Commit graph

2635 commits

Author SHA1 Message Date
Wolfy
a7a7de6183 Merge branch 'ceilinglighting-fix' into 'next'
Ceiling lighting fix

The ceiling lighting linedef special (and anything else that changes ceiling lighting directly for sectors) works in software mode now.

See merge request !62
2016-03-29 21:00:25 -04:00
Inuyasha
caf081b6f5 Merge branch 'bp_random2' of http://git.magicalgirl.moe/STJr/SRB2 into bp_random2 2016-03-29 16:35:21 -07:00
Inuyasha
480f9be51f gotta start compensating for xorshift's needs 2016-03-29 16:27:57 -07:00
Inuyasha
3dc4cfc229 Simplicity is a virute... don't overcomplicate things. 2016-03-29 16:27:56 -07:00
Inuyasha
a3e940fe65 Compensate for insufficient RAND_MAX values. 2016-03-29 16:27:56 -07:00
Inuyasha
ac03ce39c8 *_Random is now *_RandomByte.
P_RandomChance is now a macro for something that should happen a
certain percentage of time.

P_SignedRandom was moved to a macro. Nobody cared.

# Conflicts:
#	src/p_inter.c
2016-03-29 16:27:55 -07:00
Inuyasha
ce2c2de58a P_Random now using a variant of xorshift
This actually passes most diehard tests, as opposed to the old RNG.
It's also similarly fast.

Internally the PRNG generates a fixed point number from [0,1) now,
which makes P_RandomKey and P_RandomRange much easier to
calculate. P_Random is just a simple shift, as well.

Also, the lack of floating point math in P_RandomKey and
P_RandomRange now is probably for the best.
2016-03-29 16:27:25 -07:00
Monster Iestyn
1108a52959 Check change in ceilinglightsec for markceiling code, not floorlightsec 2016-03-29 22:44:16 +01:00
Monster Iestyn
ee00da6a74 Another thing that probably needed to check for slopes 2016-03-29 22:32:09 +01:00
Monster Iestyn
ef832dd8b8 Fixed how two adjacent FOFs can prevent each others' walls from displaying if they're at least partially covered
Also some miscellaneous tweaks and changes to account for slopes properly
2016-03-29 18:59:56 +01:00
Monster Iestyn
6bda1a57a5 Fix FOF plane light underside checks 2016-03-29 15:40:01 +01:00
Monster Iestyn
bc8ea700ed Merge branch 'next' of http://git.magicalgirl.moe/STJr/SRB2.git into closestpointonline 2016-03-26 18:32:51 +00:00
Alam Ed Arias
583ffd2537 Merge branch 'next' into patch-scaling-flip-fix 2016-03-25 22:40:17 -04:00
Alam Ed Arias
f50a46a0cd Merge branch 'next' into camera-fix 2016-03-25 22:40:04 -04:00
Alam Ed Arias
b11236a591 Merge branch 'next' into skybox-hotfix 2016-03-25 22:39:51 -04:00
Alam Ed Arias
21b13acd4b Merge branch 'next' into polyobj-teeter-fix 2016-03-25 22:39:41 -04:00
Alam Ed Arias
b29a176275 Merge branch 'next' into slope-fixes 2016-03-25 22:39:11 -04:00
Alam Ed Arias
8d3ded4020 Merge branch 'next' into portal-fix 2016-03-25 22:38:56 -04:00
Alam Ed Arias
c23d971bcb Merge branch 'master' into next 2016-03-25 22:37:48 -04:00
Alam Ed Arias
a3c01ea6c2 Merge branch 'travis-ci' 2016-03-25 22:37:27 -04:00
Alam Ed Arias
0f853640e2 macosx: We need CoreFoudation for SDLMain 2016-03-25 22:23:47 -04:00
Alam Ed Arias
077781cc56 macosx: drop CoreFoundation linking 2016-03-25 22:11:39 -04:00
Alam Ed Arias
2c4a27c7c6 macosx: let fix linking to SDL frameworks 2016-03-25 22:07:34 -04:00
Alam Ed Arias
9bc6ce3d85 travis: steal SDL2 dmg for Mac build 2016-03-25 21:43:17 -04:00
Alam Ed Arias
7122908560 travis: matrix is not correct 2016-03-25 20:57:57 -04:00
Alam Ed Arias
fc1d71454b travis: fixup xml 2016-03-25 20:56:04 -04:00
Alam Ed Arias
18f51b343b build: more mac fixes 2016-03-25 20:37:14 -04:00
Alam Ed Arias
2165c68066 travis: add -Wno-unknown-warning-option 2016-03-25 20:25:52 -04:00
Alam Ed Arias
dadf8e1260 cmake: remove fixed HWRENDER define 2016-03-25 20:21:56 -04:00
Alam Ed Arias
0c9081f762 cmake: try to fixup mac build 2016-03-25 20:10:14 -04:00
Alam Ed Arias
23c9892fea travis-ci: fixup os list 2016-03-25 20:02:57 -04:00
Alam Ed Arias
9162e7da9d travis-ci: move dist setting to top 2016-03-25 19:56:51 -04:00
Alam Ed Arias
dfa41ed878 travis-ci: drop libpng for osx 2016-03-25 19:56:05 -04:00
Alam Ed Arias
8d36a77e42 travis-ci: libpng, not libsdl 2016-03-25 19:53:13 -04:00
Alam Ed Arias
73dd5cd803 travis-ci: add brew packages 2016-03-25 19:48:39 -04:00
Alam Ed Arias
0953c9430b travis-ci: try osx building 2016-03-25 19:16:35 -04:00
Alam Ed Arias
de2d327da7 Merge branch 'next' into patch-scaling-flip-fix 2016-03-25 18:47:21 -04:00
Alam Ed Arias
169210138d Merge branch 'next' into camera-fix 2016-03-25 18:45:57 -04:00
Alam Ed Arias
5945b8f16c Merge branch 'next' into skybox-hotfix 2016-03-25 18:45:00 -04:00
Alam Ed Arias
42aa41c552 Merge branch 'next' into polyobj-teeter-fix 2016-03-25 18:44:30 -04:00
Alam Ed Arias
49b1c277af Merge branch 'next' into portal-fix 2016-03-25 18:43:07 -04:00
Alam Ed Arias
62d93a349f Merge branch 'next' into slope-fixes 2016-03-25 18:42:01 -04:00
Alam Ed Arias
a567ce8e8e Merge branch 'master' into next 2016-03-25 16:40:13 -04:00
Monster Iestyn
3698c2583d wrap prevention code now takes flipped patches into account 2016-03-25 20:04:49 +00:00
Monster Iestyn
76d71bda92 destend now scales the added-on patch width properly if needed 2016-03-25 19:43:17 +00:00
Monster Iestyn
ec5b272fa6 Unless I'm mistaken, scalesteps/heightsteps should be divided by stop-start, not stop-start+1. Revert this commit if that was intentional. 2016-03-19 23:19:05 +00:00
Monster Iestyn
28631c30b7 Fix maskedtextureheight being set outside of ESLOPE code 2016-03-19 22:25:49 +00:00
Monster Iestyn
a82c19adb1 Fix sprites displaying behind "closed doors" when slopes are present.
For the record, thok barriers count as "closed doors" in SRB2 level contexts
2016-03-19 16:19:58 +00:00
Monster Iestyn
6623a9148e Fix HOMs by actually bothering to check if either side of a seg has slopes for height-checking code 2016-03-18 23:58:58 +00:00
Monster Iestyn
e941687d4c R_RenderMaskedSegRange now checks for slopes in the sector lightlist
in other words, midtexture rendering should now correctly account for slopes from FOFs that could affect lighting/colormap
2016-03-18 20:33:16 +00:00