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r_minigl
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
r_opengl
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Red's last commit should have been using "pgl", not "gl" for function name prefixes, so the compiler would be happy. Also, more simplicity in my camera code please! Simplified some of the checks for whether a camera should chase or not etc
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2015-03-31 18:00:14 -04:00 |
s_ds3d
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
s_fmod
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
s_openal
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
hw3dsdrv.h
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
hw3sound.c
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
hw3sound.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
hw_bsp.c
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
hw_cache.c
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Fix hardware / r_opengl warnings.
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2014-11-02 01:31:38 -04:00 |
hw_data.h
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
hw_defs.h
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OpenGL Screen Flip
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2014-04-07 17:08:04 +01:00 |
hw_dll.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
hw_draw.c
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add check on write failed in old TGA screenshot code
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2015-01-10 17:26:29 -05:00 |
hw_drv.h
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Virtual resolutions in OpenGL
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2014-11-13 18:06:38 -06:00 |
hw_glide.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
hw_glob.h
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OpenGL Fade masks
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2014-09-04 01:35:29 +01:00 |
hw_light.c
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SRB2 2.1.14 release
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2015-01-01 14:50:31 -05:00 |
hw_light.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
hw_main.c
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I was helping yellow debug a crash and we found out this thing never actually fixed the crash like it was supposed to so it's fixed now -3-
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2015-03-31 18:00:14 -04:00 |
hw_main.h
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Virtual resolutions in OpenGL
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2014-11-13 18:06:38 -06:00 |
hw_md2.c
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whitespace fixup
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2015-06-18 10:05:51 -04:00 |
hw_md2.h
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SRB2 2.1.7 release
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2014-04-14 01:14:58 -04:00 |
hw_trick.c
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Redwall sky gone
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2014-03-24 17:29:14 +00:00 |
hws_data.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |