mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-29 15:42:03 +00:00
Merge branch 'udmf-next' into udmf-multitag
# Conflicts: # src/p_spec.c
This commit is contained in:
commit
ffc161e2aa
6 changed files with 310 additions and 100 deletions
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@ -787,8 +787,13 @@ static boolean P_AreStringArgsEqual(const line_t *li, const line_t *spawnli)
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{
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UINT8 i;
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for (i = 0; i < NUMLINESTRINGARGS; i++)
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{
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if (!li->stringargs[i])
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return !spawnli->stringargs[i];
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if (strcmp(li->stringargs[i], spawnli->stringargs[i]))
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return false;
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}
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return true;
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}
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166
src/p_setup.c
166
src/p_setup.c
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@ -940,6 +940,8 @@ static void P_LoadSectors(UINT8 *data)
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ss->floorpic_angle = ss->ceilingpic_angle = 0;
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ss->colormap_protected = false;
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P_InitializeSector(ss);
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}
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}
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@ -1123,9 +1125,11 @@ static void P_LoadSidedefs(UINT8 *data)
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case 455: // Fade colormaps! mazmazz 9/12/2018 (:flag_us:)
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// SoM: R_CreateColormap will only create a colormap in software mode...
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// Perhaps we should just call it instead of doing the calculations here.
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sd->colormap_data = R_CreateColormap(msd->toptexture, msd->midtexture,
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msd->bottomtexture);
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if (!udmf)
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{
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sd->colormap_data = R_CreateColormapFromLinedef(msd->toptexture, msd->midtexture, msd->bottomtexture);
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sd->toptexture = sd->midtexture = sd->bottomtexture = 0;
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}
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break;
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case 413: // Change music
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@ -1381,6 +1385,19 @@ static void ParseTextmapVertexParameter(UINT32 i, char *param, char *val)
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}
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}
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typedef struct textmap_colormap_s {
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boolean used;
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INT32 lightcolor;
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UINT8 lightalpha;
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INT32 fadecolor;
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UINT8 fadealpha;
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UINT8 fadestart;
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UINT8 fadeend;
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UINT8 flags;
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} textmap_colormap_t;
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textmap_colormap_t textmap_colormap = { false, 0, 25, 0, 25, 0, 31, 0 };
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static void ParseTextmapSectorParameter(UINT32 i, char *param, char *val)
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{
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if (fastcmp(param, "heightfloor"))
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@ -1419,6 +1436,48 @@ static void ParseTextmapSectorParameter(UINT32 i, char *param, char *val)
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sectors[i].floorpic_angle = FixedAngle(FLOAT_TO_FIXED(atof(val)));
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else if (fastcmp(param, "rotationceiling"))
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sectors[i].ceilingpic_angle = FixedAngle(FLOAT_TO_FIXED(atof(val)));
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else if (fastcmp(param, "lightcolor"))
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{
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textmap_colormap.used = true;
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textmap_colormap.lightcolor = atol(val);
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}
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else if (fastcmp(param, "lightalpha"))
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{
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textmap_colormap.used = true;
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textmap_colormap.lightalpha = atol(val);
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}
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else if (fastcmp(param, "fadecolor"))
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{
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textmap_colormap.used = true;
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textmap_colormap.fadecolor = atol(val);
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}
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else if (fastcmp(param, "fadealpha"))
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{
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textmap_colormap.used = true;
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textmap_colormap.fadealpha = atol(val);
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}
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else if (fastcmp(param, "fadestart"))
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{
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textmap_colormap.used = true;
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textmap_colormap.fadestart = atol(val);
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}
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else if (fastcmp(param, "fadeend"))
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{
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textmap_colormap.used = true;
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textmap_colormap.fadeend = atol(val);
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}
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else if (fastcmp(param, "colormapfog") && fastcmp("true", val))
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{
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textmap_colormap.used = true;
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textmap_colormap.flags |= CMF_FOG;
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}
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else if (fastcmp(param, "colormapfadesprites") && fastcmp("true", val))
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{
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textmap_colormap.used = true;
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textmap_colormap.flags |= CMF_FADEFULLBRIGHTSPRITES;
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}
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else if (fastcmp(param, "colormapprotected") && fastcmp("true", val))
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sectors[i].colormap_protected = true;
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}
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static void ParseTextmapSidedefParameter(UINT32 i, char *param, char *val)
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@ -1612,6 +1671,14 @@ static void TextmapFixFlatOffsets(sector_t *sec)
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}
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}
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static INT32 P_ColorToRGBA(INT32 color, UINT8 alpha)
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{
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UINT8 r = (color >> 16) & 0xFF;
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UINT8 g = (color >> 8) & 0xFF;
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UINT8 b = color & 0xFF;
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return R_PutRgbaRGBA(r, g, b, alpha);
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}
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/** Loads the textmap data, after obtaining the elements count and allocating their respective space.
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*/
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static void P_LoadTextmap(void)
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@ -1665,9 +1732,25 @@ static void P_LoadTextmap(void)
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sc->floorpic_angle = sc->ceilingpic_angle = 0;
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sc->colormap_protected = false;
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textmap_colormap.used = false;
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textmap_colormap.lightcolor = 0;
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textmap_colormap.lightalpha = 25;
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textmap_colormap.fadecolor = 0;
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textmap_colormap.fadealpha = 25;
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textmap_colormap.fadestart = 0;
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textmap_colormap.fadeend = 31;
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textmap_colormap.flags = 0;
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TextmapParse(sectorsPos[i], i, ParseTextmapSectorParameter);
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P_InitializeSector(sc);
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if (textmap_colormap.used)
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{
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INT32 rgba = P_ColorToRGBA(textmap_colormap.lightcolor, textmap_colormap.lightalpha);
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INT32 fadergba = P_ColorToRGBA(textmap_colormap.fadecolor, textmap_colormap.fadealpha);
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sc->extra_colormap = sc->spawn_extra_colormap = R_CreateColormap(rgba, fadergba, textmap_colormap.fadestart, textmap_colormap.fadeend, textmap_colormap.flags);
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}
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TextmapFixFlatOffsets(sc);
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}
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@ -1741,9 +1824,9 @@ static void P_ProcessLinedefsAfterSidedefs(void)
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ld->frontsector = sides[ld->sidenum[0]].sector; //e6y: Can't be -1 here
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ld->backsector = ld->sidenum[1] != 0xffff ? sides[ld->sidenum[1]].sector : 0;
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// Compile linedef 'text' from both sidedefs 'text' for appropriate specials.
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switch (ld->special)
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{
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// Compile linedef 'text' from both sidedefs 'text' for appropriate specials.
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case 331: // Trigger linedef executor: Skin - Continuous
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case 332: // Trigger linedef executor: Skin - Each time
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case 333: // Trigger linedef executor: Skin - Once
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@ -1759,6 +1842,41 @@ static void P_ProcessLinedefsAfterSidedefs(void)
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M_Memcpy(ld->text + strlen(ld->text) + 1, sides[ld->sidenum[1]].text, strlen(sides[ld->sidenum[1]].text) + 1);
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}
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break;
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case 447: // Change colormap
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case 455: // Fade colormap
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if (udmf)
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break;
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if (ld->flags & ML_DONTPEGBOTTOM) // alternate alpha (by texture offsets)
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{
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extracolormap_t *exc = R_CopyColormap(sides[ld->sidenum[0]].colormap_data, false);
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INT16 alpha = max(min(sides[ld->sidenum[0]].textureoffset >> FRACBITS, 25), -25);
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INT16 fadealpha = max(min(sides[ld->sidenum[0]].rowoffset >> FRACBITS, 25), -25);
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// If alpha is negative, set "subtract alpha" flag and store absolute value
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if (alpha < 0)
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{
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alpha *= -1;
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ld->args[2] |= 16;
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}
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if (fadealpha < 0)
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{
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fadealpha *= -1;
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ld->args[2] |= 256;
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}
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exc->rgba = R_GetRgbaRGB(exc->rgba) + R_PutRgbaA(alpha);
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exc->fadergba = R_GetRgbaRGB(exc->fadergba) + R_PutRgbaA(fadealpha);
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if (!(sides[ld->sidenum[0]].colormap_data = R_GetColormapFromList(exc)))
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{
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exc->colormap = R_CreateLightTable(exc);
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R_AddColormapToList(exc);
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sides[ld->sidenum[0]].colormap_data = exc;
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}
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else
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Z_Free(exc);
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}
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break;
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}
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}
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}
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@ -2724,6 +2842,48 @@ static void P_ConvertBinaryMap(void)
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else
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CONS_Alert(CONS_WARNING, "Linedef %s is missing the hook name of the Lua function to call! (This should be given in the front texture fields)\n", sizeu1(i));
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break;
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case 447: //Change colormap
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lines[i].args[0] = Tag_FGet(&lines[i].tags);
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if (lines[i].flags & ML_EFFECT3)
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lines[i].args[2] |= 1;
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if (lines[i].flags & ML_EFFECT1)
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lines[i].args[2] |= 34;
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if (lines[i].flags & ML_NOCLIMB)
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lines[i].args[2] |= 68;
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if (lines[i].flags & ML_EFFECT2)
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lines[i].args[2] |= 136;
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break;
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case 455: //Fade colormap
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{
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INT32 speed = (INT32)((((lines[i].flags & ML_DONTPEGBOTTOM) || !sides[lines[i].sidenum[0]].rowoffset) && lines[i].sidenum[1] != 0xFFFF) ?
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abs(sides[lines[i].sidenum[1]].rowoffset >> FRACBITS)
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: abs(sides[lines[i].sidenum[0]].rowoffset >> FRACBITS));
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lines[i].args[0] = Tag_FGet(&lines[i].tags);
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if (lines[i].flags & ML_EFFECT4)
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lines[i].args[2] = speed;
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else
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lines[i].args[2] = (256 + speed - 1)/speed;
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if (lines[i].flags & ML_EFFECT3)
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lines[i].args[3] |= 1;
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if (lines[i].flags & ML_EFFECT1)
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lines[i].args[3] |= 34;
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if (lines[i].flags & ML_NOCLIMB)
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lines[i].args[3] |= 68;
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if (lines[i].flags & ML_EFFECT2)
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lines[i].args[3] |= 136;
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if (lines[i].flags & ML_BOUNCY)
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lines[i].args[3] |= 4096;
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if (lines[i].flags & ML_EFFECT5)
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lines[i].args[3] |= 8192;
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break;
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}
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case 456: //Stop fading colormap
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lines[i].args[0] = Tag_FGet(&lines[i].tags);
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break;
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case 606: //Colormap
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lines[i].args[0] = Tag_FGet(&lines[i].tags);
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break;
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case 700: //Slope front sector floor
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case 701: //Slope front sector ceiling
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case 702: //Slope front sector floor and ceiling
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|
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195
src/p_spec.c
195
src/p_spec.c
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@ -3283,30 +3283,51 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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// Except it is activated by linedef executor, not level load
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// This could even override existing colormaps I believe
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// -- Monster Iestyn 14/06/18
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TAG_ITER_SECTORS(tag, secnum)
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{
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extracolormap_t *source;
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if (!udmf)
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source = sides[line->sidenum[0]].colormap_data;
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else
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{
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if (!line->args[1])
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source = line->frontsector->extra_colormap;
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else
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{
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INT32 sourcesec = Tag_Iterate_Sectors(line->args[1], 0);
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if (sourcesec == -1)
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{
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CONS_Debug(DBG_GAMELOGIC, "Line type 447 Executor: Can't find sector with source colormap (tag %d)!\n", line->args[1]);
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return;
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}
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source = sectors[sourcesec].extra_colormap;
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}
|
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}
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TAG_ITER_SECTORS(line->args[0], secnum)
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{
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if (sectors[secnum].colormap_protected)
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continue;
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P_ResetColormapFader(§ors[secnum]);
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if (line->flags & ML_EFFECT3) // relative calc
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if (line->args[2] & 1) // relative calc
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{
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extracolormap_t *target = (!udmf && (line->flags & ML_TFERLINE) && line->sidenum[1] != 0xFFFF) ?
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sides[line->sidenum[1]].colormap_data : sectors[secnum].extra_colormap; // use back colormap instead of target sector
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extracolormap_t *exc = R_AddColormaps(
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(line->flags & ML_TFERLINE) && line->sidenum[1] != 0xFFFF ?
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sides[line->sidenum[1]].colormap_data : sectors[secnum].extra_colormap, // use back colormap instead of target sector
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sides[line->sidenum[0]].colormap_data,
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line->flags & ML_EFFECT1, // subtract R
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line->flags & ML_NOCLIMB, // subtract G
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line->flags & ML_EFFECT2, // subtract B
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false, // subtract A (no flag for this, just pass negative alpha)
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line->flags & ML_EFFECT1, // subtract FadeR
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line->flags & ML_NOCLIMB, // subtract FadeG
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line->flags & ML_EFFECT2, // subtract FadeB
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false, // subtract FadeA (no flag for this, just pass negative alpha)
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false, // subtract FadeStart (we ran out of flags)
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false, // subtract FadeEnd (we ran out of flags)
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false, // ignore Flags (we ran out of flags)
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line->flags & ML_DONTPEGBOTTOM,
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(line->flags & ML_DONTPEGBOTTOM) ? (sides[line->sidenum[0]].textureoffset >> FRACBITS) : 0,
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(line->flags & ML_DONTPEGBOTTOM) ? (sides[line->sidenum[0]].rowoffset >> FRACBITS) : 0,
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target,
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source,
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line->args[2] & 2, // subtract R
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line->args[2] & 4, // subtract G
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line->args[2] & 8, // subtract B
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line->args[2] & 16, // subtract A
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line->args[2] & 32, // subtract FadeR
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line->args[2] & 64, // subtract FadeG
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line->args[2] & 128, // subtract FadeB
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line->args[2] & 256, // subtract FadeA
|
||||
line->args[2] & 512, // subtract FadeStart
|
||||
line->args[2] & 1024, // subtract FadeEnd
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||||
line->args[2] & 2048, // ignore Flags
|
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false);
|
||||
|
||||
if (!(sectors[secnum].extra_colormap = R_GetColormapFromList(exc)))
|
||||
|
@ -3318,26 +3339,11 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
|
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else
|
||||
Z_Free(exc);
|
||||
}
|
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else if (line->flags & ML_DONTPEGBOTTOM) // alternate alpha (by texture offsets)
|
||||
{
|
||||
extracolormap_t *exc = R_CopyColormap(sides[line->sidenum[0]].colormap_data, false);
|
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exc->rgba = R_GetRgbaRGB(exc->rgba) + R_PutRgbaA(max(min(sides[line->sidenum[0]].textureoffset >> FRACBITS, 25), 0));
|
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exc->fadergba = R_GetRgbaRGB(exc->fadergba) + R_PutRgbaA(max(min(sides[line->sidenum[0]].rowoffset >> FRACBITS, 25), 0));
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||||
|
||||
if (!(sectors[secnum].extra_colormap = R_GetColormapFromList(exc)))
|
||||
{
|
||||
exc->colormap = R_CreateLightTable(exc);
|
||||
R_AddColormapToList(exc);
|
||||
sectors[secnum].extra_colormap = exc;
|
||||
}
|
||||
else
|
||||
Z_Free(exc);
|
||||
}
|
||||
else
|
||||
sectors[secnum].extra_colormap = sides[line->sidenum[0]].colormap_data;
|
||||
sectors[secnum].extra_colormap = source;
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
case 448: // Change skybox viewpoint/centerpoint
|
||||
if ((mo && mo->player && P_IsLocalPlayer(mo->player)) || (line->flags & ML_NOCLIMB))
|
||||
{
|
||||
|
@ -3611,15 +3617,35 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
|
|||
}
|
||||
|
||||
case 455: // Fade colormap
|
||||
TAG_ITER_SECTORS(tag, secnum)
|
||||
{
|
||||
extracolormap_t *dest;
|
||||
if (!udmf)
|
||||
dest = sides[line->sidenum[0]].colormap_data;
|
||||
else
|
||||
{
|
||||
if (!line->args[1])
|
||||
dest = line->frontsector->extra_colormap;
|
||||
else
|
||||
{
|
||||
INT32 destsec = Tag_Iterate_Sectors(line->args[1], 0);
|
||||
if (destsec == -1)
|
||||
{
|
||||
CONS_Debug(DBG_GAMELOGIC, "Line type 455 Executor: Can't find sector with destination colormap (tag %d)!\n", line->args[1]);
|
||||
return;
|
||||
}
|
||||
dest = sectors[destsec].extra_colormap;
|
||||
}
|
||||
}
|
||||
|
||||
TAG_ITER_SECTORS(line->args[0], secnum)
|
||||
{
|
||||
extracolormap_t *source_exc, *dest_exc, *exc;
|
||||
INT32 speed = (INT32)((line->flags & ML_DONTPEGBOTTOM) || !sides[line->sidenum[0]].rowoffset) && line->sidenum[1] != 0xFFFF ?
|
||||
abs(sides[line->sidenum[1]].rowoffset >> FRACBITS)
|
||||
: abs(sides[line->sidenum[0]].rowoffset >> FRACBITS);
|
||||
|
||||
// Prevent continuous execs from interfering on an existing fade
|
||||
if (!(line->flags & ML_EFFECT5)
|
||||
if (sectors[secnum].colormap_protected)
|
||||
continue;
|
||||
|
||||
// Don't interrupt ongoing fade
|
||||
if (!(line->args[3] & 8192)
|
||||
&& sectors[secnum].fadecolormapdata)
|
||||
//&& ((fadecolormap_t*)sectors[secnum].fadecolormapdata)->timer > (ticbased ? 2 : speed*2))
|
||||
{
|
||||
|
@ -3627,19 +3653,19 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
|
|||
continue;
|
||||
}
|
||||
|
||||
if (line->flags & ML_TFERLINE) // use back colormap instead of target sector
|
||||
if (!udmf && (line->flags & ML_TFERLINE)) // use back colormap instead of target sector
|
||||
sectors[secnum].extra_colormap = (line->sidenum[1] != 0xFFFF) ?
|
||||
sides[line->sidenum[1]].colormap_data : NULL;
|
||||
|
||||
exc = sectors[secnum].extra_colormap;
|
||||
|
||||
if (!(line->flags & ML_BOUNCY) // BOUNCY: Do not override fade from default rgba
|
||||
&& !R_CheckDefaultColormap(sides[line->sidenum[0]].colormap_data, true, false, false)
|
||||
if (!(line->args[3] & 4096) // Override fade from default rgba
|
||||
&& !R_CheckDefaultColormap(dest, true, false, false)
|
||||
&& R_CheckDefaultColormap(exc, true, false, false))
|
||||
{
|
||||
exc = R_CopyColormap(exc, false);
|
||||
exc->rgba = R_GetRgbaRGB(sides[line->sidenum[0]].colormap_data->rgba) + R_PutRgbaA(R_GetRgbaA(exc->rgba));
|
||||
//exc->fadergba = R_GetRgbaRGB(sides[line->sidenum[0]].colormap_data->rgba) + R_PutRgbaA(R_GetRgbaA(exc->fadergba));
|
||||
exc->rgba = R_GetRgbaRGB(dest->rgba) + R_PutRgbaA(R_GetRgbaA(exc->rgba));
|
||||
//exc->fadergba = R_GetRgbaRGB(dest->rgba) + R_PutRgbaA(R_GetRgbaA(exc->fadergba));
|
||||
|
||||
if (!(source_exc = R_GetColormapFromList(exc)))
|
||||
{
|
||||
|
@ -3655,35 +3681,26 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
|
|||
else
|
||||
source_exc = exc ? exc : R_GetDefaultColormap();
|
||||
|
||||
if (line->flags & ML_EFFECT3) // relative calc
|
||||
if (line->args[3] & 1) // relative calc
|
||||
{
|
||||
exc = R_AddColormaps(
|
||||
source_exc,
|
||||
sides[line->sidenum[0]].colormap_data,
|
||||
line->flags & ML_EFFECT1, // subtract R
|
||||
line->flags & ML_NOCLIMB, // subtract G
|
||||
line->flags & ML_EFFECT2, // subtract B
|
||||
false, // subtract A (no flag for this, just pass negative alpha)
|
||||
line->flags & ML_EFFECT1, // subtract FadeR
|
||||
line->flags & ML_NOCLIMB, // subtract FadeG
|
||||
line->flags & ML_EFFECT2, // subtract FadeB
|
||||
false, // subtract FadeA (no flag for this, just pass negative alpha)
|
||||
false, // subtract FadeStart (we ran out of flags)
|
||||
false, // subtract FadeEnd (we ran out of flags)
|
||||
false, // ignore Flags (we ran out of flags)
|
||||
line->flags & ML_DONTPEGBOTTOM,
|
||||
(line->flags & ML_DONTPEGBOTTOM) ? (sides[line->sidenum[0]].textureoffset >> FRACBITS) : 0,
|
||||
(line->flags & ML_DONTPEGBOTTOM) ? (sides[line->sidenum[0]].rowoffset >> FRACBITS) : 0,
|
||||
dest,
|
||||
line->args[3] & 2, // subtract R
|
||||
line->args[3] & 4, // subtract G
|
||||
line->args[3] & 8, // subtract B
|
||||
line->args[3] & 16, // subtract A
|
||||
line->args[3] & 32, // subtract FadeR
|
||||
line->args[3] & 64, // subtract FadeG
|
||||
line->args[3] & 128, // subtract FadeB
|
||||
line->args[3] & 256, // subtract FadeA
|
||||
line->args[3] & 512, // subtract FadeStart
|
||||
line->args[3] & 1024, // subtract FadeEnd
|
||||
line->args[3] & 2048, // ignore Flags
|
||||
false);
|
||||
}
|
||||
else if (line->flags & ML_DONTPEGBOTTOM) // alternate alpha (by texture offsets)
|
||||
{
|
||||
exc = R_CopyColormap(sides[line->sidenum[0]].colormap_data, false);
|
||||
exc->rgba = R_GetRgbaRGB(exc->rgba) + R_PutRgbaA(max(min(sides[line->sidenum[0]].textureoffset >> FRACBITS, 25), 0));
|
||||
exc->fadergba = R_GetRgbaRGB(exc->fadergba) + R_PutRgbaA(max(min(sides[line->sidenum[0]].rowoffset >> FRACBITS, 25), 0));
|
||||
}
|
||||
else
|
||||
exc = R_CopyColormap(sides[line->sidenum[0]].colormap_data, false);
|
||||
exc = R_CopyColormap(dest, false);
|
||||
|
||||
if (!(dest_exc = R_GetColormapFromList(exc)))
|
||||
{
|
||||
|
@ -3694,13 +3711,13 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
|
|||
else
|
||||
Z_Free(exc);
|
||||
|
||||
Add_ColormapFader(§ors[secnum], source_exc, dest_exc, (line->flags & ML_EFFECT4), // tic-based timing
|
||||
speed);
|
||||
Add_ColormapFader(§ors[secnum], source_exc, dest_exc, true, // tic-based timing
|
||||
line->args[2]);
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
case 456: // Stop fade colormap
|
||||
TAG_ITER_SECTORS(tag, secnum)
|
||||
TAG_ITER_SECTORS(line->args[0], secnum)
|
||||
P_ResetColormapFader(§ors[secnum]);
|
||||
break;
|
||||
|
||||
|
@ -7165,8 +7182,32 @@ void P_SpawnSpecials(boolean fromnetsave)
|
|||
break;
|
||||
|
||||
case 606: // HACK! Copy colormaps. Just plain colormaps.
|
||||
TAG_ITER_SECTORS(tag, s)
|
||||
sectors[s].extra_colormap = sectors[s].spawn_extra_colormap = sides[lines[i].sidenum[0]].colormap_data;
|
||||
TAG_ITER_SECTORS(lines[i].args[0], s)
|
||||
{
|
||||
extracolormap_t *exc;
|
||||
|
||||
if (sectors[s].colormap_protected)
|
||||
continue;
|
||||
|
||||
if (!udmf)
|
||||
exc = sides[lines[i].sidenum[0]].colormap_data;
|
||||
else
|
||||
{
|
||||
if (!lines[i].args[1])
|
||||
exc = lines[i].frontsector->extra_colormap;
|
||||
else
|
||||
{
|
||||
INT32 sourcesec = Tag_Iterate_Sectors(lines[i].args[1], 0);
|
||||
if (sourcesec == -1)
|
||||
{
|
||||
CONS_Debug(DBG_GAMELOGIC, "Line type 606: Can't find sector with source colormap (tag %d)!\n", lines[i].args[1]);
|
||||
return;
|
||||
}
|
||||
exc = sectors[sourcesec].extra_colormap;
|
||||
}
|
||||
}
|
||||
sectors[s].extra_colormap = sectors[s].spawn_extra_colormap = exc;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
|
@ -8113,7 +8154,7 @@ static void P_AddFakeFloorFader(ffloor_t *rover, size_t sectornum, size_t ffloor
|
|||
d->destlightlevel = -1;
|
||||
|
||||
// Set a separate thinker for colormap fading
|
||||
if (docolormap && !(rover->flags & FF_NOSHADE) && sectors[rover->secnum].spawn_extra_colormap)
|
||||
if (docolormap && !(rover->flags & FF_NOSHADE) && sectors[rover->secnum].spawn_extra_colormap && !sectors[rover->secnum].colormap_protected)
|
||||
{
|
||||
extracolormap_t *dest_exc,
|
||||
*source_exc = sectors[rover->secnum].extra_colormap ? sectors[rover->secnum].extra_colormap : R_GetDefaultColormap();
|
||||
|
|
33
src/r_data.c
33
src/r_data.c
|
@ -2043,7 +2043,7 @@ extracolormap_t *R_ColormapForName(char *name)
|
|||
#endif
|
||||
|
||||
//
|
||||
// R_CreateColormap
|
||||
// R_CreateColormapFromLinedef
|
||||
//
|
||||
// This is a more GL friendly way of doing colormaps: Specify colormap
|
||||
// data in a special linedef's texture areas and use that to generate
|
||||
|
@ -2182,10 +2182,8 @@ lighttable_t *R_CreateLightTable(extracolormap_t *extra_colormap)
|
|||
return lighttable;
|
||||
}
|
||||
|
||||
extracolormap_t *R_CreateColormap(char *p1, char *p2, char *p3)
|
||||
extracolormap_t *R_CreateColormapFromLinedef(char *p1, char *p2, char *p3)
|
||||
{
|
||||
extracolormap_t *extra_colormap, *exc;
|
||||
|
||||
// default values
|
||||
UINT8 cr = 0, cg = 0, cb = 0, ca = 0, cfr = 0, cfg = 0, cfb = 0, cfa = 25;
|
||||
UINT32 fadestart = 0, fadeend = 31;
|
||||
|
@ -2308,6 +2306,13 @@ extracolormap_t *R_CreateColormap(char *p1, char *p2, char *p3)
|
|||
rgba = R_PutRgbaRGBA(cr, cg, cb, ca);
|
||||
fadergba = R_PutRgbaRGBA(cfr, cfg, cfb, cfa);
|
||||
|
||||
return R_CreateColormap(rgba, fadergba, fadestart, fadeend, flags);
|
||||
}
|
||||
|
||||
extracolormap_t *R_CreateColormap(INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 flags)
|
||||
{
|
||||
extracolormap_t *extra_colormap;
|
||||
|
||||
// Did we just make a default colormap?
|
||||
#ifdef EXTRACOLORMAPLUMPS
|
||||
if (R_CheckDefaultColormapByValues(true, true, true, rgba, fadergba, fadestart, fadeend, flags, LUMPERROR))
|
||||
|
@ -2319,17 +2324,16 @@ extracolormap_t *R_CreateColormap(char *p1, char *p2, char *p3)
|
|||
|
||||
// Look for existing colormaps
|
||||
#ifdef EXTRACOLORMAPLUMPS
|
||||
exc = R_GetColormapFromListByValues(rgba, fadergba, fadestart, fadeend, flags, LUMPERROR);
|
||||
extra_colormap = R_GetColormapFromListByValues(rgba, fadergba, fadestart, fadeend, flags, LUMPERROR);
|
||||
#else
|
||||
exc = R_GetColormapFromListByValues(rgba, fadergba, fadestart, fadeend, flags);
|
||||
extra_colormap = R_GetColormapFromListByValues(rgba, fadergba, fadestart, fadeend, flags);
|
||||
#endif
|
||||
if (exc)
|
||||
return exc;
|
||||
if (extra_colormap)
|
||||
return extra_colormap;
|
||||
|
||||
CONS_Debug(DBG_RENDER, "Creating Colormap: rgba(%d,%d,%d,%d) fadergba(%d,%d,%d,%d)\n",
|
||||
cr, cg, cb, ca, cfr, cfg, cfb, cfa);
|
||||
CONS_Debug(DBG_RENDER, "Creating Colormap: rgba(%x) fadergba(%x)\n", rgba, fadergba);
|
||||
|
||||
extra_colormap = Z_Calloc(sizeof (*extra_colormap), PU_LEVEL, NULL);
|
||||
extra_colormap = Z_Calloc(sizeof(*extra_colormap), PU_LEVEL, NULL);
|
||||
|
||||
extra_colormap->fadestart = (UINT16)fadestart;
|
||||
extra_colormap->fadeend = (UINT16)fadeend;
|
||||
|
@ -2361,7 +2365,6 @@ extracolormap_t *R_AddColormaps(extracolormap_t *exc_augend, extracolormap_t *ex
|
|||
boolean subR, boolean subG, boolean subB, boolean subA,
|
||||
boolean subFadeR, boolean subFadeG, boolean subFadeB, boolean subFadeA,
|
||||
boolean subFadeStart, boolean subFadeEnd, boolean ignoreFlags,
|
||||
boolean useAltAlpha, INT16 altAlpha, INT16 altFadeAlpha,
|
||||
boolean lighttable)
|
||||
{
|
||||
INT16 red, green, blue, alpha;
|
||||
|
@ -2397,7 +2400,7 @@ extracolormap_t *R_AddColormaps(extracolormap_t *exc_augend, extracolormap_t *ex
|
|||
* R_GetRgbaB(exc_addend->rgba)
|
||||
, 255), 0);
|
||||
|
||||
alpha = useAltAlpha ? altAlpha : R_GetRgbaA(exc_addend->rgba);
|
||||
alpha = R_GetRgbaA(exc_addend->rgba);
|
||||
alpha = max(min(R_GetRgbaA(exc_augend->rgba) + (subA ? -1 : 1) * alpha, 25), 0);
|
||||
|
||||
exc_augend->rgba = R_PutRgbaRGBA(red, green, blue, alpha);
|
||||
|
@ -2424,8 +2427,8 @@ extracolormap_t *R_AddColormaps(extracolormap_t *exc_augend, extracolormap_t *ex
|
|||
* R_GetRgbaB(exc_addend->fadergba)
|
||||
, 255), 0);
|
||||
|
||||
alpha = useAltAlpha ? altFadeAlpha : R_GetRgbaA(exc_addend->fadergba);
|
||||
if (alpha == 25 && !useAltAlpha && !R_GetRgbaRGB(exc_addend->fadergba))
|
||||
alpha = R_GetRgbaA(exc_addend->fadergba);
|
||||
if (alpha == 25 && !R_GetRgbaRGB(exc_addend->fadergba))
|
||||
alpha = 0; // HACK: fadergba A defaults at 25, so don't add anything in this case
|
||||
alpha = max(min(R_GetRgbaA(exc_augend->fadergba) + (subFadeA ? -1 : 1) * alpha, 25), 0);
|
||||
|
||||
|
|
|
@ -147,12 +147,12 @@ boolean R_CheckEqualColormaps(extracolormap_t *exc_a, extracolormap_t *exc_b, bo
|
|||
extracolormap_t *R_GetColormapFromList(extracolormap_t *extra_colormap);
|
||||
|
||||
lighttable_t *R_CreateLightTable(extracolormap_t *extra_colormap);
|
||||
extracolormap_t *R_CreateColormap(char *p1, char *p2, char *p3);
|
||||
extracolormap_t * R_CreateColormapFromLinedef(char *p1, char *p2, char *p3);
|
||||
extracolormap_t* R_CreateColormap(INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 flags);
|
||||
extracolormap_t *R_AddColormaps(extracolormap_t *exc_augend, extracolormap_t *exc_addend,
|
||||
boolean subR, boolean subG, boolean subB, boolean subA,
|
||||
boolean subFadeR, boolean subFadeG, boolean subFadeB, boolean subFadeA,
|
||||
boolean subFadeStart, boolean subFadeEnd, boolean ignoreFlags,
|
||||
boolean useAltAlpha, INT16 altAlpha, INT16 altFadeAlpha,
|
||||
boolean lighttable);
|
||||
#ifdef EXTRACOLORMAPLUMPS
|
||||
extracolormap_t *R_ColormapForName(char *name);
|
||||
|
|
|
@ -342,6 +342,7 @@ typedef struct sector_s
|
|||
|
||||
// per-sector colormaps!
|
||||
extracolormap_t *extra_colormap;
|
||||
boolean colormap_protected;
|
||||
|
||||
#ifdef HWRENDER // ----- for special tricks with HW renderer -----
|
||||
boolean pseudoSector;
|
||||
|
|
Loading…
Reference in a new issue