mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-12-14 23:01:05 +00:00
283 lines
6.5 KiB
Text
283 lines
6.5 KiB
Text
# Microsoft Developer Studio Project File - Name="zlib" - Package Owner=<4>
|
|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
# ** DO NOT EDIT **
|
|
|
|
# TARGTYPE "Win32 (x86) Static Library" 0x0104
|
|
|
|
CFG=zlib - Win32 Debug
|
|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
!MESSAGE use the Export Makefile command and run
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "zlib.mak".
|
|
!MESSAGE
|
|
!MESSAGE You can specify a configuration when running NMAKE
|
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "zlib.mak" CFG="zlib - Win32 Debug"
|
|
!MESSAGE
|
|
!MESSAGE Possible choices for configuration are:
|
|
!MESSAGE
|
|
!MESSAGE "zlib - Win32 Release" (based on "Win32 (x86) Static Library")
|
|
!MESSAGE "zlib - Win32 Debug" (based on "Win32 (x86) Static Library")
|
|
!MESSAGE
|
|
|
|
# Begin Project
|
|
# PROP AllowPerConfigDependencies 0
|
|
# PROP Scc_ProjName ""
|
|
# PROP Scc_LocalPath ""
|
|
CPP=cl.exe
|
|
RSC=rc.exe
|
|
|
|
!IF "$(CFG)" == "zlib - Win32 Release"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "zlib___Win32_LIB_ASM_Release"
|
|
# PROP BASE Intermediate_Dir "zlib___Win32_LIB_ASM_Release"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "Win32_LIB_ASM_Release"
|
|
# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
|
|
# SUBTRACT BASE CPP /YX /Yc /Yu
|
|
# ADD CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /D "ASMV" /D "ASMINF" /FD /c
|
|
# SUBTRACT CPP /YX /Yc /Yu
|
|
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
|
# ADD RSC /l 0x409 /d "NDEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo
|
|
# ADD LIB32 /nologo
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 Debug"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "zlib___Win32_LIB_ASM_Debug"
|
|
# PROP BASE Intermediate_Dir "zlib___Win32_LIB_ASM_Debug"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "Win32_LIB_ASM_Debug"
|
|
# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
|
|
# SUBTRACT BASE CPP /YX /Yc /Yu
|
|
# ADD CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "ASMV" /D "ASMINF" /FD /GZ /c
|
|
# SUBTRACT CPP /YX /Yc /Yu
|
|
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
|
# ADD RSC /l 0x409 /d "_DEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo
|
|
# ADD LIB32 /nologo
|
|
|
|
!ENDIF
|
|
|
|
# Begin Target
|
|
|
|
# Name "zlib - Win32 Release"
|
|
# Name "zlib - Win32 Debug"
|
|
# Begin Group "Source Files"
|
|
|
|
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\adler32.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\compress.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\crc32.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\deflate.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\gzclose.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\gzlib.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\gzread.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\gzwrite.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\infback.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\inffast.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\inflate.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\inftrees.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\trees.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\uncompr.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\win32\zlib.def
|
|
# PROP Exclude_From_Build 1
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\zutil.c
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Header Files"
|
|
|
|
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\crc32.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\deflate.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\gzguts.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\inffast.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\inffixed.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\inflate.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\inftrees.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\trees.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\zconf.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\zlib.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\zutil.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Resource Files"
|
|
|
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\win32\zlib1.rc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Assembler Files (Unsupported)"
|
|
|
|
# PROP Default_Filter "asm;obj;c;cpp;cxx;h;hpp;hxx"
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\contrib\masmx86\match686.asm
|
|
|
|
!IF "$(CFG)" == "zlib - Win32 Release"
|
|
|
|
# Begin Custom Build - Assembling...
|
|
IntDir=.\Win32_LIB_ASM_Release
|
|
InputPath=..\..\contrib\masmx86\match686.asm
|
|
InputName=gvmat32
|
|
|
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 Debug"
|
|
|
|
# Begin Custom Build - Assembling...
|
|
IntDir=.\Win32_LIB_ASM_Debug
|
|
InputPath=..\..\contrib\masmx86\match686.asm
|
|
InputName=gvmat32
|
|
|
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\contrib\masmx86\inffas32.asm
|
|
|
|
!IF "$(CFG)" == "zlib - Win32 Release"
|
|
|
|
# Begin Custom Build - Assembling...
|
|
IntDir=.\Win32_LIB_ASM_Release
|
|
InputPath=..\..\contrib\masmx86\inffas32.asm
|
|
InputName=inffas32
|
|
|
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 Debug"
|
|
|
|
# Begin Custom Build - Assembling...
|
|
IntDir=.\Win32_LIB_ASM_Debug
|
|
InputPath=..\..\contrib\masmx86\inffas32.asm
|
|
InputName=inffas32
|
|
|
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# Begin Source File
|
|
|
|
SOURCE=.\README.txt
|
|
# End Source File
|
|
# End Target
|
|
# End Project
|