MascaraSnake
8596445de6
Merge branch 'statisticase' into 'master'
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Statisticase (resolves #339 ).
Closes #339
See merge request STJr/SRB2Internal!531
2019-11-25 13:21:09 -05:00
MascaraSnake
3a12c13e50
Merge branch 'nightsmode-menu-fix' into 'master'
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Fix time emblem overlapping best time on NiGHTS Mode menu (Resolves #353 )
Closes #353
See merge request STJr/SRB2Internal!539
2019-11-25 13:20:31 -05:00
MascaraSnake
e48f4170fc
Merge branch 'springroll' into 'master'
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Spring roll (Resolves #336 ).
Closes #336
See merge request STJr/SRB2Internal!543
2019-11-25 13:20:16 -05:00
MascaraSnake
bdc0075ee0
Merge branch 'speclook' into 'master'
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Speclook (resolves #340 ).
Closes #340
See merge request STJr/SRB2Internal!529
2019-11-25 13:20:00 -05:00
LJ Sonic
406ff44bae
Merge branch 'speedingofftocorner' into 'master'
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Fix "Speeding off to..." placement in non-green resolutions
See merge request STJr/SRB2Internal!549
2019-11-25 13:12:04 -05:00
LJ Sonic
0cc5d35308
Merge branch 'reversesmash' into 'master'
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Spikes and gravity (resolves #348 ).
Closes #348
See merge request STJr/SRB2Internal!541
2019-11-25 13:11:48 -05:00
LJ Sonic
31af9107e3
Merge branch 'lavafall-firedamage' into 'master'
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Give RVZ lavafalls fire damage (resolves #352 )
Closes #352
See merge request STJr/SRB2Internal!540
2019-11-25 13:09:18 -05:00
LJ Sonic
66c46bb3ea
Merge branch 'mapisnowZONE' into 'master'
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Map is now ZONE
See merge request STJr/SRB2Internal!548
2019-11-25 13:08:01 -05:00
LJ Sonic
69c41c5013
Merge branch 'bashfix' into 'master'
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Fixed crash when BASH's target disappears during chasing
Closes #341
See merge request STJr/SRB2Internal!525
2019-11-25 13:06:16 -05:00
LJ Sonic
1892ab0de5
Merge branch 'tutboxgl' into 'master'
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Tutorial Prompt in GL (resolves #349 ).
Closes #349
See merge request STJr/SRB2Internal!544
2019-11-25 13:05:46 -05:00
LJ Sonic
9541137f5e
Merge branch 'join-bug-fix' into 'master'
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Fix for the join bug
Closes #302 , #338 , and #347
See merge request STJr/SRB2Internal!545
2019-11-25 12:58:48 -05:00
LJ Sonic
80b346fe80
Merge branch 'eximove-sign-fix' into 'master'
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Do not focus the camera on the end sign if exitmove is active
See merge request STJr/SRB2Internal!550
2019-11-25 12:57:42 -05:00
LJ Sonic
6c453ebf6e
Merge branch 'mpspecialfixes' into 'join-bug-fix'
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MP Special Stage fixes (resolves #347 ).
See merge request STJr/SRB2Internal!546
2019-11-25 12:56:22 -05:00
LJ Sonic
66ffe8f922
Merge branch 'gameovercoop' into 'join-bug-fix'
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Co-op Game Over fix
See merge request STJr/SRB2Internal!547
2019-11-25 12:55:44 -05:00
toaster
f86b46640d
Skip character select entirely if only one character is available on the list.
2019-11-25 17:06:06 +00:00
toaster
fc407cf6ce
Skip tagteam characters (ie, Sonic&Tails) for NiGHTS secret map character selection.
2019-11-25 16:55:18 +00:00
toaster
5cf803f7d0
Allow character select for NiGHTS stages on the Secret Level Select now that every character has NiGHTS sprites.
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(think of this as the collorary to 358, not a direct change)
2019-11-25 16:46:26 +00:00
Louis-Antoine
404d09e35a
Do not focus the camera on the end sign if exitmove is active
2019-11-25 17:23:35 +01:00
lachwright
f7ede3b313
Merge branch 'master' into unglue-metalsonic
2019-11-26 00:20:47 +08:00
lachwright
287e8133bb
Add comment
2019-11-26 00:20:43 +08:00
lachwright
5719a93211
Fix 'Speeding off to...' placement in non-greeen resolutions
2019-11-26 00:16:46 +08:00
toaster
6398779983
Correct two instances where "Zone" is forced uppercase.
2019-11-25 16:04:03 +00:00
toaster
2110fa6bd1
Fix extra lives given to game-overed players not re-entering them into the action when cv_coopstarposts is 0.
2019-11-25 14:59:06 +00:00
toaster
71e74ca363
Fix a bunch of shit with MP special stages!
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* Prevent an infinite quantity of Emeralds being spawned when P_GiveEmerald is called while a MP Special Stage is in session (resolves #347 ).
* Fix FuriousFox's ridiculous timer on special stage spawn (mentioned in the comments of the previous issue) by correctly marking spectator players in special stages as finished, and preventing the underflow.
2019-11-25 14:33:15 +00:00
MascaraSnake
17acec0cd1
Merge branch 'zbskies2' into 'master'
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More ZB Config Updates (retry)
See merge request STJr/SRB2Internal!537
2019-11-25 03:04:22 -05:00
MascaraSnake
10df92d232
Merge branch 'shhhhhfang' into 'master'
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Make DSWBREAK a singular sound
See merge request STJr/SRB2Internal!534
2019-11-25 03:00:49 -05:00
MascaraSnake
9e598f583a
Merge branch 'hwr-cache-fix' into 'master'
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Fix FreeMipmapColormap crash (resolves #287 and #351 )
Closes #287 and #351
See merge request STJr/SRB2Internal!538
2019-11-25 02:59:07 -05:00
MascaraSnake
9cf7d60288
Merge branch 'exitmove-erz2-fix' into 'master'
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Account for exiting but non-finished players in G_EnoughPlayersFinished
Closes #354
See merge request STJr/SRB2Internal!542
2019-11-25 02:57:47 -05:00
Louis-Antoine
a187460865
Revert "Render title map on connecting to server screen too"
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This reverts commit b6e145f0c5
.
2019-11-25 01:09:00 +01:00
toaster
82843fc78e
Fix Tutorial prompt being incorrect size in GL ( resolves #349 ).
2019-11-25 00:08:38 +00:00
toaster
df5c8e792f
Go from spindash into ordinary roll if player's speed is suddenly above the speed you're allowed to roll at.
2019-11-24 22:55:37 +00:00
Louis-Antoine
74ae5819c4
Account for exiting but non-finished players in G_EnoughPlayersFinished
2019-11-24 23:40:40 +01:00
toaster
c0bc46ca9c
A bunch of spike tweaks.
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* Make it possible to break them in reverse gravity (resolves #348 ) by making the spikes break in a circle around the spike touched, rather than in a circle around the player.
* Fix the spike chunks spawned not being flipped in reverse gravity by using P_SpawnMobjFromMobj.
* Make their breaking sound singular (prevents eardrum destruction).
2019-11-24 22:38:26 +00:00
MascaraSnake
7b80d509cc
Give RVZ lavafalls fire damage
2019-11-24 23:01:17 +01:00
Steel Titanium
d4a8fd8e64
Fix time emblem overlapping best time on NiGHTS Mode menu ( Resolves #353 )
2019-11-24 16:37:13 -05:00
FuriousFox
b231719eed
Missed a semicolon
2019-11-24 16:09:18 -05:00
FuriousFox
ba69a39802
Updated the list of which skies are associated with which maps, rearranged the list of character to match the character select in-game, and added myself to the file's credits.
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(Re-did all of this because I think I messed up the branches and stuff last time.
2019-11-24 15:43:49 -05:00
Jaime Passos
c9ff8ec26b
Fix FreeMipmapColormap crash
2019-11-24 17:37:11 -03:00
MascaraSnake
23643e05c0
Merge branch 'racexitmove' into 'master'
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Racexitmove (resolves #342 ).
Closes #342
See merge request STJr/SRB2Internal!530
2019-11-24 13:15:08 -05:00
MascaraSnake
d4ca1fb6e7
Merge branch 'patch-1' into 'master'
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ZoneBuilder Config Updates
See merge request STJr/SRB2Internal!520
2019-11-24 13:14:45 -05:00
toaster
3594623891
Courteousy of fickle, an adjustment to papersprite rendering that prevents the object's x1 and x2 being slightly off where they should be. Not perfect, but absolutely better than it was!
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Also, tweak the Minecart segment spawning position, since this was originally placed based on the awkward rendering.
2019-11-24 16:42:13 +00:00
lachwright
6733a8c38f
Shhhhh, Fang
2019-11-24 23:46:37 +08:00
lachwright
4e9e5a072f
Have Minus spawn debris upon landing, as suggested
2019-11-24 23:42:27 +08:00
toaster
6773b39a40
Woops
2019-11-24 15:19:15 +00:00
lachwright
9a7979d841
Have Minus rotate in mid-air
2019-11-24 22:29:26 +08:00
toaster
508feaad9d
Enable lowercase text for Statistics and Unlockable Checklist menus ( resolves #339 ).
2019-11-24 13:51:53 +00:00
toaster
4dfae1a65b
Make cv_exitmove only have effect if gametype is GT_COOP, otherwise immediately exit ( resolves #342 ).
2019-11-24 13:35:37 +00:00
toaster
fcfbd403f0
Make mouselook follow the first-person option when a spectator, even when other variables assume you're in third person ( resolves #340 ).
2019-11-24 13:30:49 +00:00
toaster
6cc2ca7542
* Resolve #345 .
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* Prevent skincolours from being reset to the skin's prefcolour, but only for not-always-usable characters.
2019-11-24 13:24:37 +00:00
lachwright
ccc41c7a8f
Fix elemental stomp activating glide landing after emerging from goop; fix climbing boost-up not scaling properly with player scale
2019-11-24 19:30:20 +08:00