mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-14 08:50:53 +00:00
209 lines
7.3 KiB
CMake
209 lines
7.3 KiB
CMake
cmake_minimum_required(VERSION 3.14 FATAL_ERROR)
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if("${CMAKE_CURRENT_BINARY_DIR}" STREQUAL "${CMAKE_CURRENT_SOURCE_DIR}")
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message(FATAL_ERROR "In-source builds are blocked. Please build from a separate directory.")
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endif()
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# Set up CMAKE path
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
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include(CMakeDependentOption)
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include(cmake/CPM.cmake)
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file(STRINGS src/version.h SRB2_VERSION)
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string(REGEX MATCH "[0-9]+\\.[0-9.]+" SRB2_VERSION ${SRB2_VERSION})
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# DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string.
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# Version change is fine.
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project(SRB2
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VERSION ${SRB2_VERSION}
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LANGUAGES C CXX)
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##### PACKAGE CONFIGURATION #####
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set(SRB2_CPACK_GENERATOR "" CACHE STRING "Generator to use for making a package. E.g., ZIP, TGZ, DragNDrop (OSX only). Leave blank for default generator.")
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if("${SRB2_CPACK_GENERATOR}" STREQUAL "")
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if("${CMAKE_SYSTEM_NAME}" MATCHES "Windows")
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set(SRB2_CPACK_GENERATOR "ZIP")
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elseif("${CMAKE_SYSTEM_NAME}" MATCHES "Linux")
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set(SRB2_CPACK_GENERATOR "TGZ")
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elseif("${CMAKE_SYSTEM_NAME}" MATCHES "Darwin")
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set(SRB2_CPACK_GENERATOR "TGZ")
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endif()
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endif()
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set(CPACK_GENERATOR ${SRB2_CPACK_GENERATOR})
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Sonic Robo Blast 2" CACHE STRING "Program name for display purposes")
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set(CPACK_PACKAGE_VENDOR "Sonic Team Jr." CACHE STRING "Vendor name for display purposes")
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#set(CPACK_PACKAGE_DESCRIPTION_FILE )
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set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
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set(CPACK_PACKAGE_VERSION_MAJOR ${SRB2_VERSION_MAJOR})
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set(CPACK_PACKAGE_VERSION_MINOR ${SRB2_VERSION_MINOR})
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set(CPACK_PACKAGE_VERSION_PATCH ${SRB2_VERSION_PATCH})
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "CMake ${CMAKE_VERSION_MAJOR}.${CMAKE_VERSION_MINOR}")
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SET(CPACK_OUTPUT_FILE_PREFIX package)
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include(CPack)
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# Options
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if("${CMAKE_SYSTEM_NAME}" MATCHES Linux)
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set(SRB2_CONFIG_SYSTEM_LIBRARIES_DEFAULT ON)
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else()
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set(SRB2_CONFIG_SYSTEM_LIBRARIES_DEFAULT OFF)
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endif()
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# Clang tidy options will be ignored if CMAKE_<LANG>_CLANG_TIDY are set.
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option(SRB2_CONFIG_ENABLE_CLANG_TIDY_C "Enable default clang-tidy check configuration for C" OFF)
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option(SRB2_CONFIG_ENABLE_CLANG_TIDY_CXX "Enable default clang-tidy check configuration for C++" OFF)
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option(
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SRB2_CONFIG_SYSTEM_LIBRARIES
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"Link dependencies using CMake's find_package and do not use internal builds"
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${SRB2_CONFIG_SYSTEM_LIBRARIES_DEFAULT}
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)
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option(SRB2_CONFIG_ENABLE_TESTS "Build the test suite" ON)
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# This option isn't recommended for distribution builds and probably won't work (yet).
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cmake_dependent_option(
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SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES
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"Use dynamic libraries when compiling internal dependencies"
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OFF "NOT SRB2_CONFIG_SYSTEM_LIBRARIES"
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OFF
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)
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option(SRB2_CONFIG_HWRENDER "Enable hardware render (OpenGL) support" ON)
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option(SRB2_CONFIG_STATIC_OPENGL "Enable static linking GL (do not do this)" OFF)
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option(SRB2_CONFIG_ERRORMODE "Compile C code with warnings treated as errors." OFF)
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option(SRB2_CONFIG_DEBUGMODE "Compile with PARANOIA, ZDEBUG, RANGECHECK and PACKETDROP defined." OFF)
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option(SRB2_CONFIG_MOBJCONSISTANCY "Compile with MOBJCONSISTANCY defined." OFF)
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option(SRB2_CONFIG_PACKETDROP "Compile with PACKETDROP defined." OFF)
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option(SRB2_CONFIG_ZDEBUG "Compile with ZDEBUG defined." OFF)
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# SRB2_CONFIG_PROFILEMODE is probably superceded by some CMake setting.
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option(SRB2_CONFIG_PROFILEMODE "Compile for profiling (GCC only)." OFF)
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set(SRB2_CONFIG_ASSET_DIRECTORY "" CACHE PATH "Path to directory that contains all asset files for the installer. If set, assets will be part of installation and cpack.")
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if(SRB2_CONFIG_ENABLE_TESTS)
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# https://github.com/catchorg/Catch2
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CPMAddPackage(
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NAME Catch2
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VERSION 3.4.0
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GITHUB_REPOSITORY catchorg/Catch2
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OPTIONS
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"CATCH_INSTALL_DOCS OFF"
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)
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list(APPEND CMAKE_MODULE_PATH "${Catch2_SOURCE_DIR}/extras")
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include(CTest)
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include(Catch)
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add_executable(srb2tests)
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# To add tests, use target_sources to add individual test files to the target in subdirs.
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target_link_libraries(srb2tests PRIVATE Catch2::Catch2 Catch2::Catch2WithMain)
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target_compile_features(srb2tests PRIVATE c_std_11 cxx_std_17)
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catch_discover_tests(srb2tests)
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endif()
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# Enable CCache
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# (Set USE_CCACHE=ON to use, CCACHE_OPTIONS for options)
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if("${CMAKE_HOST_SYSTEM_NAME}" STREQUAL Windows)
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option(USE_CCACHE "Enable ccache support" OFF)
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if(USE_CCACHE)
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find_program(CCACHE_TOOL_PATH ccache)
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if(CCACHE_TOOL_PATH)
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set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_TOOL_PATH} CACHE STRING "" FORCE)
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set(CMAKE_CXX_COMPILER_LAUNCHER ${CCACHE_TOOL_PATH} CACHE STRING "" FORCE)
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else()
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message(WARNING "USE_CCACHE was set but ccache is not found (set CCACHE_TOOL_PATH)")
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endif()
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endif()
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else()
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CPMAddPackage(
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NAME Ccache.cmake
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GITHUB_REPOSITORY TheLartians/Ccache.cmake
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VERSION 1.2
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)
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endif()
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# Dependencies
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add_subdirectory(thirdparty)
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if("${SRB2_CONFIG_SYSTEM_LIBRARIES}")
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find_package(ZLIB REQUIRED)
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find_package(PNG REQUIRED)
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find_package(SDL2 REQUIRED)
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find_package(SDL2_mixer REQUIRED)
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find_package(CURL REQUIRED)
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find_package(OPENMPT REQUIRED)
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# libgme defaults to "Nuked" YM2612 emulator, which is
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# very SLOW. The system library probably uses the
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# default so just always build it.
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#find_package(GME REQUIRED)
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endif()
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if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
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message(FATAL_ERROR "In-source builds will bring you a world of pain. Please make a separate directory to invoke CMake from.")
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endif()
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if ((${SRB2_USE_CCACHE}) AND (${CMAKE_C_COMPILER} MATCHES "clang"))
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message(WARNING "Using clang and CCache: You may want to set environment variable CCACHE_CPP2=yes to prevent include errors during compile.")
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endif()
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# bitness check
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set(SRB2_SYSTEM_BITS 0)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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message(STATUS "Target is 64-bit")
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set(SRB2_SYSTEM_BITS 64)
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endif()
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if(CMAKE_SIZEOF_VOID_P EQUAL 4)
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message(STATUS "Target is 32-bit")
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set(SRB2_SYSTEM_BITS 32)
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endif()
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if(${SRB2_SYSTEM_BITS} EQUAL 0)
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message(STATUS "Target bitness is unknown")
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endif()
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
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set(CMAKE_PDB_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
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# Set EXE names so the assets CMakeLists can refer to its target
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set(SRB2_SDL2_EXE_NAME "" CACHE STRING "Override executable binary output name")
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set(SRB2_SDL2_EXE_SUFFIX "" CACHE STRING "Optional executable suffix, separated by an underscore")
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include_directories(${CMAKE_CURRENT_BINARY_DIR}/src)
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add_subdirectory(src)
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add_subdirectory(assets)
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set(GIT_EXECUTABLE "git" CACHE FILEPATH "Path to git binary")
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include(GitUtilities)
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if("${SRB2_SDL2_EXE_NAME}" STREQUAL "")
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# cause a reconfigure if the branch changes
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get_git_dir(SRB2_GIT_DIR)
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configure_file("${SRB2_GIT_DIR}/HEAD" HEAD COPYONLY)
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git_current_branch(SRB2_GIT_REVISION)
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if("${SRB2_GIT_REVISION}" STREQUAL "")
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# use abbreviated commit hash if on detached HEAD
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git_latest_commit(SRB2_GIT_REVISION)
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endif()
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if("${CMAKE_SYSTEM_NAME}" MATCHES "Windows")
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list(APPEND EXE_NAME_PARTS "srb2win")
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elseif("${CMAKE_SYSTEM_NAME}" MATCHES "Linux")
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list(APPEND EXE_NAME_PARTS "lsdlsrb2")
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else()
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list(APPEND EXE_NAME_PARTS "srb2")
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endif()
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if(NOT "${SRB2_GIT_REVISION}" STREQUAL "master")
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list(APPEND EXE_NAME_PARTS ${SRB2_GIT_REVISION})
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endif()
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else()
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list(APPEND EXE_NAME_PARTS ${SRB2_SDL2_EXE_NAME})
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endif()
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list(APPEND EXE_NAME_PARTS ${SRB2_SDL2_EXE_SUFFIX})
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list(JOIN EXE_NAME_PARTS "_" EXE_NAME)
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set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME ${EXE_NAME})
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