mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-01-18 07:22:28 +00:00
Merge remote-tracking branch 'refs/remotes/origin/master' into sal-misc-stuff
# Conflicts: # src/p_user.c
This commit is contained in:
commit
f31cdf395a
98 changed files with 353 additions and 559 deletions
|
@ -58,6 +58,3 @@ jobs:
|
|||
key: v1-SRB2-{{ .Branch }}-{{ checksum "objs/Linux/SDL/Release/depend.dep" }}
|
||||
paths:
|
||||
- /root/.ccache
|
||||
|
||||
|
||||
|
||||
|
|
19
.travis.yml
19
.travis.yml
|
@ -100,6 +100,21 @@ matrix:
|
|||
compiler: gcc-6
|
||||
env: WFLAGS="-Wno-tautological-compare"
|
||||
#gcc-6 (Ubuntu 6.1.1-3ubuntu11~14.04.1) 6.1.1 20160511
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- p7zip-full
|
||||
- gcc-7
|
||||
compiler: gcc-7
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough"
|
||||
#gcc-7 (Ubuntu 7.2.0-1ubuntu1~14.04) 7.2.0 20170802
|
||||
- os: linux
|
||||
compiler: clang
|
||||
#clang version 3.5.0 (tags/RELEASE_350/final)
|
||||
|
@ -219,9 +234,9 @@ before_script:
|
|||
|
||||
before_install:
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew update ; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew install sdl2_mixer game-music-emu p7zip; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew install sdl2 sdl2_mixer game-music-emu p7zip; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew install cmake||true; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then curl -O -L https://www.libsdl.org/release/SDL2-2.0.4.dmg; hdiutil attach SDL2-2.0.4.dmg; sudo cp -a /Volumes/SDL2/SDL2.framework /Library/Frameworks/; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then curl -O -L https://www.libsdl.org/release/SDL2-2.0.6.dmg; hdiutil attach SDL2-2.0.6.dmg; sudo cp -a /Volumes/SDL2/SDL2.framework /Library/Frameworks/; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then curl -O -L https://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-2.0.1.dmg; hdiutil attach SDL2_mixer-2.0.1.dmg; sudo cp -a /Volumes/SDL2_mixer/SDL2_mixer.framework /Library/Frameworks/; fi
|
||||
- mkdir -p $HOME/srb2_cache
|
||||
|
||||
|
|
2
bin/DC/.gitignore
vendored
Normal file
2
bin/DC/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/Dos/Debug/.gitignore
vendored
Normal file
2
bin/Dos/Debug/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/Dos/Release/.gitignore
vendored
Normal file
2
bin/Dos/Release/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/FreeBSD/Debug/.gitignore
vendored
Normal file
2
bin/FreeBSD/Debug/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/FreeBSD/Release/.gitignore
vendored
Normal file
2
bin/FreeBSD/Release/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/SDL/Debug/.gitignore
vendored
Normal file
2
bin/SDL/Debug/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/SDL/Release/.gitignore
vendored
Normal file
2
bin/SDL/Release/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/ARMV4Dbg/.gitignore
vendored
Normal file
2
bin/WinCE/ARMV4Dbg/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/ARMV4IDbg/.gitignore
vendored
Normal file
2
bin/WinCE/ARMV4IDbg/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/ARMV4IRel/.gitignore
vendored
Normal file
2
bin/WinCE/ARMV4IRel/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/ARMV4Rel/.gitignore
vendored
Normal file
2
bin/WinCE/ARMV4Rel/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/ARMV4TDbg/.gitignore
vendored
Normal file
2
bin/WinCE/ARMV4TDbg/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/ARMV4TRel/.gitignore
vendored
Normal file
2
bin/WinCE/ARMV4TRel/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/MIPS16Dbg/.gitignore
vendored
Normal file
2
bin/WinCE/MIPS16Dbg/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/MIPS16Rel/.gitignore
vendored
Normal file
2
bin/WinCE/MIPS16Rel/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/MIPSIIDbg/.gitignore
vendored
Normal file
2
bin/WinCE/MIPSIIDbg/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/MIPSIIRel/.gitignore
vendored
Normal file
2
bin/WinCE/MIPSIIRel/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/MIPSII_FPDbg/.gitignore
vendored
Normal file
2
bin/WinCE/MIPSII_FPDbg/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/MIPSII_FPRel/.gitignore
vendored
Normal file
2
bin/WinCE/MIPSII_FPRel/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/MIPSIVDbg/.gitignore
vendored
Normal file
2
bin/WinCE/MIPSIVDbg/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/MIPSIVRel/.gitignore
vendored
Normal file
2
bin/WinCE/MIPSIVRel/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/MIPSIV_FPDbg/.gitignore
vendored
Normal file
2
bin/WinCE/MIPSIV_FPDbg/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/MIPSIV_FPRel/.gitignore
vendored
Normal file
2
bin/WinCE/MIPSIV_FPRel/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/Release/.gitignore
vendored
Normal file
2
bin/WinCE/Release/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/SH3Dbg/.gitignore
vendored
Normal file
2
bin/WinCE/SH3Dbg/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/SH3Rel/.gitignore
vendored
Normal file
2
bin/WinCE/SH3Rel/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/SH4Dbg/.gitignore
vendored
Normal file
2
bin/WinCE/SH4Dbg/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/SH4Rel/.gitignore
vendored
Normal file
2
bin/WinCE/SH4Rel/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/X86Dbg/.gitignore
vendored
Normal file
2
bin/WinCE/X86Dbg/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/X86Rel/.gitignore
vendored
Normal file
2
bin/WinCE/X86Rel/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/emulatorDbg/.gitignore
vendored
Normal file
2
bin/WinCE/emulatorDbg/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/WinCE/emulatorRel/.gitignore
vendored
Normal file
2
bin/WinCE/emulatorRel/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/dummy/.gitignore
vendored
Normal file
2
bin/dummy/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/FreeBSD/SDL/Debug/.gitignore
vendored
Normal file
2
objs/FreeBSD/SDL/Debug/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/FreeBSD/SDL/Release/.gitignore
vendored
Normal file
2
objs/FreeBSD/SDL/Release/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/MasterClient/.gitignore
vendored
Normal file
2
objs/MasterClient/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/MasterServer/.gitignore
vendored
Normal file
2
objs/MasterServer/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/XBOX/SDL/Debug/.gitignore
vendored
Normal file
2
objs/XBOX/SDL/Debug/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/XBOX/SDL/Release/.gitignore
vendored
Normal file
2
objs/XBOX/SDL/Release/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/cygwin/Debug/.gitignore
vendored
Normal file
2
objs/cygwin/Debug/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/cygwin/Release/.gitignore
vendored
Normal file
2
objs/cygwin/Release/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/dummy/.gitignore
vendored
Normal file
2
objs/dummy/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
|
@ -209,7 +209,13 @@ LIBS+=-lm
|
|||
endif
|
||||
|
||||
ifdef SDL
|
||||
include sdl/Makefile.cfg
|
||||
#SDL 2.0
|
||||
ifndef SDL12
|
||||
include sdl/Makefile.cfg
|
||||
#SDL 1.2
|
||||
else
|
||||
include sdl12/Makefile.cfg
|
||||
endif #ifndef SDL12
|
||||
endif #ifdef SDL
|
||||
|
||||
ifdef DISTCC
|
||||
|
|
|
@ -7,6 +7,17 @@
|
|||
# and other things
|
||||
#
|
||||
|
||||
ifdef GCC72
|
||||
GCC71=1
|
||||
endif
|
||||
|
||||
ifdef GCC71
|
||||
GCC64=1
|
||||
endif
|
||||
|
||||
ifdef GCC64
|
||||
GCC64=1
|
||||
endif
|
||||
|
||||
ifdef GCC63
|
||||
GCC62=1
|
||||
|
@ -322,22 +333,24 @@ ifdef MINGW64
|
|||
BIN:=$(BIN)/Mingw64
|
||||
else
|
||||
ifdef WII
|
||||
INTERFACE=sdl
|
||||
INTERFACE=sdl12
|
||||
NONX86=1
|
||||
STATIC=1
|
||||
PREFIX?=powerpc-eabi
|
||||
SDL=1
|
||||
SDL12=1
|
||||
SDLMAIN=1
|
||||
OBJDIR:=$(OBJDIR)/Wii
|
||||
BIN:=$(BIN)/Wii
|
||||
NOUPX=1
|
||||
else
|
||||
ifdef PS3N
|
||||
INTERFACE=sdl
|
||||
INTERFACE=sdl12
|
||||
NONX86=1
|
||||
STATIC=1
|
||||
PREFIX?=ppu
|
||||
SDL=1
|
||||
SDL12=1
|
||||
# unsure?
|
||||
#SDLMAIN=1
|
||||
# can't compile SDL_mixer for ps3...
|
||||
|
@ -352,34 +365,38 @@ ifdef MINGW
|
|||
BIN:=$(BIN)/Mingw
|
||||
else
|
||||
ifdef XBOX
|
||||
INTERFACE=sdl
|
||||
INTERFACE=sdl12
|
||||
NASMFORMAT=win32
|
||||
PREFIX?=/usr/local/openxdk/bin/i386-pc-xbox
|
||||
SDL=1
|
||||
SDL12=1
|
||||
OBJDIR:=$(OBJDIR)/XBOX
|
||||
BIN:=$(BIN)/XBOX
|
||||
else
|
||||
ifdef PSP
|
||||
INTERFACE=sdl
|
||||
INTERFACE=sdl12
|
||||
NONX86=1
|
||||
SDL=1
|
||||
SDL12=1
|
||||
OBJDIR:=$(OBJDIR)/PSP
|
||||
BIN:=$(BIN)/PSP
|
||||
NOUPX=1
|
||||
else
|
||||
ifdef DC
|
||||
INTERFACE=sdl
|
||||
INTERFACE=sdl12
|
||||
NONX86=1
|
||||
SDL=1
|
||||
SDL12=1
|
||||
OBJDIR:=$(OBJDIR)/DC
|
||||
BIN:=$(BIN)/DC
|
||||
NOUPX=1
|
||||
else
|
||||
ifdef WINCE
|
||||
INTERFACE=sdl
|
||||
INTERFACE=sdl12
|
||||
NONX86=1
|
||||
PREFIX?=arm-wince-pe
|
||||
SDL=1
|
||||
SDL12=1
|
||||
OBJDIR:=$(OBJDIR)/WinCE
|
||||
BIN:=$(BIN)/WinCE
|
||||
else
|
||||
|
@ -404,6 +421,12 @@ endif
|
|||
endif
|
||||
endif
|
||||
|
||||
ifdef GP2X
|
||||
ifdef SDL
|
||||
SDL12=1
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef ARCHNAME
|
||||
OBJDIR:=$(OBJDIR)/$(ARCHNAME)
|
||||
BIN:=$(BIN)/$(ARCHNAME)
|
||||
|
@ -437,7 +460,13 @@ OBJDUMP_OPTS?=--wide --source --line-numbers
|
|||
LD=$(CC)
|
||||
|
||||
ifdef SDL
|
||||
# SDL 2.0
|
||||
ifndef SDL12
|
||||
INTERFACE=sdl
|
||||
# SDL 1.2
|
||||
else
|
||||
INTERFACE=sdl12
|
||||
endif
|
||||
OBJDIR:=$(OBJDIR)/SDL
|
||||
endif
|
||||
|
||||
|
|
|
@ -412,7 +412,7 @@ static Instruction symbexec (const Proto *pt, int lastpc, int reg) {
|
|||
case OP_FORLOOP:
|
||||
case OP_FORPREP:
|
||||
checkreg(pt, a+3);
|
||||
/* go through */
|
||||
/* FALLTHRU */
|
||||
case OP_JMP: {
|
||||
int dest = pc+1+b;
|
||||
/* not full check and jump is forward and do not skip `lastpc'? */
|
||||
|
|
|
@ -306,11 +306,12 @@ static void read_string (LexState *ls, int del, SemInfo *seminfo) {
|
|||
save_and_next(ls); /* skip $ */
|
||||
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1,
|
||||
luaZ_bufflen(ls->buff) - 2);
|
||||
ls->refstr++; /* expect '\' anytime soon */
|
||||
ls->refstr++; /* expect '\' anytime soon */
|
||||
lua_assert(ls->lookahead.token == TK_EOS);
|
||||
ls->lookahead.token = TK_CONCAT;
|
||||
return;
|
||||
}
|
||||
ls->lookahead.token = TK_CONCAT;
|
||||
return;
|
||||
}
|
||||
/* FALLTHRU */
|
||||
default: {
|
||||
if (!isdigit(ls->current))
|
||||
save_and_next(ls); /* handles \\, \", \', and \? */
|
||||
|
@ -340,7 +341,8 @@ static void read_string (LexState *ls, int del, SemInfo *seminfo) {
|
|||
};
|
||||
|
||||
switch (i) {
|
||||
case 4: save( ls, (c>>8) & 0xff ); // pass-through..
|
||||
case 4: save( ls, (c>>8) & 0xff );
|
||||
/* FALLTHRU */
|
||||
case 2: save( ls, c&0xff );
|
||||
break;
|
||||
case 5:
|
||||
|
@ -350,7 +352,7 @@ static void read_string (LexState *ls, int del, SemInfo *seminfo) {
|
|||
}
|
||||
continue;
|
||||
|
||||
// "\u0000".."\x10FFFF": UTF-8 encoded Unicode
|
||||
// "\u0000".."\x10FFFF": UTF-8 encoded Unicode
|
||||
//
|
||||
// Note that although codes are entered like this (must have min. four digit,
|
||||
// just to tease you!) the actual outcome in the string will vary between
|
||||
|
@ -482,20 +484,22 @@ static int llex (LexState *ls, SemInfo *seminfo) {
|
|||
else if (sep == -1) return '[';
|
||||
else luaX_lexerror(ls, "invalid long string delimiter", TK_STRING);
|
||||
}
|
||||
/* FALLTHRU */
|
||||
case '=': {
|
||||
next(ls);
|
||||
if (ls->current != '=') return '=';
|
||||
else { next(ls); return TK_EQ; }
|
||||
}
|
||||
/* FALLTHRU */
|
||||
case '<': {
|
||||
next(ls);
|
||||
if (ls->current == '<') { next(ls); return TK_SHL; }
|
||||
if (ls->current == '<') { next(ls); return TK_SHL; }
|
||||
if (ls->current != '=') return '<';
|
||||
else { next(ls); return TK_LE; }
|
||||
}
|
||||
case '>': {
|
||||
next(ls);
|
||||
if (ls->current == '>') { next(ls); return TK_SHR; }
|
||||
if (ls->current == '>') { next(ls); return TK_SHR; }
|
||||
if (ls->current != '=') return '>';
|
||||
else { next(ls); return TK_GE; }
|
||||
}
|
||||
|
@ -547,9 +551,10 @@ static int llex (LexState *ls, SemInfo *seminfo) {
|
|||
}
|
||||
case '\\': if (ls->refstr) {
|
||||
ls->refstr--;
|
||||
ls->current = '"'; /* whacky! */
|
||||
return TK_CONCAT;
|
||||
ls->current = '"'; /* whacky! */
|
||||
return TK_CONCAT;
|
||||
}
|
||||
/* FALLTHRU */
|
||||
default: {
|
||||
if (isspace(ls->current)) {
|
||||
lua_assert(!currIsNewline(ls));
|
||||
|
|
|
@ -478,6 +478,7 @@ static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
|
|||
return luaH_getnum(t, k); /* use specialized version */
|
||||
/* else go through */
|
||||
}
|
||||
/* FALLTHRU */
|
||||
default: {
|
||||
Node *n = mainposition(t, key);
|
||||
do { /* check whether `key' is somewhere in the chain */
|
||||
|
|
|
@ -1189,7 +1189,10 @@ finish:
|
|||
CONS_Printf(M_GetText("%s set to %s\n"), var->name, var->string);
|
||||
var->flags &= ~CV_SHOWMODIFONETIME;
|
||||
}
|
||||
DEBFILE(va("%s set to %s\n", var->name, var->string));
|
||||
else // display message in debug file only
|
||||
{
|
||||
DEBFILE(va("%s set to %s\n", var->name, var->string));
|
||||
}
|
||||
var->flags |= CV_MODIFIED;
|
||||
// raise 'on change' code
|
||||
#ifdef HAVE_BLUA
|
||||
|
|
|
@ -51,7 +51,7 @@
|
|||
#endif
|
||||
|
||||
#ifdef _XBOX
|
||||
#include "sdl/SRB2XBOX/xboxhelp.h"
|
||||
#include "sdl12/SRB2XBOX/xboxhelp.h"
|
||||
#endif
|
||||
|
||||
//
|
||||
|
@ -1903,6 +1903,7 @@ static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic
|
|||
break; // exit the case
|
||||
|
||||
cl_mode = CL_ASKJOIN; // don't break case continue to cljoin request now
|
||||
/* FALLTHRU */
|
||||
|
||||
case CL_ASKJOIN:
|
||||
CL_LoadServerFiles();
|
||||
|
@ -3635,6 +3636,7 @@ static void HandlePacketFromAwayNode(SINT8 node)
|
|||
// Do not remove my own server (we have just get a out of order packet)
|
||||
if (node == servernode)
|
||||
break;
|
||||
/* FALLTHRU */
|
||||
|
||||
default:
|
||||
DEBFILE(va("unknown packet received (%d) from unknown host\n",netbuffer->packettype));
|
||||
|
@ -3791,6 +3793,7 @@ FILESTAMP
|
|||
break;
|
||||
case PT_TEXTCMD2: // splitscreen special
|
||||
netconsole = nodetoplayer2[node];
|
||||
/* FALLTHRU */
|
||||
case PT_TEXTCMD:
|
||||
if (client)
|
||||
break;
|
||||
|
@ -4145,7 +4148,10 @@ static INT16 Consistancy(void)
|
|||
|
||||
#ifdef MOBJCONSISTANCY
|
||||
if (!thinkercap.next)
|
||||
{
|
||||
DEBFILE(va("Consistancy = %u\n", ret));
|
||||
return ret;
|
||||
}
|
||||
for (th = thinkercap.next; th != &thinkercap; th = th->next)
|
||||
{
|
||||
if (th->function.acp1 != (actionf_p1)P_MobjThinker)
|
||||
|
@ -4214,6 +4220,8 @@ static INT16 Consistancy(void)
|
|||
}
|
||||
#endif
|
||||
|
||||
DEBFILE(va("Consistancy = %u\n", (ret & 0xFFFF)));
|
||||
|
||||
return (INT16)(ret & 0xFFFF);
|
||||
}
|
||||
|
||||
|
|
|
@ -83,7 +83,7 @@ int snprintf(char *str, size_t n, const char *fmt, ...);
|
|||
#endif
|
||||
|
||||
#ifdef _XBOX
|
||||
#include "sdl/SRB2XBOX/xboxhelp.h"
|
||||
#include "sdl12/SRB2XBOX/xboxhelp.h"
|
||||
#endif
|
||||
|
||||
#ifdef HWRENDER
|
||||
|
|
|
@ -1030,6 +1030,7 @@ boolean HSendPacket(INT32 node, boolean reliable, UINT8 acknum, size_t packetlen
|
|||
#endif
|
||||
return false;
|
||||
}
|
||||
netbuffer->ack = netbuffer->ackreturn = 0; // don't hold over values from last packet sent/received
|
||||
M_Memcpy(&reboundstore[rebound_head], netbuffer,
|
||||
doomcom->datalength);
|
||||
reboundsize[rebound_head] = doomcom->datalength;
|
||||
|
@ -1365,7 +1366,7 @@ boolean D_CheckNetGame(void)
|
|||
#else
|
||||
if (M_CheckParm("-debugfile"))
|
||||
{
|
||||
char filename[20];
|
||||
char filename[21];
|
||||
INT32 k = doomcom->consoleplayer - 1;
|
||||
if (M_IsNextParm())
|
||||
k = atoi(M_GetNextParm()) - 1;
|
||||
|
|
|
@ -2536,7 +2536,7 @@ static void Got_Teamchange(UINT8 **cp, INT32 playernum)
|
|||
error = true;
|
||||
break;
|
||||
}
|
||||
//fall down
|
||||
/* FALLTHRU */
|
||||
case GT_TAG:
|
||||
switch (NetPacket.packet.newteam)
|
||||
{
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
/// \brief Load dehacked file and change tables and text
|
||||
|
||||
#include "doomdef.h"
|
||||
#include "d_main.h" // for srb2home
|
||||
#include "g_game.h"
|
||||
#include "sounds.h"
|
||||
#include "info.h"
|
||||
|
@ -2800,6 +2801,8 @@ static void readmaincfg(MYFILE *f)
|
|||
|
||||
strncpy(savegamename, timeattackfolder, sizeof (timeattackfolder));
|
||||
strlcat(savegamename, "%u.ssg", sizeof(savegamename));
|
||||
// can't use sprintf since there is %u in savegamename
|
||||
strcatbf(savegamename, srb2home, PATHSEP);
|
||||
|
||||
gamedataadded = true;
|
||||
titlechanged = true;
|
||||
|
@ -7071,7 +7074,7 @@ struct {
|
|||
{"ME_ALLEMERALDS",ME_ALLEMERALDS},
|
||||
{"ME_ULTIMATE",ME_ULTIMATE},
|
||||
{"ME_PERFECT",ME_PERFECT},
|
||||
|
||||
|
||||
#ifdef HAVE_BLUA
|
||||
// p_local.h constants
|
||||
{"FLOATSPEED",FLOATSPEED},
|
||||
|
|
|
@ -94,7 +94,7 @@ static fixed_t paldiv = 0;
|
|||
* \return fademask_t for lump
|
||||
*/
|
||||
static fademask_t *F_GetFadeMask(UINT8 masknum, UINT8 scrnnum) {
|
||||
static char lumpname[9] = "FADEmmss";
|
||||
static char lumpname[10] = "FADEmmss";
|
||||
static fademask_t fm = {NULL,0,0,0,0,0};
|
||||
lumpnum_t lumpnum;
|
||||
UINT8 *lump, *mask;
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#include <windows.h>
|
||||
#endif
|
||||
#ifdef _WIN32_WCE
|
||||
#include "sdl/SRB2CE/cehelp.h"
|
||||
#include "sdl12/SRB2CE/cehelp.h"
|
||||
#else
|
||||
#include <sys/stat.h>
|
||||
#endif
|
||||
|
|
|
@ -756,7 +756,7 @@ void G_SetGameModified(boolean silent)
|
|||
*/
|
||||
const char *G_BuildMapName(INT32 map)
|
||||
{
|
||||
static char mapname[9] = "MAPXX"; // internal map name (wad resource name)
|
||||
static char mapname[10] = "MAPXX"; // internal map name (wad resource name)
|
||||
|
||||
I_Assert(map > 0);
|
||||
I_Assert(map <= NUMMAPS);
|
||||
|
@ -2105,6 +2105,7 @@ void G_Ticker(boolean run)
|
|||
|
||||
case GS_TITLESCREEN:
|
||||
if (titlemapinaction) P_Ticker(run); // then intentionally fall through
|
||||
/* FALLTHRU */
|
||||
case GS_WAITINGPLAYERS:
|
||||
F_TitleScreenTicker(run);
|
||||
break;
|
||||
|
|
|
@ -428,7 +428,7 @@ static md2_model_t *md2_readModel(const char *filename)
|
|||
spr2 |= FF_SPR2SUPER;
|
||||
if (model->spr2frames[spr2*2 + 1]++ == 0) // numspr2frames
|
||||
model->spr2frames[spr2*2] = i; // starting frame
|
||||
CONS_Debug(DBG_RENDER, "frame %s, sprite2 %s - starting frame %d, number of frames %d\n", frame->name, spr2names[spr2 & ~FF_SPR2SUPER], model->spr2frames[spr2*2], model->spr2frames[spr2*2 + 1]);
|
||||
CONS_Debug(DBG_RENDER, "frame %s, sprite2 %s - starting frame %s, number of frames %s\n", frame->name, spr2names[spr2 & ~FF_SPR2SUPER], sizeu1(model->spr2frames[spr2*2]), sizeu2(model->spr2frames[spr2*2 + 1]));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -97,7 +97,7 @@
|
|||
#include <time.h>
|
||||
|
||||
#ifdef _arch_dreamcast
|
||||
#include "sdl/SRB2DC/dchelp.h"
|
||||
#include "sdl12/SRB2DC/dchelp.h"
|
||||
#endif
|
||||
|
||||
#if (defined (__unix__) && !defined (MSDOS)) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
|
@ -192,7 +192,7 @@ static UINT8 UPNP_support = TRUE;
|
|||
#define close closesocket
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
#include "sdl/SRB2CE/cehelp.h"
|
||||
#include "sdl12/SRB2CE/cehelp.h"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -135,7 +135,7 @@ static const struct {
|
|||
};
|
||||
|
||||
// goes through the above list and returns the utype string for the userdata type
|
||||
// returns "unknown" instead if we couldn't find the right userdata type
|
||||
// returns "unknown" instead if we couldn't find the right userdata type
|
||||
static const char *GetUserdataUType(lua_State *L)
|
||||
{
|
||||
UINT8 i;
|
||||
|
|
|
@ -254,7 +254,7 @@ static int lib_searchBlockmap(lua_State *L)
|
|||
if (P_MobjWasRemoved(mobj)){ // ...unless the original object was removed
|
||||
lua_pushboolean(L, false); // in which case we have to stop now regardless
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
lua_pushboolean(L, retval);
|
||||
return 1;
|
||||
|
|
|
@ -165,10 +165,12 @@ static int lib_setSpr2default(lua_State *L)
|
|||
{
|
||||
const char *name = lua_tostring(L, 1);
|
||||
for (i = 0; i < free_spr2; i++)
|
||||
{
|
||||
if (fastcmp(name, spr2names[i]))
|
||||
break;
|
||||
if (i == free_spr2)
|
||||
return luaL_error(L, "spr2defaults[] invalid index");
|
||||
}
|
||||
if (i == free_spr2)
|
||||
return luaL_error(L, "spr2defaults[] invalid index");
|
||||
}
|
||||
else
|
||||
return luaL_error(L, "spr2defaults[] invalid index");
|
||||
|
@ -182,10 +184,12 @@ static int lib_setSpr2default(lua_State *L)
|
|||
{
|
||||
const char *name = lua_tostring(L, 2);
|
||||
for (j = 0; j < free_spr2; j++)
|
||||
{
|
||||
if (fastcmp(name, spr2names[j]))
|
||||
break;
|
||||
if (j == free_spr2)
|
||||
return luaL_error(L, "spr2defaults[] invalid index");
|
||||
}
|
||||
if (j == free_spr2)
|
||||
return luaL_error(L, "spr2defaults[] invalid index");
|
||||
}
|
||||
|
||||
if (j >= free_spr2)
|
||||
|
|
10
src/m_cond.c
10
src/m_cond.c
|
@ -980,18 +980,18 @@ UINT8 M_CompletionEmblems(void) // Bah! Duplication sucks, but it's for a separa
|
|||
levelnum = emblemlocations[i].level;
|
||||
embtype = emblemlocations[i].var;
|
||||
flags = MV_BEATEN;
|
||||
|
||||
|
||||
if (embtype & ME_ALLEMERALDS)
|
||||
flags |= MV_ALLEMERALDS;
|
||||
|
||||
|
||||
if (embtype & ME_ULTIMATE)
|
||||
flags |= MV_ULTIMATE;
|
||||
|
||||
|
||||
if (embtype & ME_PERFECT)
|
||||
flags |= MV_PERFECT;
|
||||
|
||||
|
||||
res = ((mapvisited[levelnum - 1] & flags) == flags);
|
||||
|
||||
|
||||
emblemlocations[i].collected = res;
|
||||
if (res)
|
||||
++somethingUnlocked;
|
||||
|
|
|
@ -20,9 +20,10 @@
|
|||
#include <stdlib.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
#include "sdl/SRB2CE/cehelp.h"
|
||||
#endif
|
||||
// Was this just for the #define USEASM?
|
||||
//#ifdef _WIN32_WCE
|
||||
//#include "sdl12/SRB2CE/cehelp.h"
|
||||
//#endif
|
||||
|
||||
/*!
|
||||
\brief bits of the fraction
|
||||
|
|
20
src/m_menu.c
20
src/m_menu.c
|
@ -3257,6 +3257,7 @@ static void M_DrawGenericMenu(void)
|
|||
W_CachePatchName(currentMenu->menuitems[i].patch, PU_CACHE));
|
||||
}
|
||||
}
|
||||
/* FALLTHRU */
|
||||
case IT_NOTHING:
|
||||
case IT_DYBIGSPACE:
|
||||
y += LINEHEIGHT;
|
||||
|
@ -3315,6 +3316,7 @@ static void M_DrawGenericMenu(void)
|
|||
break;
|
||||
case IT_STRING2:
|
||||
V_DrawString(x, y, 0, currentMenu->menuitems[i].text);
|
||||
/* FALLTHRU */
|
||||
case IT_DYLITLSPACE:
|
||||
y += SMALLLINEHEIGHT;
|
||||
break;
|
||||
|
@ -3327,6 +3329,7 @@ static void M_DrawGenericMenu(void)
|
|||
case IT_TRANSTEXT:
|
||||
if (currentMenu->menuitems[i].alphaKey)
|
||||
y = currentMenu->y+currentMenu->menuitems[i].alphaKey;
|
||||
/* FALLTHRU */
|
||||
case IT_TRANSTEXT2:
|
||||
V_DrawString(x, y, V_TRANSLUCENT, currentMenu->menuitems[i].text);
|
||||
y += SMALLLINEHEIGHT;
|
||||
|
@ -3676,6 +3679,7 @@ static void M_DrawCenteredMenu(void)
|
|||
W_CachePatchName(currentMenu->menuitems[i].patch, PU_CACHE));
|
||||
}
|
||||
}
|
||||
/* FALLTHRU */
|
||||
case IT_NOTHING:
|
||||
case IT_DYBIGSPACE:
|
||||
y += LINEHEIGHT;
|
||||
|
@ -3733,6 +3737,7 @@ static void M_DrawCenteredMenu(void)
|
|||
break;
|
||||
case IT_STRING2:
|
||||
V_DrawCenteredString(x, y, 0, currentMenu->menuitems[i].text);
|
||||
/* FALLTHRU */
|
||||
case IT_DYLITLSPACE:
|
||||
y += SMALLLINEHEIGHT;
|
||||
break;
|
||||
|
@ -4883,6 +4888,10 @@ static boolean M_AddonsRefresh(void)
|
|||
|
||||
#define offs 1
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC optimize ("0")
|
||||
#endif
|
||||
|
||||
static void M_DrawAddons(void)
|
||||
{
|
||||
INT32 x, y;
|
||||
|
@ -5004,6 +5013,10 @@ static void M_DrawAddons(void)
|
|||
#undef CANSAVE
|
||||
}
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC reset_options
|
||||
#endif
|
||||
|
||||
#undef offs
|
||||
|
||||
static void M_AddonExec(INT32 ch)
|
||||
|
@ -6116,7 +6129,7 @@ static void M_DrawLoadGameData(void)
|
|||
V_DrawFill(x+6, y+64, 72, 50, col);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
V_DrawSmallScaledPatch(x, y, 0, savselp[0]);
|
||||
x += 2;
|
||||
y += 1;
|
||||
|
@ -6148,7 +6161,7 @@ static void M_DrawLoadGameData(void)
|
|||
else
|
||||
patch = savselp[5];
|
||||
}
|
||||
|
||||
|
||||
V_DrawSmallScaledPatch(x, y, flags, patch);
|
||||
|
||||
y += 41;
|
||||
|
@ -8718,6 +8731,7 @@ static void M_HandleSetupMultiPlayer(INT32 choice)
|
|||
COM_BufAddText (va("%s %s\n",setupm_cvdefaultname->name,setupm_name));
|
||||
break;
|
||||
}
|
||||
/* FALLTHRU */
|
||||
case KEY_RIGHTARROW:
|
||||
if (itemOn == 1) //player skin
|
||||
{
|
||||
|
@ -9164,7 +9178,7 @@ static void M_DrawControl(void)
|
|||
|
||||
y += SMALLLINEHEIGHT;
|
||||
}
|
||||
|
||||
|
||||
V_DrawScaledPatch(currentMenu->x - 20, cursory, 0,
|
||||
W_CachePatchName("M_CURSOR", PU_CACHE));
|
||||
}
|
||||
|
|
|
@ -1086,7 +1086,7 @@ void M_StartMovie(void)
|
|||
moviemode = M_StartMovieGIF(pathname);
|
||||
break;
|
||||
}
|
||||
// fall thru
|
||||
/* FALLTHRU */
|
||||
case MM_APNG:
|
||||
moviemode = M_StartMovieAPNG(pathname);
|
||||
break;
|
||||
|
|
|
@ -65,7 +65,7 @@
|
|||
#endif
|
||||
|
||||
#ifdef _arch_dreamcast
|
||||
#include "sdl/SRB2DC/dchelp.h"
|
||||
#include "sdl12/SRB2DC/dchelp.h"
|
||||
#endif
|
||||
|
||||
#include <sys/time.h> // timeval,... (TIMEOUT)
|
||||
|
@ -92,7 +92,7 @@
|
|||
#include "m_misc.h" // GetRevisionString()
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
#include "sdl/SRB2CE/cehelp.h"
|
||||
#include "sdl12/SRB2CE/cehelp.h"
|
||||
#endif
|
||||
|
||||
#include "i_addrinfo.h"
|
||||
|
|
|
@ -79,7 +79,7 @@ void T_MoveCeiling(ceiling_t *ceiling)
|
|||
P_LinedefExecute((INT16)(ceiling->texture + INT16_MAX + 2), NULL, NULL);
|
||||
if (ceiling->texture > -1) // flat changing
|
||||
ceiling->sector->ceilingpic = ceiling->texture;
|
||||
// don't break
|
||||
/* FALLTHRU */
|
||||
case raiseToHighest:
|
||||
// case raiseCeilingByLine:
|
||||
case moveCeilingByFrontTexture:
|
||||
|
@ -182,6 +182,7 @@ void T_MoveCeiling(ceiling_t *ceiling)
|
|||
// except generalized ones, reset speed, start back up
|
||||
case crushAndRaise:
|
||||
ceiling->speed = CEILSPEED;
|
||||
/* FALLTHRU */
|
||||
case fastCrushAndRaise:
|
||||
ceiling->direction = 1;
|
||||
break;
|
||||
|
@ -200,6 +201,7 @@ void T_MoveCeiling(ceiling_t *ceiling)
|
|||
if (ceiling->texture > -1) // flat changing
|
||||
ceiling->sector->ceilingpic = ceiling->texture;
|
||||
// don't break
|
||||
/* FALLTHRU */
|
||||
|
||||
// in all other cases, just remove the active ceiling
|
||||
case lowerAndCrush:
|
||||
|
@ -427,6 +429,7 @@ INT32 EV_DoCeiling(line_t *line, ceiling_e type)
|
|||
case crushAndRaise:
|
||||
ceiling->crush = true;
|
||||
ceiling->topheight = sec->ceilingheight;
|
||||
/* FALLTHRU */
|
||||
case lowerAndCrush:
|
||||
ceiling->bottomheight = sec->floorheight;
|
||||
ceiling->bottomheight += 4*FRACUNIT;
|
||||
|
|
|
@ -4824,9 +4824,11 @@ void A_UnidusBall(mobj_t *actor)
|
|||
case 0: // at least one frame where not dashing
|
||||
if (!skull) ++actor->extravalue2;
|
||||
else break;
|
||||
/* FALLTHRU */
|
||||
case 1: // at least one frame where ARE dashing
|
||||
if (skull) ++actor->extravalue2;
|
||||
else break;
|
||||
/* FALLTHRU */
|
||||
case 2: // not dashing again?
|
||||
if (skull) break;
|
||||
// launch.
|
||||
|
@ -6065,7 +6067,7 @@ void A_Boss7Chase(mobj_t *actor)
|
|||
break;
|
||||
}
|
||||
actor->threshold++;
|
||||
// fall into...
|
||||
/* FALLTHRU */
|
||||
case 1: // Chaingun Goop
|
||||
A_FaceTarget(actor);
|
||||
P_SetMobjState(actor, S_BLACKEGG_SHOOT1);
|
||||
|
@ -10191,7 +10193,7 @@ void A_FlickyAim(mobj_t *actor)
|
|||
{
|
||||
angle_t posvar;
|
||||
fixed_t chasevar, chasex, chasey;
|
||||
|
||||
|
||||
if (flickyhitwall)
|
||||
actor->movedir *= -1;
|
||||
|
||||
|
|
|
@ -316,6 +316,7 @@ void T_MoveFloor(floormove_t *movefloor)
|
|||
case moveFloorByFrontSector:
|
||||
if (movefloor->texture < -1) // chained linedef executing
|
||||
P_LinedefExecute((INT16)(movefloor->texture + INT16_MAX + 2), NULL, NULL);
|
||||
/* FALLTHRU */
|
||||
case instantMoveFloorByFrontSector:
|
||||
if (movefloor->texture > -1) // flat changing
|
||||
movefloor->sector->floorpic = movefloor->texture;
|
||||
|
@ -364,6 +365,7 @@ void T_MoveFloor(floormove_t *movefloor)
|
|||
case moveFloorByFrontSector:
|
||||
if (movefloor->texture < -1) // chained linedef executing
|
||||
P_LinedefExecute((INT16)(movefloor->texture + INT16_MAX + 2), NULL, NULL);
|
||||
/* FALLTHRU */
|
||||
case instantMoveFloorByFrontSector:
|
||||
if (movefloor->texture > -1) // flat changing
|
||||
movefloor->sector->floorpic = movefloor->texture;
|
||||
|
|
|
@ -483,9 +483,11 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
|
|||
case MT_REDTEAMRING:
|
||||
if (player->ctfteam != 1)
|
||||
return;
|
||||
/* FALLTHRU */
|
||||
case MT_BLUETEAMRING: // Yes, I'm lazy. Oh well, deal with it.
|
||||
if (special->type == MT_BLUETEAMRING && player->ctfteam != 2)
|
||||
return;
|
||||
/* FALLTHRU */
|
||||
case MT_RING:
|
||||
case MT_FLINGRING:
|
||||
if (!(P_CanPickupItem(player, false)))
|
||||
|
@ -3396,7 +3398,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
|
|||
P_SetMobjState(target, target->info->meleestate); // go to pinch pain state
|
||||
break;
|
||||
}
|
||||
// fallthrough
|
||||
/* FALLTHRU */
|
||||
default:
|
||||
P_SetMobjState(target, target->info->painstate);
|
||||
break;
|
||||
|
|
|
@ -6781,6 +6781,7 @@ void P_MobjThinker(mobj_t *mobj)
|
|||
whoosh->momz = mobj->target->momz; // Stay reasonably centered for a few frames
|
||||
mobj->target->player->pflags &= ~PF_SHIELDABILITY; // prevent eternal whoosh
|
||||
}
|
||||
/* FALLTHRU */
|
||||
case MT_FLAMEAURA_ORB:
|
||||
if (!(mobj->flags2 & MF2_SHIELD))
|
||||
return;
|
||||
|
@ -7268,7 +7269,7 @@ void P_MobjThinker(mobj_t *mobj)
|
|||
break;
|
||||
case MT_AQUABUZZ:
|
||||
P_MobjCheckWater(mobj); // solely for MFE_UNDERWATER for A_FlickySpawn
|
||||
// no break here on purpose
|
||||
/* FALLTHRU */
|
||||
case MT_BIGAIRMINE:
|
||||
{
|
||||
if (mobj->tracer && mobj->tracer->player && mobj->tracer->health > 0
|
||||
|
@ -7752,7 +7753,7 @@ void P_MobjThinker(mobj_t *mobj)
|
|||
else
|
||||
mobj->z = mobj->floorz;
|
||||
}
|
||||
// THERE IS NO BREAK HERE ON PURPOSE
|
||||
/* FALLTHRU */
|
||||
default:
|
||||
// check mobj against possible water content, before movement code
|
||||
P_MobjCheckWater(mobj);
|
||||
|
@ -8789,6 +8790,7 @@ void P_PrecipitationEffects(void)
|
|||
{
|
||||
case PRECIP_RAIN: // no lightning or thunder whatsoever
|
||||
sounds_thunder = false;
|
||||
/* FALLTHRU */
|
||||
case PRECIP_STORM_NOSTRIKES: // no lightning strikes specifically
|
||||
effects_lightning = false;
|
||||
break;
|
||||
|
@ -11311,4 +11313,4 @@ mobj_t *P_SpawnMobjFromMobj(mobj_t *mobj, fixed_t xofs, fixed_t yofs, fixed_t zo
|
|||
newmobj->destscale = mobj->destscale;
|
||||
P_SetScale(newmobj, mobj->scale);
|
||||
return newmobj;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1670,12 +1670,18 @@ static inline void SaveWhatThinker(const thinker_t *th, const UINT8 type)
|
|||
static void P_NetArchiveThinkers(void)
|
||||
{
|
||||
const thinker_t *th;
|
||||
UINT32 numsaved = 0;
|
||||
|
||||
WRITEUINT32(save_p, ARCHIVEBLOCK_THINKERS);
|
||||
|
||||
// save off the current thinkers
|
||||
for (th = thinkercap.next; th != &thinkercap; th = th->next)
|
||||
{
|
||||
if (!(th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed
|
||||
|| th->function.acp1 == (actionf_p1)P_RainThinker
|
||||
|| th->function.acp1 == (actionf_p1)P_SnowThinker))
|
||||
numsaved++;
|
||||
|
||||
if (th->function.acp1 == (actionf_p1)P_MobjThinker)
|
||||
{
|
||||
SaveMobjThinker(th, tc_mobj);
|
||||
|
@ -1869,6 +1875,8 @@ static void P_NetArchiveThinkers(void)
|
|||
#endif
|
||||
}
|
||||
|
||||
CONS_Debug(DBG_NETPLAY, "%u thinkers saved\n", numsaved);
|
||||
|
||||
WRITEUINT8(save_p, tc_end);
|
||||
}
|
||||
|
||||
|
@ -2656,6 +2664,7 @@ static void P_NetUnArchiveThinkers(void)
|
|||
UINT8 tclass;
|
||||
UINT8 restoreNum = false;
|
||||
UINT32 i;
|
||||
UINT32 numloaded = 0;
|
||||
|
||||
if (READUINT32(save_p) != ARCHIVEBLOCK_THINKERS)
|
||||
I_Error("Bad $$$.sav at archive block Thinkers");
|
||||
|
@ -2689,6 +2698,7 @@ static void P_NetUnArchiveThinkers(void)
|
|||
|
||||
if (tclass == tc_end)
|
||||
break; // leave the saved thinker reading loop
|
||||
numloaded++;
|
||||
|
||||
switch (tclass)
|
||||
{
|
||||
|
@ -2844,6 +2854,8 @@ static void P_NetUnArchiveThinkers(void)
|
|||
}
|
||||
}
|
||||
|
||||
CONS_Debug(DBG_NETPLAY, "%u thinkers loaded\n", numloaded);
|
||||
|
||||
if (restoreNum)
|
||||
{
|
||||
executor_t *delay = NULL;
|
||||
|
|
|
@ -2549,7 +2549,7 @@ static boolean CanSaveLevel(INT32 mapnum)
|
|||
if (G_IsSpecialStage(mapnum) // don't save in special stages
|
||||
|| mapnum == lastmaploaded) // don't save if the last map loaded was this one
|
||||
return false;
|
||||
|
||||
|
||||
// Any levels that have the savegame flag can save normally.
|
||||
// If the game is complete for this save slot, then any level can save!
|
||||
// On the other side of the spectrum, if lastmaploaded is 0, then the save file has only just been created and needs to save ASAP!
|
||||
|
@ -2942,7 +2942,7 @@ boolean P_SetupLevel(boolean skipprecip)
|
|||
camera.angle = FixedAngle((fixed_t)thing->angle << FRACBITS);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Salt: CV_ClearChangedFlags() messes with your settings :(
|
||||
/*if (!cv_cam_height.changed)
|
||||
CV_Set(&cv_cam_height, cv_cam_height.defaultvalue);
|
||||
|
|
10
src/p_spec.c
10
src/p_spec.c
|
@ -3608,6 +3608,7 @@ void P_ProcessSpecialSector(player_t *player, sector_t *sector, sector_t *rovers
|
|||
goto DoneSection2;
|
||||
}
|
||||
}
|
||||
/* FALLTHRU */
|
||||
case 4: // Linedef executor that doesn't require touching floor
|
||||
case 5: // Linedef executor
|
||||
case 6: // Linedef executor (7 Emeralds)
|
||||
|
@ -4650,6 +4651,8 @@ static void P_RunSpecialSectorCheck(player_t *player, sector_t *sector)
|
|||
// requires touching floor.
|
||||
break;
|
||||
}
|
||||
/* FALLTHRU */
|
||||
|
||||
case 1: // Starpost activator
|
||||
case 5: // Fan sector
|
||||
case 6: // Super Sonic Transform
|
||||
|
@ -5806,6 +5809,8 @@ void P_SpawnSpecials(INT32 fromnetsave)
|
|||
EV_DoFloor(&lines[i], bounceFloor);
|
||||
if (lines[i].special == 54)
|
||||
break;
|
||||
/* FALLTHRU */
|
||||
|
||||
case 55: // New super cool and awesome moving ceiling type
|
||||
if (lines[i].backsector)
|
||||
EV_DoCeiling(&lines[i], bounceCeiling);
|
||||
|
@ -5817,7 +5822,8 @@ void P_SpawnSpecials(INT32 fromnetsave)
|
|||
EV_DoFloor(&lines[i], bounceFloorCrush);
|
||||
|
||||
if (lines[i].special == 57)
|
||||
break; //only move the floor
|
||||
break; //only move the floor
|
||||
/* FALLTHRU */
|
||||
|
||||
case 58: // New super cool and awesome moving ceiling crush type
|
||||
if (lines[i].backsector)
|
||||
|
@ -6905,6 +6911,7 @@ static void P_SpawnScrollers(void)
|
|||
Add_Scroller(sc_ceiling, -dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
|
||||
if (special != 533)
|
||||
break;
|
||||
/* FALLTHRU */
|
||||
|
||||
case 523: // carry objects on ceiling
|
||||
dx = FixedMul(dx, CARRYFACTOR);
|
||||
|
@ -6919,6 +6926,7 @@ static void P_SpawnScrollers(void)
|
|||
Add_Scroller(sc_floor, -dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
|
||||
if (special != 530)
|
||||
break;
|
||||
/* FALLTHRU */
|
||||
|
||||
case 520: // carry objects on floor
|
||||
dx = FixedMul(dx, CARRYFACTOR);
|
||||
|
|
|
@ -9768,6 +9768,7 @@ void P_PlayerThink(player_t *player)
|
|||
player->drawangle = R_PointToAngle2(0, 0, player->mo->momx, player->mo->momy);
|
||||
break;
|
||||
}
|
||||
/* FALLTHRU */
|
||||
default:
|
||||
player->drawangle = player->mo->angle;
|
||||
break;
|
||||
|
|
|
@ -65,37 +65,6 @@ ifdef MACOSX
|
|||
LIBS+=-framework CoreFoundation
|
||||
endif
|
||||
|
||||
#
|
||||
#here is GP2x (arm-gp2x-linux)
|
||||
#
|
||||
ifdef GP2X
|
||||
PNG_CONFIG?=$(PREFIX)-libpng12-config
|
||||
ifdef STATIC #need a better setting name
|
||||
CFLAGS+=-I$(OPEN2X)/include
|
||||
ifndef NOMIXER
|
||||
LIBS+=-lvorbisidec
|
||||
ifdef MIKMOD
|
||||
LIBS+=-lmikmod
|
||||
endif
|
||||
ifdef SMPEGLIB
|
||||
LIBS+=-lsmpeg
|
||||
LD=$(CXX)
|
||||
endif
|
||||
endif
|
||||
NONET=1
|
||||
endif
|
||||
ifndef ARCHNAME
|
||||
"error"
|
||||
endif
|
||||
NONX86=1
|
||||
NOHW=1
|
||||
NOHS=1
|
||||
NOMD5=1
|
||||
WFLAGS+=-O0
|
||||
OPTS+=-DGP2X -ffast-math -mcpu=arm920t
|
||||
EXENAME?=SRB2GP2X.gpe
|
||||
endif
|
||||
|
||||
ifndef NOHW
|
||||
OPTS+=-I/usr/X11R6/include
|
||||
LDFLAGS+=-L/usr/X11R6/lib
|
||||
|
|
|
@ -14,26 +14,6 @@ ifdef PANDORA
|
|||
include sdl/SRB2Pandora/Makefile.cfg
|
||||
endif #ifdef PANDORA
|
||||
|
||||
ifdef DC
|
||||
include sdl/SRB2DC/Makefile.cfg
|
||||
endif #ifdef DC
|
||||
|
||||
ifdef PS3N
|
||||
include sdl/SRB2PS3/Makefile.cfg
|
||||
endif #ifdef PS3N
|
||||
|
||||
ifdef PSP
|
||||
include sdl/SRB2PSP/Makefile.cfg
|
||||
endif #ifdef PSP
|
||||
|
||||
ifdef XBOX
|
||||
include sdl/SRB2XBOX/Makefile.cfg
|
||||
endif #ifdef XBOX
|
||||
|
||||
ifdef WINCE
|
||||
include sdl/SRB2CE/Makefile.cfg
|
||||
endif #ifef WINCE
|
||||
|
||||
ifdef CYGWIN32
|
||||
include sdl/MakeCYG.cfg
|
||||
endif #ifdef CYGWIN32
|
||||
|
@ -150,15 +130,8 @@ endif
|
|||
endif
|
||||
endif
|
||||
|
||||
# FIXME: DevkitPPC and ready-compiled SDL Wii require these things to be in a silly order
|
||||
ifdef WII
|
||||
include sdl/SRB2WII/Makefile.cfg
|
||||
endif #ifdef WII
|
||||
|
||||
CFLAGS+=$(SDL_CFLAGS)
|
||||
LIBS:=$(SDL_LDFLAGS) $(LIBS)
|
||||
ifndef WII
|
||||
ifdef STATIC
|
||||
LIBS+=$(shell $(SDL_CONFIG) --static-libs)
|
||||
endif
|
||||
endif
|
||||
|
|
|
@ -33,7 +33,6 @@
|
|||
|
||||
void ShowEndTxt(void)
|
||||
{
|
||||
#if !(defined (_WIN32_WCE) || defined (_XBOX) || defined (_arch_dreamcast))
|
||||
INT32 i;
|
||||
UINT16 j, att = 0;
|
||||
INT32 nlflag = 1;
|
||||
|
@ -232,5 +231,4 @@ void ShowEndTxt(void)
|
|||
printf("\n");
|
||||
|
||||
Z_Free(data);
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -37,14 +37,8 @@
|
|||
#pragma warning(default : 4214 4244)
|
||||
#endif
|
||||
|
||||
#if defined (_XBOX) || defined (_arch_dreamcast) || defined(GP2X)
|
||||
#define NOLOADSO
|
||||
#endif
|
||||
|
||||
#if SDL_VERSION_ATLEAST(1,2,6) && !defined (NOLOADSO)
|
||||
#include "SDL_loadso.h" // 1.2.6+
|
||||
#elif !defined (NOLOADSO)
|
||||
#define NOLOADSO
|
||||
#ifndef NOLOADSO
|
||||
#include "SDL_loadso.h"
|
||||
#endif
|
||||
|
||||
#define _CREATE_DLL_ // necessary for Unix AND Windows
|
||||
|
|
|
@ -26,28 +26,6 @@
|
|||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WII
|
||||
#include <limits.h>
|
||||
#include <network.h>
|
||||
#include <fat.h>
|
||||
#ifdef REMOTE_DEBUGGING
|
||||
#include <debug.h>
|
||||
#endif
|
||||
static char wiicwd[PATH_MAX] = "sd:/";
|
||||
static char localip[16] = {0};
|
||||
static char gateway[16] = {0};
|
||||
static char netmask[16] = {0};
|
||||
#endif
|
||||
|
||||
#ifdef _PSP
|
||||
#include <pspmoduleinfo.h>
|
||||
#include <pspthreadman.h>
|
||||
PSP_HEAP_SIZE_KB(24*1024);
|
||||
PSP_MAIN_THREAD_ATTR(PSP_THREAD_ATTR_USER | PSP_THREAD_ATTR_VFPU);
|
||||
PSP_MAIN_THREAD_NAME("SRB2");
|
||||
PSP_MAIN_THREAD_STACK_SIZE_KB(256);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SDL
|
||||
|
||||
#ifdef HAVE_TTF
|
||||
|
@ -79,23 +57,12 @@ FILE *logstream = NULL;
|
|||
#endif
|
||||
#endif
|
||||
|
||||
#if defined (_WIN32) && !defined (_XBOX)
|
||||
#if defined (_WIN32)
|
||||
#include "../win32/win_dbg.h"
|
||||
typedef BOOL (WINAPI *p_IsDebuggerPresent)(VOID);
|
||||
#endif
|
||||
|
||||
#ifdef _arch_dreamcast
|
||||
#include <arch/arch.h>
|
||||
KOS_INIT_FLAGS(INIT_DEFAULT
|
||||
//| INIT_NET
|
||||
//| INIT_MALLOCSTATS
|
||||
//| INIT_QUIET
|
||||
//| INIT_OCRAM
|
||||
//| INIT_NO_DCLOAD
|
||||
);
|
||||
#endif
|
||||
|
||||
#if defined (_WIN32) && !defined (_XBOX) && !defined (_WIN32_WCE)
|
||||
#if defined (_WIN32)
|
||||
static inline VOID MakeCodeWritable(VOID)
|
||||
{
|
||||
#ifdef USEASM // Disable write-protection of code segment
|
||||
|
@ -136,13 +103,6 @@ static inline VOID MakeCodeWritable(VOID)
|
|||
|
||||
\return int
|
||||
*/
|
||||
#if defined (_XBOX) && defined (__GNUC__)
|
||||
void XBoxStartup()
|
||||
{
|
||||
const char *logdir = NULL;
|
||||
myargc = -1;
|
||||
myargv = NULL;
|
||||
#else
|
||||
#ifdef FORCESDLMAIN
|
||||
int SDL_main(int argc, char **argv)
|
||||
#else
|
||||
|
@ -152,56 +112,19 @@ int main(int argc, char **argv)
|
|||
const char *logdir = NULL;
|
||||
myargc = argc;
|
||||
myargv = argv; /// \todo pull out path to exe from this string
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_TTF
|
||||
#ifdef _PS3
|
||||
// apparently there is a bug in SDL_PSL1GHT which needs this to be set to work around
|
||||
SDL_setenv("SDL_VIDEODRIVER", "psl1ght", 1);
|
||||
I_StartupTTF(FONTPOINTSIZE, SDL_INIT_VIDEO, SDL_SWSURFACE|SDL_DOUBLEBUF);
|
||||
#elif defined(_WIN32)
|
||||
#ifdef _WIN32
|
||||
I_StartupTTF(FONTPOINTSIZE, SDL_INIT_VIDEO|SDL_INIT_AUDIO, SDL_SWSURFACE);
|
||||
#else
|
||||
I_StartupTTF(FONTPOINTSIZE, SDL_INIT_VIDEO, SDL_SWSURFACE);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef _PS3
|
||||
// initialise controllers.
|
||||
//ioPadInit(7);
|
||||
#endif
|
||||
|
||||
// init Wii-specific stuff
|
||||
#ifdef _WII
|
||||
// Start network
|
||||
if_config(localip, netmask, gateway, TRUE);
|
||||
|
||||
#ifdef REMOTE_DEBUGGING
|
||||
#if REMOTE_DEBUGGING == 0
|
||||
DEBUG_Init(GDBSTUB_DEVICE_TCP, GDBSTUB_DEF_TCPPORT); // Port 2828
|
||||
#elif REMOTE_DEBUGGING > 2
|
||||
DEBUG_Init(GDBSTUB_DEVICE_TCP, REMOTE_DEBUGGING); // Custom Port
|
||||
#elif REMOTE_DEBUGGING < 0
|
||||
DEBUG_Init(GDBSTUB_DEVICE_USB, GDBSTUB_DEF_CHANNEL); // Slot 1
|
||||
#else
|
||||
DEBUG_Init(GDBSTUB_DEVICE_USB, REMOTE_DEBUGGING-1); // Custom Slot
|
||||
#endif
|
||||
#endif
|
||||
// Start FAT filesystem
|
||||
fatInitDefault();
|
||||
|
||||
if (getcwd(wiicwd, PATH_MAX))
|
||||
I_PutEnv(va("HOME=%ssrb2wii", wiicwd));
|
||||
#endif
|
||||
|
||||
logdir = D_Home();
|
||||
|
||||
#ifdef LOGMESSAGES
|
||||
#if defined(_WIN32_WCE) || defined(GP2X)
|
||||
logstream = fopen(va("%s.log",argv[0]), "wt");
|
||||
#elif defined (_WII)
|
||||
logstream = fopen(va("%s/log.txt",logdir), "wt");
|
||||
#elif defined (DEFAULTDIR)
|
||||
#ifdef DEFAULTDIR
|
||||
if (logdir)
|
||||
logstream = fopen(va("%s/"DEFAULTDIR"/log.txt",logdir), "wt");
|
||||
else
|
||||
|
@ -211,8 +134,7 @@ int main(int argc, char **argv)
|
|||
|
||||
//I_OutputMsg("I_StartupSystem() ...\n");
|
||||
I_StartupSystem();
|
||||
#if defined (_WIN32) && !defined (_XBOX)
|
||||
#ifndef _WIN32_WCE
|
||||
#if defined (_WIN32)
|
||||
{
|
||||
#if 0 // just load the DLL
|
||||
p_IsDebuggerPresent pfnIsDebuggerPresent = (p_IsDebuggerPresent)GetProcAddress(GetModuleHandleA("kernel32.dll"), "IsDebuggerPresent");
|
||||
|
@ -226,11 +148,8 @@ int main(int argc, char **argv)
|
|||
LoadLibraryA("exchndl.dll");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
prevExceptionFilter = SetUnhandledExceptionFilter(RecordExceptionInfo);
|
||||
#ifndef _WIN32_WCE
|
||||
MakeCodeWritable();
|
||||
#endif
|
||||
#endif
|
||||
// startup SRB2
|
||||
CONS_Printf("Setting up SRB2...\n");
|
||||
|
|
|
@ -26,19 +26,12 @@
|
|||
#include "../config.h.in"
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32_WCE
|
||||
#include <signal.h>
|
||||
#endif
|
||||
|
||||
#ifdef _XBOX
|
||||
#include "SRB2XBOX/xboxhelp.h"
|
||||
#endif
|
||||
|
||||
#if defined (_WIN32) && !defined (_XBOX)
|
||||
#ifdef _WIN32
|
||||
#define RPC_NO_WINDOWS_H
|
||||
#include <windows.h>
|
||||
#include "../doomtype.h"
|
||||
#ifndef _WIN32_WCE
|
||||
typedef BOOL (WINAPI *p_GetDiskFreeSpaceExA)(LPCSTR, PULARGE_INTEGER, PULARGE_INTEGER, PULARGE_INTEGER);
|
||||
typedef BOOL (WINAPI *p_IsProcessorFeaturePresent) (DWORD);
|
||||
typedef DWORD (WINAPI *p_timeGetTime) (void);
|
||||
|
@ -46,7 +39,6 @@ typedef UINT (WINAPI *p_timeEndPeriod) (UINT);
|
|||
typedef HANDLE (WINAPI *p_OpenFileMappingA) (DWORD, BOOL, LPCSTR);
|
||||
typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T);
|
||||
#endif
|
||||
#endif
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
@ -59,18 +51,10 @@ typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T);
|
|||
#include <fcntl.h>
|
||||
#endif
|
||||
|
||||
#ifdef _arch_dreamcast
|
||||
#include <arch/gdb.h>
|
||||
#include <arch/timer.h>
|
||||
#include <conio/conio.h>
|
||||
#include <dc/pvr.h>
|
||||
void __set_fpscr(long); // in libgcc / kernel's startup.s?
|
||||
#else
|
||||
#include <stdio.h>
|
||||
#if defined (_WIN32) && !defined (_WIN32_WCE) && !defined (_XBOX)
|
||||
#ifdef _WIN32
|
||||
#include <conio.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable : 4214 4244)
|
||||
|
@ -88,15 +72,10 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
|
|||
#pragma warning(default : 4214 4244)
|
||||
#endif
|
||||
|
||||
#if SDL_VERSION_ATLEAST(1,2,7) && !defined (DC)
|
||||
#include "SDL_cpuinfo.h" // 1.2.7 or greater
|
||||
#include "SDL_cpuinfo.h"
|
||||
#define HAVE_SDLCPUINFO
|
||||
#endif
|
||||
|
||||
#ifdef _PSP
|
||||
//#include <pspiofilemgr.h>
|
||||
#elif !defined(_PS3)
|
||||
#if defined (__unix__) || defined(__APPLE__) || (defined (UNIXCOMMON) && !defined (_arch_dreamcast) && !defined (__HAIKU__) && !defined (_WII))
|
||||
#if defined (__unix__) || defined(__APPLE__) || (defined (UNIXCOMMON) && !defined (__HAIKU__))
|
||||
#if defined (__linux__)
|
||||
#include <sys/vfs.h>
|
||||
#else
|
||||
|
@ -111,20 +90,17 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
|
|||
#include <sys/vmmeter.h>
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef _PS3
|
||||
#if defined (__linux__) || (defined (UNIXCOMMON) && !defined (_arch_dreamcast) && !defined (_PSP) && !defined (__HAIKU__) && !defined (_WII))
|
||||
#if defined (__linux__) || (defined (UNIXCOMMON) && !defined (__HAIKU__))
|
||||
#ifndef NOTERMIOS
|
||||
#include <termios.h>
|
||||
#include <sys/ioctl.h> // ioctl
|
||||
#define HAVE_TERMIOS
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef NOMUMBLE
|
||||
#if defined (__linux__) && !defined(_PS3) // need -lrt
|
||||
#ifdef __linux__ // need -lrt
|
||||
#include <sys/mman.h>
|
||||
#ifdef MAP_FAILED
|
||||
#define HAVE_SHM
|
||||
|
@ -132,7 +108,7 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
|
|||
#include <wchar.h>
|
||||
#endif
|
||||
|
||||
#if defined (_WIN32) && !defined (_WIN32_WCE) && !defined (_XBOX)
|
||||
#ifdef _WIN32
|
||||
#define HAVE_MUMBLE
|
||||
#define WINMUMBLE
|
||||
#elif defined (HAVE_SHM)
|
||||
|
@ -140,10 +116,6 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
|
|||
#endif
|
||||
#endif // NOMUMBLE
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
#include "SRB2CE/cehelp.h"
|
||||
#endif
|
||||
|
||||
#ifndef O_BINARY
|
||||
#define O_BINARY 0
|
||||
#endif
|
||||
|
@ -153,44 +125,7 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
|
|||
#endif
|
||||
|
||||
// Locations for searching the srb2.srb
|
||||
#ifdef _arch_dreamcast
|
||||
#define DEFAULTWADLOCATION1 "/cd"
|
||||
#define DEFAULTWADLOCATION2 "/pc"
|
||||
#define DEFAULTWADLOCATION3 "/pc/home/alam/srb2code/data"
|
||||
#define DEFAULTSEARCHPATH1 "/cd"
|
||||
#define DEFAULTSEARCHPATH2 "/pc"
|
||||
//#define DEFAULTSEARCHPATH3 "/pc/home/alam/srb2code/data"
|
||||
#elif defined (GP2X)
|
||||
#define DEFAULTWADLOCATION1 "/mnt/sd"
|
||||
#define DEFAULTWADLOCATION2 "/mnt/sd/SRB2"
|
||||
#define DEFAULTWADLOCATION3 "/tmp/mnt/sd"
|
||||
#define DEFAULTWADLOCATION4 "/tmp/mnt/sd/SRB2"
|
||||
#define DEFAULTSEARCHPATH1 "/mnt/sd"
|
||||
#define DEFAULTSEARCHPATH2 "/tmp/mnt/sd"
|
||||
#elif defined (_WII)
|
||||
#define NOCWD
|
||||
#define NOHOME
|
||||
#define NEED_SDL_GETENV
|
||||
#define DEFAULTWADLOCATION1 "sd:/srb2wii"
|
||||
#define DEFAULTWADLOCATION2 "usb:/srb2wii"
|
||||
#define DEFAULTSEARCHPATH1 "sd:/srb2wii"
|
||||
#define DEFAULTSEARCHPATH2 "usb:/srb2wii"
|
||||
// PS3: TODO: this will need modification most likely
|
||||
#elif defined (_PS3)
|
||||
#define NOCWD
|
||||
#define NOHOME
|
||||
#define DEFAULTWADLOCATION1 "/dev_hdd0/game/SRB2-PS3_/USRDIR/etc"
|
||||
#define DEFAULTWADLOCATION2 "/dev_usb/SRB2PS3"
|
||||
#define DEFAULTSEARCHPATH1 "/dev_hdd0/game/SRB2-PS3_/USRDIR/etc"
|
||||
#define DEFAULTSEARCHPATH2 "/dev_usb/SRB2PS3"
|
||||
#elif defined (_PSP)
|
||||
#define NOCWD
|
||||
#define NOHOME
|
||||
#define DEFAULTWADLOCATION1 "host0:/bin/Resources"
|
||||
#define DEFAULTWADLOCATION2 "ms0:/PSP/GAME/SRB2PSP"
|
||||
#define DEFAULTSEARCHPATH1 "host0:/"
|
||||
#define DEFAULTSEARCHPATH2 "ms0:/PSP/GAME/SRB2PSP"
|
||||
#elif defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
#define DEFAULTWADLOCATION1 "/usr/local/share/games/SRB2"
|
||||
#define DEFAULTWADLOCATION2 "/usr/local/games/SRB2"
|
||||
#define DEFAULTWADLOCATION3 "/usr/share/games/SRB2"
|
||||
|
@ -198,23 +133,6 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
|
|||
#define DEFAULTSEARCHPATH1 "/usr/local/games"
|
||||
#define DEFAULTSEARCHPATH2 "/usr/games"
|
||||
#define DEFAULTSEARCHPATH3 "/usr/local"
|
||||
#elif defined (_XBOX)
|
||||
#define NOCWD
|
||||
#ifdef __GNUC__
|
||||
#include <openxdk/debug.h>
|
||||
#endif
|
||||
#define DEFAULTWADLOCATION1 "c:\\srb2"
|
||||
#define DEFAULTWADLOCATION2 "d:\\srb2"
|
||||
#define DEFAULTWADLOCATION3 "e:\\srb2"
|
||||
#define DEFAULTWADLOCATION4 "f:\\srb2"
|
||||
#define DEFAULTWADLOCATION5 "g:\\srb2"
|
||||
#define DEFAULTWADLOCATION6 "h:\\srb2"
|
||||
#define DEFAULTWADLOCATION7 "i:\\srb2"
|
||||
#elif defined (_WIN32_WCE)
|
||||
#define NOCWD
|
||||
#define NOHOME
|
||||
#define DEFAULTWADLOCATION1 "\\Storage Card\\SRB2DEMO"
|
||||
#define DEFAULTSEARCHPATH1 "\\Storage Card"
|
||||
#elif defined (_WIN32)
|
||||
#define DEFAULTWADLOCATION1 "c:\\games\\srb2"
|
||||
#define DEFAULTWADLOCATION2 "\\games\\srb2"
|
||||
|
@ -270,9 +188,6 @@ static void JoyReset(SDLJoyInfo_t *JoySet)
|
|||
{
|
||||
if (JoySet->dev)
|
||||
{
|
||||
#ifdef GP2X //GP2X's SDL does an illegal free on the 1st joystick...
|
||||
if (SDL_JoystickIndex(JoySet->dev) != 0)
|
||||
#endif
|
||||
SDL_JoystickClose(JoySet->dev);
|
||||
}
|
||||
JoySet->dev = NULL;
|
||||
|
@ -308,7 +223,6 @@ SDL_bool framebuffer = SDL_FALSE;
|
|||
|
||||
UINT8 keyboard_started = false;
|
||||
|
||||
#if !defined (DC)
|
||||
FUNCNORETURN static ATTRNORETURN void signal_handler(INT32 num)
|
||||
{
|
||||
//static char msg[] = "oh no! back to reality!\r\n";
|
||||
|
@ -362,7 +276,6 @@ FUNCNORETURN static ATTRNORETURN void quit_handler(int num)
|
|||
raise(num);
|
||||
I_Quit();
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_TERMIOS
|
||||
// TERMIOS console code from Quake3: thank you!
|
||||
|
@ -487,9 +400,7 @@ static void I_StartupConsole(void)
|
|||
signal(SIGTTIN, SIG_IGN);
|
||||
signal(SIGTTOU, SIG_IGN);
|
||||
|
||||
#if !defined(GP2X) //read is bad on GP2X
|
||||
consolevent = !M_CheckParm("-noconsole");
|
||||
#endif
|
||||
framebuffer = M_CheckParm("-framebuffer");
|
||||
|
||||
if (framebuffer)
|
||||
|
@ -577,7 +488,7 @@ void I_GetConsoleEvents(void)
|
|||
(void)d;
|
||||
}
|
||||
|
||||
#elif defined (_WIN32) && !(defined (_XBOX) || defined (_WIN32_WCE))
|
||||
#elif defined (_WIN32)
|
||||
static BOOL I_ReadyConsole(HANDLE ci)
|
||||
{
|
||||
DWORD gotinput;
|
||||
|
@ -716,17 +627,6 @@ static inline void I_ShutdownConsole(void){}
|
|||
void I_GetConsoleEvents(void){}
|
||||
static inline void I_StartupConsole(void)
|
||||
{
|
||||
#ifdef _arch_dreamcast
|
||||
char title[] = "SRB2 for Dreamcast!\n";
|
||||
__set_fpscr(0x00040000); /* ignore FPU underflow */
|
||||
//printf("\nHello world!\n\n");
|
||||
pvr_init_defaults();
|
||||
conio_init(CONIO_TTY_PVR, CONIO_INPUT_LINE);
|
||||
conio_set_theme(CONIO_THEME_MATRIX);
|
||||
conio_clear();
|
||||
conio_putstr(title);
|
||||
//printf("\nHello world!\n\n");
|
||||
#endif
|
||||
#ifdef _DEBUG
|
||||
consolevent = !M_CheckParm("-noconsole");
|
||||
#else
|
||||
|
@ -746,7 +646,6 @@ static inline void I_ShutdownConsole(void){}
|
|||
//
|
||||
void I_StartupKeyboard (void)
|
||||
{
|
||||
#if !defined (DC)
|
||||
#ifdef SIGINT
|
||||
signal(SIGINT , quit_handler);
|
||||
#endif
|
||||
|
@ -763,7 +662,6 @@ void I_StartupKeyboard (void)
|
|||
signal(SIGSEGV , signal_handler);
|
||||
signal(SIGABRT , signal_handler);
|
||||
signal(SIGFPE , signal_handler);
|
||||
#endif
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -775,10 +673,6 @@ void I_OutputMsg(const char *fmt, ...)
|
|||
XBOXSTATIC char txt[8192];
|
||||
va_list argptr;
|
||||
|
||||
#ifdef _arch_dreamcast
|
||||
if (!keyboard_started) conio_printf(fmt);
|
||||
#endif
|
||||
|
||||
va_start(argptr,fmt);
|
||||
vsprintf(txt, fmt, argptr);
|
||||
va_end(argptr);
|
||||
|
@ -788,7 +682,7 @@ void I_OutputMsg(const char *fmt, ...)
|
|||
DEFAULTFONTBGR, DEFAULTFONTBGG, DEFAULTFONTBGB, DEFAULTFONTBGA, txt);
|
||||
#endif
|
||||
|
||||
#if defined (_WIN32) && !defined (_XBOX) && defined (_MSC_VER)
|
||||
#if defined (_WIN32) && defined (_MSC_VER)
|
||||
OutputDebugStringA(txt);
|
||||
#endif
|
||||
|
||||
|
@ -803,7 +697,7 @@ void I_OutputMsg(const char *fmt, ...)
|
|||
}
|
||||
#endif
|
||||
|
||||
#if defined (_WIN32) && !defined (_XBOX) && !defined(_WIN32_WCE)
|
||||
#if defined (_WIN32)
|
||||
#ifdef DEBUGFILE
|
||||
if (debugfile != stderr)
|
||||
#endif
|
||||
|
@ -917,22 +811,12 @@ INT32 I_GetKey (void)
|
|||
//
|
||||
void I_JoyScale(void)
|
||||
{
|
||||
#ifdef GP2X
|
||||
if (JoyInfo.dev && SDL_JoystickIndex(JoyInfo.dev) == 0)
|
||||
Joystick.bGamepadStyle = true;
|
||||
else
|
||||
#endif
|
||||
Joystick.bGamepadStyle = cv_joyscale.value==0;
|
||||
JoyInfo.scale = Joystick.bGamepadStyle?1:cv_joyscale.value;
|
||||
}
|
||||
|
||||
void I_JoyScale2(void)
|
||||
{
|
||||
#ifdef GP2X
|
||||
if (JoyInfo2.dev && SDL_JoystickIndex(JoyInfo2.dev) == 0)
|
||||
Joystick.bGamepadStyle = true;
|
||||
else
|
||||
#endif
|
||||
Joystick2.bGamepadStyle = cv_joyscale2.value==0;
|
||||
JoyInfo2.scale = Joystick2.bGamepadStyle?1:cv_joyscale2.value;
|
||||
}
|
||||
|
@ -1035,11 +919,6 @@ void I_GetJoystickEvents(void)
|
|||
event.type = ev_keydown;
|
||||
else
|
||||
event.type = ev_keyup;
|
||||
#ifdef _PSP
|
||||
if (i == 12)
|
||||
event.data1 = KEY_ESCAPE;
|
||||
else
|
||||
#endif
|
||||
event.data1 = KEY_JOY1 + i;
|
||||
D_PostEvent(&event);
|
||||
}
|
||||
|
@ -1090,13 +969,11 @@ void I_GetJoystickEvents(void)
|
|||
axisy = SDL_JoystickGetAxis(JoyInfo.dev, i*2 + 1);
|
||||
else axisy = 0;
|
||||
|
||||
#ifdef _arch_dreamcast // -128 to 127
|
||||
axisx = axisx*8;
|
||||
axisy = axisy*8;
|
||||
#else // -32768 to 32767
|
||||
|
||||
// -32768 to 32767
|
||||
axisx = axisx/32;
|
||||
axisy = axisy/32;
|
||||
#endif
|
||||
|
||||
|
||||
if (Joystick.bGamepadStyle)
|
||||
{
|
||||
|
@ -1214,15 +1091,11 @@ static int joy_open(const char *fname)
|
|||
if (JoyInfo.buttons > JOYBUTTONS)
|
||||
JoyInfo.buttons = JOYBUTTONS;
|
||||
|
||||
#ifdef DC
|
||||
JoyInfo.hats = 0;
|
||||
#else
|
||||
JoyInfo.hats = SDL_JoystickNumHats(JoyInfo.dev);
|
||||
if (JoyInfo.hats > JOYHATS)
|
||||
JoyInfo.hats = JOYHATS;
|
||||
|
||||
JoyInfo.balls = SDL_JoystickNumBalls(JoyInfo.dev);
|
||||
#endif
|
||||
|
||||
//Joystick.bGamepadStyle = !stricmp(SDL_JoystickName(JoyInfo.dev), "pad");
|
||||
|
||||
|
@ -1379,13 +1252,9 @@ void I_GetJoystick2Events(void)
|
|||
axisy = SDL_JoystickGetAxis(JoyInfo2.dev, i*2 + 1);
|
||||
else axisy = 0;
|
||||
|
||||
#ifdef _arch_dreamcast // -128 to 127
|
||||
axisx = axisx*8;
|
||||
axisy = axisy*8;
|
||||
#else // -32768 to 32767
|
||||
// -32768 to 32767
|
||||
axisx = axisx/32;
|
||||
axisy = axisy/32;
|
||||
#endif
|
||||
|
||||
if (Joystick2.bGamepadStyle)
|
||||
{
|
||||
|
@ -1504,15 +1373,11 @@ static int joy_open2(const char *fname)
|
|||
if (JoyInfo2.buttons > JOYBUTTONS)
|
||||
JoyInfo2.buttons = JOYBUTTONS;
|
||||
|
||||
#ifdef DC
|
||||
JoyInfo2.hats = 0;
|
||||
#else
|
||||
JoyInfo2.hats = SDL_JoystickNumHats(JoyInfo2.dev);
|
||||
if (JoyInfo2.hats > JOYHATS)
|
||||
JoyInfo2.hats = JOYHATS;
|
||||
|
||||
JoyInfo2.balls = SDL_JoystickNumBalls(JoyInfo2.dev);
|
||||
#endif
|
||||
|
||||
//Joystick.bGamepadStyle = !stricmp(SDL_JoystickName(JoyInfo2.dev), "pad");
|
||||
|
||||
|
@ -1796,7 +1661,7 @@ static void I_ShutdownMouse2(void)
|
|||
if (fdmouse2 != -1) close(fdmouse2);
|
||||
mouse2_started = 0;
|
||||
}
|
||||
#elif defined (_WIN32) && !defined (_XBOX)
|
||||
#elif defined (_WIN32)
|
||||
|
||||
static HANDLE mouse2filehandle = INVALID_HANDLE_VALUE;
|
||||
|
||||
|
@ -1994,7 +1859,7 @@ void I_StartupMouse2(void)
|
|||
}
|
||||
mouse2_started = 1;
|
||||
I_AddExitFunc(I_ShutdownMouse2);
|
||||
#elif defined (_WIN32) && !defined (_XBOX)
|
||||
#elif defined (_WIN32)
|
||||
DCB dcb;
|
||||
|
||||
if (mouse2filehandle != INVALID_HANDLE_VALUE)
|
||||
|
@ -2089,7 +1954,7 @@ FUNCMATH ticcmd_t *I_BaseTiccmd2(void)
|
|||
return &emptycmd2;
|
||||
}
|
||||
|
||||
#if (defined (_WIN32) && !defined (_WIN32_WCE)) && !defined (_XBOX)
|
||||
#if defined (_WIN32)
|
||||
static HMODULE winmm = NULL;
|
||||
static DWORD starttickcount = 0; // hack for win2k time bug
|
||||
static p_timeGetTime pfntimeGetTime = NULL;
|
||||
|
@ -2159,13 +2024,8 @@ static void I_ShutdownTimer(void)
|
|||
//
|
||||
tic_t I_GetTime (void)
|
||||
{
|
||||
#ifdef _arch_dreamcast
|
||||
static Uint64 basetime = 0;
|
||||
Uint64 ticks = timer_ms_gettime64(); //using timer_ms_gettime64 instand of SDL_GetTicks for the Dreamcast
|
||||
#else
|
||||
static Uint32 basetime = 0;
|
||||
Uint32 ticks = SDL_GetTicks();
|
||||
#endif
|
||||
|
||||
if (!basetime)
|
||||
basetime = ticks;
|
||||
|
@ -2174,11 +2034,7 @@ tic_t I_GetTime (void)
|
|||
|
||||
ticks = (ticks*TICRATE);
|
||||
|
||||
#if 0 //#ifdef _WIN32_WCE
|
||||
ticks = (ticks/10);
|
||||
#else
|
||||
ticks = (ticks/1000);
|
||||
#endif
|
||||
|
||||
return (tic_t)ticks;
|
||||
}
|
||||
|
@ -2189,7 +2045,7 @@ tic_t I_GetTime (void)
|
|||
//
|
||||
FUNCMATH void I_StartupTimer(void)
|
||||
{
|
||||
#if (defined (_WIN32) && !defined (_WIN32_WCE)) && !defined (_XBOX)
|
||||
#ifdef _WIN32
|
||||
// for win2k time bug
|
||||
if (M_CheckParm("-gettickcount"))
|
||||
{
|
||||
|
@ -2205,9 +2061,6 @@ FUNCMATH void I_StartupTimer(void)
|
|||
pfntimeGetTime = (p_timeGetTime)GetProcAddress(winmm, "timeGetTime");
|
||||
}
|
||||
I_AddExitFunc(I_ShutdownTimer);
|
||||
#elif 0 //#elif !defined (_arch_dreamcast) && !defined(GP2X) // the DC have it own timer and GP2X have broken pthreads?
|
||||
if (SDL_InitSubSystem(SDL_INIT_TIMER) < 0)
|
||||
I_Error("SRB2: Needs SDL_Timer, Error: %s", SDL_GetError());
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -2215,35 +2068,14 @@ FUNCMATH void I_StartupTimer(void)
|
|||
|
||||
void I_Sleep(void)
|
||||
{
|
||||
#if !(defined (_arch_dreamcast) || defined (_XBOX))
|
||||
if (cv_sleep.value != -1)
|
||||
SDL_Delay(cv_sleep.value);
|
||||
#endif
|
||||
}
|
||||
|
||||
INT32 I_StartupSystem(void)
|
||||
{
|
||||
SDL_version SDLcompiled;
|
||||
SDL_version SDLlinked;
|
||||
#ifdef _XBOX
|
||||
#ifdef __GNUC__
|
||||
char DP[] =" Sonic Robo Blast 2!\n";
|
||||
debugPrint(DP);
|
||||
#endif
|
||||
unlink("e:/Games/SRB2/stdout.txt");
|
||||
freopen("e:/Games/SRB2/stdout.txt", "w+", stdout);
|
||||
unlink("e:/Games/SRB2/stderr.txt");
|
||||
freopen("e:/Games/SRB2/stderr.txt", "w+", stderr);
|
||||
#endif
|
||||
#ifdef _arch_dreamcast
|
||||
#ifdef _DEBUG
|
||||
//gdb_init();
|
||||
#endif
|
||||
printf(__FILE__":%i\n",__LINE__);
|
||||
#ifdef _DEBUG
|
||||
//gdb_breakpoint();
|
||||
#endif
|
||||
#endif
|
||||
SDL_VERSION(&SDLcompiled)
|
||||
SDL_GetVersion(&SDLlinked);
|
||||
I_StartupConsole();
|
||||
|
@ -2251,11 +2083,7 @@ INT32 I_StartupSystem(void)
|
|||
SDLcompiled.major, SDLcompiled.minor, SDLcompiled.patch);
|
||||
I_OutputMsg("Linked with SDL version: %d.%d.%d\n",
|
||||
SDLlinked.major, SDLlinked.minor, SDLlinked.patch);
|
||||
#if 0 //#ifdef GP2X //start up everything
|
||||
if (SDL_Init(SDL_INIT_NOPARACHUTE|SDL_INIT_EVERYTHING) < 0)
|
||||
#else
|
||||
if (SDL_Init(SDL_INIT_NOPARACHUTE) < 0)
|
||||
#endif
|
||||
if (SDL_Init(0) < 0)
|
||||
I_Error("SRB2: SDL System Error: %s", SDL_GetError()); //Alam: Oh no....
|
||||
#ifndef NOMUMBLE
|
||||
I_SetupMumble();
|
||||
|
@ -2297,9 +2125,7 @@ void I_Quit(void)
|
|||
I_ShutdownGraphics();
|
||||
I_ShutdownInput();
|
||||
I_ShutdownSystem();
|
||||
#ifndef _arch_dreamcast
|
||||
SDL_Quit();
|
||||
#endif
|
||||
/* if option -noendtxt is set, don't print the text */
|
||||
if (!M_CheckParm("-noendtxt") && W_CheckNumForName("ENDOOM") != LUMPERROR)
|
||||
{
|
||||
|
@ -2308,10 +2134,6 @@ void I_Quit(void)
|
|||
}
|
||||
death:
|
||||
W_Shutdown();
|
||||
#ifdef GP2X
|
||||
chdir("/usr/gp2x");
|
||||
execl("/usr/gp2x/gp2xmenu", "/usr/gp2x/gp2xmenu", NULL);
|
||||
#endif
|
||||
exit(0);
|
||||
}
|
||||
|
||||
|
@ -2364,10 +2186,8 @@ void I_Error(const char *error, ...)
|
|||
I_ShutdownInput();
|
||||
if (errorcount == 7)
|
||||
I_ShutdownSystem();
|
||||
#ifndef _arch_dreamcast
|
||||
if (errorcount == 8)
|
||||
SDL_Quit();
|
||||
#endif
|
||||
if (errorcount == 9)
|
||||
{
|
||||
M_SaveConfig(NULL);
|
||||
|
@ -2386,12 +2206,6 @@ void I_Error(const char *error, ...)
|
|||
buffer, NULL);
|
||||
|
||||
W_Shutdown();
|
||||
|
||||
#ifdef GP2X
|
||||
chdir("/usr/gp2x");
|
||||
execl("/usr/gp2x/gp2xmenu", "/usr/gp2x/gp2xmenu", NULL);
|
||||
#endif
|
||||
|
||||
exit(-1); // recursive errors detected
|
||||
}
|
||||
}
|
||||
|
@ -2427,9 +2241,7 @@ void I_Error(const char *error, ...)
|
|||
I_ShutdownGraphics();
|
||||
I_ShutdownInput();
|
||||
I_ShutdownSystem();
|
||||
#ifndef _arch_dreamcast
|
||||
SDL_Quit();
|
||||
#endif
|
||||
|
||||
// Implement message box with SDL_ShowSimpleMessageBox,
|
||||
// which should fail gracefully if it can't put a message box up
|
||||
|
@ -2449,11 +2261,6 @@ void I_Error(const char *error, ...)
|
|||
*(INT32 *)2 = 4; //Alam: Debug!
|
||||
#endif
|
||||
|
||||
#ifdef GP2X
|
||||
chdir("/usr/gp2x");
|
||||
execl("/usr/gp2x/gp2xmenu", "/usr/gp2x/gp2xmenu", NULL);
|
||||
#endif
|
||||
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
|
@ -2516,7 +2323,7 @@ void I_ShutdownSystem(void)
|
|||
for (c = MAX_QUIT_FUNCS-1; c >= 0; c--)
|
||||
if (quit_funcs[c])
|
||||
(*quit_funcs[c])();
|
||||
#ifdef LOGMESSAGES
|
||||
#ifdef LOGMESSAGES
|
||||
if (logstream)
|
||||
{
|
||||
I_OutputMsg("I_ShutdownSystem(): end of logstream.\n");
|
||||
|
@ -2529,10 +2336,8 @@ void I_ShutdownSystem(void)
|
|||
|
||||
void I_GetDiskFreeSpace(INT64 *freespace)
|
||||
{
|
||||
#if defined (_arch_dreamcast) || defined (_PSP)
|
||||
*freespace = 0;
|
||||
#elif defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
#if defined (SOLARIS) || defined (__HAIKU__) || defined (_WII) || defined (_PS3)
|
||||
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
#if defined (SOLARIS) || defined (__HAIKU__)
|
||||
*freespace = INT32_MAX;
|
||||
return;
|
||||
#else // Both Linux and BSD have this, apparently.
|
||||
|
@ -2544,7 +2349,7 @@ void I_GetDiskFreeSpace(INT64 *freespace)
|
|||
}
|
||||
*freespace = stfs.f_bavail * stfs.f_bsize;
|
||||
#endif
|
||||
#elif (defined (_WIN32) && !defined (_WIN32_WCE)) && !defined (_XBOX)
|
||||
#elif defined (_WIN32)
|
||||
static p_GetDiskFreeSpaceExA pfnGetDiskFreeSpaceEx = NULL;
|
||||
static boolean testwin95 = false;
|
||||
ULARGE_INTEGER usedbytes, lfreespace;
|
||||
|
@ -2575,13 +2380,6 @@ void I_GetDiskFreeSpace(INT64 *freespace)
|
|||
|
||||
char *I_GetUserName(void)
|
||||
{
|
||||
#ifdef GP2X
|
||||
static char username[MAXPLAYERNAME] = "GP2XUSER";
|
||||
return username;
|
||||
#elif defined (PSP)
|
||||
static char username[MAXPLAYERNAME] = "PSPUSER";
|
||||
return username;
|
||||
#elif !(defined (_WIN32_WCE) || defined (_XBOX))
|
||||
static char username[MAXPLAYERNAME];
|
||||
char *p;
|
||||
#ifdef _WIN32
|
||||
|
@ -2613,7 +2411,6 @@ char *I_GetUserName(void)
|
|||
|
||||
if (strcmp(username, "") != 0)
|
||||
return username;
|
||||
#endif
|
||||
return NULL; // dummy for platform independent version
|
||||
}
|
||||
|
||||
|
@ -2622,7 +2419,7 @@ INT32 I_mkdir(const char *dirname, INT32 unixright)
|
|||
//[segabor]
|
||||
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON) || defined (__CYGWIN__) || defined (__OS2__)
|
||||
return mkdir(dirname, unixright);
|
||||
#elif (defined (_WIN32) || (defined (_WIN32_WCE) && !defined (__GNUC__))) && !defined (_XBOX)
|
||||
#elif defined (_WIN32)
|
||||
UNREFERENCED_PARAMETER(unixright); /// \todo should implement ntright under nt...
|
||||
return CreateDirectoryA(dirname, NULL);
|
||||
#else
|
||||
|
@ -2636,9 +2433,6 @@ char *I_GetEnv(const char *name)
|
|||
{
|
||||
#ifdef NEED_SDL_GETENV
|
||||
return SDL_getenv(name);
|
||||
#elif defined(_WIN32_WCE)
|
||||
(void)name;
|
||||
return NULL;
|
||||
#else
|
||||
return getenv(name);
|
||||
#endif
|
||||
|
@ -2648,8 +2442,6 @@ INT32 I_PutEnv(char *variable)
|
|||
{
|
||||
#ifdef NEED_SDL_GETENV
|
||||
return SDL_putenv(variable);
|
||||
#elif defined(_WIN32_WCE)
|
||||
return ((variable)?-1:0);
|
||||
#else
|
||||
return putenv(variable);
|
||||
#endif
|
||||
|
@ -2789,15 +2581,6 @@ static const char *locateWad(void)
|
|||
if (((envstr = I_GetEnv("SRB2WADDIR")) != NULL) && isWadPathOk(envstr))
|
||||
return envstr;
|
||||
|
||||
#if defined(_WIN32_WCE) || defined(_PS3) || defined(_PSP)
|
||||
// examine argv[0]
|
||||
strcpy(returnWadPath, myargv[0]);
|
||||
pathonly(returnWadPath);
|
||||
I_PutEnv(va("HOME=%s",returnWadPath));
|
||||
if (isWadPathOk(returnWadPath))
|
||||
return returnWadPath;
|
||||
#endif
|
||||
|
||||
#ifndef NOCWD
|
||||
I_OutputMsg(",.");
|
||||
// examine current dir
|
||||
|
@ -2916,9 +2699,9 @@ const char *I_LocateWad(void)
|
|||
if (waddir)
|
||||
{
|
||||
// change to the directory where we found srb2.srb
|
||||
#if (defined (_WIN32) && !defined (_WIN32_WCE)) && !defined (_XBOX)
|
||||
#if defined (_WIN32)
|
||||
SetCurrentDirectoryA(waddir);
|
||||
#elif !defined (_WIN32_WCE) && !defined (_PS3)
|
||||
#else
|
||||
if (chdir(waddir) == -1)
|
||||
I_OutputMsg("Couldn't change working directory\n");
|
||||
#endif
|
||||
|
@ -2935,17 +2718,7 @@ const char *I_LocateWad(void)
|
|||
// quick fix for compil
|
||||
UINT32 I_GetFreeMem(UINT32 *total)
|
||||
{
|
||||
#if defined (_arch_dreamcast)
|
||||
//Dreamcast!
|
||||
if (total)
|
||||
*total = 16<<20;
|
||||
return 8<<20;
|
||||
#elif defined (_PSP)
|
||||
// PSP
|
||||
if (total)
|
||||
*total = 32<<20;
|
||||
return 16<<20;
|
||||
#elif defined (FREEBSD)
|
||||
#ifdef FREEBSD
|
||||
struct vmmeter sum;
|
||||
kvm_t *kd;
|
||||
struct nlist namelist[] =
|
||||
|
@ -2982,7 +2755,7 @@ UINT32 I_GetFreeMem(UINT32 *total)
|
|||
if (total)
|
||||
*total = 32 << 20;
|
||||
return 32 << 20;
|
||||
#elif (defined (_WIN32) || (defined (_WIN32_WCE) && !defined (__GNUC__))) && !defined (_XBOX)
|
||||
#elif defined (_WIN32)
|
||||
MEMORYSTATUS info;
|
||||
|
||||
info.dwLength = sizeof (MEMORYSTATUS);
|
||||
|
@ -3054,7 +2827,7 @@ UINT32 I_GetFreeMem(UINT32 *total)
|
|||
|
||||
const CPUInfoFlags *I_CPUInfo(void)
|
||||
{
|
||||
#if (defined (_WIN32) && !defined (_WIN32_WCE)) && !defined (_XBOX)
|
||||
#if defined (_WIN32)
|
||||
static CPUInfoFlags WIN_CPUInfo;
|
||||
SYSTEM_INFO SI;
|
||||
p_IsProcessorFeaturePresent pfnCPUID = (p_IsProcessorFeaturePresent)GetProcAddress(GetModuleHandleA("kernel32.dll"), "IsProcessorFeaturePresent");
|
||||
|
|
|
@ -26,10 +26,7 @@
|
|||
#include "i_ttf.h"
|
||||
|
||||
// Search directories to find aforementioned TTF file.
|
||||
#ifdef _PS3
|
||||
#include <sysutil/video.h>
|
||||
#define FONTSEARCHPATH1 "/dev_hdd0/game/SRB2-PS3_/USRDIR/etc"
|
||||
#elif defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
#define FONTSEARCHPATH1 "/usr/share/fonts"
|
||||
#define FONTSEARCHPATH2 "/usr/local/share/fonts"
|
||||
#define FONTSEARCHPATH3 "/usr/games/SRB2"
|
||||
|
@ -233,16 +230,9 @@ void I_StartupTTF(UINT32 fontpointsize, Uint32 initflags, Uint32 vidmodeflags)
|
|||
{
|
||||
char *fontpath = NULL;
|
||||
INT32 fontstatus = -1;
|
||||
#ifdef _PS3
|
||||
videoState state;
|
||||
videoGetState(0, 0, &state);
|
||||
videoGetResolution(state.displayMode.resolution, &res);
|
||||
bitsperpixel = 24;
|
||||
#else
|
||||
res.width = 320;
|
||||
res.height = 200;
|
||||
bitsperpixel = 8;
|
||||
#endif
|
||||
|
||||
// what's the point of trying to display an error?
|
||||
// SDL_ttf is not started, can't display anything to screen (presumably)...
|
||||
|
|
|
@ -57,13 +57,12 @@ int currentfonthinting;
|
|||
int currentfontoutline;
|
||||
#endif
|
||||
|
||||
#ifndef _PS3
|
||||
typedef struct
|
||||
{
|
||||
UINT16 width;
|
||||
UINT16 height;
|
||||
} VideoResolution;
|
||||
#endif
|
||||
|
||||
UINT8 bitsperpixel;
|
||||
|
||||
typedef enum
|
||||
|
|
|
@ -47,7 +47,7 @@
|
|||
|
||||
#include "../doomdef.h"
|
||||
|
||||
#if defined (_WIN32)
|
||||
#ifdef _WIN32
|
||||
#include "SDL_syswm.h"
|
||||
#endif
|
||||
|
||||
|
@ -941,6 +941,7 @@ static inline boolean I_SkipFrame(void)
|
|||
case GS_LEVEL:
|
||||
if (!paused)
|
||||
return false;
|
||||
/* FALLTHRU */
|
||||
//case GS_TIMEATTACK: -- sorry optimisation but now we have a cool level platter and that being laggardly looks terrible
|
||||
case GS_WAITINGPLAYERS:
|
||||
return skip; // Skip odd frames
|
||||
|
|
|
@ -43,12 +43,10 @@
|
|||
#define HAVE_ZLIB
|
||||
|
||||
#ifndef _MSC_VER
|
||||
#ifndef _WII
|
||||
#ifndef _LARGEFILE64_SOURCE
|
||||
#define _LARGEFILE64_SOURCE
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef _LFS64_LARGEFILE
|
||||
#define _LFS64_LARGEFILE
|
||||
|
|
|
@ -49,7 +49,7 @@
|
|||
#define MIX_CHANNELS 8
|
||||
#endif
|
||||
|
||||
#if defined (_WIN32) && !defined (_WIN32_WCE) && !defined (_XBOX)
|
||||
#ifdef _WIN32
|
||||
#include <direct.h>
|
||||
#elif defined (__GNUC__)
|
||||
#include <unistd.h>
|
||||
|
@ -85,21 +85,11 @@
|
|||
// mixing buffer, and the samplerate of the raw data.
|
||||
|
||||
// Needed for calling the actual sound output.
|
||||
#if defined (_WIN32_WCE) || defined (DC) || defined (PSP) || defined(GP2X)
|
||||
#define NUM_CHANNELS MIX_CHANNELS
|
||||
#else
|
||||
#define NUM_CHANNELS MIX_CHANNELS*4
|
||||
#endif
|
||||
|
||||
#define INDEXOFSFX(x) ((sfxinfo_t *)x - S_sfx)
|
||||
|
||||
#if defined (_WIN32_WCE) || defined (DC) || defined (PSP)
|
||||
static Uint16 samplecount = 512; //Alam: .5KB samplecount at 11025hz is 46.439909297052154195011337868481ms of buffer
|
||||
#elif defined(GP2X)
|
||||
static Uint16 samplecount = 128;
|
||||
#else
|
||||
static Uint16 samplecount = 1024; //Alam: 1KB samplecount at 22050hz is 46.439909297052154195011337868481ms of buffer
|
||||
#endif
|
||||
|
||||
typedef struct chan_struct
|
||||
{
|
||||
|
@ -151,17 +141,10 @@ static SDL_bool musicStarted = SDL_FALSE;
|
|||
#ifdef HAVE_MIXER
|
||||
static SDL_mutex *Msc_Mutex = NULL;
|
||||
/* FIXME: Make this file instance-specific */
|
||||
#ifdef _arch_dreamcast
|
||||
#define MIDI_PATH "/ram"
|
||||
#elif defined(GP2X)
|
||||
#define MIDI_PATH "/mnt/sd/srb2"
|
||||
#define MIDI_PATH2 "/tmp/mnt/sd/srb2"
|
||||
#else
|
||||
#define MIDI_PATH srb2home
|
||||
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
#define MIDI_PATH2 "/tmp"
|
||||
#endif
|
||||
#endif
|
||||
#define MIDI_TMPFILE "srb2music"
|
||||
#define MIDI_TMPFILE2 "srb2wav"
|
||||
static INT32 musicvol = 62;
|
||||
|
@ -176,7 +159,7 @@ static SDL_bool canlooping = SDL_TRUE;
|
|||
|
||||
#if SDL_MIXER_VERSION_ATLEAST(1,2,7)
|
||||
#define USE_RWOPS // ok, USE_RWOPS is in here
|
||||
#if defined (DC) || defined (_WIN32_WCE) || defined (_XBOX) //|| defined(_WIN32) || defined(GP2X)
|
||||
#if 0 // defined(_WIN32)
|
||||
#undef USE_RWOPS
|
||||
#endif
|
||||
#endif
|
||||
|
@ -1188,13 +1171,6 @@ void I_StartupSound(void)
|
|||
#endif
|
||||
#ifndef HAVE_MIXER
|
||||
nomidimusic = nodigimusic = true;
|
||||
#endif
|
||||
#ifdef DC
|
||||
//nosound = true;
|
||||
#ifdef HAVE_MIXER
|
||||
nomidimusic = true;
|
||||
nodigimusic = true;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
memset(channels, 0, sizeof (channels)); //Alam: Clean it
|
||||
|
@ -1243,13 +1219,7 @@ void I_StartupSound(void)
|
|||
audio.samples /= 2;
|
||||
}
|
||||
|
||||
#if defined (_PSP) && defined (HAVE_MIXER) // Bug in PSP's SDL_OpenAudio, can not open twice
|
||||
I_SetChannels();
|
||||
sound_started = true;
|
||||
Snd_Mutex = SDL_CreateMutex();
|
||||
#else
|
||||
if (nosound)
|
||||
#endif
|
||||
return;
|
||||
|
||||
#ifdef HW3SOUND
|
||||
|
@ -1302,7 +1272,7 @@ void I_StartupSound(void)
|
|||
snddev.bps = 16;
|
||||
snddev.sample_rate = audio.freq;
|
||||
snddev.numsfxs = NUMSFX;
|
||||
#if defined (_WIN32) && !defined (_XBOX)
|
||||
#if defined (_WIN32)
|
||||
snddev.cooplevel = 0x00000002;
|
||||
snddev.hWnd = vid.WndParent;
|
||||
#endif
|
||||
|
@ -1520,9 +1490,7 @@ void I_InitMusic(void)
|
|||
I_OutputMsg("Compiled for SDL_mixer version: %d.%d.%d\n",
|
||||
MIXcompiled.major, MIXcompiled.minor, MIXcompiled.patch);
|
||||
#ifdef MIXER_POS
|
||||
#ifndef _WII
|
||||
if (MIXlinked->major == 1 && MIXlinked->minor == 2 && MIXlinked->patch < 7)
|
||||
#endif
|
||||
canlooping = SDL_FALSE;
|
||||
#endif
|
||||
#ifdef USE_RWOPS
|
||||
|
@ -1531,13 +1499,11 @@ void I_InitMusic(void)
|
|||
#endif
|
||||
I_OutputMsg("Linked with SDL_mixer version: %d.%d.%d\n",
|
||||
MIXlinked->major, MIXlinked->minor, MIXlinked->patch);
|
||||
#if !(defined (DC) || defined (PSP) || defined(GP2X) || defined (WII))
|
||||
if (audio.freq < 44100 && !M_CheckParm ("-freq")) //I want atleast 44Khz
|
||||
{
|
||||
audio.samples = (Uint16)(audio.samples*(INT32)(44100/audio.freq));
|
||||
audio.freq = 44100; //Alam: to keep it around the same XX ms
|
||||
}
|
||||
#endif
|
||||
|
||||
if (sound_started
|
||||
#ifdef HW3SOUND
|
||||
|
@ -1929,7 +1895,7 @@ boolean I_StartDigSong(const char *musicname, boolean looping)
|
|||
if (loopstart > 0)
|
||||
{
|
||||
loopstartDig = (double)((44.1l+loopstart) / 44100.0l); //8 PCM chucks off and PCM to secs
|
||||
//#ifdef GP2X//#ifdef PARANOIA
|
||||
//#ifdef PARANOIA
|
||||
//I_OutputMsg("I_StartDigSong: setting looping point to %ul PCMs(%f seconds)\n", loopstart, loopstartDig);
|
||||
//#endif
|
||||
}
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#
|
||||
# sdl/makeCYG.cfg for SRB2/Cygwin
|
||||
# sdl12/makeCYG.cfg for SRB2/Cygwin
|
||||
#
|
||||
|
||||
#
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#
|
||||
# sdl/makeNIX.cfg for SRB2/?nix
|
||||
# sdl12/makeNIX.cfg for SRB2/?nix
|
||||
#
|
||||
|
||||
#Valgrind support
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#
|
||||
# sdl/makefile.cfg for SRB2/SDL
|
||||
# sdl12/makefile.cfg for SRB2/SDL
|
||||
#
|
||||
|
||||
#
|
||||
|
@ -7,35 +7,35 @@
|
|||
#
|
||||
|
||||
ifdef UNIXCOMMON
|
||||
include sdl/MakeNIX.cfg
|
||||
include sdl12/MakeNIX.cfg
|
||||
endif
|
||||
|
||||
ifdef PANDORA
|
||||
include sdl/SRB2Pandora/Makefile.cfg
|
||||
include sdl12/SRB2Pandora/Makefile.cfg
|
||||
endif #ifdef PANDORA
|
||||
|
||||
ifdef DC
|
||||
include sdl/SRB2DC/Makefile.cfg
|
||||
include sdl12/SRB2DC/Makefile.cfg
|
||||
endif #ifdef DC
|
||||
|
||||
ifdef PS3N
|
||||
include sdl/SRB2PS3/Makefile.cfg
|
||||
include sdl12/SRB2PS3/Makefile.cfg
|
||||
endif #ifdef PS3N
|
||||
|
||||
ifdef PSP
|
||||
include sdl/SRB2PSP/Makefile.cfg
|
||||
include sdl12/SRB2PSP/Makefile.cfg
|
||||
endif #ifdef PSP
|
||||
|
||||
ifdef XBOX
|
||||
include sdl/SRB2XBOX/Makefile.cfg
|
||||
include sdl12/SRB2XBOX/Makefile.cfg
|
||||
endif #ifdef XBOX
|
||||
|
||||
ifdef WINCE
|
||||
include sdl/SRB2CE/Makefile.cfg
|
||||
include sdl12/SRB2CE/Makefile.cfg
|
||||
endif #ifef WINCE
|
||||
|
||||
ifdef CYGWIN32
|
||||
include sdl/MakeCYG.cfg
|
||||
include sdl12/MakeCYG.cfg
|
||||
endif #ifdef CYGWIN32
|
||||
|
||||
ifdef SDL_PKGCONFIG
|
||||
|
@ -151,7 +151,7 @@ endif
|
|||
|
||||
# FIXME: DevkitPPC and ready-compiled SDL Wii require these things to be in a silly order
|
||||
ifdef WII
|
||||
include sdl/SRB2WII/Makefile.cfg
|
||||
include sdl12/SRB2WII/Makefile.cfg
|
||||
endif #ifdef WII
|
||||
|
||||
CFLAGS+=$(SDL_CFLAGS)
|
||||
|
|
|
@ -27,10 +27,10 @@ PKGNAME?=SRB2PS3.pkg
|
|||
endif
|
||||
DGBNAME?=$(EXENAME).debug
|
||||
|
||||
SRB2PS3DIR=sdl/SRB2PS3
|
||||
SRB2PS3DIR=sdl12/SRB2PS3
|
||||
ICON0?=$(SRB2PS3DIR)/ICON0.png
|
||||
SFOXML?=sfo.xml
|
||||
SRB2TTF?=sdl/srb2.ttf
|
||||
SRB2TTF?=sdl12/srb2.ttf
|
||||
|
||||
TITLE=Sonic Robo Blast 2 v2.0.6
|
||||
APPID=SRB2-PS3
|
||||
|
|
|
@ -36,14 +36,14 @@ endif
|
|||
|
||||
PSP_EBOOT_TITLE=SRB2-PSP vME
|
||||
PSP_EBOOT_SFO=$(BIN)/PARAM.SFO
|
||||
PSP_EBOOT_ICON=sdl/SRB2PSP/ICON0.png
|
||||
PSP_EBOOT_ICON=sdl12/SRB2PSP/ICON0.png
|
||||
PSP_EBOOT_ICON1=NULL
|
||||
PSP_EBOOT_UNKPNG=NULL
|
||||
PSP_EBOOT_PIC1=sdl/SRB2PSP/PIC1.png
|
||||
PSP_EBOOT_PIC1=sdl12/SRB2PSP/PIC1.png
|
||||
PSP_EBOOT_SND0=NULL
|
||||
PSP_EBOOT_PSAR=NULL
|
||||
|
||||
SIGNER?=sdl/SRB2PSP/psp-prxsign/psp-prxsign
|
||||
SIGNER?=sdl12/SRB2PSP/psp-prxsign/psp-prxsign
|
||||
|
||||
SDL=1
|
||||
PREFIX=psp
|
||||
|
@ -100,8 +100,8 @@ kxploit: $(BIN)/$(EXENAME) $(PSP_EBOOT_SFO)
|
|||
$(PSP_EBOOT_ICON1) $(PSP_EBOOT_UNKPNG) $(PSP_EBOOT_PIC1) \
|
||||
$(PSP_EBOOT_SND0) NULL $(PSP_EBOOT_PSAR)
|
||||
|
||||
sdl/SRB2PSP/psp-prxsign/psp-prxsign:
|
||||
-$(MAKE) -C sdl/SRB2PSP/psp-prxsign CFLAGS=-pipe CC="$(HOSTCC)"
|
||||
sdl12/SRB2PSP/psp-prxsign/psp-prxsign:
|
||||
-$(MAKE) -C sdl12/SRB2PSP/psp-prxsign CFLAGS=-pipe CC="$(HOSTCC)"
|
||||
|
||||
fix-up: $(BIN)/$(EXENAME)
|
||||
@echo Running psp-fixup-imports on $(EXENAME)
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
PNDNAME=SRB2.pnd
|
||||
PNDDIR=$(BIN)/pnd
|
||||
ICON=sdl/SRB2Pandora/icon.png
|
||||
PXML=sdl/SRB2Pandora/PXML.xml
|
||||
ICON=sdl12/SRB2Pandora/icon.png
|
||||
PXML=sdl12/SRB2Pandora/PXML.xml
|
||||
|
||||
SED=sed
|
||||
CAT=cat
|
||||
|
|
|
@ -16,8 +16,8 @@ EXENAME?=$(SRB2NAME).elf
|
|||
DBGNAME?=$(SRB2NAME).elf.debug
|
||||
DOLNAME?=$(SRB2NAME).dol
|
||||
|
||||
ICONPNG?=sdl/SRB2WII/icon.png
|
||||
METAXML?=sdl/SRB2WII/meta.xml
|
||||
ICONPNG?=sdl12/SRB2WII/icon.png
|
||||
METAXML?=sdl12/SRB2WII/meta.xml
|
||||
|
||||
APPDIR=apps/$(SRB2NAME)
|
||||
ZIPNAME=$(SRB2NAME).zip
|
||||
|
|
|
@ -486,7 +486,7 @@ void S_InitRuntimeSounds (void)
|
|||
{
|
||||
sfxenum_t i;
|
||||
INT32 value;
|
||||
char soundname[7];
|
||||
char soundname[10];
|
||||
|
||||
for (i = sfx_freeslot0; i <= sfx_lastskinsoundslot; i++)
|
||||
{
|
||||
|
|
|
@ -1308,6 +1308,7 @@ char *V_WordWrap(INT32 x, INT32 w, INT32 option, const char *string)
|
|||
{
|
||||
case V_MONOSPACE:
|
||||
spacewidth = 8;
|
||||
/* FALLTHRU */
|
||||
case V_OLDSPACING:
|
||||
charwidth = 8;
|
||||
break;
|
||||
|
@ -1389,6 +1390,7 @@ void V_DrawString(INT32 x, INT32 y, INT32 option, const char *string)
|
|||
{
|
||||
case V_MONOSPACE:
|
||||
spacewidth = 8;
|
||||
/* FALLTHRU */
|
||||
case V_OLDSPACING:
|
||||
charwidth = 8;
|
||||
break;
|
||||
|
@ -1502,6 +1504,7 @@ void V_DrawSmallString(INT32 x, INT32 y, INT32 option, const char *string)
|
|||
{
|
||||
case V_MONOSPACE:
|
||||
spacewidth = 4;
|
||||
/* FALLTHRU */
|
||||
case V_OLDSPACING:
|
||||
charwidth = 4;
|
||||
break;
|
||||
|
@ -1607,6 +1610,7 @@ void V_DrawThinString(INT32 x, INT32 y, INT32 option, const char *string)
|
|||
{
|
||||
case V_MONOSPACE:
|
||||
spacewidth = 5;
|
||||
/* FALLTHRU */
|
||||
case V_OLDSPACING:
|
||||
charwidth = 5;
|
||||
break;
|
||||
|
@ -1704,6 +1708,7 @@ void V_DrawStringAtFixed(fixed_t x, fixed_t y, INT32 option, const char *string)
|
|||
{
|
||||
case V_MONOSPACE:
|
||||
spacewidth = 8;
|
||||
/* FALLTHRU */
|
||||
case V_OLDSPACING:
|
||||
charwidth = 8;
|
||||
break;
|
||||
|
@ -1988,6 +1993,7 @@ INT32 V_StringWidth(const char *string, INT32 option)
|
|||
{
|
||||
case V_MONOSPACE:
|
||||
spacewidth = 8;
|
||||
/* FALLTHRU */
|
||||
case V_OLDSPACING:
|
||||
charwidth = 8;
|
||||
break;
|
||||
|
@ -2029,6 +2035,7 @@ INT32 V_SmallStringWidth(const char *string, INT32 option)
|
|||
{
|
||||
case V_MONOSPACE:
|
||||
spacewidth = 4;
|
||||
/* FALLTHRU */
|
||||
case V_OLDSPACING:
|
||||
charwidth = 4;
|
||||
break;
|
||||
|
@ -2067,6 +2074,7 @@ INT32 V_ThinStringWidth(const char *string, INT32 option)
|
|||
{
|
||||
case V_MONOSPACE:
|
||||
spacewidth = 5;
|
||||
/* FALLTHRU */
|
||||
case V_OLDSPACING:
|
||||
charwidth = 5;
|
||||
break;
|
||||
|
|
|
@ -57,7 +57,7 @@ typedef union
|
|||
{
|
||||
struct
|
||||
{
|
||||
char passed1[14]; // KNUCKLES GOT / CRAWLA HONCHO
|
||||
char passed1[21]; // KNUCKLES GOT / CRAWLA HONCHO
|
||||
char passed2[16]; // THROUGH THE ACT / PASSED THE ACT
|
||||
INT32 passedx1;
|
||||
INT32 passedx2;
|
||||
|
@ -77,7 +77,7 @@ typedef union
|
|||
|
||||
struct
|
||||
{
|
||||
char passed1[SKINNAMESIZE+1]; // KNUCKLES GOT / CRAWLA HONCHO
|
||||
char passed1[29]; // KNUCKLES GOT / CRAWLA HONCHO
|
||||
char passed2[17]; // A CHAOS EMERALD / GOT THEM ALL!
|
||||
char passed3[15]; // CAN NOW BECOME
|
||||
char passed4[SKINNAMESIZE+7]; // SUPER CRAWLA HONCHO
|
||||
|
@ -972,7 +972,7 @@ void Y_StartIntermission(void)
|
|||
{
|
||||
INT32 i;
|
||||
UINT8 completionEmblems = M_CompletionEmblems();
|
||||
|
||||
|
||||
intertic = -1;
|
||||
|
||||
#ifdef PARANOIA
|
||||
|
@ -1047,6 +1047,7 @@ void Y_StartIntermission(void)
|
|||
|
||||
// fall back into the coop intermission for now
|
||||
intertype = int_coop;
|
||||
/* FALLTHRU */
|
||||
case int_coop: // coop or single player, normal level
|
||||
{
|
||||
// award time and ring bonuses
|
||||
|
@ -1068,7 +1069,7 @@ void Y_StartIntermission(void)
|
|||
|
||||
if (modeattacking == ATTACKING_RECORD)
|
||||
Y_UpdateRecordReplays();
|
||||
|
||||
|
||||
if (completionEmblems)
|
||||
CONS_Printf(M_GetText("\x82" "Earned %hu emblem%s for level completion.\n"), (UINT16)completionEmblems, completionEmblems > 1 ? "s" : "");
|
||||
}
|
||||
|
@ -1163,6 +1164,7 @@ void Y_StartIntermission(void)
|
|||
|
||||
// fall back into the special stage intermission for now
|
||||
intertype = int_spec;
|
||||
/* FALLTHRU */
|
||||
case int_spec: // coop or single player, special stage
|
||||
{
|
||||
// Update visitation flags?
|
||||
|
@ -1170,7 +1172,7 @@ void Y_StartIntermission(void)
|
|||
{
|
||||
if (!stagefailed)
|
||||
mapvisited[gamemap-1] |= MV_BEATEN;
|
||||
|
||||
|
||||
// all emeralds/ultimate/perfect emblems won't be possible in ss, oh well?
|
||||
if (completionEmblems)
|
||||
CONS_Printf(M_GetText("\x82" "Earned %hu emblem%s for level completion.\n"), (UINT16)completionEmblems, completionEmblems > 1 ? "s" : "");
|
||||
|
|
Loading…
Reference in a new issue