toasterbabe
7f7d51a474
comment updates
2017-03-06 19:03:05 +00:00
toasterbabe
cf45067d9c
Gametype descriptions.
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https://gfycat.com/RelievedUnselfishChinchilla (competition's desc is slightly reworded but I'm too lazy to retake the gfy)
2017-02-18 17:09:03 +00:00
toasterbabe
c882851f14
Wide icons for the level select platter's exclusive usage.
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https://gfycat.com/MenacingClearAngora
More for what's coming than what's here right now, but still quite pretty as a placeholder.
2017-02-17 01:45:21 +00:00
toasterbabe
d670189c89
* Fixed the Mode Attack cv_nextmap issue Salt found.
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* Improved the defaulting system to work cross-gametype.
* Cleaned up the code. Less hacks!
2017-02-05 21:20:32 +00:00
toasterbabe
3aa7573c86
Made code repetition less.
2017-02-02 16:10:37 +00:00
toasterbabe
590ffae391
Maximum length for name strings on level platters. http://i.imgur.com/FFXmVlY.png
2017-02-02 12:52:39 +00:00
toasterbabe
7178ae5916
Hefty refactor.
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* Named all the new functions/etc "Platter" instead of "NewList", to make maintenence easier and also because it sounds delicious.
* The code, as a whole, is much cleaner.
* Allows for multiple items under the same heading now, with highlights and spacing consistently handled.
* Allows for picking up where you left off between menus now (assuming the same map is available on multiple screens).
* Defined M_CanShowLevelInList in terms of the two compartmentalised functions cleaved from it, in order to ensure consistency and prevent code duplication.
2017-01-27 14:42:57 +00:00
toasterbabe
4a68f191c8
Mostly-complete structural work, very much incomplete rendering work.
2017-01-26 19:14:52 +00:00
toasterbabe
029fd156a8
Some nice optimisations to the new character select menu - no need to iterate up to 3 times a tic at the expense of ((32*2 + 2)*UINT8 - 3*INT32) memory.
2016-08-06 22:41:25 +01:00
toasterbabe
9557cad235
Noticed some bad logic and typos, so correcting.
2016-07-17 15:56:31 +01:00
toasterbabe
fcfe8c0132
More clearly defined handling for replacing character select images. Specifically takes into account whether the hidden character was added in this file or a seperate one.
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Also, removed some commented out code regarding character selects, and removed a useless case for R_SkinAvailable().
2016-07-12 20:10:01 +01:00
Inuyasha
f07585191b
copyright dates/statements updated and such
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(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Alam Ed Arias
7cb77075d1
SRB2 2.1.11 release
2014-08-26 23:56:30 -04:00
Alam Ed Arias
a03da73115
SRB2 2.1.2 release
2014-03-17 08:13:16 -04:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00