Hannu Hanhi
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f3c5addab7
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Improve OpenGL GDI Generic error message
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2021-12-07 22:35:04 +02:00 |
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LJ Sonic
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d325c7e6d3
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The year is 2021
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2021-05-07 17:45:56 +02:00 |
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Jaime Passos
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8294479a5f
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Merge branch 'next' into allowshaders
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2020-10-15 01:25:11 -03:00 |
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Jaime Passos
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0811f60b2a
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Let the server or an admin toggle clients' custom shaders
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2020-10-09 02:06:13 -03:00 |
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Hannu Hanhi
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684b868524
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Add error message when the GDI Generic OpenGL renderer is encountered in Windows
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2020-10-03 18:45:56 +03:00 |
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fickleheart
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b9d7b3e5c5
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Merge remote-tracking branch 'upstream/master' into shaders-222
# Conflicts:
# src/hardware/r_opengl/r_opengl.c
# src/i_video.h
# src/r_main.c
# src/r_main.h
# src/screen.c
# src/sdl/i_video.c
# src/sdl/ogl_sdl.c
# src/w_wad.c
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2020-03-14 12:52:15 -05:00 |
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SteelT
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7d14796954
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Merge branch 'fix-ogllib' into 'master'
Fix -OGLlib
See merge request STJr/SRB2!794
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2020-03-02 15:21:50 -05:00 |
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James R
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7060083db5
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Update copyright year to 2020
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2020-02-19 14:08:45 -08:00 |
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Jaime Passos
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07afd7520f
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Only initialise OpenGL if you actually intend to use it.
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2020-02-17 01:12:53 -03:00 |
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Jaime Passos
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b6089ccdaf
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Fix -OGLlib
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2020-02-17 01:08:15 -03:00 |
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Jaime Passos
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bdd43efb25
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Fix -OGLlib
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2020-01-27 01:57:55 -03:00 |
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Sally Cochenour
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7851bef929
|
Port of Jimita's shader stuff + my lighting shader
Co-Authored-By: Jaime Passos <jimita@users.noreply.github.com>
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2019-12-25 14:22:01 -05:00 |
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Jaime Passos
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5c02bc59db
|
Speed up level loading
Don't flush every texture just because the palette MAY have changed
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2019-12-08 22:28:13 -03:00 |
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Jaime Passos
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c6769e7220
|
Die
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2019-12-08 22:12:56 -03:00 |
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Steel Titanium
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d415cd5c6d
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Update copyright date on source files
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2019-12-06 13:49:42 -05:00 |
|
Sryder
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a984d979d1
|
Fix wipes in low resolutions
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2018-03-18 17:12:12 +00:00 |
|
Alam Ed Arias
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6be7693ecb
|
OpenGL: Load the GLU and OpenGL 1.3 multitexturing functions during runtime
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2017-05-29 22:52:51 -04:00 |
|
Alam Ed Arias
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57091261d9
|
MSVC: fixed up MSVC project
|
2016-05-21 23:53:04 -04:00 |
|
Ronald Kinard
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d8484a86e0
|
Virtual resolutions in OpenGL
Also made fades use core functions if they are available.
|
2014-11-13 18:06:38 -06:00 |
|
Alam Ed Arias
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6d773c54a5
|
Use OpenGL 1.3 in static builds and on SDL interfaces
|
2014-11-02 01:11:59 -05:00 |
|
Ronald Kinard
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03fe3bdad2
|
Replace sdl with sdl2
SDL1.2 is dead, long live SDL
|
2014-07-26 02:06:00 -05:00 |
|
Alam Ed Arias
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f03e591f64
|
change SDL into HAVE_SDL
|
2014-07-25 19:10:24 -04:00 |
|
Alam Ed Arias
|
b93cb1b65a
|
SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
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