mazmazz
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4d61f00b86
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Refactor I_MusicType MusicPlaying and MusicPaused other targets
(cherry picked from commit 9e6eebeb8d )
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2018-09-14 10:45:39 -04:00 |
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mazmazz
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d535c14fc6
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Refactoring and reordering other targets
(cherry picked from commit cf065e106f )
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2018-09-14 10:43:46 -04:00 |
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mazmazz
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17cf310b84
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nodigimusic nomusic nosound refactor other targets
(cherry picked from commit 86f151db65 )
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2018-09-14 10:35:56 -04:00 |
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mazmazz
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44557d9c9d
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I_MusicPlaying, I_MusicPaused other targets
(cherry picked from commit d5ec388159 )
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2018-09-14 10:28:35 -04:00 |
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mazmazz
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e58a8f4fe1
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Consolidate I_SetDigMusicVolume and I_SetMIDIMusicVolume other targets
(cherry picked from commit 9fb9386f84 )
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2018-09-14 10:23:47 -04:00 |
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mazmazz
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46b53e8bae
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Added I_GetMusicType and removed midimode variable: other targets
(cherry picked from commit 14b393ab16 )
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2018-09-14 09:55:45 -04:00 |
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mazmazz
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b59aa27104
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Loose ends other targets
(cherry picked from commit 9a5fc5f66a )
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2018-09-14 09:41:08 -04:00 |
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Steel Titanium
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36d1259ceb
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Removed some redundant checks
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2018-02-17 00:37:17 -05:00 |
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Monster Iestyn
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a33bb70a0c
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Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12
Also removed GP2X setup from sdl/MakeNIX.cfg, use sdl12 for that too
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2017-09-16 20:26:04 +01:00 |
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Inuyasha
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6dda71bef7
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I guess this is becoming the "try to make SDL_mixer work" branch
Move InitSubSystem calls into proper places,
don't use AUDIO_S16LSB (bad according to SDL_mixer docs)
Add error checking
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2016-02-22 23:08:35 -08:00 |
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Ronald Kinard
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03fe3bdad2
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Replace sdl with sdl2
SDL1.2 is dead, long live SDL
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2014-07-26 02:06:00 -05:00 |
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Alam Ed Arias
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f03e591f64
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
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Alam Ed Arias
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b93cb1b65a
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
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