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581 lines
15 KiB
C
581 lines
15 KiB
C
// SONIC ROBO BLAST 2
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//-----------------------------------------------------------------------------
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// Copyright (C) 2020-2021 by Sonic Team Junior.
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//
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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/// \file m_perfstats.c
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/// \brief Performance measurement tools.
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#include "m_perfstats.h"
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#include "v_video.h"
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#include "i_video.h"
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#include "d_netcmd.h"
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#include "r_main.h"
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#include "i_system.h"
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#include "z_zone.h"
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#include "p_local.h"
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#ifdef HWRENDER
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#include "hardware/hw_main.h"
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#endif
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struct perfstatcol;
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struct perfstatrow;
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typedef struct perfstatcol perfstatcol_t;
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typedef struct perfstatrow perfstatrow_t;
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struct perfstatcol {
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INT32 lores_x;
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INT32 hires_x;
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INT32 color;
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perfstatrow_t * rows;
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};
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struct perfstatrow {
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const char * lores_label;
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const char * hires_label;
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void * value;
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};
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static precise_t ps_frametime = 0;
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precise_t ps_tictime = 0;
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precise_t ps_playerthink_time = 0;
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precise_t ps_thinkertime = 0;
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precise_t ps_thlist_times[NUM_THINKERLISTS];
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int ps_checkposition_calls = 0;
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precise_t ps_lua_thinkframe_time = 0;
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int ps_lua_mobjhooks = 0;
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// dynamically allocated resizeable array for thinkframe hook stats
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ps_hookinfo_t *thinkframe_hooks = NULL;
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int thinkframe_hooks_length = 0;
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int thinkframe_hooks_capacity = 16;
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static INT32 draw_row;
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void PS_SetThinkFrameHookInfo(int index, precise_t time_taken, char* short_src)
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{
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if (!thinkframe_hooks)
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{
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// array needs to be initialized
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thinkframe_hooks = Z_Malloc(sizeof(ps_hookinfo_t) * thinkframe_hooks_capacity, PU_STATIC, NULL);
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}
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if (index >= thinkframe_hooks_capacity)
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{
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// array needs more space, realloc with double size
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thinkframe_hooks_capacity *= 2;
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thinkframe_hooks = Z_Realloc(thinkframe_hooks,
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sizeof(ps_hookinfo_t) * thinkframe_hooks_capacity, PU_STATIC, NULL);
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}
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thinkframe_hooks[index].time_taken = time_taken;
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memcpy(thinkframe_hooks[index].short_src, short_src, LUA_IDSIZE * sizeof(char));
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// since the values are set sequentially from begin to end, the last call should leave
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// the correct value to this variable
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thinkframe_hooks_length = index + 1;
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}
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static void PS_SetFrameTime(void)
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{
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precise_t currenttime = I_GetPreciseTime();
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ps_frametime = currenttime - ps_prevframetime;
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ps_prevframetime = currenttime;
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}
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static boolean M_HighResolution(void)
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{
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return (vid.width >= 640 && vid.height >= 400);
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}
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enum {
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PERF_TIME,
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PERF_COUNT,
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};
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static void M_DrawPerfString(perfstatcol_t *col, int type)
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{
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const boolean hires = M_HighResolution();
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INT32 draw_flags = V_MONOSPACE | col->color;
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perfstatrow_t * row;
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int value;
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if (hires)
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draw_flags |= V_ALLOWLOWERCASE;
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for (row = col->rows; row->lores_label; ++row)
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{
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if (type == PERF_TIME)
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value = I_PreciseToMicros(*(precise_t *)row->value);
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else
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value = *(int *)row->value;
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if (hires)
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{
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V_DrawSmallString(col->hires_x, draw_row, draw_flags,
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va("%s %d", row->hires_label, value));
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draw_row += 5;
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}
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else
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{
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V_DrawThinString(col->lores_x, draw_row, draw_flags,
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va("%s %d", row->lores_label, value));
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draw_row += 8;
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}
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}
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}
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static void M_DrawPerfTiming(perfstatcol_t *col)
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{
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M_DrawPerfString(col, PERF_TIME);
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}
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static void M_DrawPerfCount(perfstatcol_t *col)
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{
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M_DrawPerfString(col, PERF_COUNT);
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}
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static void M_DrawRenderStats(void)
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{
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const boolean hires = M_HighResolution();
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const int half_row = hires ? 5 : 4;
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precise_t extrarendertime;
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perfstatrow_t frametime_row[] = {
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{"frmtime", "Frame time: ", &ps_frametime},
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{0}
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};
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perfstatrow_t rendercalltime_row[] = {
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{"drwtime", "3d rendering: ", &ps_rendercalltime},
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{0}
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};
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perfstatrow_t opengltime_row[] = {
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{"skybox ", "Skybox render: ", &ps_hw_skyboxtime},
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{"bsptime", "RenderBSPNode: ", &ps_bsptime},
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{"nodesrt", "Drwnode sort: ", &ps_hw_nodesorttime},
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{"nodedrw", "Drwnode render:", &ps_hw_nodedrawtime},
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{"sprsort", "Sprite sort: ", &ps_hw_spritesorttime},
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{"sprdraw", "Sprite render: ", &ps_hw_spritedrawtime},
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{"other ", "Other: ", &extrarendertime},
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{0}
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};
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perfstatrow_t softwaretime_row[] = {
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{"bsptime", "RenderBSPNode: ", &ps_bsptime},
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{"sprclip", "R_ClipSprites: ", &ps_sw_spritecliptime},
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{"portals", "Portals+Skybox:", &ps_sw_portaltime},
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{"planes ", "R_DrawPlanes: ", &ps_sw_planetime},
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{"masked ", "R_DrawMasked: ", &ps_sw_maskedtime},
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{"other ", "Other: ", &extrarendertime},
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{0}
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};
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perfstatrow_t uiswaptime_row[] = {
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{"ui ", "UI render: ", &ps_uitime},
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{"finupdt", "I_FinishUpdate:", &ps_swaptime},
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{0}
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};
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perfstatrow_t tictime_row[] = {
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{"logic ", "Game logic: ", &ps_tictime},
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{0}
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};
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perfstatrow_t rendercalls_row[] = {
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{"bspcall", "BSP calls: ", &ps_numbspcalls},
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{"sprites", "Sprites: ", &ps_numsprites},
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{"drwnode", "Drawnodes: ", &ps_numdrawnodes},
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{"plyobjs", "Polyobjects: ", &ps_numpolyobjects},
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{0}
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};
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perfstatrow_t batchtime_row[] = {
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{"batsort", "Batch sort: ", &ps_hw_batchsorttime},
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{"batdraw", "Batch render:", &ps_hw_batchdrawtime},
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{0}
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};
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perfstatrow_t batchcount_row[] = {
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{"polygon", "Polygons: ", &ps_hw_numpolys},
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{"vertex ", "Vertices: ", &ps_hw_numverts},
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{0}
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};
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perfstatrow_t batchcalls_row[] = {
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{"drwcall", "Draw calls:", &ps_hw_numcalls},
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{"shaders", "Shaders: ", &ps_hw_numshaders},
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{"texture", "Textures: ", &ps_hw_numtextures},
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{"polyflg", "Polyflags: ", &ps_hw_numpolyflags},
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{"colors ", "Colors: ", &ps_hw_numcolors},
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{0}
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};
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perfstatcol_t frametime_col = {20, 20, V_YELLOWMAP, frametime_row};
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perfstatcol_t rendercalltime_col = {20, 20, V_YELLOWMAP, rendercalltime_row};
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perfstatcol_t opengltime_col = {24, 24, V_YELLOWMAP, opengltime_row};
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perfstatcol_t softwaretime_col = {24, 24, V_YELLOWMAP, softwaretime_row};
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perfstatcol_t uiswaptime_col = {20, 20, V_YELLOWMAP, uiswaptime_row};
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perfstatcol_t tictime_col = {20, 20, V_GRAYMAP, tictime_row};
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perfstatcol_t rendercalls_col = {90, 115, V_BLUEMAP, rendercalls_row};
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perfstatcol_t batchtime_col = {90, 115, V_REDMAP, batchtime_row};
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perfstatcol_t batchcount_col = {155, 200, V_PURPLEMAP, batchcount_row};
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perfstatcol_t batchcalls_col = {220, 200, V_PURPLEMAP, batchcalls_row};
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boolean rendering = (
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gamestate == GS_LEVEL ||
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(gamestate == GS_TITLESCREEN && titlemapinaction)
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);
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draw_row = 10;
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M_DrawPerfTiming(&frametime_col);
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if (rendering)
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{
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M_DrawPerfTiming(&rendercalltime_col);
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// Remember to update this calculation when adding more 3d rendering stats!
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extrarendertime = ps_rendercalltime - ps_bsptime;
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#ifdef HWRENDER
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if (rendermode == render_opengl)
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{
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extrarendertime -=
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ps_hw_skyboxtime +
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ps_hw_nodesorttime +
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ps_hw_nodedrawtime +
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ps_hw_spritesorttime +
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ps_hw_spritedrawtime;
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if (cv_glbatching.value)
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{
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extrarendertime -=
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ps_hw_batchsorttime +
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ps_hw_batchdrawtime;
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}
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M_DrawPerfTiming(&opengltime_col);
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}
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else
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#endif
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{
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extrarendertime -=
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ps_sw_spritecliptime +
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ps_sw_portaltime +
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ps_sw_planetime +
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ps_sw_maskedtime;
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M_DrawPerfTiming(&softwaretime_col);
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}
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}
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M_DrawPerfTiming(&uiswaptime_col);
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draw_row += half_row;
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M_DrawPerfTiming(&tictime_col);
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if (rendering)
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{
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draw_row = 10;
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M_DrawPerfCount(&rendercalls_col);
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#ifdef HWRENDER
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if (rendermode == render_opengl && cv_glbatching.value)
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{
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draw_row += half_row;
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M_DrawPerfTiming(&batchtime_col);
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draw_row = 10;
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M_DrawPerfCount(&batchcount_col);
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if (hires)
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draw_row += half_row;
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else
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draw_row = 10;
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M_DrawPerfCount(&batchcalls_col);
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}
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#endif
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}
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}
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static void M_DrawTickStats(void)
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{
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int i = 0;
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thinker_t *thinker;
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int thinkercount = 0;
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int polythcount = 0;
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int mainthcount = 0;
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int mobjcount = 0;
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int nothinkcount = 0;
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int scenerycount = 0;
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int regularcount = 0;
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int dynslopethcount = 0;
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int precipcount = 0;
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int removecount = 0;
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precise_t extratime =
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ps_tictime -
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ps_playerthink_time -
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ps_thinkertime -
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ps_lua_thinkframe_time;
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perfstatrow_t tictime_row[] = {
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{"logic ", "Game logic: ", &ps_tictime},
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{0}
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};
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perfstatrow_t thinker_time_row[] = {
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{"plrthnk", "P_PlayerThink: ", &ps_playerthink_time},
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{"thnkers", "P_RunThinkers: ", &ps_thinkertime},
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{0}
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};
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perfstatrow_t detailed_thinker_time_row[] = {
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{"plyobjs", "Polyobjects: ", &ps_thlist_times[THINK_POLYOBJ]},
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{"main ", "Main: ", &ps_thlist_times[THINK_MAIN]},
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{"mobjs ", "Mobjs: ", &ps_thlist_times[THINK_MOBJ]},
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{"dynslop", "Dynamic slopes: ", &ps_thlist_times[THINK_DYNSLOPE]},
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{"precip ", "Precipitation: ", &ps_thlist_times[THINK_PRECIP]},
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{0}
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};
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perfstatrow_t extra_thinker_time_row[] = {
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{"lthinkf", "LUAh_ThinkFrame:", &ps_lua_thinkframe_time},
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{"other ", "Other: ", &extratime},
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{0}
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};
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perfstatrow_t thinkercount_row[] = {
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{"thnkers", "Thinkers: ", &thinkercount},
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{0}
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};
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perfstatrow_t detailed_thinkercount_row[] = {
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{"plyobjs", "Polyobjects: ", &polythcount},
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{"main ", "Main: ", &mainthcount},
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{"mobjs ", "Mobjs: ", &mobjcount},
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{0}
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};
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perfstatrow_t mobjthinkercount_row[] = {
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{"regular", "Regular: ", ®ularcount},
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{"scenery", "Scenery: ", &scenerycount},
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{0}
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};
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perfstatrow_t nothinkcount_row[] = {
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{"nothink", "Nothink: ", ¬hinkcount},
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{0}
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};
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perfstatrow_t detailed_thinkercount_row2[] = {
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{"dynslop", "Dynamic slopes: ", &dynslopethcount},
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{"precip ", "Precipitation: ", &precipcount},
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{"remove ", "Pending removal:", &removecount},
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{0}
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};
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perfstatrow_t misc_calls_row[] = {
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{"lmhook", "Lua mobj hooks: ", &ps_lua_mobjhooks},
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{"chkpos", "P_CheckPosition:", &ps_checkposition_calls},
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{0}
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};
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perfstatcol_t tictime_col = {20, 20, V_YELLOWMAP, tictime_row};
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perfstatcol_t thinker_time_col = {24, 24, V_YELLOWMAP, thinker_time_row};
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perfstatcol_t detailed_thinker_time_col = {28, 28, V_YELLOWMAP, detailed_thinker_time_row};
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perfstatcol_t extra_thinker_time_col = {24, 24, V_YELLOWMAP, extra_thinker_time_row};
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perfstatcol_t thinkercount_col = {90, 115, V_BLUEMAP, thinkercount_row};
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perfstatcol_t detailed_thinkercount_col = {94, 119, V_BLUEMAP, detailed_thinkercount_row};
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perfstatcol_t mobjthinkercount_col = {98, 123, V_BLUEMAP, mobjthinkercount_row};
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perfstatcol_t nothinkcount_col = {98, 123, V_BLUEMAP, nothinkcount_row};
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perfstatcol_t detailed_thinkercount_col2 = {94, 119, V_BLUEMAP, detailed_thinkercount_row2};
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perfstatcol_t misc_calls_col = {170, 216, V_PURPLEMAP, misc_calls_row};
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for (i = 0; i < NUM_THINKERLISTS; i++)
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{
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for (thinker = thlist[i].next; thinker != &thlist[i]; thinker = thinker->next)
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{
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thinkercount++;
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if (thinker->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed)
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removecount++;
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else if (i == THINK_POLYOBJ)
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polythcount++;
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else if (i == THINK_MAIN)
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mainthcount++;
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else if (i == THINK_MOBJ)
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{
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if (thinker->function.acp1 == (actionf_p1)P_MobjThinker)
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{
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mobj_t *mobj = (mobj_t*)thinker;
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mobjcount++;
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if (mobj->flags & MF_NOTHINK)
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nothinkcount++;
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else if (mobj->flags & MF_SCENERY)
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scenerycount++;
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else
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regularcount++;
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}
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}
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else if (i == THINK_DYNSLOPE)
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dynslopethcount++;
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else if (i == THINK_PRECIP)
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precipcount++;
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}
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}
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draw_row = 10;
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M_DrawPerfTiming(&tictime_col);
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M_DrawPerfTiming(&thinker_time_col);
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M_DrawPerfTiming(&detailed_thinker_time_col);
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M_DrawPerfTiming(&extra_thinker_time_col);
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draw_row = 10;
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M_DrawPerfCount(&thinkercount_col);
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M_DrawPerfCount(&detailed_thinkercount_col);
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M_DrawPerfCount(&mobjthinkercount_col);
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if (nothinkcount)
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M_DrawPerfCount(¬hinkcount_col);
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M_DrawPerfCount(&detailed_thinkercount_col2);
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if (M_HighResolution())
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{
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V_DrawSmallString(212, 10, V_MONOSPACE | V_ALLOWLOWERCASE | V_PURPLEMAP, "Calls:");
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draw_row = 15;
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}
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else
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{
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draw_row = 10;
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}
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M_DrawPerfCount(&misc_calls_col);
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}
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void M_DrawPerfStats(void)
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{
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char s[100];
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PS_SetFrameTime();
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if (cv_perfstats.value == 1) // rendering
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{
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M_DrawRenderStats();
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}
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else if (cv_perfstats.value == 2) // logic
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{
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M_DrawTickStats();
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}
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else if (cv_perfstats.value == 3) // lua thinkframe
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{
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if (!(gamestate == GS_LEVEL || (gamestate == GS_TITLESCREEN && titlemapinaction)))
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return;
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if (vid.width < 640 || vid.height < 400) // low resolution
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{
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// it's not gonna fit very well..
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V_DrawThinString(30, 30, V_MONOSPACE | V_ALLOWLOWERCASE | V_YELLOWMAP, "Not available for resolutions below 640x400");
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}
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else // high resolution
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{
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int i;
|
|
// text writing position
|
|
int x = 2;
|
|
int y = 4;
|
|
UINT32 text_color;
|
|
char tempbuffer[LUA_IDSIZE];
|
|
char last_mod_name[LUA_IDSIZE];
|
|
last_mod_name[0] = '\0';
|
|
for (i = 0; i < thinkframe_hooks_length; i++)
|
|
{
|
|
char* str = thinkframe_hooks[i].short_src;
|
|
char* tempstr = tempbuffer;
|
|
int len = (int)strlen(str);
|
|
char* str_ptr;
|
|
if (strcmp(".lua", str + len - 4) == 0)
|
|
{
|
|
str[len-4] = '\0'; // remove .lua at end
|
|
len -= 4;
|
|
}
|
|
// we locate the wad/pk3 name in the string and compare it to
|
|
// what we found on the previous iteration.
|
|
// if the name has changed, print it out on the screen
|
|
strcpy(tempstr, str);
|
|
str_ptr = strrchr(tempstr, '|');
|
|
if (str_ptr)
|
|
{
|
|
*str_ptr = '\0';
|
|
str = str_ptr + 1; // this is the name of the hook without the mod file name
|
|
str_ptr = strrchr(tempstr, PATHSEP[0]);
|
|
if (str_ptr)
|
|
tempstr = str_ptr + 1;
|
|
// tempstr should now point to the mod name, (wad/pk3) possibly truncated
|
|
if (strcmp(tempstr, last_mod_name) != 0)
|
|
{
|
|
strcpy(last_mod_name, tempstr);
|
|
len = (int)strlen(tempstr);
|
|
if (len > 25)
|
|
tempstr += len - 25;
|
|
snprintf(s, sizeof s - 1, "%s", tempstr);
|
|
V_DrawSmallString(x, y, V_MONOSPACE | V_ALLOWLOWERCASE | V_GRAYMAP, s);
|
|
y += 4; // repeated code!
|
|
if (y > 192)
|
|
{
|
|
y = 4;
|
|
x += 106;
|
|
if (x > 214)
|
|
break;
|
|
}
|
|
}
|
|
text_color = V_YELLOWMAP;
|
|
}
|
|
else
|
|
{
|
|
// probably a standalone lua file
|
|
// cut off the folder if it's there
|
|
str_ptr = strrchr(tempstr, PATHSEP[0]);
|
|
if (str_ptr)
|
|
str = str_ptr + 1;
|
|
text_color = 0; // white
|
|
}
|
|
len = (int)strlen(str);
|
|
if (len > 20)
|
|
str += len - 20;
|
|
snprintf(s, sizeof s - 1, "%20s: %d", str, I_PreciseToMicros(thinkframe_hooks[i].time_taken));
|
|
V_DrawSmallString(x, y, V_MONOSPACE | V_ALLOWLOWERCASE | text_color, s);
|
|
y += 4; // repeated code!
|
|
if (y > 192)
|
|
{
|
|
y = 4;
|
|
x += 106;
|
|
if (x > 214)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|