Alam Ed Arias
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1a731fb463
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there no fade for non mixer builds
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2014-07-23 22:04:46 -04:00 |
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Alam Ed Arias
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d5c22f9224
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Merge remote-tracking branch 'Furyhunter/sdl2' into sdl2
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2014-07-23 20:59:34 -04:00 |
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Ronald Kinard
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9a4b2bd360
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sdl2: restore vsync option (use sdl swap interval)
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2014-07-23 19:46:12 -05:00 |
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Ronald Kinard
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20f871bd84
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sdl2: opengl compiles fine, no TESTHW=1 needed
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2014-07-23 19:43:15 -05:00 |
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Ronald Kinard
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d078e3e17f
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sdl2: fix opengl (almost) entirely
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2014-07-23 19:39:41 -05:00 |
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Alam Ed Arias
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6b112a3bfd
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Merge remote-tracking branch 'wolfy852/next' into next
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2014-07-23 18:34:42 -04:00 |
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Alam Ed Arias
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331b120c31
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Merge remote-tracking branch 'origin/next' into next
Conflicts:
libs/fmodex/lib/libfmodex64_vc.a
libs/fmodex/lib/libfmodexL64_vc.a
libs/fmodex/lib/libfmodexL_vc.a
libs/fmodex/lib/libfmodex_vc.a
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2014-07-23 18:32:21 -04:00 |
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Alam Ed Arias
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4b446495ad
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come back to life
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2014-07-23 18:29:36 -04:00 |
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Alam Ed Arias
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1c4b1c1d7e
|
DIE, DIE, DIE
Conflicts:
libs/fmodex/lib/libfmodex64_vc.a
libs/fmodex/lib/libfmodexL64_vc.a
libs/fmodex/lib/libfmodexL_vc.a
libs/fmodex/lib/libfmodex_vc.a
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2014-07-23 18:29:25 -04:00 |
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Ronald Kinard
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fea559398a
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sdl2: we have colored rects in gl now I guess
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2014-07-22 02:23:51 -05:00 |
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Ronald Kinard
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0a37bdf76d
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sdl2: start getting opengl working again
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2014-07-22 01:23:08 -05:00 |
|
Ronald Kinard
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145618785c
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sdl2: reuse window on mode change
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2014-07-21 22:41:01 -05:00 |
|
Ronald Kinard
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2618b1dd0b
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sdl2: truncate resolution list, add 16:9 hdtv modes
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2014-07-21 22:16:34 -05:00 |
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Ronald Kinard
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1ac1d04cca
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sdl2: joystick fixes. don't pause in demo play/rec
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2014-07-21 21:32:18 -05:00 |
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Alam Ed Arias
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35545a0d67
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Merge branch 'master' into sdl2
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2014-07-21 21:03:34 -04:00 |
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Alam Ed Arias
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1c724a6d84
|
come back to life
|
2014-07-21 21:00:18 -04:00 |
|
Alam Ed Arias
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5528fa29fe
|
DIE, DIE, DIE
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2014-07-21 20:40:03 -04:00 |
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Alam Ed Arias
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c59cb553e4
|
DIE, DIE, DIE
|
2014-07-21 20:39:31 -04:00 |
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Alam Ed Arias
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5b2cf41ab8
|
Merge remote-tracking branch 'origin/master' into sdl2
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2014-07-21 18:50:15 -04:00 |
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wolfy852
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9ab60d1295
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Add LUA_EvalMath to Lua with function name EvalMath
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2014-07-19 17:46:53 -05:00 |
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wolfy852
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43da4de52f
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Switch the Linux symbolic links with manual copy-pastes, should fix compiling on Windows for most users.
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2014-07-17 20:26:06 -04:00 |
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Alam Arias
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fcdeb702e9
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Merge pull request #18 from wolfy852/next
Switch the Linux symbolic links with manual copy-pastes
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2014-07-17 20:18:33 -04:00 |
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wolfy852
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eb5b99bc5d
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Switch the Linux symbolic links with manual copy-pastes, should fix compiling on Windows for most users.
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2014-07-17 18:35:27 -05:00 |
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Alam Arias
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2c6f83c8c9
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Merge pull request #15 from wolfy852/next
Add the Jump Thok ability and water running flag for use by custom characters
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2014-07-06 23:07:40 -04:00 |
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wolfy852
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d6b466b7dd
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Add skin flag for running on water
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2014-07-05 03:23:49 -05:00 |
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wolfy852
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39ce16a468
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Add the Jump Thok ability for use by custom characters
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2014-07-05 02:50:07 -05:00 |
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Alam Ed Arias
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c130be77b1
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Merge remote-tracking branch 'RedEnchilada/next' into next
Also clean up whitespaces
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2014-06-19 13:00:36 -04:00 |
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RedEnchilada
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37d3780458
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Add hook for chat messages, including csays
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2014-06-18 15:28:09 -05:00 |
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Sryder13
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aa948b5950
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Merge remote-tracking branch 'upstream/master'
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2014-05-27 20:44:13 +01:00 |
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Alam Ed Arias
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b520d61ba2
|
Merge branch 'master' into sdl2
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2014-05-27 15:19:18 -04:00 |
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Alam Ed Arias
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15f976a06c
|
Merge branch 'master' into next
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2014-05-27 15:19:08 -04:00 |
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Alam Ed Arias
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b511294749
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Merge remote-tracking branch 'Sryder13/master'
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2014-05-27 15:14:55 -04:00 |
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Alam Ed Arias
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05c3315f68
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Merge remote-tracking branch 'wolfy852/next' into next
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2014-05-25 23:00:45 -04:00 |
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wolfy852
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a8f5406233
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Add P_Telekinesis and P_IsFlagAtBase to Lua.
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2014-05-25 21:41:05 -05:00 |
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Wolfy
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9987d132fb
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Add P_DoSpring to base library.
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2014-05-24 12:51:59 -04:00 |
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Wolfy
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f509c56e3c
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Unstatic P_DoSpring.
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2014-05-24 12:49:15 -04:00 |
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Wolfy
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5316f8da96
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Add P_SpawnSpinMobj to base library.
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2014-05-24 12:46:46 -04:00 |
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Wolfy
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3f1038dcbe
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Unstatic P_SpawnSpinMobj.
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2014-05-24 12:46:10 -04:00 |
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Wolfy
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ec443af3d9
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Add P_SpawnThokMobj to Lua base library.
I don't know too much about this but I THINK I did it right.
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2014-05-24 12:35:01 -04:00 |
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Wolfy
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ed82755b6d
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Unstatic P_SpawnThokMobj.
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2014-05-24 12:30:33 -04:00 |
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ilag
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d8234f408b
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Ensures the force shield's movecount is correctly set before comparing
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2014-05-15 11:36:17 -07:00 |
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ilag11111
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aafc0bcb0d
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Ensures that the force shield's sprite returns to the proper state after receiving an invincibility monitor.
Fixes http://mb.srb2.org/showthread.php?p=752815
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2014-05-14 16:27:37 -07:00 |
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Alam Ed Arias
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d597856c8f
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Merge branch 'master' into sdl2
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2014-05-02 21:32:31 -04:00 |
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Alam Ed Arias
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d859b70b25
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Merge remote-tracking branch 'ilag11111/robotnikcage'
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2014-05-02 21:32:05 -04:00 |
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ilag
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1af18c7013
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Redo all changes I ended up losing trying to undo the mess I made.
Also, fix the issue pointed out by Alam.
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2014-05-02 14:24:20 -07:00 |
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Alam Ed Arias
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0f8269fe6f
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merge sdl interface changes into SDL2 interface
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2014-05-02 09:33:57 -04:00 |
|
Alam Ed Arias
|
f3bd8c6ef4
|
Merge branch 'master' into sdl2
|
2014-05-02 09:01:51 -04:00 |
|
Alam Ed Arias
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ea7abe7c44
|
Merge branch 'master' of https://github.com/ilag11111/SRB2
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2014-05-02 08:49:30 -04:00 |
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Alam Ed Arias
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2055e268e8
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Merge branch 'cmake' of github.com:AMDmi3/SRB2
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2014-05-02 08:49:18 -04:00 |
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Alam Ed Arias
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00fc6b9dcd
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Merge branch 'endianess' of github.com:AMDmi3/SRB2
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2014-05-02 08:49:00 -04:00 |
|