Monster Iestyn
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4ab2c336e7
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Possibly fixed the issues with LibGME mentioned in issue #14.
Not even the HAVE_LIBGME macro was defined apparently, huh.
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2016-03-06 19:32:07 +00:00 |
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Alam Ed Arias
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8a369d969b
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whitespace clean
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2016-02-25 18:31:40 -05:00 |
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Ronald Kinard
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f28b050c07
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Append current branch name to comp version string.
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2015-03-04 20:15:57 -06:00 |
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Ronald Kinard
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d7015d1492
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cmake: Fix nasm/add yasm support
Tested to work on MSVC, mingw-gcc
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2015-02-01 21:25:02 -06:00 |
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Ronald Kinard
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57037e4124
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cmake: fixes to enable linux compilation
string.c, capitalization, find fixes
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2015-01-28 20:15:24 +00:00 |
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Ronald Kinard
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0909fce2e3
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cmake: Configure source via cmake
silently fixing a bad malloc here too shhhhhhhhh
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2015-01-28 18:03:41 -06:00 |
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Ronald Kinard
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1c9de50ad2
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cmake: Search SDL2_main separately for MSVC
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2015-01-28 15:33:29 -06:00 |
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Ronald Kinard
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2f1367aab6
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cmake: Fixes to allow MSVC to compile
running is another story
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2015-01-28 02:09:03 -06:00 |
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Ronald Kinard
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495ea65cc5
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Add GME and SDL2_mixer
Also support dynamic/static opengl switching
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2015-01-28 01:20:43 -06:00 |
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Ronald Kinard
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05f5ec664a
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Initial CMake support pass
Compiles the SDL2 target on Windows successfully
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2015-01-27 23:46:39 -06:00 |
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