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https://git.do.srb2.org/STJr/SRB2.git
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1756 lines
38 KiB
C
1756 lines
38 KiB
C
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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// Portions Copyright (C) 1998-2000 by DooM Legacy Team.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//-----------------------------------------------------------------------------
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/// \file
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/// \brief Misc. stuff
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///
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/// Startup & Shutdown routines for music,sound,timer,keyboard,
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/// Signal handler to trap errors and exit cleanly.
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#include <stdlib.h>
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#include <signal.h>
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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#include <io.h>
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#include <stdarg.h>
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#include <sys/time.h>
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#include <fcntl.h>
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#ifdef DJGPP
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#include <dpmi.h>
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#include <go32.h>
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#include <pc.h>
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#include <dos.h>
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#include <crt0.h>
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#include <sys/segments.h>
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#include <sys/nearptr.h>
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#include <keys.h>
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#endif
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#include "../doomdef.h"
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#include "../m_misc.h"
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#include "../i_video.h"
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#include "../i_sound.h"
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#include "../i_system.h"
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#include "../d_net.h"
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#include "../g_game.h"
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#include "../d_main.h"
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#include "../m_argv.h"
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#include "../w_wad.h"
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#include "../z_zone.h"
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#include "../g_input.h"
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#include "../console.h"
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#ifdef __GNUG__
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#pragma implementation "../i_system.h"
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#endif
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#include "../i_joy.h"
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//### let's try with Allegro ###
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#define alleg_mouse_unused
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//#define alleg_timer_unused
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#define alleg_keyboard_unused
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#define ALLEGRO_NO_KEY_DEFINES
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//#define alleg_joystick_unused
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#define alleg_gfx_driver_unused
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#define alleg_palette_unused
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#define alleg_graphics_unused
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#define alleg_vidmem_unused
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#define alleg_flic_unused
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#define alleg_sound_unused
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#define alleg_file_unused
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#define alleg_datafile_unused
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#define alleg_math_unused
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#define alleg_gui_unused
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#include <allegro.h>
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//### end of Allegro include ###
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#ifndef DOXYGEN
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#ifndef MAX_JOYSTICKS
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#define MAX_JOYSTICKS 4
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#endif
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#ifndef MAX_JOYSTICK_AXIS
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#define MAX_JOYSTICK_AXIS 3
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#endif
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#ifndef MAX_JOYSTICK_STICKS
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#define MAX_JOYSTICK_STICKS 4
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#endif
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#ifndef MAX_JOYSTICK_BUTTONS
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#define MAX_JOYSTICK_BUTTONS 12
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#endif
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#endif
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#if ALLEGRO_VERSION == 4
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static char JOYFILE[] = "allegro4.cfg";
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#elif ALLEGRO_VERSION == 3
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static char JOYFILE[] = "allegro.cfg";
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#endif
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/// \brief max number of joystick buttons
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#define JOYBUTTONS_MAX MAX_JOYSTICK_BUTTONS // <allegro/joystick.h>
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/// \brief max number of joystick button events
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#define JOYBUTTONS_MIN min((JOYBUTTONS),(JOYBUTTONS_MAX))
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/// \brief max number of joysick axies
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#define JOYAXISSET_MAX MAX_JOYSTICK_STICKS
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// \brief max number ofjoystick axis events
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#define JOYAXISSET_MIN min((JOYAXISSET),(JOYAXISSET_MAX))
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/// \brief max number of joystick hats
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#define JOYHATS_MAX MAX_JOYSTICK_STICKS
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/// \brief max number of joystick hat events
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#define JOYHATS_MIN min((JOYHATS),(JOYHATS_MAX))
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/// \brief max number of mouse buttons
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#define MOUSEBUTTONS_MAX 16 // 16 bit of BL
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/// \brief max number of muse button events
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#define MOUSEBUTTONS_MIN min((MOUSEBUTTONS),(MOUSEBUTTONS_MAX))
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// Do not execute cleanup code more than once. See Shutdown_xxx() routines.
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UINT8 graphics_started = false;
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UINT8 keyboard_started = false;
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UINT8 sound_started = false;
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static UINT8 timer_started = false;
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/* Mouse stuff */
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static UINT8 mouse_detected = false;
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static UINT8 wheel_detected = false;
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static volatile tic_t ticcount; //returned by I_GetTime(), updated by timer interrupt
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void I_Tactile(FFType Type, const JoyFF_t *Effect)
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{
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// UNUSED.
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Type = EvilForce;
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Effect = NULL;
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}
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void I_Tactile2(FFType Type, const JoyFF_t *Effect)
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{
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// UNUSED.
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Type = EvilForce;
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Effect = NULL;
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}
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static ticcmd_t emptycmd;
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ticcmd_t * I_BaseTiccmd(void)
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{
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return &emptycmd;
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}
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static ticcmd_t emptycmd2;
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ticcmd_t * I_BaseTiccmd2(void)
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{
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return &emptycmd2;
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}
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void I_SetupMumble(void)
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{
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}
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#ifndef NOMUMBLE
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void I_UpdateMumble(const mobj_t *mobj, const listener_t listener)
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{
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(void)mobj;
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(void)listener;
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}
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#endif
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//
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// Allocates the base zone memory,
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// this function returns a valid pointer and size,
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// else it should interrupt the program immediately.
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//
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//added:11-02-98: now checks if mem could be allocated, this is still
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// prehistoric... there's a lot to do here: memory locking, detection
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// of win95 etc...
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//
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#if ALLEGRO_VERSION == 3
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extern int os_type;
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extern int windows_version;
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extern int windows_sub_version;
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extern int i_love_bill;
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#elif ALLEGRO_VERSION == 4
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#endif
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static void I_DetectOS (void)
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{
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#if ALLEGRO_VERSION == 3
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char buf[16];
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__dpmi_regs r;
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union REGS regs;
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/* check which OS we are running under */
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r.x.ax = 0x1600;
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__dpmi_int(0x2F, &r);
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if ((r.h.al != 0) && (r.h.al != 1) && (r.h.al != 0x80) && (r.h.al != 0xFF))
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{
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/* win 3.1 or 95 */
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if (r.h.al == 4)
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{
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if (r.h.ah < 10)
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{
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os_type = OSTYPE_WIN95;
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}
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else
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{
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os_type = OSTYPE_WIN98;
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}
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}
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else
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{
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os_type = OSTYPE_WIN3;
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}
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windows_version = r.h.al;
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windows_sub_version = r.h.ah;
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i_love_bill = TRUE;
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}
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else
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{
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if (_get_dos_version(1) == 0x0532)
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{
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/* win NT */
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os_type = OSTYPE_WINNT;
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windows_version = 0x100;
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windows_sub_version = 0;
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i_love_bill = TRUE;
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}
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else
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{
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/* see if OS/2 is present */
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r.x.ax = 0x4010;
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__dpmi_int(0x2F, &r);
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if (r.x.ax != 0x4010)
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{
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if (r.x.ax == 0x0000)
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{
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/* OS/2 Warp 3 */
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os_type = OSTYPE_WARP;
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i_love_bill = TRUE;
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}
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else
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{
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/* no Warp, but previous OS/2 is available */
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os_type = OSTYPE_OS2;
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i_love_bill = TRUE;
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}
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}
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else
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{
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/* check if running under Linux DOSEMU */
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dosmemget(0xFFFF5, 10, buf);
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buf[8] = 0;
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if (!strcmp(buf, "02/25/93"))
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{
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regs.x.ax = 0;
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int86(0xE6, ®s, ®s);
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if (regs.x.ax == 0xAA55)
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{
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os_type = OSTYPE_DOSEMU;
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windows_version = -1;
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windows_sub_version = -1;
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i_love_bill = TRUE; /* (evil chortle) */
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}
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}
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else
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{
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/* check if running under OpenDOS */
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r.x.ax = 0x4452;
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__dpmi_int(0x21, &r);
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if ((r.x.ax >= 0x1072) && !(r.x.flags & 1))
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{
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os_type = OSTYPE_OPENDOS;
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/* now check for OpenDOS EMM386.EXE */
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r.x.ax = 0x12FF;
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r.x.bx = 0x0106;
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__dpmi_int(0x2F, &r);
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if ((r.x.ax == 0x0) && (r.x.bx == 0xEDC0))
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{
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i_love_bill = TRUE;
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}
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}
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}
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}
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}
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}
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#elif ALLEGRO_VERSION == 4
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/// \todo: add Allegro 4 version
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#endif
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}
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UINT32 I_GetFreeMem(UINT32 *total)
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{
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__dpmi_free_mem_info info;
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__dpmi_get_free_memory_information(&info);
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if ( total )
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*total = info.total_number_of_physical_pages<<12; // <<12 for convert page to byte
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return info.total_number_of_free_pages<<12;
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}
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/*==========================================================================*/
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// I_GetTime ()
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/*==========================================================================*/
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tic_t I_GetTime (void)
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{
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return ticcount;
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}
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void I_Sleep(void)
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{
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if (cv_sleep.value > 0)
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rest(cv_sleep.value);
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}
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static UINT8 joystick_detected = false;
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static UINT8 joystick2_detected = false;
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//
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// I_Init
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//
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FUNCINLINE static ATTRINLINE int I_WaitJoyButton (int js)
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{
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CON_Drawer ();
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I_FinishUpdate (); // page flip or blit buffer
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do
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{
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if (I_GetKey())
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return false;
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poll_joystick();
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} while (!(joy[js].button[0].b || joy[js].button[1].b));
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return true;
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}
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/** \brief Joystick 1 buttons states
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*/
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static INT64 lastjoybuttons = 0;
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/** \brief Joystick 1 hats state
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*/
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static INT64 lastjoyhats = 0;
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void I_InitJoystick (void)
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{
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//init the joystick
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if (joystick_detected && !joystick2_detected)
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remove_joystick();
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joystick_detected=0;
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if (M_CheckParm("-nojoy"))
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return;
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load_joystick_data(JOYFILE);
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if (cv_usejoystick.value)
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{
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if (cv_usejoystick.value > MAX_JOYSTICKS)
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cv_usejoystick.value = MAX_JOYSTICKS;
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if (install_joystick(JOY_TYPE_AUTODETECT) == 0)
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{
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int js = cv_usejoystick.value -1;
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// only gamepadstyle joysticks
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if (joy[js].stick[0].flags & JOYFLAG_DIGITAL) Joystick.bGamepadStyle=true;
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while (joy[js].flags & JOYFLAG_CALIBRATE)
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{
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const char *msg = calibrate_joystick_name(js);
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CONS_Printf("%s, and press a button\n", msg);
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if (I_WaitJoyButton(js))
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calibrate_joystick(js);
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else
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{
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if (joystick_detected && !joystick2_detected)
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remove_joystick();
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joystick_detected=0;
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CV_SetValue(&cv_usejoystick, 0);
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return;
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}
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}
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joystick_detected=1;
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save_joystick_data(JOYFILE);
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}
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else
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{
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CONS_Printf("\2No Joystick detected.\n");
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}
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}
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else
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{
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int i;
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event_t event;
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event.type=ev_keyup;
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event.data2 = 0;
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event.data3 = 0;
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lastjoybuttons = lastjoyhats = 0;
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// emulate the up of all joystick buttons
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for (i=0;i<JOYBUTTONS;i++)
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{
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event.data1=KEY_JOY1+i;
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D_PostEvent(&event);
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}
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// emulate the up of all joystick hats
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for (i=0;i<JOYHATS*4;i++)
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{
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event.data1=KEY_HAT1+i;
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D_PostEvent(&event);
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}
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// reset joystick position
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event.type = ev_joystick;
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for (i=0;i<JOYAXISSET; i++)
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{
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event.data1 = i;
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D_PostEvent(&event);
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}
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}
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}
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/** \brief Joystick 2 buttons states
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*/
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static INT64 lastjoy2buttons = 0;
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/** \brief Joystick 2 hats state
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*/
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static INT64 lastjoy2hats = 0;
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void I_InitJoystick2 (void)
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{
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//init the joystick
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if (joystick2_detected && !joystick_detected)
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remove_joystick();
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joystick2_detected=0;
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if (M_CheckParm("-nojoy"))
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return;
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if (cv_usejoystick2.value)
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{
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if (cv_usejoystick2.value > MAX_JOYSTICKS)
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cv_usejoystick2.value = MAX_JOYSTICKS;
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if (install_joystick(JOY_TYPE_AUTODETECT) == 0)
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{
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int js = cv_usejoystick2.value -1;
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// only gamepadstyle joysticks
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load_joystick_data(JOYFILE);
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if (joy[js].stick[0].flags & JOYFLAG_DIGITAL) Joystick2.bGamepadStyle=true;
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while (joy[js].flags & JOYFLAG_CALIBRATE)
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{
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const char *msg = calibrate_joystick_name(js);
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CONS_Printf("%s, and press a button\n", msg);
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if (I_WaitJoyButton(js))
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calibrate_joystick(js);
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else
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{
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if (joystick2_detected && !joystick_detected)
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remove_joystick();
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joystick2_detected=0;
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CV_SetValue(&cv_usejoystick2, 0);
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return;
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}
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}
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joystick2_detected=1;
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save_joystick_data(JOYFILE);
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}
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else
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{
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CONS_Printf("\2No Joystick detected.\n");
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}
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}
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else
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{
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int i;
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event_t event;
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event.type=ev_keyup;
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event.data2 = 0;
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event.data3 = 0;
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lastjoy2buttons = lastjoy2hats = 0;
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// emulate the up of all joystick buttons
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for (i=0;i<JOYBUTTONS;i++)
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{
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event.data1=KEY_2JOY1+i;
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D_PostEvent(&event);
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}
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// emulate the up of all joystick hats
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for (i=0;i<JOYHATS*4;i++)
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{
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event.data1=KEY_2HAT1+i;
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D_PostEvent(&event);
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}
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// reset joystick position
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event.type = ev_joystick2;
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for (i=0;i<JOYAXISSET; i++)
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{
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event.data1 = i;
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D_PostEvent(&event);
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}
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}
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}
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//added:18-02-98: put an error message (with format) on stderr
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void I_OutputMsg (const char *error, ...)
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{
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va_list argptr;
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va_start (argptr,error);
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vfprintf (stderr,error,argptr);
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va_end (argptr);
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// dont flush the message!
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}
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static int errorcount=0; // fuck recursive errors
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static int shutdowning=false;
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//
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// I_Error
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//
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//added 31-12-97 : display error messy after shutdowngfx
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void I_Error (const char *error, ...)
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{
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va_list argptr;
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// added 11-2-98 recursive error detecting
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M_SaveConfig (NULL); //save game config, cvars..
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#ifndef NONET
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D_SaveBan(); // save the ban list
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#endif
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G_SaveGameData(); // Tails 12-08-2002
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if (demorecording)
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G_CheckDemoStatus();
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D_QuitNetGame ();
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if (shutdowning)
|
|
{
|
|
errorcount++;
|
|
if (errorcount==5)
|
|
I_ShutdownGraphics();
|
|
if (errorcount==6)
|
|
I_ShutdownSystem();
|
|
if (errorcount>7)
|
|
exit(-1); // recursive errors detected
|
|
}
|
|
shutdowning=true;
|
|
|
|
//added:18-02-98: save one time is enough!
|
|
if (!errorcount)
|
|
{
|
|
M_SaveConfig (NULL); //save game config, cvars..
|
|
G_SaveGameData(); // Tails 12-08-2002
|
|
}
|
|
|
|
//added:16-02-98: save demo, could be useful for debug
|
|
// NOTE: demos are normally not saved here.
|
|
I_ShutdownMusic();
|
|
I_ShutdownSound();
|
|
I_ShutdownCD();
|
|
I_ShutdownGraphics();
|
|
I_ShutdownSystem();
|
|
|
|
// put message to stderr
|
|
va_start (argptr,error);
|
|
fprintf (stderr, "Error: ");
|
|
vfprintf (stderr,error,argptr);
|
|
#ifdef DEBUGFILE
|
|
if (debugfile)
|
|
{
|
|
fprintf (debugfile,"I_Error :");
|
|
vfprintf (debugfile,error,argptr);
|
|
}
|
|
#endif
|
|
|
|
va_end (argptr);
|
|
|
|
fprintf (stderr, "\nPress ENTER");
|
|
fflush( stderr );
|
|
getchar();
|
|
W_Shutdown();
|
|
exit(-1);
|
|
}
|
|
|
|
|
|
//
|
|
// I_Quit : shutdown everything cleanly, in reverse order of Startup.
|
|
//
|
|
void I_Quit (void)
|
|
{
|
|
UINT8 *endoom = NULL;
|
|
|
|
//added:16-02-98: when recording a demo, should exit using 'q' key,
|
|
// but sometimes we forget and use 'F10'.. so save here too.
|
|
M_SaveConfig (NULL); //save game config, cvars..
|
|
#ifndef NONET
|
|
D_SaveBan(); // save the ban list
|
|
#endif
|
|
G_SaveGameData(); // Tails 12-08-2002
|
|
if (demorecording)
|
|
G_CheckDemoStatus();
|
|
D_QuitNetGame ();
|
|
I_ShutdownMusic();
|
|
I_ShutdownSound();
|
|
I_ShutdownCD();
|
|
I_ShutdownGraphics();
|
|
I_ShutdownSystem();
|
|
|
|
if (W_CheckNumForName("ENDOOM")!=LUMPERROR) endoom = W_CacheLumpName("ENDOOM",PU_CACHE);
|
|
|
|
|
|
//added:03-01-98: maybe it needs that the ticcount continues,
|
|
// or something else that will be finished by ShutdownSystem()
|
|
// so I do it before.
|
|
|
|
if (endoom)
|
|
{
|
|
puttext(1,1,80,25,endoom);
|
|
gotoxy(1,24);
|
|
Z_Free(endoom);
|
|
}
|
|
|
|
if (shutdowning || errorcount)
|
|
I_Error("Error detected (%d)",errorcount);
|
|
|
|
fflush(stderr);
|
|
W_Shutdown();
|
|
exit(0);
|
|
}
|
|
|
|
|
|
//added:12-02-98: does want to work!!!! rhaaahahha
|
|
void I_WaitVBL(INT32 count)
|
|
{
|
|
while (count-->0);
|
|
{
|
|
do { } while (inportb(0x3DA) & 8);
|
|
do { } while (!(inportb(0x3DA) & 8));
|
|
}
|
|
}
|
|
|
|
// Fab: this is probably to activate the 'loading' disc icon
|
|
// it should set a flag, that I_FinishUpdate uses to know
|
|
// whether it draws a small 'loading' disc icon on the screen or not
|
|
//
|
|
// also it should explicitly draw the disc because the screen is
|
|
// possibly not refreshed while loading
|
|
//
|
|
void I_BeginRead (void)
|
|
{
|
|
}
|
|
|
|
// Fab: see above, end the 'loading' disc icon, set the flag false
|
|
//
|
|
void I_EndRead (void)
|
|
{
|
|
}
|
|
|
|
#define MOUSE2
|
|
/* Secondary Mouse*/
|
|
#ifdef MOUSE2
|
|
static _go32_dpmi_seginfo oldmouseinfo,newmouseinfo;
|
|
static boolean mouse2_started=0;
|
|
static UINT16 mouse2port;
|
|
static UINT8 mouse2irq;
|
|
static volatile int handlermouse2buttons;
|
|
static volatile int handlermouse2x,handlermouse2y;
|
|
// internal use
|
|
static volatile int bytenum;
|
|
static volatile UINT8 combytes[8];
|
|
|
|
//
|
|
// support a secondary mouse without mouse driver !
|
|
//
|
|
// take from the PC-GPE by Mark Feldman
|
|
static void I_MicrosoftMouseIntHandler(void)
|
|
{
|
|
char dx,dy;
|
|
UINT8 inbyte;
|
|
|
|
// Get the port byte
|
|
inbyte = inportb(mouse2port);
|
|
|
|
// Make sure we are properly "synched"
|
|
if ((inbyte & 64)== 64 || bytenum>7)
|
|
bytenum = 0;
|
|
|
|
// Store the byte and adjust bytenum
|
|
combytes[bytenum] = inbyte;
|
|
bytenum++;
|
|
|
|
// Have we received all 3 bytes?
|
|
if (bytenum==3)
|
|
{
|
|
// Yes, so process them
|
|
dx = ((combytes[0] & 3) << 6) + combytes[1];
|
|
dy = ((combytes[0] & 12) << 4) + combytes[2];
|
|
handlermouse2x+= dx;
|
|
handlermouse2y+= dy;
|
|
handlermouse2buttons = (combytes[0] & (32+16)) >>4;
|
|
}
|
|
else if (bytenum==4) // for logitech 3 buttons
|
|
{
|
|
if (combytes[3] & 32)
|
|
handlermouse2buttons |= 4;
|
|
else
|
|
handlermouse2buttons &= ~4;
|
|
}
|
|
|
|
// Acknowledge the interrupt
|
|
outportb(0x20,0x20);
|
|
}
|
|
#ifndef DOXYGEN
|
|
static END_OF_FUNCTION(I_MicrosoftMouseIntHandler);
|
|
#endif
|
|
|
|
// wait ms milliseconde
|
|
FUNCINLINE static ATTRINLINE void I_Delay(int ms)
|
|
{
|
|
tic_t starttime;
|
|
|
|
if (timer_started)
|
|
{
|
|
starttime=I_GetTime()+(NEWTICRATE*ms)/1000;
|
|
while (starttime>=I_GetTime())
|
|
I_Sleep();
|
|
}
|
|
else
|
|
delay(ms);
|
|
}
|
|
|
|
//
|
|
// Removes the mouse2 handler.
|
|
//
|
|
static void I_ShutdownMouse2(void)
|
|
{
|
|
event_t event;
|
|
int i;
|
|
|
|
if ( !mouse2_started )
|
|
return;
|
|
|
|
outportb(mouse2port+4,0x00); // shutdown mouse (DTR & RTS = 0)
|
|
I_Delay(1);
|
|
outportb(mouse2port+1,0x00); // disable COM interuption
|
|
|
|
asm("cli");
|
|
_go32_dpmi_set_protected_mode_interrupt_vector(mouse2irq, &oldmouseinfo);
|
|
_go32_dpmi_free_iret_wrapper(&newmouseinfo);
|
|
asm("sti");
|
|
|
|
handlermouse2x=handlermouse2y=handlermouse2buttons=0;
|
|
// emulate the up of all mouse buttons
|
|
for (i=0;i<MOUSEBUTTONS;i++)
|
|
{
|
|
event.type=ev_keyup;
|
|
event.data1=KEY_2MOUSE1+i;
|
|
D_PostEvent(&event);
|
|
}
|
|
|
|
mouse2_started=false;
|
|
}
|
|
|
|
static UINT8 ComIrq[4]={0x0c,0x0b,0x0c,0x0b};
|
|
static UINT16 ComPort[4]={0x3F8,0x2F8,0x3E8,0x2E8};
|
|
//
|
|
// Installs the mouse2 handler.
|
|
//
|
|
void I_StartupMouse2(void)
|
|
{
|
|
tic_t i;
|
|
boolean found;
|
|
__dpmi_regs r;
|
|
|
|
if ( mouse2_started )
|
|
I_ShutdownMouse2();
|
|
|
|
if (!cv_usemouse2.value)
|
|
return;
|
|
|
|
handlermouse2x=handlermouse2y=handlermouse2buttons=0;
|
|
|
|
mouse2irq =ComIrq[cv_mouse2port.value-1];
|
|
mouse2port=ComPort[cv_mouse2port.value-1];
|
|
CONS_Printf("Using %s (irq %d, port 0x%x)\n",cv_mouse2port.string,mouse2irq-8,mouse2port);
|
|
r.x.ax=0x24;
|
|
__dpmi_int(0x33,&r);
|
|
if (r.h.cl+8==mouse2irq)
|
|
{
|
|
CONS_Printf("Irq conflict with mouse 1\n"
|
|
"Use mouse2port to change the port\n");
|
|
return;
|
|
}
|
|
|
|
// install irq wrapper
|
|
asm("cli");
|
|
_go32_dpmi_get_protected_mode_interrupt_vector(mouse2irq, &oldmouseinfo);
|
|
newmouseinfo.pm_selector=_go32_my_cs();
|
|
newmouseinfo.pm_offset=(int)I_MicrosoftMouseIntHandler;
|
|
_go32_dpmi_allocate_iret_wrapper(&newmouseinfo);
|
|
_go32_dpmi_set_protected_mode_interrupt_vector(mouse2irq, &newmouseinfo);
|
|
|
|
LOCK_VARIABLE(bytenum);
|
|
LOCK_VARIABLE(handlermouse2x);
|
|
LOCK_VARIABLE(handlermouse2y);
|
|
LOCK_VARIABLE(handlermouse2buttons);
|
|
LOCK_VARIABLE(mouse2port);
|
|
_go32_dpmi_lock_data(&combytes,sizeof (combytes));
|
|
LOCK_FUNCTION(I_MicrosoftMouseIntHandler);
|
|
asm("sti");
|
|
|
|
outportb(mouse2port+4,0 ); // shutdown mouse (DTR & RTS = 0)
|
|
I_Delay(1);
|
|
outportb(mouse2port+1,0 ); // disable COM interuption
|
|
I_Delay(1);
|
|
outportb(mouse2port+3,0x80); // change status of port +0 et +1
|
|
I_Delay(1); // for baudrate programmation
|
|
outportb(mouse2port ,0x60); // 1200 LSB
|
|
I_Delay(1);
|
|
outportb(mouse2port+1,0 ); // 1200 MSB
|
|
I_Delay(1);
|
|
outportb(mouse2port+3,0x02); // set port protocol 7N1
|
|
I_Delay(1);
|
|
outportb(mouse2port+1,0x01); // enable COM interuption
|
|
I_Delay(1);
|
|
outportb(0x21,0x0);
|
|
|
|
// wait to be sure the mouse have shutdown
|
|
I_Delay(100);
|
|
|
|
outportb(mouse2port+4,0x0b); // restart mouse
|
|
i=I_GetTime()+NEWTICRATE;
|
|
found=cv_usemouse2.value==2;
|
|
while (I_GetTime()<i || !found)
|
|
if (combytes[0]!='M')
|
|
found=true;
|
|
|
|
if (found || cv_usemouse2.value==2)
|
|
{
|
|
CONS_Printf("Microsoft compatible Secondary Mouse detected\n");
|
|
|
|
//register shutdown mouse2 code.
|
|
I_AddExitFunc(I_ShutdownMouse2);
|
|
mouse2_started = true;
|
|
}
|
|
else
|
|
{
|
|
CONS_Printf("Secondary Mouse not found\n");
|
|
// remove irq wraper
|
|
I_ShutdownMouse2();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// Initialise the mouse. Doesnt need to be shutdown.
|
|
//
|
|
void I_StartupMouse (void)
|
|
{
|
|
__dpmi_regs r;
|
|
|
|
// mouse detection may be skipped by setting usemouse false
|
|
if (cv_usemouse.value == 0)
|
|
{
|
|
mouse_detected=false;
|
|
I_ShutdownMouse2();
|
|
return;
|
|
}
|
|
|
|
//detect mouse presence
|
|
r.x.ax=0;
|
|
__dpmi_int(0x33,&r);
|
|
|
|
//added:03-01-98:
|
|
if ( r.x.ax == 0 && cv_usemouse.value != 2)
|
|
{
|
|
mouse_detected=false;
|
|
CONS_Printf("\2I_StartupMouse: mouse not present.\n");
|
|
}
|
|
else
|
|
{
|
|
mouse_detected=true;
|
|
|
|
// Check for CTMOUSE wheel
|
|
r.x.ax = 0x11;
|
|
__dpmi_int(0x33,&r);
|
|
if ( r.x.ax == 0x574D && r.x.cx & 0x1) // check for "MW" in AX and wheel mouse in CX
|
|
{
|
|
wheel_detected=true;
|
|
}
|
|
|
|
//hide cursor
|
|
r.x.ax=0x02;
|
|
__dpmi_int(0x33,&r);
|
|
|
|
//reset mickey count
|
|
r.x.ax=0x0b;
|
|
__dpmi_int(0x33,&r);
|
|
}
|
|
}
|
|
|
|
void I_GetJoystickEvents(void)
|
|
{
|
|
event_t event;
|
|
INT64 joybuttons = 0;
|
|
INT64 joyhats = 0;
|
|
int s = 0, i;
|
|
int js = cv_usejoystick.value - 1;
|
|
|
|
if (!joystick_detected)
|
|
return;
|
|
|
|
// I assume that true is 1
|
|
for (i = JOYBUTTONS_MIN - 1; i >= 0; i--)
|
|
{
|
|
joybuttons <<= 1;
|
|
if (joy[js].button[i].b)
|
|
joybuttons |= 1;
|
|
}
|
|
|
|
for (i = JOYHATS_MIN -1; i >=0;)
|
|
{
|
|
if (joy[js].stick[s].flags & JOYFLAG_DIGITAL)
|
|
{
|
|
if (joy[js].stick[s].axis[1].d1) joyhats |= 1<<(0 + 4*i);
|
|
if (joy[js].stick[s].axis[1].d2) joyhats |= 1<<(1 + 4*i);
|
|
if (joy[js].stick[s].axis[0].d1) joyhats |= 1<<(2 + 4*i);
|
|
if (joy[js].stick[s].axis[0].d2) joyhats |= 1<<(3 + 4*i);
|
|
i--;
|
|
}
|
|
if (s == JOYHATS_MAX) i = -1;
|
|
s++;
|
|
}
|
|
|
|
// post key event for buttons
|
|
if (joybuttons!=lastjoybuttons)
|
|
{
|
|
INT64 j = 1; // only changed bit to 1
|
|
INT64 k = (joybuttons ^ lastjoybuttons);
|
|
lastjoybuttons=joybuttons;
|
|
|
|
for (i=0;i<JOYBUTTONS && i<JOYBUTTONS_MAX;i++,j<<=1)
|
|
if (k & j) // test the eatch bit and post the corresponding event
|
|
{
|
|
if (joybuttons & j)
|
|
event.type=ev_keydown;
|
|
else
|
|
event.type=ev_keyup;
|
|
event.data1=KEY_JOY1+i;
|
|
D_PostEvent(&event);
|
|
}
|
|
}
|
|
|
|
// post key event for hats
|
|
if (joyhats!=lastjoyhats)
|
|
{
|
|
INT64 j = 1; // only changed bit to 1
|
|
INT64 k = (joyhats ^ lastjoyhats);
|
|
lastjoyhats=joyhats;
|
|
|
|
for (i=0;i<JOYHATS && i<JOYHATS_MAX;i++,j<<=1)
|
|
if (k & j) // test the eatch bit and post the corresponding event
|
|
{
|
|
if (joyhats & j)
|
|
event.type=ev_keydown;
|
|
else
|
|
event.type=ev_keyup;
|
|
event.data1=KEY_HAT1+i;
|
|
D_PostEvent(&event);
|
|
}
|
|
}
|
|
|
|
event.type=ev_joystick;
|
|
s = 0;
|
|
|
|
for (i = JOYAXISSET_MIN -1; i >=0;)
|
|
{
|
|
event.data1 = i;
|
|
event.data2 = event.data3 = 0;
|
|
if (joy[js].stick[s].flags & JOYFLAG_DIGITAL)
|
|
{
|
|
if (joy[js].stick[s].axis[0].d1)
|
|
event.data2=-1;
|
|
if (joy[js].stick[s].axis[0].d2)
|
|
event.data2=1;
|
|
if (joy[js].stick[s].axis[1].d1)
|
|
event.data3=-1;
|
|
if (joy[js].stick[s].axis[1].d2)
|
|
event.data3=1;
|
|
D_PostEvent(&event);
|
|
i++;
|
|
}
|
|
else if (joy[js].stick[s].flags & JOYFLAG_ANALOGUE)
|
|
{
|
|
event.data2 = joy[js].stick[s].axis[0].pos*32;
|
|
event.data3 = joy[js].stick[s].axis[1].pos*32;
|
|
D_PostEvent(&event);
|
|
i++;
|
|
}
|
|
if (s == JOYAXISSET_MAX*2) i = -1;
|
|
s++;
|
|
}
|
|
}
|
|
|
|
void I_GetJoystick2Events(void)
|
|
{
|
|
event_t event;
|
|
INT64 joybuttons= 0;
|
|
INT64 joyhats = 0;
|
|
int s = 0, i;
|
|
int js = cv_usejoystick2.value - 1;
|
|
|
|
if (!joystick2_detected)
|
|
return;
|
|
|
|
// I assume that true is 1
|
|
for (i = JOYBUTTONS_MIN - 1; i >= 0; i--)
|
|
{
|
|
joybuttons <<= 1;
|
|
if (joy[js].button[i].b)
|
|
joybuttons |= 1;
|
|
}
|
|
|
|
for (i = JOYHATS_MIN -1; i >=0;)
|
|
{
|
|
if (joy[js].stick[s].flags & JOYFLAG_DIGITAL)
|
|
{
|
|
if (joy[js].stick[s].axis[1].d1) joyhats |= 1<<(0 + 4*i);
|
|
if (joy[js].stick[s].axis[1].d2) joyhats |= 1<<(1 + 4*i);
|
|
if (joy[js].stick[s].axis[0].d1) joyhats |= 1<<(2 + 4*i);
|
|
if (joy[js].stick[s].axis[0].d2) joyhats |= 1<<(3 + 4*i);
|
|
i--;
|
|
}
|
|
if (s == JOYHATS_MAX) i = -1;
|
|
s++;
|
|
}
|
|
|
|
// post key event for buttons
|
|
if (joybuttons!=lastjoy2buttons)
|
|
{
|
|
INT64 j = 1; // only changed bit to 1
|
|
INT64 k = (joybuttons ^ lastjoy2buttons);
|
|
lastjoy2buttons=joybuttons;
|
|
|
|
for (i=0;i<JOYBUTTONS && i<JOYBUTTONS_MAX;i++,j<<=1)
|
|
if (k & j) // test the eatch bit and post the corresponding event
|
|
{
|
|
if (joybuttons & j)
|
|
event.type=ev_keydown;
|
|
else
|
|
event.type=ev_keyup;
|
|
event.data1=KEY_2JOY1+i;
|
|
D_PostEvent(&event);
|
|
}
|
|
}
|
|
|
|
// post key event for hats
|
|
if (joyhats!=lastjoy2hats)
|
|
{
|
|
INT64 j=1; // only changed bit to 1
|
|
INT64 k = (joyhats ^ lastjoy2hats);
|
|
lastjoy2hats=joyhats;
|
|
|
|
for (i=0;i<JOYHATS && i<JOYHATS_MAX;i++,j<<=1)
|
|
if (k & j) // test the eatch bit and post the corresponding event
|
|
{
|
|
if (joyhats & j)
|
|
event.type=ev_keydown;
|
|
else
|
|
event.type=ev_keyup;
|
|
event.data1=KEY_2HAT1+i;
|
|
D_PostEvent(&event);
|
|
}
|
|
}
|
|
|
|
event.type=ev_joystick2;
|
|
s = 0;
|
|
|
|
for (i = JOYAXISSET_MIN - 1; i >=0;)
|
|
{
|
|
event.data1 = i;
|
|
event.data2 = event.data3 = 0;
|
|
if (joy[js].stick[s].flags & JOYFLAG_DIGITAL)
|
|
{
|
|
if (joy[js].stick[s].axis[0].d1)
|
|
event.data2=-1;
|
|
if (joy[js].stick[s].axis[0].d2)
|
|
event.data2=1;
|
|
if (joy[js].stick[s].axis[1].d1)
|
|
event.data3=-1;
|
|
if (joy[js].stick[s].axis[1].d2)
|
|
event.data3=1;
|
|
D_PostEvent(&event);
|
|
i++;
|
|
}
|
|
else if (joy[js].stick[s].flags & JOYFLAG_ANALOGUE)
|
|
{
|
|
event.data2 = joy[js].stick[s].axis[0].pos*32;
|
|
event.data3 = joy[js].stick[s].axis[1].pos*32;
|
|
D_PostEvent(&event);
|
|
i++;
|
|
}
|
|
if (s == JOYAXISSET_MAX*2) i = -1;
|
|
s++;
|
|
}
|
|
}
|
|
|
|
void I_GetMouseEvents(void)
|
|
{
|
|
//mouse movement
|
|
event_t event;
|
|
int xmickeys,ymickeys,buttons,wheels = 0;
|
|
static int lastbuttons=0;
|
|
__dpmi_regs r;
|
|
|
|
if (!mouse_detected)
|
|
return;
|
|
|
|
r.x.ax=0x0b; // ask the mouvement not the position
|
|
__dpmi_int(0x33,&r);
|
|
xmickeys=(INT16)r.x.cx;
|
|
ymickeys=(INT16)r.x.dx;
|
|
r.x.ax=0x03;
|
|
__dpmi_int(0x33,&r);
|
|
buttons=r.h.bl;
|
|
if (wheel_detected)
|
|
wheels=(signed char)r.h.bh;
|
|
|
|
// post key event for buttons
|
|
if (buttons!=lastbuttons)
|
|
{
|
|
int j=1,k,i;
|
|
k=(buttons ^ lastbuttons); // only changed bit to 1
|
|
lastbuttons=buttons;
|
|
|
|
for (i=0;i<MOUSEBUTTONS;i++,j<<=1)
|
|
if (k & j)
|
|
{
|
|
if (buttons & j)
|
|
event.type=ev_keydown;
|
|
else
|
|
event.type=ev_keyup;
|
|
event.data1=KEY_MOUSE1+i;
|
|
D_PostEvent(&event);
|
|
}
|
|
}
|
|
|
|
event.type=ev_keyup;
|
|
event.data1 = 0;
|
|
if (wheels > 0)
|
|
event.data1 = KEY_MOUSEWHEELUP;
|
|
else if (wheels < 0)
|
|
event.data1 = KEY_MOUSEWHEELDOWN;
|
|
if (event.data1)
|
|
D_PostEvent(&event);
|
|
|
|
|
|
if ((xmickeys!=0)||(ymickeys!=0))
|
|
{
|
|
event.type=ev_mouse;
|
|
event.data1=0;
|
|
//event.data1=buttons; // not needed
|
|
event.data2=xmickeys;
|
|
event.data3=-ymickeys;
|
|
|
|
D_PostEvent(&event);
|
|
}
|
|
|
|
//reset wheel like in win32, I don't understand it but works
|
|
gamekeydown[KEY_MOUSEWHEELDOWN] = gamekeydown[KEY_MOUSEWHEELUP] = 0;
|
|
|
|
}
|
|
|
|
void I_GetEvent (void)
|
|
{
|
|
#ifdef MOUSE2
|
|
// mouse may be disabled during the game by setting usemouse false
|
|
if (mouse2_started)
|
|
{
|
|
event_t event;
|
|
//mouse movement
|
|
static UINT8 lastbuttons2=0;
|
|
|
|
// post key event for buttons
|
|
if (handlermouse2buttons!=lastbuttons2)
|
|
{
|
|
int j=1,k,i;
|
|
k=(handlermouse2buttons ^ lastbuttons2); // only changed bit to 1
|
|
lastbuttons2=handlermouse2buttons;
|
|
|
|
for (i=0;i<MOUSEBUTTONS;i++,j<<=1)
|
|
if (k & j)
|
|
{
|
|
if (handlermouse2buttons & j)
|
|
event.type=ev_keydown;
|
|
else
|
|
event.type=ev_keyup;
|
|
event.data1=KEY_2MOUSE1+i;
|
|
D_PostEvent(&event);
|
|
}
|
|
}
|
|
|
|
if ((handlermouse2x!=0)||(handlermouse2y!=0))
|
|
{
|
|
event.type=ev_mouse2;
|
|
event.data1=0;
|
|
//event.data1=buttons; // not needed
|
|
event.data2=handlermouse2x<<1;
|
|
event.data3=-handlermouse2y<<1;
|
|
|
|
D_PostEvent(&event);
|
|
handlermouse2x=0;
|
|
handlermouse2y=0;
|
|
}
|
|
|
|
}
|
|
#endif
|
|
|
|
//mouse
|
|
I_GetMouseEvents();
|
|
|
|
//joystick
|
|
if (joystick_detected || joystick2_detected)
|
|
poll_joystick();
|
|
|
|
//joystick1
|
|
I_GetJoystickEvents();
|
|
|
|
//joystick2
|
|
I_GetJoystick2Events();
|
|
}
|
|
|
|
INT32 I_NumJoys(void)
|
|
{
|
|
return MAX_JOYSTICKS;
|
|
}
|
|
|
|
const char *I_GetJoyName(INT32 joyindex)
|
|
{
|
|
#if MAX_JOYSTICKS > 8
|
|
"More Joystick Names?"
|
|
#endif
|
|
|
|
if (joyindex == 1) return "Joystick A";
|
|
else if (joyindex == 2) return "Joystick B";
|
|
else if (joyindex == 3) return "Joystick C";
|
|
else if (joyindex == 4) return "Joystick D";
|
|
else if (joyindex == 5) return "Joystick E";
|
|
else if (joyindex == 6) return "Joystick F";
|
|
else if (joyindex == 7) return "Joystick G";
|
|
else if (joyindex == 8) return "Joystick H";
|
|
else return NULL;
|
|
|
|
}
|
|
|
|
//
|
|
// Timer user routine called at ticrate.
|
|
//
|
|
static void I_TimerISR (void)
|
|
{
|
|
// IO_PlayerInput(); // old doom did that
|
|
ticcount++;
|
|
|
|
}
|
|
#ifndef DOXYGEN
|
|
static END_OF_FUNCTION(I_TimerISR);
|
|
#endif
|
|
|
|
|
|
//added:08-01-98: we don't use allegro_exit() so we have to do it ourselves.
|
|
static inline void I_ShutdownTimer (void)
|
|
{
|
|
if ( !timer_started )
|
|
return;
|
|
remove_timer();
|
|
}
|
|
|
|
|
|
//
|
|
// Installs the timer interrupt handler with timer speed as NEWTICRATE.
|
|
//
|
|
void I_StartupTimer(void)
|
|
{
|
|
ticcount = 0;
|
|
|
|
//lock this from being swapped to disk! BEFORE INSTALLING
|
|
LOCK_VARIABLE(ticcount);
|
|
LOCK_FUNCTION(I_TimerISR);
|
|
|
|
if ( install_timer() != 0 )
|
|
I_Error("I_StartupTimer: could not install timer.");
|
|
|
|
if ( install_int_ex( I_TimerISR, BPS_TO_TIMER(NEWTICRATE) ) != 0 )
|
|
//should never happen since we use only one.
|
|
I_Error("I_StartupTimer: no room for callback routine.");
|
|
|
|
//added:08-01-98: remove the timer explicitly because we don't use
|
|
// Allegro 's allegro_exit() shutdown code.
|
|
I_AddExitFunc(I_ShutdownTimer);
|
|
timer_started = true;
|
|
}
|
|
|
|
|
|
//added:07-02-98:
|
|
//
|
|
//
|
|
static UINT8 ASCIINames[128] =
|
|
{
|
|
// 0 1 2 3
|
|
// 4 5 6 7
|
|
// 8 9 A B
|
|
// C D E F
|
|
0, 27, '1', '2',
|
|
'3', '4', '5', '6',
|
|
'7', '8', '9', '0',
|
|
KEY_MINUS, KEY_EQUALS, KEY_BACKSPACE, KEY_TAB,
|
|
'q', 'w', 'e', 'r',
|
|
't', 'y', 'u', 'i',
|
|
'o', 'p', '[', ']',
|
|
KEY_ENTER, KEY_LCTRL, 'a', 's',
|
|
'd', 'f', 'g', 'h',
|
|
'j', 'k', 'l', ';',
|
|
'\'', '`', KEY_LSHIFT, '\\',
|
|
'z', 'x', 'c', 'v',
|
|
'b', 'n', 'm', ',',
|
|
'.', '/', KEY_RSHIFT, '*',
|
|
KEY_LALT, KEY_SPACE, KEY_CAPSLOCK, KEY_F1,
|
|
KEY_F2, KEY_F3, KEY_F4, KEY_F5,
|
|
KEY_F6, KEY_F7, KEY_F8, KEY_F9,
|
|
KEY_F10,KEY_NUMLOCK,KEY_SCROLLLOCK,KEY_KEYPAD7,
|
|
KEY_KEYPAD8,KEY_KEYPAD9, KEY_MINUSPAD,KEY_KEYPAD4,
|
|
KEY_KEYPAD5,KEY_KEYPAD6, KEY_PLUSPAD,KEY_KEYPAD1,
|
|
KEY_KEYPAD2,KEY_KEYPAD3, KEY_KEYPAD0,KEY_KPADDEL,
|
|
0, 0, 0, KEY_F11,
|
|
KEY_F12, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0
|
|
};
|
|
|
|
static volatile int pausepressed=0;
|
|
static volatile char nextkeyextended;
|
|
|
|
static void I_KeyboardHandler(void)
|
|
{
|
|
UINT8 ch;
|
|
event_t event;
|
|
|
|
ch=inportb(0x60);
|
|
|
|
if (pausepressed>0)
|
|
pausepressed--;
|
|
else if (ch==0xE1) // pause key
|
|
{
|
|
event.type=ev_keydown;
|
|
event.data1=KEY_PAUSE;
|
|
D_PostEvent(&event);
|
|
pausepressed=5;
|
|
}
|
|
else if (ch==0xE0) // extended key handled at next call
|
|
{
|
|
nextkeyextended=1;
|
|
}
|
|
else
|
|
{
|
|
if ((ch&0x80)==0)
|
|
event.type=ev_keydown;
|
|
else
|
|
event.type=ev_keyup;
|
|
|
|
ch&=0x7f;
|
|
|
|
if (nextkeyextended)
|
|
{
|
|
nextkeyextended=0;
|
|
|
|
if (ch==70) // crtl-break
|
|
{
|
|
asm ("movb $0x79, %%al\ncall ___djgpp_hw_exception"
|
|
: : :"%eax","%ebx","%ecx","%edx","%esi","%edi","memory");
|
|
}
|
|
|
|
// remap lonely keypad slash
|
|
if (ch==53)
|
|
event.data1 = KEY_KPADSLASH;
|
|
else if (ch>=91 && ch<=93) // remap the bill gates keys...
|
|
event.data1 = ch + 0x80; // leftwin, rightwin, menu
|
|
else if (ch>=71 && ch<=83) // remap non-keypad extended keys to a value<128, but
|
|
event.data1 = 0x80 + ch + 30; // make them different than the KEYPAD keys.
|
|
else if (ch==28)
|
|
event.data1 = KEY_ENTER; // keypad enter -> return key
|
|
else if (ch==29)
|
|
event.data1 = KEY_RCTRL; // rctrl -> lctrl
|
|
else if (ch==56)
|
|
event.data1 = KEY_RALT; // ralt -> lalt
|
|
else
|
|
ch = 0;
|
|
if (ch)
|
|
D_PostEvent(&event);
|
|
}
|
|
else
|
|
{
|
|
if (ASCIINames[ch]!=0)
|
|
event.data1=ASCIINames[ch];
|
|
else
|
|
event.data1=ch+0x80;
|
|
D_PostEvent(&event);
|
|
}
|
|
}
|
|
|
|
outportb(0x20,0x20);
|
|
}
|
|
#ifndef DOXYGEN
|
|
static END_OF_FUNCTION(I_KeyboardHandler);
|
|
#endif
|
|
|
|
// Return a key that has been pushed, or 0
|
|
// (replace getchar() at game startup)
|
|
//
|
|
INT32 I_GetKey (void)
|
|
{
|
|
int rc=0;
|
|
if ( keyboard_started )
|
|
{
|
|
event_t *ev;
|
|
|
|
// return the first keypress from the event queue
|
|
for ( ; eventtail != eventhead ; eventtail = (eventtail+1)&(MAXEVENTS-1) )
|
|
{
|
|
ev = &events[eventtail];
|
|
if (ev->type == ev_keydown || ev->type == ev_console)
|
|
{
|
|
rc = ev->data1;
|
|
continue;
|
|
}
|
|
}
|
|
return rc;
|
|
}
|
|
|
|
// keyboard not started use the bios call trouth djgpp
|
|
if (_conio_kbhit())
|
|
{
|
|
rc=getch();
|
|
if (rc==0) rc=getch()+256;
|
|
}
|
|
else
|
|
rc = 0;
|
|
|
|
return rc;
|
|
}
|
|
|
|
/* Keyboard handler stuff */
|
|
static _go32_dpmi_seginfo oldkeyinfo,newkeyinfo;
|
|
|
|
//
|
|
// Removes the keyboard handler.
|
|
//
|
|
static inline void I_ShutdownKeyboard(void)
|
|
{
|
|
if ( !keyboard_started )
|
|
return;
|
|
|
|
asm("cli");
|
|
_go32_dpmi_set_protected_mode_interrupt_vector(9, &oldkeyinfo);
|
|
_go32_dpmi_free_iret_wrapper(&newkeyinfo);
|
|
asm("sti");
|
|
|
|
keyboard_started=false;
|
|
}
|
|
|
|
//
|
|
// Installs the keyboard handler.
|
|
//
|
|
void I_StartupKeyboard(void)
|
|
{
|
|
if (keyboard_started)
|
|
return;
|
|
|
|
nextkeyextended=0;
|
|
|
|
asm("cli");
|
|
_go32_dpmi_get_protected_mode_interrupt_vector(9, &oldkeyinfo);
|
|
newkeyinfo.pm_offset=(int)I_KeyboardHandler;
|
|
newkeyinfo.pm_selector=_go32_my_cs();
|
|
_go32_dpmi_allocate_iret_wrapper(&newkeyinfo);
|
|
_go32_dpmi_set_protected_mode_interrupt_vector(9, &newkeyinfo);
|
|
|
|
LOCK_VARIABLE(nextkeyextended);
|
|
LOCK_VARIABLE(pausepressed);
|
|
_go32_dpmi_lock_data(ASCIINames,sizeof (ASCIINames));
|
|
LOCK_FUNCTION(I_KeyboardHandler);
|
|
|
|
_go32_dpmi_lock_data(events,sizeof (events));
|
|
LOCK_VARIABLE(eventhead);
|
|
LOCK_FUNCTION(D_PostEvent);
|
|
|
|
asm("sti");
|
|
|
|
//added:08-01-98:register shutdown keyboard code.
|
|
I_AddExitFunc(I_ShutdownKeyboard);
|
|
keyboard_started = true;
|
|
}
|
|
|
|
|
|
|
|
|
|
//added:08-01-98:
|
|
//
|
|
// Clean Startup & Shutdown handling, as does Allegro.
|
|
// We need this services for ourselves too, and we don't want to mix
|
|
// with Allegro, because someone might not use Allegro.
|
|
// (all 'exit' was renamed to 'quit')
|
|
//
|
|
#define MAX_QUIT_FUNCS 16
|
|
static quitfuncptr quit_funcs[MAX_QUIT_FUNCS] =
|
|
{ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL };
|
|
|
|
|
|
//added:08-01-98:
|
|
//
|
|
// Adds a function to the list that need to be called by I_SystemShutdown().
|
|
//
|
|
void I_AddExitFunc(void (*func)())
|
|
{
|
|
int c;
|
|
|
|
for (c=0; c<MAX_QUIT_FUNCS; c++)
|
|
{
|
|
if (!quit_funcs[c])
|
|
{
|
|
quit_funcs[c] = func;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//added:08-01-98:
|
|
//
|
|
// Removes a function from the list that need to be called by
|
|
// I_SystemShutdown().
|
|
//
|
|
void I_RemoveExitFunc(void (*func)())
|
|
{
|
|
int c;
|
|
|
|
for (c=0; c<MAX_QUIT_FUNCS; c++)
|
|
{
|
|
if (quit_funcs[c] == func)
|
|
{
|
|
while (c<MAX_QUIT_FUNCS-1)
|
|
{
|
|
quit_funcs[c] = quit_funcs[c+1];
|
|
c++;
|
|
}
|
|
quit_funcs[MAX_QUIT_FUNCS-1] = NULL;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//added:03-01-98:
|
|
//
|
|
// signal_handler:
|
|
// Used to trap various signals, to make sure things get shut down cleanly.
|
|
//
|
|
static inline void exception_handler(int num)
|
|
{
|
|
static char msg[255];
|
|
sprintf(msg,"Sonic Robo Blast 2 "VERSIONSTRING"\r\n"
|
|
"This is a error of SRB2, try to send the following info to programmers\r\n");
|
|
|
|
//D_QuitNetGame (); //say 'byebye' to other players when your machine
|
|
// crashes?... hmm... do they have to die with you???
|
|
|
|
I_ShutdownSystem();
|
|
|
|
_write(STDERR_FILENO, msg, strlen(msg));
|
|
|
|
signal(num, SIG_DFL);
|
|
raise(num);
|
|
/// \todo write it in a log !!
|
|
}
|
|
|
|
static inline void break_handler(int num)
|
|
{
|
|
static char msg[] = "Oh no! Back to reality!\r\n";
|
|
|
|
//D_QuitNetGame (); //say 'byebye' to other players when your machine
|
|
// crashes?... hmm... do they have to die with you???
|
|
|
|
I_ShutdownSystem();
|
|
|
|
_write(STDERR_FILENO, msg, sizeof (msg)-1);
|
|
|
|
signal(num, SIG_DFL);
|
|
raise(num);
|
|
}
|
|
|
|
|
|
//added:08-01-98: now this replaces allegro_init()
|
|
//
|
|
// REMEMBER: THIS ROUTINE MUST BE STARTED IN i_main.c BEFORE D_SRB2Main()
|
|
//
|
|
// This stuff should get rid of the exception and page faults when
|
|
// SRB2 bugs out with an error. Now it should exit cleanly.
|
|
//
|
|
INT32 I_StartupSystem(void)
|
|
{
|
|
I_DetectOS();
|
|
check_cpu();
|
|
|
|
// some 'more globals than globals' things to initialize here ?
|
|
graphics_started = false;
|
|
keyboard_started = false;
|
|
sound_started = false;
|
|
timer_started = false;
|
|
cdaudio_started = false;
|
|
|
|
// check for OS type and version here ?
|
|
|
|
|
|
signal(SIGABRT, exception_handler);
|
|
signal(SIGFPE , exception_handler);
|
|
signal(SIGILL , exception_handler);
|
|
signal(SIGSEGV, exception_handler);
|
|
signal(SIGINT , break_handler);
|
|
signal(SIGKILL, break_handler);
|
|
signal(SIGQUIT, break_handler);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
//added:08-01-98:
|
|
//
|
|
// Closes down everything. This includes restoring the initial
|
|
// pallete and video mode, and removing whatever mouse, keyboard, and
|
|
// timer routines have been installed.
|
|
//
|
|
// NOTE : Shutdown user funcs. are effectively called in reverse order.
|
|
//
|
|
void I_ShutdownSystem(void)
|
|
{
|
|
int c;
|
|
|
|
for (c=MAX_QUIT_FUNCS-1; c>=0; c--)
|
|
if (quit_funcs[c])
|
|
(*quit_funcs[c])();
|
|
}
|
|
|
|
void I_GetDiskFreeSpace(INT64 *freespace)
|
|
{
|
|
struct diskfree_t df;
|
|
if (_dos_getdiskfree(0,&df))
|
|
*freespace = (unsigned long)df.avail_clusters *
|
|
(unsigned long)df.bytes_per_sector *
|
|
(unsigned long)df.sectors_per_cluster;
|
|
else
|
|
*freespace = INT32_MAX;
|
|
}
|
|
|
|
char *I_GetUserName(void)
|
|
{
|
|
static char username[MAXPLAYERNAME];
|
|
char *p;
|
|
if ((p=getenv("USER"))==NULL)
|
|
if ((p=getenv("user"))==NULL)
|
|
if ((p=getenv("USERNAME"))==NULL)
|
|
if ((p=getenv("username"))==NULL)
|
|
return NULL;
|
|
strncpy(username,p,MAXPLAYERNAME);
|
|
|
|
if (strcmp(username,"")==0 )
|
|
return NULL;
|
|
return username;
|
|
}
|
|
|
|
INT32 I_mkdir(const char *pdirname, INT32 unixright)
|
|
{
|
|
return mkdir(pdirname, unixright);
|
|
}
|
|
|
|
char * I_GetEnv(const char *name)
|
|
{
|
|
return getenv(name);
|
|
}
|
|
|
|
INT32 I_PutEnv(char *variable)
|
|
{
|
|
return putenv(variable);
|
|
}
|
|
|
|
const CPUInfoFlags *I_CPUInfo(void)
|
|
{
|
|
static CPUInfoFlags DOS_CPUInfo;
|
|
memset(&DOS_CPUInfo,0,sizeof (DOS_CPUInfo));
|
|
#if ALLEGRO_VERSION == 3
|
|
if (!cpu_cpuid) return NULL;
|
|
DOS_CPUInfo.CPUID = true;
|
|
DOS_CPUInfo.MMX = cpu_mmx;
|
|
DOS_CPUInfo.AMD3DNow = cpu_3dnow;
|
|
#else
|
|
DOS_CPUInfo.CPUID = ((cpu_capabilities&CPU_ID) == CPU_ID);
|
|
DOS_CPUInfo.FPU = ((cpu_capabilities&CPU_FPU) == CPU_FPU);
|
|
#ifdef CPU_IA64
|
|
DOS_CPUInfo.IA64 = ((cpu_capabilities&CPU_IA64) == CPU_IA64);
|
|
#endif
|
|
#ifdef CPU_AMD64
|
|
DOS_CPUInfo.AMD64 = ((cpu_capabilities&CPU_AMD64) == CPU_AMD64);
|
|
#endif
|
|
DOS_CPUInfo.MMX = ((cpu_capabilities&CPU_MMX) == CPU_MMX);
|
|
DOS_CPUInfo.MMXExt = ((cpu_capabilities&CPU_MMXPLUS) == CPU_MMXPLUS);
|
|
DOS_CPUInfo.SSE = ((cpu_capabilities&CPU_SSE) == CPU_SSE);
|
|
DOS_CPUInfo.SSE2 = ((cpu_capabilities&CPU_SSE2) == CPU_SSE2);
|
|
#ifdef CPU_SEE3
|
|
DOS_CPUInfo.SSE3 = ((cpu_capabilities&CPU_SSE3) == CPU_SSE3);
|
|
#endif
|
|
DOS_CPUInfo.AMD3DNow = ((cpu_capabilities&CPU_3DNOW) == CPU_3DNOW);
|
|
DOS_CPUInfo.AMD3DNowExt = ((cpu_capabilities&CPU_ENH3DNOW) == CPU_ENH3DNOW);
|
|
DOS_CPUInfo.CMOV = ((cpu_capabilities&CPU_CMOV) == CPU_CMOV);
|
|
#endif
|
|
return &DOS_CPUInfo;
|
|
}
|
|
|
|
void I_RegisterSysCommands(void) {}
|