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https://git.do.srb2.org/STJr/SRB2.git
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486 lines
12 KiB
C
486 lines
12 KiB
C
// SONIC ROBO BLAST 2
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//-----------------------------------------------------------------------------
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// Copyright (C) 2020 by Iestyn "Monster Iestyn" Jealous.
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// Copyright (C) 2020 by Sonic Team Junior.
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//
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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/// \file lua_polyobjlib.c
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/// \brief polyobject library for Lua scripting
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#include "doomdef.h"
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#include "fastcmp.h"
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#include "p_local.h"
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#include "p_polyobj.h"
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#include "lua_script.h"
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#include "lua_libs.h"
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#include "lua_hud.h" // hud_running errors
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#define NOHUD if (hud_running)\
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return luaL_error(L, "HUD rendering code should not call this function!");
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enum polyobj_e {
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// properties
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polyobj_valid = 0,
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polyobj_id,
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polyobj_parent,
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polyobj_vertices,
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polyobj_lines,
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polyobj_sector,
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polyobj_angle,
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polyobj_damage,
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polyobj_thrust,
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polyobj_flags,
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polyobj_translucency,
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polyobj_triggertag,
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// special functions - utility
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polyobj_pointInside,
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polyobj_mobjTouching,
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polyobj_mobjInside,
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// special functions - manipulation
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polyobj_moveXY,
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polyobj_rotate
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};
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static const char *const polyobj_opt[] = {
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// properties
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"valid",
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"id",
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"parent",
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"vertices",
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"lines",
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"sector",
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"angle",
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"damage",
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"thrust",
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"flags",
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"translucency",
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"triggertag",
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// special functions - utility
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"pointInside",
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"mobjTouching",
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"mobjInside",
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// special functions - manipulation
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"moveXY",
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"rotate",
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NULL};
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static const char *const valid_opt[] ={"valid",NULL};
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////////////////////////
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// polyobj.vertices[] //
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////////////////////////
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// polyobj.vertices, i -> polyobj.vertices[i]
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// polyobj.vertices.valid, for validity checking
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//
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// see sectorlines_get in lua_maplib.c
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//
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static int polyobjvertices_get(lua_State *L)
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{
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vertex_t ***polyverts = *((vertex_t ****)luaL_checkudata(L, 1, META_POLYOBJVERTICES));
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size_t i;
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size_t numofverts = 0;
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lua_settop(L, 2);
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if (!lua_isnumber(L, 2))
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{
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int field = luaL_checkoption(L, 2, NULL, valid_opt);
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if (!polyverts || !(*polyverts))
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{
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if (field == 0) {
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lua_pushboolean(L, 0);
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return 1;
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}
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return luaL_error(L, "accessed polyobj_t.vertices doesn't exist anymore.");
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} else if (field == 0) {
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lua_pushboolean(L, 1);
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return 1;
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}
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}
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numofverts = *(size_t *)FIELDFROM (polyobj_t, polyverts, vertices,/* -> */numVertices);
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if (!numofverts)
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return luaL_error(L, "no vertices found!");
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i = (size_t)lua_tointeger(L, 2);
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if (i >= numofverts)
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return 0;
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LUA_PushUserdata(L, (*polyverts)[i], META_VERTEX);
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return 1;
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}
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// #(polyobj.vertices) -> polyobj.numVertices
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static int polyobjvertices_num(lua_State *L)
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{
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vertex_t ***polyverts = *((vertex_t ****)luaL_checkudata(L, 1, META_POLYOBJVERTICES));
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size_t numofverts = 0;
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if (!polyverts || !(*polyverts))
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return luaL_error(L, "accessed polyobj_t.vertices doesn't exist anymore.");
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numofverts = *(size_t *)FIELDFROM (polyobj_t, polyverts, vertices,/* -> */numVertices);
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lua_pushinteger(L, numofverts);
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return 1;
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}
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/////////////////////
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// polyobj.lines[] //
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/////////////////////
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// polyobj.lines, i -> polyobj.lines[i]
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// polyobj.lines.valid, for validity checking
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//
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// see sectorlines_get in lua_maplib.c
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//
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static int polyobjlines_get(lua_State *L)
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{
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line_t ***polylines = *((line_t ****)luaL_checkudata(L, 1, META_POLYOBJLINES));
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size_t i;
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size_t numoflines = 0;
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lua_settop(L, 2);
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if (!lua_isnumber(L, 2))
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{
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int field = luaL_checkoption(L, 2, NULL, valid_opt);
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if (!polylines || !(*polylines))
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{
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if (field == 0) {
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lua_pushboolean(L, 0);
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return 1;
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}
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return luaL_error(L, "accessed polyobj_t.lines doesn't exist anymore.");
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} else if (field == 0) {
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lua_pushboolean(L, 1);
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return 1;
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}
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}
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numoflines = *(size_t *)FIELDFROM (polyobj_t, polylines, lines,/* -> */numLines);
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if (!numoflines)
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return luaL_error(L, "no lines found!");
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i = (size_t)lua_tointeger(L, 2);
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if (i >= numoflines)
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return 0;
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LUA_PushUserdata(L, (*polylines)[i], META_LINE);
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return 1;
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}
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// #(polyobj.lines) -> polyobj.numLines
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static int polyobjlines_num(lua_State *L)
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{
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line_t ***polylines = *((line_t ****)luaL_checkudata(L, 1, META_POLYOBJLINES));
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size_t numoflines = 0;
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if (!polylines || !(*polylines))
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return luaL_error(L, "accessed polyobj_t.lines doesn't exist anymore.");
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numoflines = *(size_t *)FIELDFROM (polyobj_t, polylines, lines,/* -> */numLines);
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lua_pushinteger(L, numoflines);
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return 1;
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}
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/////////////////////////////////
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// polyobj_t function wrappers //
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/////////////////////////////////
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// special functions - utility
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static int lib_polyobj_PointInside(lua_State *L)
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{
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polyobj_t *po = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
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fixed_t x = luaL_checkfixed(L, 2);
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fixed_t y = luaL_checkfixed(L, 3);
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INLEVEL
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if (!po)
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return LUA_ErrInvalid(L, "polyobj_t");
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lua_pushboolean(L, P_PointInsidePolyobj(po, x, y));
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return 1;
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}
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static int lib_polyobj_MobjTouching(lua_State *L)
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{
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polyobj_t *po = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
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mobj_t *mo = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
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INLEVEL
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if (!po)
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return LUA_ErrInvalid(L, "polyobj_t");
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if (!mo)
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return LUA_ErrInvalid(L, "mobj_t");
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lua_pushboolean(L, P_MobjTouchingPolyobj(po, mo));
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return 1;
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}
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static int lib_polyobj_MobjInside(lua_State *L)
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{
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polyobj_t *po = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
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mobj_t *mo = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
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INLEVEL
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if (!po)
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return LUA_ErrInvalid(L, "polyobj_t");
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if (!mo)
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return LUA_ErrInvalid(L, "mobj_t");
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lua_pushboolean(L, P_MobjInsidePolyobj(po, mo));
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return 1;
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}
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// special functions - manipulation
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static int lib_polyobj_moveXY(lua_State *L)
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{
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polyobj_t *po = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
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fixed_t x = luaL_checkfixed(L, 2);
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fixed_t y = luaL_checkfixed(L, 3);
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boolean checkmobjs = lua_opttrueboolean(L, 4);
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NOHUD
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INLEVEL
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if (!po)
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return LUA_ErrInvalid(L, "polyobj_t");
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lua_pushboolean(L, Polyobj_moveXY(po, x, y, checkmobjs));
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return 1;
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}
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static int lib_polyobj_rotate(lua_State *L)
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{
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polyobj_t *po = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
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angle_t delta = luaL_checkangle(L, 2);
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UINT8 turnthings = (UINT8)luaL_optinteger(L, 3, 0); // don't turn anything by default? (could change this if not desired)
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boolean checkmobjs = lua_opttrueboolean(L, 4);
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NOHUD
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INLEVEL
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if (!po)
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return LUA_ErrInvalid(L, "polyobj_t");
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lua_pushboolean(L, Polyobj_rotate(po, delta, turnthings, checkmobjs));
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return 1;
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}
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///////////////
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// polyobj_t //
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///////////////
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static int polyobj_get(lua_State *L)
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{
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polyobj_t *polyobj = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
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enum polyobj_e field = luaL_checkoption(L, 2, NULL, polyobj_opt);
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if (!polyobj) {
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if (field == polyobj_valid) {
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lua_pushboolean(L, false);
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return 1;
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}
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return LUA_ErrInvalid(L, "polyobj_t");
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}
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switch (field)
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{
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// properties
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case polyobj_valid:
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lua_pushboolean(L, true);
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break;
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case polyobj_id:
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lua_pushinteger(L, polyobj->id);
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break;
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case polyobj_parent:
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lua_pushinteger(L, polyobj->parent);
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break;
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case polyobj_vertices: // vertices
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LUA_PushUserdata(L, &polyobj->vertices, META_POLYOBJVERTICES); // push the address of the "vertices" member in the struct, to allow our hacks to work
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break;
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case polyobj_lines: // lines
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LUA_PushUserdata(L, &polyobj->lines, META_POLYOBJLINES); // push the address of the "lines" member in the struct, to allow our hacks to work
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break;
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case polyobj_sector: // shortcut that exists only in Lua!
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LUA_PushUserdata(L, polyobj->lines[0]->backsector, META_SECTOR);
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break;
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case polyobj_angle:
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lua_pushangle(L, polyobj->angle);
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break;
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case polyobj_damage:
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lua_pushinteger(L, polyobj->damage);
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break;
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case polyobj_thrust:
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lua_pushfixed(L, polyobj->thrust);
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break;
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case polyobj_flags:
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lua_pushinteger(L, polyobj->flags);
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break;
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case polyobj_translucency:
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lua_pushinteger(L, polyobj->translucency);
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break;
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case polyobj_triggertag:
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lua_pushinteger(L, polyobj->triggertag);
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break;
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// special functions - utility
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case polyobj_pointInside:
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lua_pushcfunction(L, lib_polyobj_PointInside);
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break;
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case polyobj_mobjTouching:
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lua_pushcfunction(L, lib_polyobj_MobjTouching);
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break;
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case polyobj_mobjInside:
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lua_pushcfunction(L, lib_polyobj_MobjInside);
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break;
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// special functions - manipulation
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case polyobj_moveXY:
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lua_pushcfunction(L, lib_polyobj_moveXY);
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break;
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case polyobj_rotate:
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lua_pushcfunction(L, lib_polyobj_rotate);
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break;
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}
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return 1;
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}
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static int polyobj_set(lua_State *L)
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{
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polyobj_t *polyobj = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
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enum polyobj_e field = luaL_checkoption(L, 2, NULL, polyobj_opt);
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if (!polyobj)
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return LUA_ErrInvalid(L, "polyobj_t");
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if (hud_running)
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return luaL_error(L, "Do not alter polyobj_t in HUD rendering code!");
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switch (field)
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{
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default:
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return luaL_error(L, LUA_QL("polyobj_t") " field " LUA_QS " cannot be modified.", polyobj_opt[field]);
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case polyobj_angle:
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return luaL_error(L, LUA_QL("polyobj_t") " field " LUA_QS " should not be set directly. Use the function " LUA_QL("polyobj:rotate(angle)") " instead.", polyobj_opt[field]);
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case polyobj_parent:
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polyobj->parent = luaL_checkinteger(L, 3);
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break;
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case polyobj_flags:
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polyobj->flags = luaL_checkinteger(L, 3);
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break;
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case polyobj_translucency:
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polyobj->translucency = luaL_checkinteger(L, 3);
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break;
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}
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return 0;
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}
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static int polyobj_num(lua_State *L)
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{
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polyobj_t *polyobj = *((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ));
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if (!polyobj)
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return luaL_error(L, "accessed polyobj_t doesn't exist anymore.");
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lua_pushinteger(L, polyobj-PolyObjects);
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return 1;
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}
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///////////////////
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// PolyObjects[] //
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///////////////////
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static int lib_iteratePolyObjects(lua_State *L)
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{
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INT32 i = -1;
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if (lua_gettop(L) < 2)
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{
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//return luaL_error(L, "Don't call PolyObjects.iterate() directly, use it as 'for polyobj in PolyObjects.iterate do <block> end'.");
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lua_pushcfunction(L, lib_iteratePolyObjects);
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return 1;
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}
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lua_settop(L, 2);
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lua_remove(L, 1); // state is unused.
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if (!lua_isnil(L, 1))
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i = (INT32)(*((polyobj_t **)luaL_checkudata(L, 1, META_POLYOBJ)) - PolyObjects);
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for (i++; i < numPolyObjects; i++)
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{
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LUA_PushUserdata(L, &PolyObjects[i], META_POLYOBJ);
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return 1;
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}
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return 0;
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}
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static int lib_PolyObject_getfornum(lua_State *L)
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{
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INT32 id = (INT32)luaL_checkinteger(L, 1);
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if (!numPolyObjects)
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return 0; // if there's no PolyObjects then bail out here
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LUA_PushUserdata(L, Polyobj_GetForNum(id), META_POLYOBJ);
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return 1;
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}
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static int lib_getPolyObject(lua_State *L)
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{
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const char *field;
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INT32 i;
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// find PolyObject by number
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if (lua_type(L, 2) == LUA_TNUMBER)
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{
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i = luaL_checkinteger(L, 2);
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if (i < 0 || i >= numPolyObjects)
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return luaL_error(L, "polyobjects[] index %d out of range (0 - %d)", i, numPolyObjects-1);
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LUA_PushUserdata(L, &PolyObjects[i], META_POLYOBJ);
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return 1;
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}
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field = luaL_checkstring(L, 2);
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// special function iterate
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if (fastcmp(field,"iterate"))
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{
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lua_pushcfunction(L, lib_iteratePolyObjects);
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return 1;
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}
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// find PolyObject by ID
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else if (fastcmp(field,"GetForNum")) // name could probably be better
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{
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lua_pushcfunction(L, lib_PolyObject_getfornum);
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return 1;
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}
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return 0;
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}
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static int lib_numPolyObjects(lua_State *L)
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{
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lua_pushinteger(L, numPolyObjects);
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return 1;
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}
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int LUA_PolyObjLib(lua_State *L)
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{
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luaL_newmetatable(L, META_POLYOBJVERTICES);
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lua_pushcfunction(L, polyobjvertices_get);
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lua_setfield(L, -2, "__index");
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lua_pushcfunction(L, polyobjvertices_num);
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lua_setfield(L, -2, "__len");
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lua_pop(L, 1);
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luaL_newmetatable(L, META_POLYOBJLINES);
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lua_pushcfunction(L, polyobjlines_get);
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lua_setfield(L, -2, "__index");
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lua_pushcfunction(L, polyobjlines_num);
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lua_setfield(L, -2, "__len");
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lua_pop(L, 1);
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luaL_newmetatable(L, META_POLYOBJ);
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lua_pushcfunction(L, polyobj_get);
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lua_setfield(L, -2, "__index");
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lua_pushcfunction(L, polyobj_set);
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lua_setfield(L, -2, "__newindex");
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lua_pushcfunction(L, polyobj_num);
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lua_setfield(L, -2, "__len");
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lua_pop(L,1);
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lua_newuserdata(L, 0);
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lua_createtable(L, 0, 2);
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lua_pushcfunction(L, lib_getPolyObject);
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lua_setfield(L, -2, "__index");
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lua_pushcfunction(L, lib_numPolyObjects);
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lua_setfield(L, -2, "__len");
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lua_setmetatable(L, -2);
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lua_setglobal(L, "polyobjects");
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return 0;
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}
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