Monster Iestyn
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be5d0406bd
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Merge branch 'public_next'
# Conflicts:
# src/hardware/hw_md2.c
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2018-07-31 19:41:54 +01:00 |
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Monster Iestyn
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82d953bbc2
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Fixed the Lua crash exploit.
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2018-07-04 20:15:36 +01:00 |
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Monster Iestyn
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49542cdaa1
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Remove XBOXSTATIC and FILESTAMP, since only the XBOX port needed them
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2017-09-29 19:46:23 +01:00 |
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Monster Iestyn
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3795a15164
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Merge branch 'public_next'
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2017-08-16 20:11:33 +01:00 |
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Yukita Mayako
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720987367a
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Prevent cvar naming conflicts from pointing Lua to the wrong internal data.
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2017-08-08 14:27:02 -05:00 |
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Monster Iestyn
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1462c638cb
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Added the "lua_lumploading" variable for restricting certain Lua functions to lump load time only
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2017-04-25 21:45:53 +01:00 |
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Monster Iestyn
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2ac3f68438
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Added in-level checks to a lot of these functions and tables for Lua use
This makes it less likely for the game to crash when stuff is used outside a level when they shouldn't be
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2017-01-18 22:02:28 +00:00 |
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Inuyasha
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f07585191b
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copyright dates/statements updated and such
(no actual SLOC changes)
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2016-05-17 17:42:11 -07:00 |
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Alam Ed Arias
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8a9759a3e4
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SRB2 2.1.8 release
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2014-04-19 13:41:29 -04:00 |
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Alam Ed Arias
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02a3b0776c
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SRB2 2.1.7 release
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2014-04-14 01:14:58 -04:00 |
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Alam Ed Arias
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b93cb1b65a
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
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