Sryder13
1f452953b6
Post processor skybox
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Post processing no longer done in the skybox.
2014-03-22 14:52:32 +00:00
Sryder13
24681013d1
Opaque translucent midtextures
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Fixed translucent midtextures being opaque when there were multiple
lights in a sector.
2014-03-20 20:34:56 +00:00
Sryder13
dd16f58e38
OpenGL Skybox
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OpenGL skyboxes.
Slight change to sky vertical offsetting.
2014-03-20 20:13:15 +00:00
Sryder13
2b80874646
MD2's replacing skinned mobj fix
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MD2's that replace mobjs that have a skin, but the skin doesn't have an
MD2 now display.
2014-03-19 23:40:02 +00:00
Sryder13
ba0c93d814
MD2 & Patch drawing fixes
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MD2's can be translucent again.
MD2's can use sprites instead of another random texture if they have no
texture.
Patches are drawn in the correct place on non aspect correct
resolutions.
Cropped Patches are drawn.
2014-03-19 23:10:37 +00:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00