SRB2/src/hardware
2024-01-02 00:00:11 +00:00
..
r_opengl Merge branch 'next' into ogl-palette-rendering 2024-01-01 18:22:35 -05:00
s_ds3d change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_fmod change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_openal MSVC project file works again! Supports Visual Studio 2022. 2022-12-31 19:35:07 -05:00
CMakeLists.txt Add hw_shaders.c to hardware/CMakeLists.txt 2023-10-03 19:35:18 +03:00
hw3dsdrv.h Update copyright text 2020-01-23 20:12:15 -03:00
hw3sound.c Merge remote-tracking branch 'origin/master' into HEAD 2020-04-24 22:10:59 -07:00
hw3sound.h Update copyright text 2020-01-23 20:12:15 -03:00
hw_batching.c Merge branch 'master' into ogl-palette-rendering 2023-10-27 14:47:35 -04:00
hw_batching.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
hw_bsp.c gr_ -> gl_ 2020-07-06 01:15:08 -03:00
hw_cache.c Merge tag 'SRB2_release_2.2.13' into ogl-palette-rendering-merge13 2023-09-23 19:38:27 +03:00
hw_clip.c Merge branch 'gl-dropshadows' into oglshaderport 2020-01-16 14:55:55 -05:00
hw_clip.h Port of Jimita's shader stuff + my lighting shader 2019-12-25 14:22:01 -05:00
hw_data.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
hw_defs.h Merge branch 'next' into ogl-palette-rendering 2024-01-01 18:22:35 -05:00
hw_dll.h Redundant define? 2020-01-24 17:05:40 -03:00
hw_draw.c Merge branch 'next' into ogl-palette-rendering 2024-01-01 18:22:35 -05:00
hw_drv.h Merge tag 'SRB2_release_2.2.13' into ogl-palette-rendering-merge13 2023-09-23 19:38:27 +03:00
hw_glob.h Merge tag 'SRB2_release_2.2.13' into ogl-palette-rendering-merge13 2023-09-23 19:38:27 +03:00
hw_light.c Merge branch 'thokking-hell' into 'next' 2023-12-31 14:16:27 +00:00
hw_light.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
hw_main.c Merge branch SRB2:next into ogl-palette-rendering 2024-01-02 00:00:11 +00:00
hw_main.h Merge branch 'next' into ogl-palette-rendering 2024-01-01 18:22:35 -05:00
hw_md2.c Merge branch SRB2:next into ogl-palette-rendering 2024-01-02 00:00:11 +00:00
hw_md2.h Merge branch 'master' into raise-skin-limit 2023-10-28 18:09:42 -04:00
hw_md2load.c Memory management fixes 2021-08-09 15:57:35 -03:00
hw_md2load.h Common model format, with MD2/MD3 loading 2018-12-18 17:52:45 -05:00
hw_md3load.c Memory management fixes 2021-08-09 15:57:35 -03:00
hw_md3load.h Common model format, with MD2/MD3 loading 2018-12-18 17:52:45 -05:00
hw_model.c Merge branch 'master' into raise-skin-limit 2023-10-28 18:09:42 -04:00
hw_model.h Memory management fixes 2021-08-09 15:57:35 -03:00
hw_shaders.c Merge branch 'next' into ogl-palette-rendering 2024-01-01 18:22:35 -05:00
hw_shaders.h Merge branch 'next' into ogl-palette-rendering 2024-01-01 18:22:35 -05:00
hws_data.h Update copyright text 2020-01-23 20:12:15 -03:00
Sourcefile Merge tag 'SRB2_release_2.2.13' into ogl-palette-rendering-merge13 2023-09-23 19:38:27 +03:00