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MT_FLINGBLUESPHERE and MT_FLINGNIGHTSCHIP entries
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3 changed files with 60 additions and 2 deletions
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@ -6369,6 +6369,7 @@ static const char *const MOBJTYPE_LIST[] = { // array length left dynamic for s
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"MT_RING",
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"MT_FLINGRING", // Lost ring
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"MT_BLUESPHERE", // Blue sphere for special stages
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"MT_FLINGBLUESPHERE", // Lost blue sphere
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"MT_BOMBSPHERE",
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"MT_REDTEAMRING", //Rings collectable by red team.
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"MT_BLUETEAMRING", //Rings collectable by blue team.
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@ -6833,6 +6834,7 @@ static const char *const MOBJTYPE_LIST[] = { // array length left dynamic for s
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"MT_HOOPCENTER", // Center of a hoop
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"MT_NIGHTSCORE",
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"MT_NIGHTSCHIP", // NiGHTS Chip
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"MT_FLINGNIGHTSCHIP", // Lost NiGHTS Chip
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"MT_NIGHTSSTAR", // NiGHTS Star
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"MT_NIGHTSSUPERLOOP",
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"MT_NIGHTSDRILLREFILL",
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58
src/info.c
58
src/info.c
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@ -5783,7 +5783,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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1000, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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MT_NULL, // reactiontime
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MT_FLINGBLUESPHERE, // reactiontime
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sfx_None, // attacksound
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S_NULL, // painstate
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0, // painchance
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@ -5804,6 +5804,33 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_BLUESPHEREBONUS // raisestate
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},
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{ // MT_FLINGBLUESPHERE
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-1, // doomednum
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S_BLUESPHERE, // spawnstate
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1000, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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MT_FLINGBLUESPHERE, // reactiontime
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sfx_None, // attacksound
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S_NULL, // painstate
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MT_BLUESPHERE, // painchance
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sfx_None, // painsound
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S_NULL, // meleestate
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S_NULL, // missilestate
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S_BLUESPHERESPARK, // deathstate
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S_NULL, // xdeathstate
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sfx_s3k65, // deathsound
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38*FRACUNIT, // speed
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16*FRACUNIT, // radius
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24*FRACUNIT, // height
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0, // display offset
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100, // mass
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0, // damage
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sfx_None, // activesound
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MF_SLIDEME|MF_SPECIAL, // flags
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S_BLUESPHEREBONUS // raisestate
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},
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{ // MT_BOMBSPHERE
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520, // doomednum
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S_BOMBSPHERE1, // spawnstate
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@ -16320,7 +16347,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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1000, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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8, // reactiontime
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MT_FLINGNIGHTSCHIP, // reactiontime
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sfx_None, // attacksound
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S_NULL, // painstate
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0, // painchance
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@ -16341,6 +16368,33 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_NIGHTSCHIPBONUS // raisestate
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},
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{ // MT_FLINGNIGHTSCHIP
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-1, // doomednum
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S_NIGHTSCHIP, // spawnstate
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1000, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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MT_FLINGNIGHTSCHIP, // reactiontime
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sfx_None, // attacksound
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S_NULL, // painstate
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MT_NIGHTSCHIP, // painchance
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sfx_None, // painsound
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S_NULL, // meleestate
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S_NULL, // missilestate
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S_SPRK1, // deathstate
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S_NULL, // xdeathstate
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sfx_ncchip, // deathsound
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38*FRACUNIT, // speed
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16*FRACUNIT, // radius
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24*FRACUNIT, // height
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0, // display offset
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100, // mass
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0, // damage
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sfx_None, // activesound
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MF_SLIDEME|MF_SPECIAL, // flags
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S_NIGHTSCHIPBONUS // raisestate
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},
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{ // MT_NIGHTSSTAR
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-1, // doomednum
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S_NIGHTSSTAR, // spawnstate
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@ -3742,6 +3742,7 @@ typedef enum mobj_type
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MT_RING,
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MT_FLINGRING, // Lost ring
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MT_BLUESPHERE, // Blue sphere for special stages
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MT_FLINGBLUESPHERE, // Lost blue sphere
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MT_BOMBSPHERE,
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MT_REDTEAMRING, //Rings collectable by red team.
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MT_BLUETEAMRING, //Rings collectable by blue team.
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@ -4206,6 +4207,7 @@ typedef enum mobj_type
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MT_HOOPCENTER, // Center of a hoop
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MT_NIGHTSCORE,
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MT_NIGHTSCHIP, // NiGHTS Chip
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MT_FLINGNIGHTSCHIP, // Lost NiGHTS Chip
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MT_NIGHTSSTAR, // NiGHTS Star
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MT_NIGHTSSUPERLOOP,
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MT_NIGHTSDRILLREFILL,
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