..
r_minigl
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_opengl
Red's last commit should have been using "pgl", not "gl" for function name prefixes, so the compiler would be happy. Also, more simplicity in my camera code please! Simplified some of the checks for whether a camera should chase or not etc
2015-03-31 18:00:14 -04:00
s_ds3d
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
s_fmod
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
s_openal
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
hw3dsdrv.h
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
hw3sound.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hw3sound.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hw_bsp.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hw_cache.c
Fix hardware / r_opengl warnings.
2014-11-02 01:31:38 -04:00
hw_data.h
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
hw_defs.h
update stuff
2015-11-07 13:56:21 -06:00
hw_dll.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hw_draw.c
add check on write failed in old TGA screenshot code
2015-01-10 17:26:29 -05:00
hw_drv.h
Virtual resolutions in OpenGL
2014-11-13 18:06:38 -06:00
hw_glide.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hw_glob.h
dispoffset now works in OpenGL
2015-11-23 17:01:10 +00:00
hw_light.c
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
hw_light.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hw_main.c
dispoffset now works in OpenGL
2015-11-23 17:01:10 +00:00
hw_main.h
Virtual resolutions in OpenGL
2014-11-13 18:06:38 -06:00
hw_md2.c
Merge branch 'public_next' into private
2015-06-18 10:54:53 -04:00
hw_md2.h
SRB2 2.1.7 release
2014-04-14 01:14:58 -04:00
hw_trick.c
Redwall sky gone
2014-03-24 17:29:14 +00:00
hws_data.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00