Rename PlayerRespawn to PlayerSpawnPoint

This commit is contained in:
Lactozilla 2023-08-14 21:22:09 -03:00
parent 03c080c07b
commit f45156fea8
3 changed files with 9 additions and 9 deletions

View file

@ -2836,7 +2836,7 @@ void G_SpawnPlayer(INT32 playernum)
void G_MovePlayerToSpawnOrStarpost(INT32 playernum)
{
spawnpoint_t *spawnpoint = LUA_HookPlayerRespawn(&players[playernum]);
spawnpoint_t *spawnpoint = LUA_HookPlayerSpawnPoint(&players[playernum]);
if (spawnpoint == NULL)
{

View file

@ -72,7 +72,7 @@ automatically.
X (MusicChange),\
X (PlayerHeight),/* override player height */\
X (PlayerCanEnterSpinGaps),\
X (PlayerRespawn),\
X (PlayerSpawnPoint),\
X (KeyDown),\
X (KeyUp),\
@ -149,5 +149,5 @@ int LUA_HookShouldJingleContinue(player_t *, const char *musname);
int LUA_HookPlayerCmd(player_t *, ticcmd_t *);
int LUA_HookMusicChange(const char *oldname, struct MusicChange *);
fixed_t LUA_HookPlayerHeight(player_t *player);
spawnpoint_t *LUA_HookPlayerRespawn(player_t *player);
spawnpoint_t *LUA_HookPlayerSpawnPoint(player_t *player);
int LUA_HookPlayerCanEnterSpinGaps(player_t *player);

View file

@ -1177,7 +1177,7 @@ fixed_t LUA_HookPlayerHeight(player_t *player)
return hook.status.type_fixed;
}
static void res_playerrespawn(Hook_State *hook)
static void res_playerspawnpoint(Hook_State *hook)
{
hook->status.type_void_pointer = NULL;
@ -1210,7 +1210,7 @@ static void res_playerrespawn(Hook_State *hook)
#define TYPEERROR(f,t) \
CONS_Alert(CONS_WARNING, \
"bad value for \"%s\" in table returned by \"PlayerRespawn\" hook (%s expected, got %s)\n", \
"bad value for \"%s\" in table returned by \"PlayerSpawnPoint\" hook (%s expected, got %s)\n", \
f, lua_typename(gL, t), luaL_typename(gL, -2))
#define GETNUMBER(r,f) \
if (!strcmp(key, f)) { \
@ -1266,7 +1266,7 @@ static void res_playerrespawn(Hook_State *hook)
{
#define TYPEERROR(f,t,i) \
CONS_Alert(CONS_WARNING, \
"bad value for \"%s\" returned by \"PlayerRespawn\" hook (%s expected, got %s)\n", \
"bad value for \"%s\" returned by \"PlayerSpawnPoint\" hook (%s expected, got %s)\n", \
f, lua_typename(gL, t), luaL_typename(gL, i))
#define GETNUMBER(r,f,i) \
if (!lua_isnil(gL, i)) { \
@ -1319,13 +1319,13 @@ static void res_playerrespawn(Hook_State *hook)
hook->status.type_void_pointer = result;
}
spawnpoint_t *LUA_HookPlayerRespawn(player_t *player)
spawnpoint_t *LUA_HookPlayerSpawnPoint(player_t *player)
{
Hook_State hook;
if (prepare_hook(&hook, -1, HOOK(PlayerRespawn)))
if (prepare_hook(&hook, -1, HOOK(PlayerSpawnPoint)))
{
LUA_PushUserdata(gL, player, META_PLAYER);
call_hooks(&hook, 8, res_playerrespawn);
call_hooks(&hook, 8, res_playerspawnpoint);
}
return (spawnpoint_t *)hook.status.type_void_pointer;
}