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469ed9cbe3
An alternate mode to NiGHTS countdown jingle: play it as an SFX while fading down the music.
576 lines
39 KiB
C
576 lines
39 KiB
C
// SONIC ROBO BLAST 2
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//-----------------------------------------------------------------------------
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// Copyright (C) 1993-1996 by id Software, Inc.
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// Copyright (C) 1998-2000 by DooM Legacy Team.
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// Copyright (C) 1999-2018 by Sonic Team Junior.
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//
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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/// \file sounds.c
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/// \brief music/sound tables, and related sound routines
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#include "doomtype.h"
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#include "i_sound.h"
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#include "sounds.h"
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#include "r_defs.h"
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#include "r_things.h"
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#include "z_zone.h"
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#include "w_wad.h"
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#include "lua_script.h"
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//
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// Information about all the sfx
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//
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sfxinfo_t S_sfx[NUMSFX] =
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{
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/*****
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Legacy doesn't use the PITCH variable, so now it is used for
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various flags. See soundflags_t.
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*****/
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// S_sfx[0] needs to be a dummy for odd reasons. (don't modify this comment)
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// name, singularity, priority, pitch, volume, data, length, skinsound, usefulness, lumpnum, caption
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{"none" , false, 0, 0, -1, NULL, 0, -1, -1, LUMPERROR, "///////////////////////////////"}, // maximum length
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// Skin Sounds
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{"altdi1", false, 192, 16, -1, NULL, 0, SKSPLDET1, -1, LUMPERROR, "Dying"},
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{"altdi2", false, 192, 16, -1, NULL, 0, SKSPLDET2, -1, LUMPERROR, "Dying"},
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{"altdi3", false, 192, 16, -1, NULL, 0, SKSPLDET3, -1, LUMPERROR, "Dying"},
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{"altdi4", false, 192, 16, -1, NULL, 0, SKSPLDET4, -1, LUMPERROR, "Dying"},
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{"altow1", false, 192, 16, -1, NULL, 0, SKSPLPAN1, -1, LUMPERROR, "Ring loss"},
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{"altow2", false, 192, 16, -1, NULL, 0, SKSPLPAN2, -1, LUMPERROR, "Ring loss"},
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{"altow3", false, 192, 16, -1, NULL, 0, SKSPLPAN3, -1, LUMPERROR, "Ring loss"},
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{"altow4", false, 192, 16, -1, NULL, 0, SKSPLPAN4, -1, LUMPERROR, "Ring loss"},
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{"victr1", false, 64, 16, -1, NULL, 0, SKSPLVCT1, -1, LUMPERROR, "/"},
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{"victr2", false, 64, 16, -1, NULL, 0, SKSPLVCT2, -1, LUMPERROR, "/"},
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{"victr3", false, 64, 16, -1, NULL, 0, SKSPLVCT3, -1, LUMPERROR, "/"},
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{"victr4", false, 64, 16, -1, NULL, 0, SKSPLVCT4, -1, LUMPERROR, "/"},
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{"gasp" , false, 64, 0, -1, NULL, 0, SKSGASP, -1, LUMPERROR, "Bubble gasp"},
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{"jump" , false, 140, 0, -1, NULL, 0, SKSJUMP, -1, LUMPERROR, "Jump"},
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{"pudpud", false, 64, 0, -1, NULL, 0, SKSPUDPUD, -1, LUMPERROR, "Tired flight"},
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{"putput", false, 64, 0, -1, NULL, 0, SKSPUTPUT, -1, LUMPERROR, "Flight"}, // not as high a priority
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{"spin" , false, 100, 0, -1, NULL, 0, SKSSPIN, -1, LUMPERROR, "Spin"},
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{"spndsh", false, 64, 1, -1, NULL, 0, SKSSPNDSH, -1, LUMPERROR, "Spindash"},
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{"thok" , false, 96, 0, -1, NULL, 0, SKSTHOK, -1, LUMPERROR, "Thok"},
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{"zoom" , false, 120, 1, -1, NULL, 0, SKSZOOM, -1, LUMPERROR, "Spin launch"},
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{"skid", false, 64, 32, -1, NULL, 0, SKSSKID, -1, LUMPERROR, "Skid"},
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// Ambience/background objects/etc
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{"ambint", true, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Obnoxious disco music"},
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{"alarm", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Alarm"},
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{"buzz1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Electric zap"},
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{"buzz2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Electric zap"},
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{"buzz3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Wacky worksurface"},
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{"buzz4", true, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Buzz"},
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{"crumbl", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Crumbling"}, // Platform Crumble Tails 03-16-2001
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{"fire", false, 8, 32, -1, NULL, 0, -1, -1, LUMPERROR, "Flamethrower"},
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{"grind", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Metallic grinding"},
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{"laser", true, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Laser hum"},
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{"mswing", false, 16, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Swinging mace"},
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{"pstart", false, 100, 0, -1, NULL, 0, -1, -1, LUMPERROR, "/"},
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{"pstop", false, 100, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Crusher stomp"},
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{"steam1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Steam jet"}, // Tails 06-19-2001
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{"steam2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Steam jet"}, // Tails 06-19-2001
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{"wbreak", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Wood breaking"},
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{"ambmac", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Machinery"},
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{"spsmsh", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Heavy impact"},
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{"rainin", true, 24, 4, -1, NULL, 0, -1, -1, LUMPERROR, "Rain"},
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{"litng1", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Lightning"},
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{"litng2", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Lightning"},
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{"litng3", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Lightning"},
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{"litng4", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Lightning"},
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{"athun1", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Thunder"},
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{"athun2", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Thunder"},
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{"amwtr1", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Stream"},
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{"amwtr2", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Stream"},
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{"amwtr3", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Stream"},
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{"amwtr4", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Stream"},
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{"amwtr5", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Stream"},
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{"amwtr6", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Stream"},
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{"amwtr7", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Stream"},
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{"amwtr8", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Stream"},
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{"bubbl1", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Glub"},
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{"bubbl2", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Glub"},
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{"bubbl3", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Glub"},
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{"bubbl4", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Glub"},
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{"bubbl5", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Glub"},
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{"floush", false, 16, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Glub"},
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{"splash", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Glub"}, // labeling sfx_splash as "glub" and sfx_splish as "splash" seems wrong but isn't
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{"splish", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Splash"}, // Splish Tails 12-08-2000
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{"wdrip1", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drip"},
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{"wdrip2", false, 8 , 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drip"},
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{"wdrip3", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drip"},
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{"wdrip4", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drip"},
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{"wdrip5", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drip"},
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{"wdrip6", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drip"},
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{"wdrip7", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drip"},
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{"wdrip8", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drip"},
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{"wslap", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Splash"}, // Water Slap Tails 12-13-2000
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{"doora1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Sliding open"},
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{"doorb1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Sliding open"},
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{"doorc1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Wooden door opening"},
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{"doorc2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Slamming shut"},
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{"doord1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Creaking open"},
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{"doord2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Slamming shut"},
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{"eleva1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Starting elevator"},
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{"eleva2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Moving elevator"},
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{"eleva3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Stopping elevator"},
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{"elevb1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Starting elevator"},
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{"elevb2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Moving elevator"},
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{"elevb3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Stopping elevator"},
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{"ambin2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Natural vibrations"},
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{"lavbub", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Bubbling lava"},
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{"rocks1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Falling rocks"},
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{"rocks2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Falling rocks"},
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{"rocks3", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Falling rocks"},
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{"rocks4", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Falling rocks"},
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{"rumbam", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Ominous rumbling"},
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{"rumble", false, 64, 24, -1, NULL, 0, -1, -1, LUMPERROR, "Ominous rumbling"},
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// Game objects, etc
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{"appear", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Appearing platform"},
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{"bkpoof", false, 70, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Armageddon explosion"},
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{"bnce1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bounce"}, // Boing!
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{"bnce2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Scatter"}, // Boing!
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{"cannon", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Powerful shot"},
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{"cgot" , true, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Got Emerald"}, // Got Emerald! Tails 09-02-2001
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{"cybdth", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Explosion"},
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{"deton", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Threatening beeping"},
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{"ding", false, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Ding"},
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{"dmpain", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Machine damage"},
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{"drown", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drowning"},
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{"fizzle", false, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Electric fizzle"},
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{"gbeep", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Threatening beeping"}, // Grenade beep
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{"wepfir", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Firing weapon"}, // defaults to thok
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{"ghit" , false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Goop splash"},
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{"gloop", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Splash"},
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{"gspray", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Goop sling"},
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{"gravch", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Recycler"},
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{"itemup", true, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Sparkle"},
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{"jet", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Jet engine"},
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{"jshard", true, 167, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Life transfer"}, // placeholder repurpose; original string was "Got Shard"
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{"lose" , false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Failure"},
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{"lvpass", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Spinning signpost"},
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{"mindig", false, 8, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Tunnelling"},
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{"mixup", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Teleport"},
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{"monton", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Golden Monitor activated"},
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{"pogo" , false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical pogo"},
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{"pop" , false, 78, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Pop"},
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{"rail1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Firing rail"},
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{"rail2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Crashing rail"},
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{"rlaunc", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Firing"},
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{"shield", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Pity Shield"}, // generic GET!
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{"wirlsg", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Whirlwind Shield"}, // Whirlwind GET!
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{"forcsg", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Force Shield"}, // Force GET!
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{"elemsg", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Elemental Shield"}, // Elemental GET!
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{"armasg", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Armageddon Shield"}, // Armaggeddon GET!
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{"attrsg", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Attraction Shield"}, // Attract GET!
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{"shldls", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Hurt"}, // You LOSE!
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{"spdpad", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Speedpad"},
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{"spkdth", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Spiked"},
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{"spring", false, 112, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Spring"},
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{"statu1", true, 64, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Pushing a statue"},
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{"statu2", true, 64, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Pushing a statue"},
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{"strpst", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Starpost"},
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{"supert", true, 127, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Transformation"},
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{"telept", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Dash"},
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{"tink" , false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Tink"},
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{"token" , true, 224, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Got Token"},
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{"trfire", true, 60, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Laser fired"},
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{"trpowr", true, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Powering up"},
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{"turhit", false, 40, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Laser hit"},
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{"wdjump", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Whirlwind jump"},
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{"shrpsp", true, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Spincushion"},
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{"shrpgo", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Launch"},
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{"mswarp", false, 60, 16, -1, NULL, 0, -1, -1, LUMPERROR, "Spinning out"},
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{"mspogo", false, 60, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Breaking through"},
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{"boingf", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bouncing"},
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{"corkp", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Cork fired"},
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{"corkh", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Cork hit"},
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// Menu, interface
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{"chchng", false, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Score"},
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{"dwnind", false, 212, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Thinking about air"},
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{"emfind", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Radar beep"},
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{"flgcap", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Flag captured"},
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{"menu1", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Menu beep"},
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{"oneup", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR, "One-up"},
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{"ptally", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Tally"}, // Point tally is identical to menu for now
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{"radio", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Notification"},
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{"wepchg", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Weapon change"}, // Weapon switch is identical to menu for now
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{"wtrdng", true, 212, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Aquaphobia"}, // make sure you can hear the DING DING! Tails 03-08-2000
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{"zelda", false, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Discovery"},
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// NiGHTS
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{"ideya", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Success"},
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{"xideya", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Success"}, // Xmas
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{"nbmper", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bumper"},
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{"nxbump", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bumper"}, // Xmas
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{"ncchip", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Got chip"},
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{"ncitem", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Got special"},
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{"nxitem", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Got special"}, // Xmas
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{"ngdone", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bonus time start"},
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{"nxdone", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bonus time start"}, // Xmas
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{"drill1", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drill"},
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{"drill2", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drill"},
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{"ncspec", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Power-up"}, // Tails 12-15-2003
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{"nghurt", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Hurt"},
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{"ngskid", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Force stop"},
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{"hoop1", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Hoop"},
|
|
{"hoop2", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Hoop+"},
|
|
{"hoop3", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Hoop++"},
|
|
{"hidden", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Discovery"},
|
|
{"prloop", false, 104, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Gust of wind"},
|
|
{"timeup", true, 256, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Ominous Countdown"},
|
|
{"ngjump", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Jump"},
|
|
{"peww", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Pew"},
|
|
|
|
// Halloween
|
|
{"lntsit", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Cacolantern awake"},
|
|
{"lntdie", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Cacolantern death"},
|
|
{"pumpkn", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Pumpkin smash"}, // idspispopd
|
|
{"ghosty", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Laughter"},
|
|
|
|
// Mario
|
|
{"koopfr" , true, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Fire"},
|
|
{"mario1", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Hit"},
|
|
{"mario2", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bonk"},
|
|
{"mario3", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Power-up"},
|
|
{"mario4", true, 78, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Got coin"},
|
|
{"mario5", false, 78, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Boot-stomp"},
|
|
{"mario6", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Jump"},
|
|
{"mario7", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Fire"},
|
|
{"mario8", false, 48, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Hurt"},
|
|
{"mario9", true, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Emerging power-up"},
|
|
{"marioa", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR, "One-up"},
|
|
{"thwomp", true, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Thwomp"},
|
|
|
|
// Black Eggman
|
|
{"bebomb", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Big explosion"},
|
|
{"bechrg", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Powering up"},
|
|
{"becrsh", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Crash"},
|
|
{"bedeen", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Metallic crash"},
|
|
{"bedie1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman crying"},
|
|
{"bedie2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman crying"},
|
|
{"beeyow", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Failing machinery"},
|
|
{"befall", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Metallic slam"},
|
|
{"befire", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Firing goop"},
|
|
{"beflap", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical jump"},
|
|
{"begoop", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Powerful shot"},
|
|
{"begrnd", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Metallic grinding"},
|
|
{"behurt", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman shocked"},
|
|
{"bejet1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Jetpack charge"},
|
|
{"belnch", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical jump"},
|
|
{"beoutb", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Failed shot"},
|
|
{"beragh", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman screaming"},
|
|
{"beshot", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Firing missile"},
|
|
{"bestep", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical stomp"},
|
|
{"bestp2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical stomp"},
|
|
{"bewar1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman laughing"},
|
|
{"bewar2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman laughing"},
|
|
{"bewar3", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman laughing"},
|
|
{"bewar4", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman laughing"},
|
|
{"bexpld", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Explosion"},
|
|
{"bgxpld", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Explosion"},
|
|
|
|
// Cybrakdemon
|
|
{"beelec", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Electricity"},
|
|
{"brakrl", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Rocket launch"},
|
|
{"brakrx", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Rocket explosion"},
|
|
|
|
// S3&K sounds
|
|
{"s3k33", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Sparkle"}, // stereo in original game, identical to latter
|
|
{"s3k34", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Sparkle"}, // mono in original game, identical to previous
|
|
{"s3k35", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Hurt"},
|
|
{"s3k36", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Skid"},
|
|
{"s3k37", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Spiked"},
|
|
{"s3k38", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bubble gasp"},
|
|
{"s3k39", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Splash"},
|
|
{"s3k3a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Shield"},
|
|
{"s3k3b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drowning"},
|
|
{"s3k3c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Spin"},
|
|
{"s3k3d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Pop"},
|
|
{"s3k3e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Flame Shield"},
|
|
{"s3k3f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bubble Shield"},
|
|
{"s3k40", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Attraction blast"},
|
|
{"s3k41", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Lightning Shield"},
|
|
{"s3k42", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Twinspin"},
|
|
{"s3k43", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Flame burst"},
|
|
{"s3k44", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bubble bounce"},
|
|
{"s3k45", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Lightning zap"},
|
|
{"s3k46", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Transformation"},
|
|
{"s3k47", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Rising dust"},
|
|
{"s3k48", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Pulse"},
|
|
{"s3k49", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Impact"},
|
|
{"s3k4a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Grab"},
|
|
{"s3k4b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Water splash"},
|
|
{"s3k4c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Heavy hit"},
|
|
{"s3k4d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Firing bullet"},
|
|
{"s3k4e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Big explosion"},
|
|
{"s3k4f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Flamethrower"},
|
|
{"s3k50", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Siren"},
|
|
{"s3k51", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Falling hazard"},
|
|
{"s3k52", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Spike"},
|
|
{"s3k53", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Powering up"},
|
|
{"s3k54", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Firing"}, // MetalSonic shot fire
|
|
{"s3k55", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical movement"},
|
|
{"s3k56", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Heavy landing"},
|
|
{"s3k57", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Burst"},
|
|
{"s3k58", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical movement"},
|
|
{"s3k59", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Crumbling"},
|
|
{"s3k5a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Aiming"},
|
|
{"s3k5b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Menu beep"},
|
|
{"s3k5c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Electric spark"},
|
|
{"s3k5d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Heavy hit"},
|
|
{"s3k5e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Firing laser"},
|
|
{"s3k5f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Crusher stomp"},
|
|
{"s3k60", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Flying away"},
|
|
{"s3k61", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drilling"},
|
|
{"s3k62", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Jump"},
|
|
{"s3k63", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Starpost"},
|
|
{"s3k64", false, 64, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Clatter"},
|
|
{"s3k65", false, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Got sphere"}, // Blue Spheres
|
|
{"s3k66", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Special stage end"},
|
|
{"s3k67", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Firing missile"},
|
|
{"s3k68", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Discovery"},
|
|
{"s3k69", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Switch click"},
|
|
{"s3k6a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Special stage clear"},
|
|
{"s3k6b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Punch"},
|
|
{"s3k6c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Burst"},
|
|
{"s3k6d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
|
{"s3k6e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical damage"},
|
|
{"s3k6f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Ominous rumbling"},
|
|
{"s3k70", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Burst"},
|
|
{"s3k71", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Basic Shield"},
|
|
{"s3k72", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Movement"},
|
|
{"s3k73", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Warp"},
|
|
{"s3k74", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Gong"},
|
|
{"s3k75", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Rising"},
|
|
{"s3k76", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Click"},
|
|
{"s3k77", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Balloon pop"},
|
|
{"s3k78", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Magnet"},
|
|
{"s3k79", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Electric charge"},
|
|
{"s3k7a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Rising from lava"},
|
|
{"s3k7b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Soft bounce"},
|
|
{"s3k7c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Magnet"},
|
|
{"s3k7d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
|
{"s3k7e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Eating dirt"},
|
|
{"s3k7f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Freeze"},
|
|
{"s3k80", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Ice spike burst"},
|
|
{"s3k81", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Burst"},
|
|
{"s3k82", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Burst"},
|
|
{"s3k83", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Collapsing"},
|
|
{"s3k84", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Powering up"},
|
|
{"s3k85", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Powering down"},
|
|
{"s3k86", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Alarm"},
|
|
{"s3k87", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bounce"},
|
|
{"s3k88", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Metallic squeak"},
|
|
{"s3k89", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Advanced technology"},
|
|
{"s3k8a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Boing"},
|
|
{"s3k8b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Powerful hit"},
|
|
{"s3k8c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Humming power"},
|
|
{"s3k8d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
|
{"s3k8e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Accelerating"},
|
|
{"s3k8f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Opening"},
|
|
{"s3k90", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Impact"},
|
|
{"s3k91", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Closed"},
|
|
{"s3k92", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Ghost"},
|
|
{"s3k93", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Rebuilding"},
|
|
{"s3k94", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Spike"},
|
|
{"s3k95", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Lava burst"},
|
|
{"s3k96", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Falling object"},
|
|
{"s3k97", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Wind"},
|
|
{"s3k98", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Falling spike"},
|
|
{"s3k99", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bounce"},
|
|
{"s3k9a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Click"},
|
|
{"s3k9b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Crusher stomp"},
|
|
{"s3k9c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Got Super Emerald"},
|
|
{"s3k9d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Targeting"},
|
|
{"s3k9e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Wham"},
|
|
{"s3k9f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Transformation"},
|
|
{"s3ka0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Launch"},
|
|
{"s3ka1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
|
{"s3ka2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Launch"},
|
|
{"s3ka3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Lift"},
|
|
{"s3ka4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Powering up"},
|
|
{"s3ka5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
|
{"s3ka6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Attraction fizzle"},
|
|
{"s3ka7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Countdown beep"},
|
|
{"s3ka8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Energy"},
|
|
{"s3ka9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Aquaphobia"},
|
|
{"s3kaa", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bumper"},
|
|
{"s3kab", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Spindash"},
|
|
{"s3kac", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Got Continue"},
|
|
{"s3kad", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "GO!"},
|
|
{"s3kae", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Pinball flipper"},
|
|
{"s3kaf", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "To Special Stage"},
|
|
{"s3kb0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Score"},
|
|
{"s3kb1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Spring"},
|
|
{"s3kb2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Failure"},
|
|
{"s3kb3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Warp"},
|
|
{"s3kb4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Explosion"},
|
|
{"s3kb5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Clink"},
|
|
{"s3kb6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Spin launch"},
|
|
{"s3kb7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Tumbler"},
|
|
{"s3kb8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Falling signpost"},
|
|
{"s3kb9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Ring loss"},
|
|
{"s3kba", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Flight"},
|
|
{"s3kbb", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Tired flight"},
|
|
{"s3kbcs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
|
{"s3kbcl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""}, // long version of previous
|
|
{"s3kbds", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Flying fortress"},
|
|
{"s3kbdl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Flying fortress"}, // ditto
|
|
{"s3kbes", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Flying away"},
|
|
{"s3kbel", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Flying away"}, // ditto
|
|
{"s3kbfs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Turbine"},
|
|
{"s3kbfl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Turbine"}, // ditto
|
|
{"s3kc0s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Turbine"},
|
|
{"s3kc0l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Turbine"}, // ditto
|
|
{"s3kc1s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Fan"},
|
|
{"s3kc1l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Fan"}, // ditto
|
|
{"s3kc2s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Flamethrower"},
|
|
{"s3kc2l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Flamethrower"}, // ditto
|
|
{"s3kc3s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Levitation"},
|
|
{"s3kc3l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Levitation"}, // ditto
|
|
{"s3kc4s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Firing laser"},
|
|
{"s3kc4l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Firing laser"}, // ditto
|
|
{"s3kc5s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Revving up"},
|
|
{"s3kc5l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Revving up"}, // ditto
|
|
{"s3kc6s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Orbiting"},
|
|
{"s3kc6l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Orbiting"}, // ditto
|
|
{"s3kc7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Aiming"},
|
|
{"s3kc8s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Sliding"},
|
|
{"s3kc8l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Sliding"}, // ditto
|
|
{"s3kc9s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Swinging"},
|
|
{"s3kc9l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Swinging"}, // ditto
|
|
{"s3kcas", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Energy"},
|
|
{"s3kcal", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Energy"}, // ditto
|
|
{"s3kcbs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Ominous rumbling"},
|
|
{"s3kcbl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Ominuous rumbling"}, // ditto
|
|
{"s3kccs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Collapsing"},
|
|
{"s3kccl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Collapsing"}, // ditto
|
|
{"s3kcds", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Ominous rumbling"},
|
|
{"s3kcdl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Ominous rumbling"}, // ditto
|
|
{"s3kces", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Wind tunnel"},
|
|
{"s3kcel", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Wind tunnel"}, // ditto
|
|
{"s3kcfs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
|
{"s3kcfl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""}, // ditto
|
|
{"s3kd0s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Rising"},
|
|
{"s3kd0l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Rising"}, // ditto
|
|
{"s3kd1s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
|
{"s3kd1l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""}, // ditto
|
|
{"s3kd2s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Turning"},
|
|
{"s3kd2l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Moving chain"}, // ditto
|
|
{"s3kd3s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
|
{"s3kd3l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""}, // ditto
|
|
{"s3kd4s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Engine"},
|
|
{"s3kd4l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Engine"}, // ditto
|
|
{"s3kd5s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Falling lava"},
|
|
{"s3kd5l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Falling lava"}, // ditto
|
|
{"s3kd6s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
|
{"s3kd6l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""}, // ditto
|
|
{"s3kd7s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Movement"},
|
|
{"s3kd7l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Movement"}, // ditto
|
|
{"s3kd8s", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Acceleration"}, // Sharp Spin (maybe use the long/L version?)
|
|
{"s3kd8l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Acceleration"}, // ditto
|
|
{"s3kd9s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Magnetism"},
|
|
{"s3kd9l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Magnetism"}, // ditto
|
|
{"s3kdas", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Click"},
|
|
{"s3kdal", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Click"}, // ditto
|
|
{"s3kdbs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Running on water"},
|
|
{"s3kdbl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Running on water"}, // ditto
|
|
|
|
// skin sounds free slots to add sounds at run time (Boris HACK!!!)
|
|
// initialized to NULL
|
|
};
|
|
|
|
char freeslotnames[sfx_freeslot0 + NUMSFXFREESLOTS + NUMSKINSFXSLOTS][7];
|
|
|
|
// Prepare free sfx slots to add sfx at run time
|
|
void S_InitRuntimeSounds (void)
|
|
{
|
|
sfxenum_t i;
|
|
INT32 value;
|
|
char soundname[10];
|
|
|
|
for (i = sfx_freeslot0; i <= sfx_lastskinsoundslot; i++)
|
|
{
|
|
value = (i+1) - sfx_freeslot0;
|
|
|
|
if (value < 10)
|
|
sprintf(soundname, "fre00%d", value);
|
|
else if (value < 100)
|
|
sprintf(soundname, "fre0%d", value);
|
|
else if (value < 1000)
|
|
sprintf(soundname, "fre%d", value);
|
|
else
|
|
sprintf(soundname, "fr%d", value);
|
|
|
|
strcpy(freeslotnames[value-1], soundname);
|
|
|
|
S_sfx[i].name = freeslotnames[value-1];
|
|
S_sfx[i].singularity = false;
|
|
S_sfx[i].priority = 0;
|
|
S_sfx[i].pitch = 0;
|
|
S_sfx[i].volume = -1;
|
|
S_sfx[i].data = NULL;
|
|
S_sfx[i].length = 0;
|
|
S_sfx[i].skinsound = -1;
|
|
S_sfx[i].usefulness = -1;
|
|
S_sfx[i].lumpnum = LUMPERROR;
|
|
//strlcpy(S_sfx[i].caption, "", 1);
|
|
S_sfx[i].caption[0] = '\0';
|
|
}
|
|
}
|
|
|
|
// Add a new sound fx into a free sfx slot.
|
|
//
|
|
sfxenum_t S_AddSoundFx(const char *name, boolean singular, INT32 flags, boolean skinsound)
|
|
{
|
|
sfxenum_t i, slot;
|
|
|
|
if (skinsound)
|
|
slot = sfx_skinsoundslot0;
|
|
else
|
|
slot = sfx_freeslot0;
|
|
|
|
for (i = slot; i < NUMSFX; i++)
|
|
{
|
|
if (!S_sfx[i].priority)
|
|
{
|
|
strncpy(freeslotnames[i-sfx_freeslot0], name, 6);
|
|
S_sfx[i].singularity = singular;
|
|
S_sfx[i].priority = 60;
|
|
S_sfx[i].pitch = flags;
|
|
S_sfx[i].volume = -1;
|
|
S_sfx[i].lumpnum = LUMPERROR;
|
|
S_sfx[i].skinsound = -1;
|
|
S_sfx[i].usefulness = -1;
|
|
|
|
/// \todo if precached load it here
|
|
S_sfx[i].data = NULL;
|
|
return i;
|
|
}
|
|
}
|
|
CONS_Alert(CONS_WARNING, M_GetText("No more free sound slots\n"));
|
|
return 0;
|
|
}
|
|
|
|
void S_RemoveSoundFx(sfxenum_t id)
|
|
{
|
|
if (id >= sfx_freeslot0 && id <= sfx_lastskinsoundslot
|
|
&& S_sfx[id].priority != 0)
|
|
{
|
|
S_sfx[id].lumpnum = LUMPERROR;
|
|
I_FreeSfx(&S_sfx[id]);
|
|
S_sfx[id].priority = 0;
|
|
}
|
|
}
|