Commit graph

1333 commits

Author SHA1 Message Date
Logan Aerl Arias
487b0d22ed Merge branch 'next' into raise-skin-limit 2024-01-01 16:55:04 -05:00
Logan Aerl Arias
b55b91bc24 Merge branch 'pit-savior' into 'next'
Make Dead / NoClipHeight Objects Immune to Death Pits (Resolves #553)

Closes #553

See merge request STJr/SRB2!2001
2024-01-01 16:28:37 +00:00
Logan Aerl Arias
0182973b4d Merge branch 'interpolate-shield-spawning' into 'next'
Copy Interpolation to Shields and Overlays, Splitscreen Overlays

Closes #997

See merge request STJr/SRB2!1992
2024-01-01 15:10:24 +00:00
katsy
b52836e5f1 Move player friction reset after movement code for lua qol 2024-01-01 03:10:09 +00:00
Logan Aerl Arias
5a7171a814 Merge branch SRB2:next into pit-savior 2023-12-31 16:45:01 +00:00
Logan Aerl Arias
38dec322ba Merge branch SRB2:next into interpolate-shield-spawning 2023-12-31 16:44:23 +00:00
Logan Aerl Arias
64da1fada1 Merge branch 'handle-player-mobjsetstate' into 'next'
Handle player state is P_SetMobjState

See merge request STJr/SRB2!2239
2023-12-26 00:00:39 +00:00
Logan Aerl Arias
cae7161b2e Merge branch 'optimize-slope-z-positioning' into 'next'
Optimize Z position functions on sloped sectors

See merge request STJr/SRB2!2214
2023-12-26 00:00:11 +00:00
Logan Aerl Arias
96e459c171 Merge branch 'optimize-mobj-allocations' into 'next'
Cache and reuse removed mobjs when spawning mobjs

See merge request STJr/SRB2!2200
2023-12-25 23:59:34 +00:00
Logan Aerl Arias
b5a4f227f6 Merge branch 'fix-segfault-removemobj-spawn' into 'next'
Fix segfaults when P_RemoveMobj is called from MobjSpawn hook

See merge request STJr/SRB2!1973
2023-12-25 23:58:26 +00:00
Zwip-Zwap Zapony
ac34fdf129 Apply 1 suggestion(s) to 1 file(s) 2023-12-23 13:14:47 +00:00
Gustaf Alhäll
ddba6e80f7
Handle player state is P_MobjSetState 2023-12-23 13:45:16 +01:00
Lactozilla
1122373304 Merge branch 'next' into raise-skin-limit 2023-11-30 18:58:24 -03:00
sphere
f32dfb4bc3 Merge branch 'fix-spawnpoint-dangling-mobj' into 'next'
Fix dangling pointer in mapthing after removing mobj

See merge request STJr/SRB2!2007
2023-11-29 11:22:55 +00:00
Lactozilla
a3e6b5e0fb Merge remote-tracking branch 'stjr/next' into raise-skin-limit 2023-11-23 13:48:18 -03:00
Gustaf Alhäll
6a6b65ddc4
Optimize Z position functions on sloped sectors 2023-11-16 21:03:06 +01:00
Gustaf Alhäll
4cf1d7fe10
Cache and reuse removed mobjs when spawning mobjs 2023-11-05 13:52:23 +01:00
Krabs
7b1939c346 Merge branch 'lua-input-improvements' into 'next'
A few Lua input improvements

See merge request STJr/SRB2!2185
2023-11-04 16:02:09 +00:00
Krabs
e2a0d742ed Merge branch SRB2:next into expos-sky 2023-11-01 14:16:07 +00:00
Alam Ed Arias
a2e288a4dc Merge branch 'master' into fix-segfault-removemobj-spawn 2023-10-28 20:40:07 -04:00
Alam Ed Arias
49d9619192 Merge branch 'master' into raise-skin-limit 2023-10-28 18:09:42 -04:00
LJ Sonic
c0146744b7 Normalise 2.3-related TODO comments 2023-10-28 14:46:10 +02:00
Gustaf Alhäll
e264caffe3
Fix dangling pointer in mapthing after removing mobj 2023-10-28 14:42:02 +02:00
Alam Ed Arias
f5859c3480 Merge branch SRB2:next into blue-spring-balls 2023-10-25 19:41:36 +00:00
Alam Ed Arias
b3ba4210d9 Merge branch SRB2:next into expos-sky 2023-10-25 18:55:00 +00:00
Alam Ed Arias
9b1374359b Merge branch SRB2:next into interpolate-shield-spawning 2023-10-25 18:12:55 +00:00
SMS Alfredo
290fc9f81f Restore Ringslinger Collectable Behavior 2023-10-05 12:04:46 -05:00
SMS Alfredo
7632113d57 Oops Whitespace 2023-10-05 11:50:17 -05:00
SMS Alfredo
01491a4d31 Undo Unintentional Changes 2023-10-05 11:36:19 -05:00
SMS Alfredo
c3640c5aa9 Merge branch 'next' into pit-savior 2023-10-05 11:30:02 -05:00
LJ Sonic
2a896538d9 Merge branch 'netcode-rerefactor' into 'next'
Re-delete netcode

See merge request STJr/SRB2!2083
2023-09-18 16:47:28 +00:00
SMS Alfredo
cca83fe9e9 Merge branch 'next' into pit-savior 2023-09-14 16:07:41 -05:00
Lactozilla
69df136e2b Merge remote-tracking branch 'stjr/next' into team-gametype-keep-player-color 2023-09-12 19:17:07 -03:00
Zwip-Zwap Zapony
e5fdfadce7 Copy interpolation to shields and overlays
Also handle overlays in splitscreen properly
2023-09-06 20:35:20 +02:00
sphere
b5232a4ca4 Merge branch 'nights-noclip-camera' into 'next'
Make camera noclip during NiGHTS gameplay

See merge request STJr/SRB2!2136
2023-09-05 22:27:13 +00:00
spherallic
a29d1ca219 Make camera noclip during NiGHTS gameplay 2023-09-05 18:03:51 +02:00
Zwip-Zwap Zapony
2febb6ced9 Don't copy dontdrawforviewmobj to MT_OVERLAYs 2023-08-29 17:12:04 +02:00
sphere
5dba53009e Merge branch 'recap-flip-spin' into 'next'
Fix interpolation when curling up or scaling while flipped

Closes #983

See merge request STJr/SRB2!1979
2023-08-20 17:16:53 +00:00
sphere
b533594a33 Merge branch 'udmf-absolutez' into 'next'
Add absolute Z height flag for mapthings in UDMF

See merge request STJr/SRB2!2015
2023-08-20 17:16:02 +00:00
sphere
9d6578d42f Merge branch 'weaponshadow' into 'next'
Correct emerald & weapon ring/panel hitboxes, give drop shadows to weapon rings & panels

See merge request STJr/SRB2!2036
2023-08-20 17:15:44 +00:00
Zwip-Zwap Zapony
db59ec5998 Fix interpolation when curling up while flipped
Also fix scaling interpolation while flipped, and fix the NiGHTS Drone flip interpolation on its first tic
2023-08-17 17:39:24 +02:00
Zwip-Zwap Zapony
5830ff500f Fix mobj flag fumblings 2023-08-14 19:05:48 +02:00
Lactozilla
3377fa986a Remember the player's color after a team gametype 2023-08-07 13:37:07 -03:00
Sal
f11538c478 Make UDMF scale compatible with ZDoom's spec 2023-08-04 20:05:35 +00:00
LJ Sonic
df0c8e0557 Merge remote-tracking branch 'origin/next' into netcode-rerefactor 2023-08-01 19:00:52 +02:00
Sal
26583a9845 Ring Racers CMake + Debug build improvements 2023-08-01 02:29:45 +00:00
LJ Sonic
0ade3ae0bc Move tic and net command handling to new files 2023-07-27 15:38:45 +02:00
Zwip-Zwap Zapony
0e2682d590 Add "drawonlyforplayer" and "dontdrawforviewmobj" 2023-07-25 11:05:29 -04:00
James R
bc9e7c1461 Disable sprite/model rotation on slopes for now 2023-07-24 05:02:31 -04:00
Sally Coolatta
7c2a241042 Remove the need for setting rotation axis in spriteinfo for models
Now it just does it like Software
2023-07-24 04:40:15 -04:00