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https://git.do.srb2.org/STJr/SRB2.git
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07656de1d2
- Deleted view border code - Deleted highcolor code - Deleted pre-NEWCLIP code - Deleted ylookup and columnofs - Deleted the last remnants of con_clipviewtop and dc_hires
121 lines
4.6 KiB
C
121 lines
4.6 KiB
C
// SONIC ROBO BLAST 2
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//-----------------------------------------------------------------------------
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// Copyright (C) 1993-1996 by id Software, Inc.
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// Copyright (C) 1998-2000 by DooM Legacy Team.
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// Copyright (C) 1999-2023 by Sonic Team Junior.
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//
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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/// \file r_data.h
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/// \brief Refresh module, data I/O, caching, retrieval of graphics by name
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#ifndef __R_DATA__
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#define __R_DATA__
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#include "r_defs.h"
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#include "r_state.h"
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#include "p_setup.h" // levelflats
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#ifdef __GNUG__
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#pragma interface
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#endif
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// Store lists of lumps for F_START/F_END etc.
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typedef struct
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{
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UINT16 wadfile;
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UINT16 firstlump;
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size_t numlumps;
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} lumplist_t;
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UINT32 ASTBlendPixel(RGBA_t background, RGBA_t foreground, int style, UINT8 alpha);
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UINT32 ASTBlendTexturePixel(RGBA_t background, RGBA_t foreground, int style, UINT8 alpha);
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UINT8 ASTBlendPaletteIndexes(UINT8 background, UINT8 foreground, int style, UINT8 alpha);
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extern INT32 ASTTextureBlendingThreshold[2];
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extern CV_PossibleValue_t Color_cons_t[];
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// I/O, setting up the stuff.
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void R_InitData(void);
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void R_PrecacheLevel(void);
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extern size_t flatmemory, spritememory, texturememory;
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// Extra Colormap lumps (C_START/C_END) are not used anywhere
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// Uncomment to enable
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//#define EXTRACOLORMAPLUMPS
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// Uncomment to make extra_colormaps order Newest -> Oldest
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//#define COLORMAPREVERSELIST
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void R_ReInitColormaps(UINT16 num);
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void R_ClearColormaps(void);
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extracolormap_t *R_CreateDefaultColormap(boolean lighttable);
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extracolormap_t *R_GetDefaultColormap(void);
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extracolormap_t *R_CopyColormap(extracolormap_t *extra_colormap, boolean lighttable);
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void R_AddColormapToList(extracolormap_t *extra_colormap);
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#ifdef EXTRACOLORMAPLUMPS
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boolean R_CheckDefaultColormapByValues(boolean checkrgba, boolean checkfadergba, boolean checkparams,
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INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 flags, lumpnum_t lump);
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extracolormap_t *R_GetColormapFromListByValues(INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 flags, lumpnum_t lump);
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#else
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boolean R_CheckDefaultColormapByValues(boolean checkrgba, boolean checkfadergba, boolean checkparams,
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INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 flags);
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extracolormap_t *R_GetColormapFromListByValues(INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 flags);
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#endif
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boolean R_CheckDefaultColormap(extracolormap_t *extra_colormap, boolean checkrgba, boolean checkfadergba, boolean checkparams);
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boolean R_CheckEqualColormaps(extracolormap_t *exc_a, extracolormap_t *exc_b, boolean checkrgba, boolean checkfadergba, boolean checkparams);
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extracolormap_t *R_GetColormapFromList(extracolormap_t *extra_colormap);
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typedef enum
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{
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TMCF_RELATIVE = 1,
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TMCF_SUBLIGHTR = 1<<1,
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TMCF_SUBLIGHTG = 1<<2,
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TMCF_SUBLIGHTB = 1<<3,
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TMCF_SUBLIGHTA = 1<<4,
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TMCF_SUBFADER = 1<<5,
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TMCF_SUBFADEG = 1<<6,
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TMCF_SUBFADEB = 1<<7,
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TMCF_SUBFADEA = 1<<8,
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TMCF_SUBFADESTART = 1<<9,
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TMCF_SUBFADEEND = 1<<10,
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TMCF_IGNOREFLAGS = 1<<11,
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TMCF_FROMBLACK = 1<<12,
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TMCF_OVERRIDE = 1<<13,
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} textmapcolormapflags_t;
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void R_GenerateLightTable(extracolormap_t *extra_colormap, boolean uselookup);
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lighttable_t *R_CreateLightTable(extracolormap_t *extra_colormap);
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extracolormap_t * R_CreateColormapFromLinedef(char *p1, char *p2, char *p3);
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extracolormap_t* R_CreateColormap(INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 flags);
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extracolormap_t *R_AddColormaps(extracolormap_t *exc_augend, extracolormap_t *exc_addend,
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boolean subR, boolean subG, boolean subB, boolean subA,
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boolean subFadeR, boolean subFadeG, boolean subFadeB, boolean subFadeA,
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boolean subFadeStart, boolean subFadeEnd, boolean ignoreFlags,
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boolean lighttable);
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#ifdef EXTRACOLORMAPLUMPS
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extracolormap_t *R_ColormapForName(char *name);
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const char *R_NameForColormap(extracolormap_t *extra_colormap);
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#endif
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#define R_GetRgbaR(rgba) (rgba & 0xFF)
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#define R_GetRgbaG(rgba) ((rgba >> 8) & 0xFF)
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#define R_GetRgbaB(rgba) ((rgba >> 16) & 0xFF)
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#define R_GetRgbaA(rgba) ((rgba >> 24) & 0xFF)
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#define R_GetRgbaRGB(rgba) (rgba & 0xFFFFFF)
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#define R_PutRgbaR(r) (r)
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#define R_PutRgbaG(g) (g << 8)
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#define R_PutRgbaB(b) (b << 16)
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#define R_PutRgbaA(a) (a << 24)
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#define R_PutRgbaRGB(r, g, b) (R_PutRgbaR(r) + R_PutRgbaG(g) + R_PutRgbaB(b))
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#define R_PutRgbaRGBA(r, g, b, a) (R_PutRgbaRGB(r, g, b) + R_PutRgbaA(a))
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UINT8 NearestPaletteColor(UINT8 r, UINT8 g, UINT8 b, RGBA_t *palette);
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#define NearestColor(r, g, b) NearestPaletteColor(r, g, b, NULL)
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#endif
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