mazmazz
311cb27818
Close text prompt upon level load
2018-11-04 22:32:47 -05:00
Monster Iestyn
d327f82e85
Fix errors found when compiling
2018-11-04 22:32:46 -05:00
mazmazz
57d9e0aef6
TextPrompt: Implement player blocked controls and post-close run line
2018-11-04 22:32:46 -05:00
mazmazz
1855359ac0
Moved TextPrompt logic to f_finale.c
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* Added basic TextPrompt ticker and drawer functions
* Added chevron animation
2018-11-04 22:32:45 -05:00
toasterbabe
7f83e0d134
* Prevent crash if you go to a map and it doesn't exist.
...
* Handle music fix in smarter way.
* Enums!
2017-05-09 11:09:58 +01:00
toasterbabe
3a4e091ba6
* Fix titlemap music change bug reported by Larztard
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* Clean up titlemapinaction so that it isn't true when you're playing
* Don't print "SPEEDING OFF TO [ZONE] [ACT 1]..." on screen if it's a titlemap - keep a nice and pretty black screen
2017-05-09 00:48:07 +01:00
yellowtd
217f7ebd38
miru asked me for help and im a smelly toast
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* Fix Crashes With Respect To Switching Between The Normal Title And Her Magic One
* Clean Up A Bit Of Code
2017-04-18 17:45:43 -04:00
yellowtd
1c93b07c86
Titlemap - Maincfg variables, unplayability crash fixes
2017-04-18 17:36:54 -04:00
Alam Ed Arias
4d6a3e3398
FUNCMATH fun
2016-06-12 16:08:48 -04:00
Inuyasha
f07585191b
copyright dates/statements updated and such
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(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Inuyasha
58e685353a
Attempt 2 at special stage fades.
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More basic in execution.
2016-02-09 02:43:24 -08:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00