Commit graph

75 commits

Author SHA1 Message Date
FuriousFox
b231719eed Missed a semicolon 2019-11-24 16:09:18 -05:00
FuriousFox
ba69a39802 Updated the list of which skies are associated with which maps, rearranged the list of character to match the character select in-game, and added myself to the file's credits.
(Re-did all of this because I think I messed up the branches and stuff last time.
2019-11-24 15:43:49 -05:00
FuriousFox
9b36cc32c9 Added Dragonbomber 2019-11-23 16:37:33 -05:00
FuriousFox
869764be7d Added Blue Gargoyle and Green Flame 2019-11-23 15:04:59 -05:00
FuriousFox
bfae969ca6 Updated sprite for Minus 2019-11-23 14:21:48 -05:00
MascaraSnake
1f7e5aa150 Minor capitalization fix in ZB config 2019-11-13 21:07:06 +01:00
MascaraSnake
14477748be Merge branch 'stopclock' into 'master'
Stop the clock!

See merge request STJr/SRB2Internal!450
2019-11-13 14:39:59 -05:00
toaster
cc499515da Update ZB config for Glaregoyle and Buggle object names, and Glaregoyle sprite name. 2019-11-12 15:57:23 -05:00
toaster
d8ad0b4eaa STOP THE CLOCK linedef exectutor!
* When activated, stops the timer in SP/MP.
* Applies to the mapheader countdowntimer as well.
* If you're playing Record Attack, also exits the level immediately.
* It has no special modes, no linedef flags, no parameters, nothing.
* Only not an innate property of A_BossDeath because people may want it to NOT happen sometimes, or make it happen with non-boss events too.

Also, skip over calling P_DoPlayerExit if the player isn't in game.
2019-11-08 15:47:12 +00:00
MascaraSnake
336c5cc61d Fixed a typo in the ZB config 2019-10-26 22:56:01 +02:00
toaster
f2596ab0bb Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into object_tweaks
# Conflicts:
#	extras/conf/SRB2-22.cfg
2019-10-25 20:32:15 +01:00
MascaraSnake
53ac815334 ...and also rename the palm tree leaves accordingly 2019-10-25 20:48:51 +02:00
MascaraSnake
863101824a Removed palm tree trunks from the ZB config. They no longer exist as mapthings. 2019-10-25 20:17:50 +02:00
MascaraSnake
0ef50557c2 Merge branch 'spinbust' into 'master'
Make spinbust behavior consistent with other bustable blocks

Closes #254

See merge request STJr/SRB2Internal!398
2019-10-23 02:51:47 -04:00
toaster
386ac78600 Merge branch 'mace-place' into 'master'
Make maces normally placeable in maps.

See merge request STJr/SRB2Internal!390
2019-10-22 13:29:06 -04:00
MascaraSnake
0a321b96d3 Clarified description of "strong" bustable blocks in the ZB config 2019-10-20 12:28:30 +02:00
MascaraSnake
1604e4d439 Make spinbust behavior consistent with other bustable blocks and rename FF_ONLYKNUX to FF_STRONGBUST 2019-10-19 22:20:48 +02:00
toaster
920736ac8b Grouped ports from object_tweaks.
* Make the Amy Cameo only spawn in SP, Record Attack, or Co-op unless it's the Clone Mode.
* Add the diagonal spring flag options Red and Yellow Diagonal Springs have to the Blue Diagonal Spring as well.
* Put diagonal blue spring in config.
2019-10-19 15:57:01 +01:00
toaster
f2bbf53c0d Change boost panel thing numbers per MS's request. 2019-10-19 14:32:15 +01:00
toaster
ad09f2603d * New object types!
* Red and yellow Boost panels!
        * Added because SUBARASHII and KIMOKAWAIII had several levels using them, and I wanted to make them look better.
        * https://cdn.discordapp.com/attachments/359091121789468672/634486669202161674/srb20015.gif
        * Uses the mapthingnums of Glaber's SOC resource boosters, but absolutely nothing else - not even the magnitudes.
        * Apply MF_AMBUSH to force the player into a spin - even if they don't have a spin ability!
    * Banpyura!
        * A Crushstacean with a spring instead of a crushclaw.
        * https://cdn.discordapp.com/attachments/428262628893261828/634432099306176512/srb20019.gif
        * Wanted this for a while, finally added it.
* Improved springs.
    * Add pw_noautobrake to disable autobrake for half a second when touching yellow horizontal springs, and a second when touching red ones, even on the ground.
    * Add pw_justsprung to disable directionchar for a few tics while touching any springs with a horizontal component to their velocity.
    * Add the diagonal spring flag options Red and Yellow Diagonal Springs have to the Blue Diagonal Spring as well.
    * Started but decided against a tip of the hat to the CD spring spin, hidden behind #define SPRINGSPIN.
* Make directionchar "lag behind" a little bit in waterslides.
* Improved flame jets.
    * They now use new sprites for having their flames move upwards and sideways, instead of having them always face downwards like in 2.1!
* Fixed a mixed declaration and code error in A_RolloutRock. (Sorry Lach!)
* Make the Amy Cameo only spawn in SP, Record Attack, or Co-op unless it's the Clone Mode.
* Improved ZB config.
    * Add above new types.
    * Add Blue Diagonal Spring, which existed in the source but not the config.
    * Re-order enemies in ZB config by zone (but keep them in the Enemies section only).
2019-10-18 18:33:45 +01:00
sphere
124716b8dd Correct some ZB config errors & remove grabbable chains. 2019-10-16 22:30:52 +02:00
sphere
b58b043a5e Add normally placeable maces to the ZB config. 2019-10-16 21:20:49 +02:00
MascaraSnake
857adc980f Changed Special 414's flags2text description to be less confusing 2019-10-14 19:59:07 +02:00
MascaraSnake
7eaa575dce Added ZB config 2019-10-14 08:32:04 +02:00
Alam Ed Arias
b93cb1b65a SRB2 2.1 release 2014-03-15 13:11:35 -04:00