SRB2/libs/SDL2
2022-11-14 02:25:58 +00:00
..
docs Update Windows SDL files to version 2.0.20 2022-11-14 02:25:58 +00:00
i686-w64-mingw32 Update Windows SDL files to version 2.0.20 2022-11-14 02:25:58 +00:00
include Update Windows SDL files to version 2.0.20 2022-11-14 02:25:58 +00:00
lib Update Windows SDL files to version 2.0.20 2022-11-14 02:25:58 +00:00
test Update Windows SDL files to version 2.0.20 2022-11-14 02:25:58 +00:00
x86_64-w64-mingw32 Update Windows SDL files to version 2.0.20 2022-11-14 02:25:58 +00:00
BUGS.txt Update Windows SDL files to version 2.0.20 2022-11-14 02:25:58 +00:00
COPYING.txt Update Windows SDL files to version 2.0.20 2022-11-14 02:25:58 +00:00
CREDITS.txt libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
INSTALL.txt libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
Makefile Update SDL2 to 2.0.9; remove unnecessary extra lib and include folders 2018-11-13 16:40:43 -05:00
README-SDL.txt libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
README.txt libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
SRB2NOTE.txt Add SDL 2.0.9 VC package 2018-11-13 22:02:18 -05:00
WhatsNew.txt Update Windows SDL files to version 2.0.20 2022-11-14 02:25:58 +00:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)