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Remove another unused prototype
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@ -71,7 +71,6 @@ void readtextprompt(MYFILE *f, INT32 num);
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void readcutscene(MYFILE *f, INT32 num);
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void readlevelheader(MYFILE *f, INT32 num);
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void readgametype(MYFILE *f, INT32 num);
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void readteam(MYFILE *f, INT32 num);
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void readsprite2(MYFILE *f, INT32 num);
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void readspriteinfo(MYFILE *f, INT32 num, boolean sprite2);
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#ifdef HWRENDER
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