LJ Sonic
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94761d3a55
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Remove outdated or misleading comments
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2023-07-27 15:38:47 +02:00 |
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LJ Sonic
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39556e8af7
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Add missing _pak suffix to a few packet structures
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2023-07-27 15:38:47 +02:00 |
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LJ Sonic
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332a0f6b93
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Add missing PT_ prefix to a few packet handlers
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2023-07-27 15:38:47 +02:00 |
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LJ Sonic
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d841bfb236
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Move netcode console variables to appropriate files
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2023-07-27 15:38:46 +02:00 |
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LJ Sonic
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91f9f53cfc
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Remove unused stuff
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2023-07-27 15:38:46 +02:00 |
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LJ Sonic
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de46eef068
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Move gamestate handling to a new file
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2023-07-27 15:38:45 +02:00 |
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LJ Sonic
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1a7f42d172
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Declare data exchanged through the network to a new file
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2023-07-27 15:38:45 +02:00 |
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LJ Sonic
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0ade3ae0bc
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Move tic and net command handling to new files
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2023-07-27 15:38:45 +02:00 |
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LJ Sonic
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fc41dd78f4
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Move server-side connection handling to a new file
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2023-07-27 15:38:44 +02:00 |
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LJ Sonic
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e090f0e400
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Move client connection handling to a new file
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2023-07-27 15:38:43 +02:00 |
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LJ Sonic
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0b17e3c418
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Move netcode files to a new folder
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2023-07-27 15:38:42 +02:00 |
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LJ Sonic
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07bc922273
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Delete netcode
Just kidding, I just deleted NONET
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2023-07-27 15:34:05 +02:00 |
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LJ Sonic
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1f4c71739a
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Ignore duplicate PT_CLIENTJOIN packets
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2023-07-27 14:45:00 +02:00 |
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LJ Sonic
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7b96efc179
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Rename ConnectionRefused to be more descriptive
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2023-07-27 14:45:00 +02:00 |
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LJ Sonic
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d816e4d111
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Cleanup HandleConnect
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2023-07-27 14:45:00 +02:00 |
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LJ Sonic
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b66353932d
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Remove broken joinnextround console variable
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2023-07-27 14:44:59 +02:00 |
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LJ Sonic
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f501c4b250
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Remove unneeded numplayerswaiting field
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2023-07-27 14:44:59 +02:00 |
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LJ Sonic
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6ab9b9ae8a
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Remove useless condition
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2023-07-27 14:44:59 +02:00 |
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LJ Sonic
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160db6383c
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Remove useless return value for SV_AddWaitingPlayers
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2023-07-27 14:44:58 +02:00 |
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LJ Sonic
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394e925c16
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Cleanup sphere redistribution
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2023-07-27 14:44:58 +02:00 |
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LJ Sonic
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0053eaac00
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Fix sphere redistribution
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2023-07-27 14:44:58 +02:00 |
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LJ Sonic
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2de6b623c0
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Move sphere redistribution to its own function
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2023-07-27 14:44:58 +02:00 |
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LJ Sonic
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ecacb14fc1
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Move player-node unlinking to a function
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2023-07-27 14:44:57 +02:00 |
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LJ Sonic
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f1117095b7
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Cleanup ResetNode
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2023-07-27 14:44:57 +02:00 |
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LJ Sonic
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4c0705008e
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Merge node arrays into a structure
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2023-07-27 14:44:57 +02:00 |
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LJ Sonic
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27b500ce9a
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Split packet handling switch into functions
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2023-07-27 14:44:57 +02:00 |
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LJ Sonic
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60f150a826
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Remove snake_ prefix
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2023-07-27 14:44:57 +02:00 |
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LJ Sonic
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7725315789
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Move snake minigame to its own files
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2023-07-27 14:44:56 +02:00 |
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LJ Sonic
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606797a5a4
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Temporarily revert recent netcode changes
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2023-07-27 14:41:02 +02:00 |
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Gustaf Alhäll
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d01f25d91d
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Fix FreeBSD build errors
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2023-07-26 23:18:07 +02:00 |
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Nev3r
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2ef231c073
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Merge branch 'fix-cmake-test' into 'next'
cmake: Fix build errors related to test suite
See merge request STJr/SRB2!2070
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2023-07-26 18:37:17 +00:00 |
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James R
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7261db1eee
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cmake: fix -DSRB2_CONFIG_ENABLE_TESTS=OFF build
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2023-07-26 14:16:15 -04:00 |
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SteelT
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34f2594b48
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Update Catch2 to latest version
This combined with the previous commit fixes building the test suite
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2023-07-26 14:09:48 -04:00 |
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James R
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dc103330ac
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Rename strcasestr to nongnu_strcasestr, macro strcasestr ifndef _GNU_SOURCE
Fix for GCC C++ compiler, which always defines _GNU_SOURCE.
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2023-07-26 14:03:55 -04:00 |
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Sally Coolatta
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91e915b963
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Fix recordscore not including intermission bonuses
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2023-07-26 13:44:43 -04:00 |
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Sally Coolatta
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42bf107b71
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#define BOOL boolean -> #define boolean BOOL
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2023-07-26 13:23:48 -04:00 |
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Sal
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a7964ffc69
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Merge branch 'm-random-take2' into 'next'
New M_Random implementation
See merge request STJr/SRB2!1780
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2023-07-26 14:53:01 +00:00 |
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tertu marybig
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9e5a828508
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New M_Random implementation
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2023-07-26 14:53:01 +00:00 |
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Sal
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a956aadb15
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Merge branch 'forwardmove-rng-what-da-hell' into 'next'
Remove P_RandomFixed call when players are moving
See merge request STJr/SRB2!2057
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2023-07-26 14:08:08 +00:00 |
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Sal
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03ae681714
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Merge branch 'a_scaletoground' into 'next'
Fix A_ConnectToGround's Handling of Scaled Mobjs
Closes #1038
See merge request STJr/SRB2!2029
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2023-07-26 12:17:14 +00:00 |
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Sal
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31e28bc5a1
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Merge branch 'laffytaffy' into 'next'
Warn in console instead of hard erroring when attempting to modify a vanilla skincolor (resolves #1046)
Closes #1046
See merge request STJr/SRB2!2058
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2023-07-26 12:14:21 +00:00 |
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katsy
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4bbf4c21c2
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Warn in console instead of hard erroring when attempting to modify a vanilla skincolor (resolves #1046)
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2023-07-26 12:14:21 +00:00 |
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Sal
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c390a7c0c0
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Merge branch 'fix-use-after-free-drawstring' into 'next'
Fix use-after-free when calling v.drawString in Lua
See merge request STJr/SRB2!2005
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2023-07-26 12:13:49 +00:00 |
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Gustaf Alhäll
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9253a8cc54
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Fix use-after-free when calling v.drawString in Lua
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2023-07-26 08:12:58 -04:00 |
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Sal
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f67aea7fc2
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Merge branch 'fix-softlock-empty-name' into 'next'
Fix softlocking as Sonic & Tails when Player 2 has no name
See merge request STJr/SRB2!2056
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2023-07-26 12:10:24 +00:00 |
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Sal
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e96a1630b5
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Merge branch 'fix-zmovement-remove-crash' into 'next'
Fix crash when P_ZMovement calls from Lua removes the object
See merge request STJr/SRB2!2054
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2023-07-26 12:09:05 +00:00 |
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Sal
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99c95e2d7a
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Merge branch 'fix-mobjcollide-removemobj-segfault' into 'next'
Fix segfault when calling P_RemoveMobj from MobjCollide hook
See merge request STJr/SRB2!2041
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2023-07-26 12:03:09 +00:00 |
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Sal
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020a7b878e
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Merge branch 'fix-memory-bloat' into 'next'
Clean up and simplify zone memory allocation
See merge request STJr/SRB2!2059
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2023-07-26 12:01:52 +00:00 |
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Sal
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a8aee74829
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Merge branch 'drawseg-clipping-optimized' into 'next'
Drawseg clipping optimized, from prboom-plus
See merge request STJr/SRB2!2067
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2023-07-26 12:00:58 +00:00 |
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Sal
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8ed51989e1
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Merge branch 'renderhitbox-fix' into 'next'
Small renderhitbox fix
See merge request STJr/SRB2!2068
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2023-07-26 12:00:22 +00:00 |
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