Alam Ed Arias
7126d57fd7
whitespace cleanup
2016-06-19 20:25:09 -04:00
Alam Ed Arias
4d6a3e3398
FUNCMATH fun
2016-06-12 16:08:48 -04:00
Alam Ed Arias
57091261d9
MSVC: fixed up MSVC project
2016-05-21 23:53:04 -04:00
Alam Ed Arias
a529dca69f
SDL: in the SDL 2.0 interface code, we use a fake surface as our vidsurface, so we should be freeing it
2016-05-10 18:20:14 -04:00
Inuyasha
a9be5ba867
fixed memory issues Alam running valgrind found
2016-05-08 20:34:43 -07:00
Alam Ed Arias
d90536967d
removed/remline ununsed code
2016-03-30 14:05:07 -04:00
Inuyasha
6dda71bef7
I guess this is becoming the "try to make SDL_mixer work" branch
...
Move InitSubSystem calls into proper places,
don't use AUDIO_S16LSB (bad according to SDL_mixer docs)
Add error checking
2016-02-22 23:08:35 -08:00
Monster Iestyn
a8e4234d74
Fixed implicit declaration of some functions if compiling without OpenGL support
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Not related to Wolfy's problems afaik... this branch seems to be turning into a misc compiling fixes branch now
2016-01-11 14:51:55 +00:00
Alam Arias
7535bb261f
Account for the separation of F11 and F12 in the keycodes list
2015-01-09 23:55:52 -05:00
Alam Ed Arias
73b3287b19
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
Ronald Kinard
98c3c3a3ae
More warning squashing
2014-11-13 23:09:57 -06:00
Ronald Kinard
3eafca0dc1
Fix compile errors on win32, warnings elsewhere
2014-11-13 22:58:08 -06:00
Ronald Kinard
2feda0b560
Fix second joystick in sdl
2014-11-13 22:34:47 -06:00
Ronald Kinard
869c4241eb
Restrict mouse to window when in focus
2014-11-13 19:18:24 -06:00
Ronald Kinard
d8484a86e0
Virtual resolutions in OpenGL
...
Also made fades use core functions if they are available.
2014-11-13 18:06:38 -06:00
Ronald Kinard
5d0eafb26a
Fix MOUSE4/MOUSE5
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MOUSE6-8 will not be supported on SDL2 as there is no interface for them.
2014-11-13 15:31:32 -06:00
Ronald Kinard
80891e916d
Use scancodes instead of keycodes for locale independence.
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ONLY US KEYBOARDS SUPPORTED! THAT'S HOW WE DO IT IN AMURRICA
2014-11-13 15:19:39 -06:00
Ronald Kinard
0913bd44af
Fix mouse warping
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In some cases, the warp back to center was being detected as a mouse motion, causing all sorts of silliness with the mouse. The workaround is by only using the first motion event and ignoring every event after that, until the next call to I_GetEvent.
2014-11-13 03:51:33 -06:00
Ronald Kinard
4c55b5db20
Center only on display 1. No more multimonitor span.
2014-11-13 01:36:06 -06:00
Ronald Kinard
b7e8d7d044
Fix -nomouse
2014-11-13 01:04:17 -06:00
Alam Ed Arias
404b5f666c
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
Ronald Kinard
5b07cf8ff0
SDL2: Add 1600x1200 mode
2014-09-05 20:25:06 -04:00
Ronald Kinard
31abd19f75
SDL2: Reimplement some stubbed commands
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Also remove some unnecessary functions.
2014-09-05 20:24:39 -04:00
Ronald Kinard
eece38609e
SDL2: Fix 320x200 mode
2014-09-05 20:24:25 -04:00
Ronald Kinard
03fe3bdad2
Replace sdl with sdl2
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SDL1.2 is dead, long live SDL
2014-07-26 02:06:00 -05:00
Alam Ed Arias
f03e591f64
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
Alam Ed Arias
2b781d82d5
Quartz is evil, we need to ask for a new modeList
2014-03-22 15:54:46 -04:00
Ronald Kinard
eb70242fd0
Fix -dedicated under sdl
2014-03-17 22:37:56 -05:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00