SDL_PollEvent(&event)){}
|
|
#endif
|
|
SDL_Delay(100);
|
|
}
|
|
SDL_PauseAudioDevice(cbd[0].dev, 1);
|
|
#endif
|
|
SDL_Log("done.\n");
|
|
SDL_CloseAudioDevice(cbd[0].dev);
|
|
}
|
|
}
|
|
|
|
SDL_memset(cbd, '\0', sizeof(cbd));
|
|
|
|
SDL_Log("playing on all devices...\n");
|
|
for (i = 0; i < devcount; i++) {
|
|
const char *devname = SDL_GetAudioDeviceName(i, 0);
|
|
spec.userdata = &cbd[i];
|
|
cbd[i].dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL, 0);
|
|
if (cbd[i].dev == 0) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Open device %d failed: %s\n", i, SDL_GetError());
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < devcount; i++) {
|
|
if (cbd[i].dev) {
|
|
SDL_PauseAudioDevice(cbd[i].dev, 0);
|
|
}
|
|
}
|
|
|
|
while (keep_going) {
|
|
keep_going = 0;
|
|
for (i = 0; i < devcount; i++) {
|
|
if ((cbd[i].dev) && (!cbd[i].done)) {
|
|
keep_going = 1;
|
|
}
|
|
}
|
|
#ifdef __ANDROID__
|
|
/* Empty queue, some application events would prevent pause. */
|
|
while (SDL_PollEvent(&event)){}
|
|
#endif
|
|
|
|
SDL_Delay(100);
|
|
}
|
|
|
|
#ifndef __EMSCRIPTEN__
|
|
for (i = 0; i < devcount; i++) {
|
|
if (cbd[i].dev) {
|
|
SDL_PauseAudioDevice(cbd[i].dev, 1);
|
|
SDL_CloseAudioDevice(cbd[i].dev);
|
|
}
|
|
}
|
|
|
|
SDL_Log("All done!\n");
|
|
#endif
|
|
}
|
|
|
|
|
|
int
|
|
main(int argc, char **argv)
|
|
{
|
|
int devcount = 0;
|
|
|
|
/* Enable standard application logging */
|
|
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
|
|
|
/* Load the SDL library */
|
|
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
|
return (1);
|
|
}
|
|
|
|
SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
|
|
|
|
devcount = SDL_GetNumAudioDevices(0);
|
|
if (devcount < 1) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Don't see any specific audio devices!\n");
|
|
} else {
|
|
if (argv[1] == NULL) {
|
|
argv[1] = "sample.wav";
|
|
}
|
|
|
|
/* Load the wave file into memory */
|
|
if (SDL_LoadWAV(argv[1], &spec, &sound, &soundlen) == NULL) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", argv[1],
|
|
SDL_GetError());
|
|
} else {
|
|
test_multi_audio(devcount);
|
|
SDL_FreeWAV(sound);
|
|
}
|
|
}
|
|
|
|
SDL_Quit();
|
|
return 0;
|
|
}
|