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Adapt setup of some lighting linedef executors to UDMF
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parent
68aa14f7d0
commit
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4 changed files with 121 additions and 22 deletions
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@ -2511,6 +2511,28 @@ udmf
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}
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}
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402
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{
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title = "Copy Light Level";
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prefix = "(402)";
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arg0
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{
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title = "Target sector tag";
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type = 13;
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}
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arg1
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{
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title = "Flags";
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type = 12;
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enum
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{
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1 = "Don't copy main light level";
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2 = "Don't copy floor light level";
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4 = "Don't copy ceiling light level";
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}
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}
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}
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408
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{
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title = "Set Tagged Sector's Flats";
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@ -2528,6 +2550,46 @@ udmf
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}
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}
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420
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{
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title = "Fade Light Level";
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prefix = "(420)";
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arg0
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{
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title = "Target sector tag";
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type = 13;
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}
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arg1
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{
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title = "Destination light level";
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}
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arg2
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{
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title = "Speed";
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}
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arg3
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{
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title = "Flags";
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type = 12;
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enum
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{
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1 = "Speed is tic duration";
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2 = "Override existing fade";
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}
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}
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}
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421
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{
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title = "Stop Lighting Effect";
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prefix = "(421)";
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arg0
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{
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title = "Target sector tag";
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type = 13;
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}
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}
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435
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{
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title = "Change Plane Scroller Direction";
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@ -3657,6 +3657,10 @@ static void P_ConvertBinaryMap(void)
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lines[i].args[2] = !!(lines[i].flags & ML_NOCLIMB);
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lines[i].special = 400;
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break;
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case 402: //Copy light level
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lines[i].args[0] = tag;
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lines[i].args[1] = 0;
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break;
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case 403: //Move tagged sector's floor
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case 404: //Move tagged sector's ceiling
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lines[i].args[0] = tag;
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@ -3692,6 +3696,30 @@ static void P_ConvertBinaryMap(void)
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case 411: //Stop plane movement
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lines[i].args[0] = tag;
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break;
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case 420: //Fade light level
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lines[i].args[0] = tag;
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if (lines[i].flags & ML_DONTPEGBOTTOM)
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{
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lines[i].args[1] = max(sides[lines[i].sidenum[0]].textureoffset >> FRACBITS, 0);
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// failsafe: if user specifies Back Y Offset and NOT Front Y Offset, use the Back Offset
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// to be consistent with other light and fade specials
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lines[i].args[2] = ((lines[i].sidenum[1] != 0xFFFF && !(sides[lines[i].sidenum[0]].rowoffset >> FRACBITS)) ?
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max(min(sides[lines[i].sidenum[1]].rowoffset >> FRACBITS, 255), 0)
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: max(min(sides[lines[i].sidenum[0]].rowoffset >> FRACBITS, 255), 0));
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}
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else
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{
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lines[i].args[1] = lines[i].frontsector->lightlevel;
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lines[i].args[2] = abs(P_AproxDistance(lines[i].dx, lines[i].dy)) >> FRACBITS;
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}
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if (lines[i].flags & ML_EFFECT4)
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lines[i].args[3] |= TMF_TICBASED;
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if (lines[i].flags & ML_EFFECT5)
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lines[i].args[3] |= TMF_FORCE;
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break;
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case 421: //Stop lighting effect
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lines[i].args[0] = tag;
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break;
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case 428: //Start platform movement
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lines[i].args[0] = tag;
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lines[i].args[1] = P_AproxDistance(lines[i].dx, lines[i].dy) >> FRACBITS;
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40
src/p_spec.c
40
src/p_spec.c
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@ -2123,7 +2123,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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EV_DoCeiling(line->args[0], line, instantMoveCeilingByFrontSector);
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break;
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case 402: // Set tagged sector's light level
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case 402: // Copy light level to tagged sectors
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{
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INT16 newlightlevel;
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INT16 newfloorlightlevel, newceilinglightlevel;
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@ -2138,8 +2138,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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newfloorlightsec = line->frontsector->floorlightsec;
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newceilinglightsec = line->frontsector->ceilinglightsec;
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// act on all sectors with the same tag as the triggering linedef
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TAG_ITER_SECTORS(tag, secnum)
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TAG_ITER_SECTORS(line->args[0], secnum)
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{
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if (sectors[secnum].lightingdata)
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{
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@ -2152,13 +2151,20 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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// actually is: could be lightlevel_t, fireflicker_t, glow_t, etc.)
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}
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sectors[secnum].lightlevel = newlightlevel;
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sectors[secnum].floorlightlevel = newfloorlightlevel;
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sectors[secnum].floorlightabsolute = newfloorlightabsolute;
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sectors[secnum].ceilinglightlevel = newceilinglightlevel;
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sectors[secnum].ceilinglightabsolute = newceilinglightabsolute;
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sectors[secnum].floorlightsec = newfloorlightsec;
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sectors[secnum].ceilinglightsec = newceilinglightsec;
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if (!(line->args[1] & TMLC_NOSECTOR))
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sectors[secnum].lightlevel = newlightlevel;
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if (!(line->args[1] & TMLC_NOFLOOR))
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{
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sectors[secnum].floorlightlevel = newfloorlightlevel;
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sectors[secnum].floorlightabsolute = newfloorlightabsolute;
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sectors[secnum].floorlightsec = newfloorlightsec;
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}
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if (!(line->args[1] & TMLC_NOCEILING))
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{
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sectors[secnum].ceilinglightlevel = newceilinglightlevel;
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sectors[secnum].ceilinglightabsolute = newceilinglightabsolute;
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sectors[secnum].ceilinglightsec = newceilinglightsec;
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}
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}
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}
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break;
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@ -2638,21 +2644,11 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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break;
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case 420: // Fade light levels in tagged sectors to new value
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P_FadeLight(tag,
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(line->flags & ML_DONTPEGBOTTOM) ? max(sides[line->sidenum[0]].textureoffset>>FRACBITS, 0) : line->frontsector->lightlevel,
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// failsafe: if user specifies Back Y Offset and NOT Front Y Offset, use the Back Offset
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// to be consistent with other light and fade specials
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(line->flags & ML_DONTPEGBOTTOM) ?
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((line->sidenum[1] != 0xFFFF && !(sides[line->sidenum[0]].rowoffset>>FRACBITS)) ?
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max(min(sides[line->sidenum[1]].rowoffset>>FRACBITS, 255), 0)
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: max(min(sides[line->sidenum[0]].rowoffset>>FRACBITS, 255), 0))
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: abs(P_AproxDistance(line->dx, line->dy))>>FRACBITS,
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(line->flags & ML_EFFECT4),
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(line->flags & ML_EFFECT5));
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P_FadeLight(line->args[0], line->args[1], line->args[2], line->args[3] & TMF_TICBASED, line->args[3] & TMF_FORCE);
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break;
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case 421: // Stop lighting effect in tagged sectors
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TAG_ITER_SECTORS(tag, secnum)
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TAG_ITER_SECTORS(line->args[0], secnum)
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if (sectors[secnum].lightingdata)
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{
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P_RemoveThinker(&((elevator_t *)sectors[secnum].lightingdata)->thinker);
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13
src/p_spec.h
13
src/p_spec.h
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@ -112,6 +112,19 @@ typedef enum
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TMP_BOTH = 2,
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} textmapplanes_t;
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typedef enum
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{
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TMLC_NOSECTOR = 1,
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TMLC_NOFLOOR = 1<<1,
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TMLC_NOCEILING = 1<<2,
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} textmaplightcopyflags_t;
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typedef enum
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{
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TMF_TICBASED = 1,
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TMF_FORCE = 1<<1,
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} textmapfadeflags_t;
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typedef enum
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{
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TMSD_FRONT = 0,
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